Profile for Thuryl
Field | Value |
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Displayed name | Thuryl |
Member number | 869 |
Title | ...b10010b... |
Postcount | 9973 |
Homepage | http://thuryl.desperance.net/blades.html |
Registered | Saturday, March 30 2002 08:00 |
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Quick Avernum 5 Update, March '07 in Avernum 4 | |
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written Saturday, March 24 2007 16:40
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quote:I'd have expected you to think that the ending of Exile I was an "evil" ending. :P -------------------- The Empire Always Loses: This Time For Sure! Posts: 9973 | Registered: Saturday, March 30 2002 08:00 |
Where You At Now? in General | |
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written Saturday, March 24 2007 16:37
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Hey, at least stay around for your 2000th post. It's not far away now, and we've missed you. :) -------------------- The Empire Always Loses: This Time For Sure! Posts: 9973 | Registered: Saturday, March 30 2002 08:00 |
G3 Help For TJC Shaper in Geneforge Series | |
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written Saturday, March 24 2007 15:57
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quote:giveasnack -------------------- The Empire Always Loses: This Time For Sure! Posts: 9973 | Registered: Saturday, March 30 2002 08:00 |
Geneforge 5 in Geneforge Series | |
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written Saturday, March 24 2007 15:55
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Being able to shape living tools would kinda defeat the purpose of having living tools in the game. -------------------- The Empire Always Loses: This Time For Sure! Posts: 9973 | Registered: Saturday, March 30 2002 08:00 |
Range of Experience in Richard White Games | |
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written Saturday, March 24 2007 15:16
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quote:There is no :rolleyes: big enough. -------------------- The Empire Always Loses: This Time For Sure! Posts: 9973 | Registered: Saturday, March 30 2002 08:00 |
Are Drakons superior beings? in Geneforge 4: Rebellion | |
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written Saturday, March 24 2007 15:14
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While Shapers may not create rogues deliberately, they certainly have no qualms about leaving their creations to go rogue in areas they've abandoned. Look at the Dumping Pits or Purity Workshop B. Besides, there are plenty of areas like the Secured Crossroads or the Barrier Zone where patrols of Shaper creations have standing orders to kill on sight, which isn't really any better than hordes of rogues for the innocents who inevitably get killed by them. -------------------- The Empire Always Loses: This Time For Sure! Posts: 9973 | Registered: Saturday, March 30 2002 08:00 |
New Scenario: Frostbite in Blades of Avernum | |
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written Saturday, March 24 2007 14:58
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quote:Besides which, that's what the HLPM is for. -------------------- The Empire Always Loses: This Time For Sure! Posts: 9973 | Registered: Saturday, March 30 2002 08:00 |
Infernal helm in Avernum 4 | |
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written Saturday, March 24 2007 04:20
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If your slith still has at least 10 parry even without the bonus from his current helmet, put it on him. -------------------- The Empire Always Loses: This Time For Sure! Posts: 9973 | Registered: Saturday, March 30 2002 08:00 |
New Scenario: Frostbite in Blades of Avernum | |
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written Friday, March 23 2007 16:44
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quote::eek: -------------------- The Empire Always Loses: This Time For Sure! Posts: 9973 | Registered: Saturday, March 30 2002 08:00 |
Power spirals in Titan's Hall in Geneforge 4: Rebellion | |
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written Friday, March 23 2007 16:28
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With only 11 mechanics, you won't even be able to explode them, I don't think -- usually, the mechanics requirement to blow up a power spiral is about 2 less than the requirement to turn it off. Are you sure you've found all the mechanics-boosting items in the game already? If you can't turn off the spirals, it's no big deal -- it just means you'll occasionally take a little magical damage while fighting the Titan, when one of the machines discharges energy too close to you. [ Friday, March 23, 2007 16:29: Message edited by: Thuryl ] -------------------- The Empire Always Loses: This Time For Sure! Posts: 9973 | Registered: Saturday, March 30 2002 08:00 |
Trakovite Ending? (Spoilers?) in Geneforge 4: Rebellion | |
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written Friday, March 23 2007 16:22
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By the way, I notice you didn't mention meeting Khyryk. He's hiding in Frostwood, in case you didn't find him. If you have Trakovite sympathies (or even if you don't and just want high-level magical training), he's worth talking to. -------------------- The Empire Always Loses: This Time For Sure! Posts: 9973 | Registered: Saturday, March 30 2002 08:00 |
G/A/E muitiplayer? in General | |
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written Friday, March 23 2007 16:10
