Profile for Thuryl
Field | Value |
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Displayed name | Thuryl |
Member number | 869 |
Title | ...b10010b... |
Postcount | 9973 |
Homepage | http://thuryl.desperance.net/blades.html |
Registered | Saturday, March 30 2002 08:00 |
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Shapers keeping secrets in Geneforge Series | |
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written Thursday, September 7 2006 23:12
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quote:Even assuming that others have a right in principle to attempt to overthrow you, why on earth would you want to help them gain the ability to do so? -------------------- The Empire Always Loses: This Time For Sure! Posts: 9973 | Registered: Saturday, March 30 2002 08:00 |
I think in General | |
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written Thursday, September 7 2006 22:58
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quote:That 20% edge makes a huge difference in the long run, though. There's a reason why the same people get into the finals every year. -------------------- The Empire Always Loses: This Time For Sure! Posts: 9973 | Registered: Saturday, March 30 2002 08:00 |
Infallible Skeptic? in General | |
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written Wednesday, September 6 2006 23:39
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A friendly reminder: even if you don't believe what your professor tells you, it's important to act like you believe it when exams come around. -------------------- The Empire Always Loses: This Time For Sure! Posts: 9973 | Registered: Saturday, March 30 2002 08:00 |
I think in General | |
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written Tuesday, September 5 2006 19:46
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quote:Someone's never watched Test cricket. -------------------- The Empire Always Loses: This Time For Sure! Posts: 9973 | Registered: Saturday, March 30 2002 08:00 |
Stuck in Za-Khazi Run in Blades of Avernum | |
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written Tuesday, September 5 2006 13:27
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Khoth's lair is at the end of the scenario. You can't miss it. As for the crypt, you're going to have to disturb a few bodies to get the key you need. -------------------- The Empire Always Loses: This Time For Sure! Posts: 9973 | Registered: Saturday, March 30 2002 08:00 |
Avernum V ideas in Avernum 4 | |
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written Monday, September 4 2006 04:49
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quote:A most serendipitous typo, bringing forth as it does images of a gazer coiling an eyestalk around a fountain pen and putting its thoughts to paper. What kind of poetry would a gazer write, I wonder? -------------------- The Empire Always Loses: This Time For Sure! Posts: 9973 | Registered: Saturday, March 30 2002 08:00 |
The King is Dead (Others are as well.) in General | |
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written Monday, September 4 2006 04:44
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quote:Although not, unfortunately, by the agency of a crocodile. -------------------- The Empire Always Loses: This Time For Sure! Posts: 9973 | Registered: Saturday, March 30 2002 08:00 |
Avernum V ideas in Avernum 4 | |
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written Sunday, September 3 2006 03:22
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quote:Um, there have been gazers in the game since Avernum 1... -------------------- The Empire Always Loses: This Time For Sure! Posts: 9973 | Registered: Saturday, March 30 2002 08:00 |
Stuck in Za-Khazi Run in Blades of Avernum | |
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written Saturday, September 2 2006 22:42
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The mushroom charm is definitely the best reward to take if you're trying to get as much as possible out of her. You can find the opal without her directions, and you can steal the dragon scroll from her after getting the charm. (Be prepared for a fight, though.) -------------------- The Empire Always Loses: This Time For Sure! Posts: 9973 | Registered: Saturday, March 30 2002 08:00 |
Geneforge 3 on Intel Mac in Geneforge Series | |
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written Saturday, September 2 2006 17:32
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Also, please don't cross-post. I provided a possible solution in Tech Support already. -------------------- The Empire Always Loses: This Time For Sure! Posts: 9973 | Registered: Saturday, March 30 2002 08:00 |
Geneforge 3 on Intel Mac - fails to start in Tech Support | |
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written Saturday, September 2 2006 17:30
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Sound-related errors can usually be cured by opening a copy of GarageBand. Really. Try it. [ Saturday, September 02, 2006 17:30: Message edited by: Thuryl ] -------------------- The Empire Always Loses: This Time For Sure! Posts: 9973 | Registered: Saturday, March 30 2002 08:00 |
Using BoA to tell a story in Blades of Avernum Editor | |
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written Friday, September 1 2006 16:31
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quote:Well, because the only skill that can't ever be trained in is Dread Curse, which doesn't carry over between scenarios, and any party above level 20 or so is likely to have access to multiple special skills already. What you *could* do, I suppose, is give the party, say, a necklace, and tell them to put it on their lead PC at the start of the next scenario. (Call it a ceremonial necklace or something, given to commemorate the party's achievements in the first scenario, and start the next scenario with a ceremony in which the PC is expected to wear it.) Have the item give an unusual combination of stat bonuses that another scenario designer would be unlikely to give to an item by chance -- say, +1 Strength, +1 Quick Strike, +1 First Aid and +1 Luck. Check the lead PC's stats at the start of the next scenario, then destroy the item in the necklace slot and check his stats again -- if the changes in stats match up with the loss of the stat bonuses given by your tag item, he was wearing your tag. Creating multiple tags (to check on multiple things that may or may not have been done in the first scenario) is just a matter of adding more items in different slots. Of course, you can always give back the items you destroy if you want the party to be able to keep them for the next scenario. With this method, a player with a basic knowledge of scenario design could still create a fake tag, but it's unlikely that anyone would stumble across one by accident. A word of warning: it's a good idea to only give the party tags for doing good things, or for avoiding doing bad things. If you give the party tags for screwing up, they can easily trick the next scenario into thinking they haven't done them by throwing away the tag items. [ Friday, September 01, 2006 16:47: Message edited by: Thuryl ] -------------------- The Empire Always Loses: This Time For Sure! Posts: 9973 | Registered: Saturday, March 30 2002 08:00 |
