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Character Speed in Geneforge Series
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Member # 869
Profile Homepage #7
For most creatures, it's 24.

Exceptions:
Ornks are 12.
Serviles are 14.
All immobile creatures (spawners, turrets, etc.) are 0.

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The Empire Always Loses: This Time For Sure!
Posts: 9973 | Registered: Saturday, March 30 2002 08:00
Character Speed in Geneforge Series
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Member # 869
Profile Homepage #5
Did you remember to replace the edited gf3itemschars.txt with the original? That's the file where monster walking speeds are stored.

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The Empire Always Loses: This Time For Sure!
Posts: 9973 | Registered: Saturday, March 30 2002 08:00
Character Speed in Geneforge Series
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Member # 869
Profile Homepage #3
Uninstall it.

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The Empire Always Loses: This Time For Sure!
Posts: 9973 | Registered: Saturday, March 30 2002 08:00
Shapers keeping secrets in Geneforge Series
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Member # 869
Profile Homepage #5
quote:
Originally written by Emperor Tullegolar:

I would lose control, you say? Not if there were more geneforges! Just imagine, that kind of power open to all those willing to take it. The world would surely be a better place. No more of this rogue creations nonsense. We would put them in their place. Them, and the Sholai, too.
Ever see the GF1 ending where you use the Geneforge and don't destroy it afterwards? It goes badly for pretty much everyone, including you. :P

[ Friday, August 25, 2006 15:32: Message edited by: Thuryl ]

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The Empire Always Loses: This Time For Sure!
Posts: 9973 | Registered: Saturday, March 30 2002 08:00
Character Speed in Geneforge Series
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Member # 869
Profile Homepage #1
Did you install an editor?

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The Empire Always Loses: This Time For Sure!
Posts: 9973 | Registered: Saturday, March 30 2002 08:00
Dinosaurs Are Alive in General
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Member # 869
Profile Homepage #99
quote:
Originally written by 2bit:

I agree that water is an insulator, in fact I even said that the statement "water is a conductor" is technically wrong - because it is the dissolved minerals, etc that actually conduct electricity not the water itself.
Well, if you want to be even more technical, no matter how much you purify water it'll still conduct electricity a little because it spontaneously dissociates to H+ and OH- ions at a frequency of about 1 water molecule in 10 million at room temperature.

An interesting aside about what we mean when we say "water": http://en.wikipedia.org/wiki/Twin_Earth_thought_experiment

(For the record, my intuition is that XYZ is water, at least in the same common-use sense that, say, sea water is water.)

[ Friday, August 25, 2006 15:25: Message edited by: Thuryl ]

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The Empire Always Loses: This Time For Sure!
Posts: 9973 | Registered: Saturday, March 30 2002 08:00
So, I notice Archmagus Micael is banned... in General
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Member # 869
Profile Homepage #10
quote:
Originally written by Drow:

So how did you ban Archmagus Micael? Or is it a joke I took far too literally?
...

MM claims to have banned a member. MM isn't an admin. MM isn't banned for abusing forum bugs. What do you think?

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The Empire Always Loses: This Time For Sure!
Posts: 9973 | Registered: Saturday, March 30 2002 08:00
Avernum V ideas in Avernum 4
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Member # 869
Profile Homepage #257
quote:
Originally written by Micawber:

I am also quite happy for lockpicking to be rolled up with the mage skill - it makes you choose between spell energy and skill points.
No it doesn't! Making lockpicking and unlock spells independent of each other makes you choose between spell energy and skill points, because it makes you choose between having a thief and having a mage. Making them reinforce each other makes you use both if you want to open every door.

Of course, the disadvantage of making them independent is that everyone has a mage, so there's not much point having a thief. On balance, I think A4's way of handling lockpicking is better, but not for the reason you claim.

quote:
And I really quite liked the continuous mapping in A4, who cares if Silvar and Fort Avernum are a little bit close together, it just made the world so much more believable.
Having Gnass, Blosk and Dharmon all be within a few paces of each other makes the world more believable?

[ Thursday, August 24, 2006 13:05: Message edited by: Thuryl ]

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The Empire Always Loses: This Time For Sure!
Posts: 9973 | Registered: Saturday, March 30 2002 08:00
Anagrams in General
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Member # 869
Profile Homepage #50
quote:
Originally written by Dikiyoba:

Truly H = Thuryl
It's funny 'cause it's true!

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The Empire Always Loses: This Time For Sure!
Posts: 9973 | Registered: Saturday, March 30 2002 08:00
Dinosaurs Are Alive in General
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Member # 869
Profile Homepage #93
quote:
Originally written by Minor Minor Minor Minor:

Relative to air, you're still more likely to get a shock from a wool sweater than from electrical wires dropped in distilled water.
Ordinary distilled water is actually still significantly conductive -- much more weakly so than tap water, but enough that it can short out electrical devices. You have to purify water very thoroughly before it stops conducting to any measurable extent.

[ Wednesday, August 23, 2006 12:48: Message edited by: Thuryl ]

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The Empire Always Loses: This Time For Sure!
Posts: 9973 | Registered: Saturday, March 30 2002 08:00
Changes in G4 in Geneforge 4: Rebellion
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Member # 869
Profile Homepage #14
If you have 30 leadership, you've been cheating.

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The Empire Always Loses: This Time For Sure!
Posts: 9973 | Registered: Saturday, March 30 2002 08:00
IPB vs. phpBB in General
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Member # 869
Profile Homepage #5
Good design and good programming seldom go hand in hand. UBB would be really great if it didn't suck so badly.