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quote:Why would he bother to make that? Would it really get him any more sales? I think it'd come across as a gimmick. quote:Jeff is a self-taught programmer; anything he hasn't done before is not only not "right up Jeff's alley", but something he likely has no experience with whatsoever. Every week he spends trying to figure out how to program in multiplayer functionality is a week he doesn't have a game released and making money. quote:The idea of taking my turn and waiting around 5 minutes for everybody else to take their 45-second turns before my turn comes around again does not thrill me. Keep in mind that half the reason most of us play SW games is the fast pace of gameplay compared to commercial bloatware; the simple animations and short load times mean we spend most of our time actually playing stuff instead of watching it. Having to wait around for other players to take their turns would destroy one of SW's greatest advantages. Besides, the "it'll take work to implement" part is basically a killer. Jeff is a businessman, and one in a niche industry; if something isn't guaranteed to make him more money, he can't afford to do it. Somebody mentioned Blades of Avernum earlier in this thread; it was a game that took a little longer to make than most of his games, sold a little less well, and nearly sent Jeff bankrupt. That's how small his margins are. [ Friday, March 23, 2007 16:14: Message edited by: Thuryl ] -------------------- The Empire Always Loses: This Time For Sure! Posts: 9973 | Registered: Saturday, March 30 2002 08:00 |
Exile 2 Pricing in General | |
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written Friday, March 23 2007 02:06
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quote:Yes, it will be. For one thing, sending cash through the mail is likely to result in it not being delivered. For another, you need 25 US dollars. Fortunately, there's a solution. Go to your nearest major post office and ask for an international money order made out in US dollars. All you need is cash -- they'll work out the exchange rate for you. There'll be a small fee charged on top of the value of the order, so if you're thinking of registering several games it's better to do them all at once with a single order. With your method of payment now sorted out, you can follow the instructions for ordering by mail here. [ Friday, March 23, 2007 02:15: Message edited by: Thuryl ] -------------------- The Empire Always Loses: This Time For Sure! Posts: 9973 | Registered: Saturday, March 30 2002 08:00 |
G/A/E muitiplayer? in General | |
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written Friday, March 23 2007 01:36
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1) Turn-based combat and multiplayer games are pretty much incompatible, unless you want to spend a lot of time waiting for other people to take turns. 2) It'd be a huge financial risk. Online games require servers. Servers cost money. Jeff doesn't have the kind of funds needed to absorb a major loss; if the game didn't succeed in a big way, SW would likely go under. [ Friday, March 23, 2007 01:37: Message edited by: Thuryl ] -------------------- The Empire Always Loses: This Time For Sure! Posts: 9973 | Registered: Saturday, March 30 2002 08:00 |
Why were these game decisions made? in Geneforge Series | |
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written Thursday, March 22 2007 23:25
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quote:Comparisons are odious, you know. Baldur's Gate was made by a team of dozens of programmers, designers and artists. Spiderweb Software is basically one guy and his wife. quote:As a general rule, expecting game mechanics to make any kind of sense is expecting too much. quote:Geneforge 4 at least improves the "pack mule" aspect somewhat, as you're no longer slowed down just by carrying a lot of items. quote:If you could get a full party without making creations, there wouldn't be much point to being a Shaper, now would there? quote:Your point about Alwan and Greta having nothing to talk about besides their attitude to the rebellion is something that a lot of other people here have criticised as well. Regarding a relationship between Greta and the PC, though, I should mention that Jeff Vogel doesn't believe in characterising the player character; his philosophy is that the PC belongs to the player, and the game designer doesn't have a right to say what kind of person the PC is. quote:What's your point, exactly? You'd rather the game had fewer women? Why does it matter? The sad thing about the society we live in is that if 95% of the characters you met had been men, you probably wouldn't even have noticed the lack of women. quote:Geneforge 3 is widely considered the worst in the series, so if it's the first GF game you've tried, you might just want to try another one instead. quote:Baldur's Gate sold millions of copies; I don't have sales figures for SW's games, but I imagine they're closer to tens of thousands. With a player base only 1% the size of BG's, it's hardly surprising that there are fewer people around who can give you gameplay advice -- and besides, isn't one good walkthrough enough? [ Thursday, March 22, 2007 23:30: Message edited by: Thuryl ] -------------------- The Empire Always Loses: This Time For Sure! Posts: 9973 | Registered: Saturday, March 30 2002 08:00 |
Destroyer of Enemies in Geneforge 4: Rebellion | |
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written Thursday, March 22 2007 18:49
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quote:There aren't. It's definitely because of the editor. Also, whenever IFM posts anything, you should probably ignore him. -------------------- The Empire Always Loses: This Time For Sure! Posts: 9973 | Registered: Saturday, March 30 2002 08:00 |
Think Inside of the Box - Thoughts from TM. in Blades of Avernum | |