Journey from the North Scenario Discussion in Blades of Avernum | |
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written Friday, September 1 2006 16:26
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Well, assuming we're talking about custom graphics in bitmap or PICT format, they should compress down to a mere 10 MB or so, even assuming they all end up being used. -------------------- The Empire Always Loses: This Time For Sure! Posts: 9973 | Registered: Saturday, March 30 2002 08:00 |
Shapers keeping secrets in Geneforge Series | |
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written Friday, September 1 2006 16:21
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quote:This logic only stands a chance of working if both sides are sane, which people who have used the Geneforge are manifestly not. -------------------- The Empire Always Loses: This Time For Sure! Posts: 9973 | Registered: Saturday, March 30 2002 08:00 |
WoW in General | |
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written Friday, September 1 2006 16:02
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Bait? Moi? -------------------- The Empire Always Loses: This Time For Sure! Posts: 9973 | Registered: Saturday, March 30 2002 08:00 |
WoW in General | |
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written Thursday, August 31 2006 18:56
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quote:"Discussion of illegal activities". Read the CoC. -------------------- The Empire Always Loses: This Time For Sure! Posts: 9973 | Registered: Saturday, March 30 2002 08:00 |
Using BoA to tell a story in Blades of Avernum Editor | |
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written Wednesday, August 30 2006 00:00
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quote:I considered doing exactly this for Roots, but eventually decided it was more trouble than it was worth. After all, it's a hard scenario, and if somebody needs to use a god party to finish it, I'd rather they did that rather than gave up on it completely. I will be using extreme measures to enforce premade party use in Idols, though. I pretty much have to, since the scenario detects which one of two premade parties you're using and changes the plot accordingly. (That's right, it's a two-scenarios-in-one value deal. Limited time only, while stocks last.) [ Wednesday, August 30, 2006 00:08: Message edited by: Thuryl ] -------------------- The Empire Always Loses: This Time For Sure! Posts: 9973 | Registered: Saturday, March 30 2002 08:00 |
One Planet Down, Eight To Go in General | |
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written Tuesday, August 29 2006 00:54
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Yup. It was the ancient Greeks who named the planets in the first place, after all. The word "planet" itself comes from the Greek word for "wanderer", since planets were seen to move around in the sky rather than remaining fixed as the stars do. -------------------- The Empire Always Loses: This Time For Sure! Posts: 9973 | Registered: Saturday, March 30 2002 08:00 |
Web hosting: Advice required in General | |
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written Monday, August 28 2006 12:41
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Djur has some spare bandwidth. He may be willing to exchange it for sexual favours. In all seriousness, I understand he's getting a pretty good deal on hosting. It'd probably be worth asking him what hosting service he's using, since I can't recall offhand. [ Monday, August 28, 2006 12:42: Message edited by: Thuryl ] -------------------- The Empire Always Loses: This Time For Sure! Posts: 9973 | Registered: Saturday, March 30 2002 08:00 |
I need advice in Geneforge Series | |
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written Sunday, August 27 2006 18:17
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quote:On the other hand, Delicious Vlish swears by Dexterity, Missile Weapons and Luck, and he's one of the best GF strategists around here, so YMMV. -------------------- The Empire Always Loses: This Time For Sure! Posts: 9973 | Registered: Saturday, March 30 2002 08:00 |
Avernum V ideas in Avernum 4 | |
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written Sunday, August 27 2006 18:14
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quote:Or D&D's Immovable Rod, which gets even more suspicious when you realise it's listed in the same magic items section as the Bag of Holding and the Portable Hole... Okay, so my ulterior motive in replying was to quote your current PDN in this thread for posterity. -------------------- The Empire Always Loses: This Time For Sure! Posts: 9973 | Registered: Saturday, March 30 2002 08:00 |
Avernum V ideas in Avernum 4 | |
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written Saturday, August 26 2006 23:36
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You were being vulgar. I was being suggestive. -------------------- The Empire Always Loses: This Time For Sure! Posts: 9973 | Registered: Saturday, March 30 2002 08:00 |
Anagrams in General | |
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written Saturday, August 26 2006 17:04
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quote:Lend ginkgo. -------------------- The Empire Always Loses: This Time For Sure! Posts: 9973 | Registered: Saturday, March 30 2002 08:00 |
Avernum V ideas in Avernum 4 | |
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written Saturday, August 26 2006 14:35
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I'd like them better if only I could say the phrase "living tool" without giggling. -------------------- The Empire Always Loses: This Time For Sure! Posts: 9973 | Registered: Saturday, March 30 2002 08:00 |
Dinosaurs Are Alive in General | |
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written Saturday, August 26 2006 14:07
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quote:Nope. Everything will conduct electricity a little bit if you try hard enough to get it to do so. Pure silica is pretty close to a perfect insulator, though. [ Saturday, August 26, 2006 14:08: Message edited by: Thuryl ] -------------------- The Empire Always Loses: This Time For Sure! Posts: 9973 | Registered: Saturday, March 30 2002 08:00 |