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The Empire Always Loses: This Time For Sure!
Posts: 9973 | Registered: Saturday, March 30 2002 08:00
autosave in Avernum 4
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Member # 869
Profile Homepage #1
Not as far as I know. Is it causing some kind of problem for you? You can always just ignore the autosave slots.

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The Empire Always Loses: This Time For Sure!
Posts: 9973 | Registered: Saturday, March 30 2002 08:00
A small rebellion in Blades of Avernum
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Member # 869
Profile Homepage #1
What, the whole serfdom thing isn't enough for you?

Of course, whether the Empire's occasional gross abuses of power are actually the reason that particular rebellion sprang up is open for question. Play through both sides' paths and form your own opinion on the people involved.

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The Empire Always Loses: This Time For Sure!
Posts: 9973 | Registered: Saturday, March 30 2002 08:00
Herb seller in Avernum 4
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Member # 869
Profile Homepage #4
quote:
Originally written by eggamagga:

Yeah, I've only been able to not open one of those piles, and it was in rental's fortress.
The cache you're probably referring to has the best bow in the game, by the way. You need 25 total Nature Lore to get it, but it's insanely awesome.

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The Empire Always Loses: This Time For Sure!
Posts: 9973 | Registered: Saturday, March 30 2002 08:00
Dinosaurs Are Alive in General
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Member # 869
Profile Homepage #49
EDIT: Never mind.

[ Monday, August 21, 2006 00:12: Message edited by: Thuryl ]

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The Empire Always Loses: This Time For Sure!
Posts: 9973 | Registered: Saturday, March 30 2002 08:00
School in General
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Member # 869
Profile Homepage #48
quote:
Originally written by Drakefyre:

Extra-curriculars are great too, if you're really involved or interested in one or two activities. But joining 10 clubs and being "treasury vice president" in five won't help your case.
Well, unless you're trying to get into an accounting course. :P

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The Empire Always Loses: This Time For Sure!
Posts: 9973 | Registered: Saturday, March 30 2002 08:00
Riddle Me This, Batman! in General
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Member # 869
Profile Homepage #85
quote:
Originally written by Ash Lael:

1 - 0.999... = ?

If you know this one already, keep quiet.

Oh no. No. Please no. This one always, always gets completely asinine.

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The Empire Always Loses: This Time For Sure!
Posts: 9973 | Registered: Saturday, March 30 2002 08:00
Dinosaurs Are Alive in General
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Member # 869
Profile Homepage #42
Honestly, "big scaly creature" is not that huge a resemblance as cross-cultural myths go.

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The Empire Always Loses: This Time For Sure!
Posts: 9973 | Registered: Saturday, March 30 2002 08:00
School in General
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Member # 869
Profile Homepage #32
Depends where you live, of course. In Australia, your ENTER score (a percentile ranking based on standardising your grades against every student in the country) is by far the most important thing universities consider for most courses, and extracurricular activities are only considered when deciding whether to accept a student with a marginal score.

[ Saturday, August 19, 2006 16:52: Message edited by: Thuryl ]

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The Empire Always Loses: This Time For Sure!
Posts: 9973 | Registered: Saturday, March 30 2002 08:00
Annoying Computer Help Topic #74 in General
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Member # 869
Profile Homepage #2
Good idea on the new account thing. I tried setting one up and logging in through it and, well, it hasn't crashed so far.

So if anyone needs to contact me on AIM, it looks like, for now at least, my new screenname is FaustusD.

EDIT: Scratch that, now it's crashing on my new account as well.

[ Saturday, August 19, 2006 22:39: Message edited by: Thuryl ]

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The Empire Always Loses: This Time For Sure!
Posts: 9973 | Registered: Saturday, March 30 2002 08:00
nature lore: what is your level? in Blades of Avernum
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Member # 869
Profile Homepage #24
quote:
Originally written by Thralni:

Right now I don't see what is best. maybe if some people could give their oppinion about this matter? it would be appreciated.
For game-mechanical reasons, you should go for the standard option of checking the total party nature lore. The game's documentation actually advises players to spread their nature lore out among party members, so that's what most players will do. It's unfair to punish them for doing that.

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The Empire Always Loses: This Time For Sure!
Posts: 9973 | Registered: Saturday, March 30 2002 08:00
Annoying Computer Help Topic #74 in General
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Member # 869
Profile Homepage #0
Normally I'd ask a friend on AIM about computer problems rather than bothering this forum about it, but, well, that won't work this time for reasons which will become obvious.

I'm using an eMac running OS X 10.3.9. Every time I open an AIM client, within minutes it freezes up my computer entirely, requiring a hard reboot. (Sometimes the mouse pointer is still movable, but the computer is unresponsive to all input.) I've tried three different IM clients and they all show the same behaviour; the first time I start them, they work fine for as long as I keep them open, but the second and subsequent times I use the same client, they consistently crash.

Could my AIM profile be corrupt? If so, does anyone know if there's a way to fix it without losing my contact list?

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The Empire Always Loses: This Time For Sure!
Posts: 9973 | Registered: Saturday, March 30 2002 08:00
The Abominable Photo Thread Strikes Back in General
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Member # 869
Profile Homepage #109
quote:
Originally written by Kelandon:

WKS also said "not of me," which raises the obvious question: who's the person in that picture?
Hint: his name starts with "T" and ends with "M". Or, well, with "R", if you don't abbreviate it.

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The Empire Always Loses: This Time For Sure!
Posts: 9973 | Registered: Saturday, March 30 2002 08:00
Gladwell Slimes in Avernum 4
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Member # 869
Profile Homepage #1
Nope. You'll just have to leave that quest unfinished.

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The Empire Always Loses: This Time For Sure!
Posts: 9973 | Registered: Saturday, March 30 2002 08:00

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