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written Thursday, March 22 2007 18:30
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quote:Well, also because SW hadn't yet started to abandon BoA when O-dawg tried it. [ Thursday, March 22, 2007 18:31: Message edited by: Thuryl ] -------------------- The Empire Always Loses: This Time For Sure! Posts: 9973 | Registered: Saturday, March 30 2002 08:00 |
Rebel Fort in Geneforge 4: Rebellion | |
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written Thursday, March 22 2007 16:24
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By only doing rebel quests you're kinda shooting yourself in the foot -- a lot of good XP comes from quests. All you can really do is run around killing stuff and doing what quests are available to you; there aren't any really great levelling-up areas past chapter 3. -------------------- The Empire Always Loses: This Time For Sure! Posts: 9973 | Registered: Saturday, March 30 2002 08:00 |
Are Drakons superior beings? in Geneforge 4: Rebellion | |
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written Thursday, March 22 2007 15:36
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quote:If you think you can conduct an argument without using language, you're welcome to try. quote:Actually, the creation specs you see on loading screens mention that the wingbolt is based on the artila. [ Thursday, March 22, 2007 15:37: Message edited by: Thuryl ] -------------------- The Empire Always Loses: This Time For Sure! Posts: 9973 | Registered: Saturday, March 30 2002 08:00 |
Rebel Fort in Geneforge 4: Rebellion | |
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written Thursday, March 22 2007 15:25
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quote:Well, the best way was the rogues in the Fens, but you've already finished chapter 3 so you don't really have that option any more. Have you been through Valeya Ruins yet? There are a lot of things to kill there if you're going pro-rebel. -------------------- The Empire Always Loses: This Time For Sure! Posts: 9973 | Registered: Saturday, March 30 2002 08:00 |
Best PC class? in Geneforge 4: Rebellion | |
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written Thursday, March 22 2007 07:15
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quote:I've been really underwhelmed by serviles every time I tried playing one. My ability to kill things before they killed me always felt inadequate. In an area with lots of powerful enemies like Fort Raevinn or Khima-Uss, I get surrounded and that 700 HP goes down to nothing in a round or two. I've had much better results with the Lifecrafter or even the Shock Trooper. Having 1 endurance wasn't really a problem for me; a lifecrafter can easily spare the essence for Essence Armor and Augmentation, and once you've done that you have about 200 HP and probably decent enough armour to survive a couple of hits from anything that's going to hit you. (And not that much should hit you in the first place; things die pretty fast when you've got half a dozen tier-4 creations or four tier-5 creations pounding on them.) -------------------- The Empire Always Loses: This Time For Sure! Posts: 9973 | Registered: Saturday, March 30 2002 08:00 |
Destroyer of Enemies in Geneforge 4: Rebellion | |
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written Thursday, March 22 2007 07:08
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quote:You mean the Shaper Camp, in the far southeast? Yeah, the enemy creations there respawn forever. It's possible to get all the way in, but you're not supposed to and there isn't really anything there. -------------------- The Empire Always Loses: This Time For Sure! Posts: 9973 | Registered: Saturday, March 30 2002 08:00 |
An editor. in Geneforge 4: Rebellion | |
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written Thursday, March 22 2007 07:02
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My God, the two of you suck so very, very much. It had been barely a week since the last post, and his post contains a new, relevant and significant comment. It's a perfectly legitimate revival. Stop harassing members and let the mods do their own damned jobs. [ Thursday, March 22, 2007 07:06: Message edited by: Thuryl ] -------------------- The Empire Always Loses: This Time For Sure! Posts: 9973 | Registered: Saturday, March 30 2002 08:00 |
You know when you lose your keys........ in Geneforge 4: Rebellion | |
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written Thursday, March 22 2007 07:00
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quote:Yeah, now that you mention it, it looks identical to the Shielding Trinket. Good catch. -------------------- The Empire Always Loses: This Time For Sure! Posts: 9973 | Registered: Saturday, March 30 2002 08:00 |
The U.S. and Iraq in General | |
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written Thursday, March 22 2007 06:52
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You know, there are places in the world where multiparty systems more or less work. Hell, they'd even have a voice in America if the American electoral system weren't just about as biased against them as is possible without explicitly setting out to exclude them. FPTP is a horrible system to start with, the electoral college only makes it worse, and giving the people a choice between two options every four years is a poor substitute for democracy. I've always favoured appointing officials by lot. It's the only way to get a truly representative sample of public opinion. [ Thursday, March 22, 2007 06:57: Message edited by: Thuryl ] -------------------- The Empire Always Loses: This Time For Sure! Posts: 9973 | Registered: Saturday, March 30 2002 08:00 |