Profile for Thuryl
Field | Value |
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Displayed name | Thuryl |
Member number | 869 |
Title | ...b10010b... |
Postcount | 9973 |
Homepage | http://thuryl.desperance.net/blades.html |
Registered | Saturday, March 30 2002 08:00 |
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Confused, please help. in Blades of Exile | |
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written Wednesday, September 28 2005 11:33
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quote:Actually, this is a cosmetic bug in BoE. BoE claims to be Exile II under some circumstances. But yeah, the actual problem is that you're not supposed to open a scenario as if it were a saved game. [ Wednesday, September 28, 2005 11:36: Message edited by: Tonsillectomy ] -------------------- The Empire Always Loses: This Time For Sure! Posts: 9973 | Registered: Saturday, March 30 2002 08:00 |
Confused, please help. in General | |
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Member # 869
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written Wednesday, September 28 2005 11:33
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quote:Actually, this is a cosmetic bug in BoE. BoE claims to be Exile II under some circumstances. But yeah, the actual problem is that you're not supposed to open a scenario as if it were a saved game. [ Wednesday, September 28, 2005 11:36: Message edited by: Tonsillectomy ] -------------------- My BoE Page Bandwagons are fun! Roots Hunted! Posts: 9973 | Registered: Saturday, March 30 2002 08:00 |
MMMMM in General | |
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Member # 869
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written Wednesday, September 28 2005 03:52
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Today's name, Tonsillectomy, may come as a bit of a surprise to forumgoers, since people still routinely have their tonsils taken out. And while I'm not necessarily going to suggest banning it, it's a controversial procedure within the medical community, and there's no doubt that it was widely overused in the past. It's not all that long ago that a sore throat, especially in a child, was a good enough indication to take their tonsils out. And, like any operation, there were risks; occasionally, things went wrong and patients died. The clinical indications for performing a tonsillectomy have been sharply restricted in recent years, and some medical practitioners are seriously questioning whether tonsillectomy is ever indicated except in very rare cases. Nowadays, tonsils are only routinely removed if they are so swollen that a patient has difficulty breathing or swallowing. -------------------- My BoE Page Bandwagons are fun! Roots Hunted! Posts: 9973 | Registered: Saturday, March 30 2002 08:00 |
iCome, iSpam, iWin in General | |
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Member # 869
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written Wednesday, September 28 2005 03:40
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Back on Aceron's board I went by a different name. That's why TM occasionally calls me LRTDeM. -------------------- My BoE Page Bandwagons are fun! Roots Hunted! Posts: 9973 | Registered: Saturday, March 30 2002 08:00 |
highest damage you've done? in The Exile Trilogy | |
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Member # 869
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written Wednesday, September 28 2005 01:45
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It's possible to do over 200 damage on a single target with one spell, if the target is 2x2 in size and not resistant to magic. Cast Death Arrows, and target all 4 squares that the monster occupies. Result: all 4 arrows hit it for about 50 damage each. -------------------- The Empire Always Loses: This Time For Sure! Posts: 9973 | Registered: Saturday, March 30 2002 08:00 |
iCome, iSpam, iWin in General | |
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Member # 869
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written Wednesday, September 28 2005 01:38
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Thuryl, after all, isn't even the name I was given at birth (or, indeed, the first name I used in the SW community). It's just the name I've been known by in this community for longest. :P -------------------- My BoE Page Bandwagons are fun! Roots Hunted! Posts: 9973 | Registered: Saturday, March 30 2002 08:00 |
how to be an admin? in General | |
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written Tuesday, September 27 2005 17:33
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Do not take anything said on these forums too seriously. -------------------- My BoE Page Bandwagons are fun! Roots Hunted! Posts: 9973 | Registered: Saturday, March 30 2002 08:00 |
Cursed Halberd in The Exile Trilogy | |
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written Tuesday, September 27 2005 17:31
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quote:Or if your enire party gets so dumbfounded that you can't cast Restore Mind. Admittedly, that's happened to me precisely once in my Exile-playing history, and that was in BoE. -------------------- The Empire Always Loses: This Time For Sure! Posts: 9973 | Registered: Saturday, March 30 2002 08:00 |
MMMMM in General | |
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written Tuesday, September 27 2005 17:16
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quote:In fact, sulfuric acid is the most important industrial chemical, in terms of sheer amount produced per year. It's mainly used in the manufacture of other products such as phosphate fertilisers, petroleum derivatives and various sulfate salts of metals. -------------------- My BoE Page Bandwagons are fun! Roots Hunted! Posts: 9973 | Registered: Saturday, March 30 2002 08:00 |
A. Micael : I must be stupid! in Blades of Avernum Editor | |
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written Tuesday, September 27 2005 07:32
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You can do that, but if you make a space blocked in the editor there's no way to unblock it again if you need to (at least according to the documentation, which I admittedly wouldn't trust as far as I could throw). -------------------- The Empire Always Loses: This Time For Sure! Posts: 9973 | Registered: Saturday, March 30 2002 08:00 |
A. Micael : I must be stupid! in Blades of Avernum | |
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written Tuesday, September 27 2005 07:32
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You can do that, but if you make a space blocked in the editor there's no way to unblock it again if you need to (at least according to the documentation, which I admittedly wouldn't trust as far as I could throw). -------------------- The Empire Always Loses: This Time For Sure! Posts: 9973 | Registered: Saturday, March 30 2002 08:00 |
A Small Rebellion - Selathni in Blades of Avernum | |
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written Tuesday, September 27 2005 07:23
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Selathni's the town you started the scenario in. That's where you put the papers, though, not where you get them. The papers themselves are in an abandoned Empire fort; head north and slightly west from Selathni and you'll find it. [ Tuesday, September 27, 2005 07:30: Message edited by: Salisbury Steak ] -------------------- The Empire Always Loses: This Time For Sure! Posts: 9973 | Registered: Saturday, March 30 2002 08:00 |
A. Micael : I must be stupid! in Blades of Avernum Editor | |
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written Tuesday, September 27 2005 06:10
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Use the C++ one; it's close enough. Posts: 9973 | Registered: Saturday, March 30 2002 08:00 |
A. Micael : I must be stupid! in Blades of Avernum | |
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written Tuesday, September 27 2005 06:10
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Use the C++ one; it's close enough. Posts: 9973 | Registered: Saturday, March 30 2002 08:00 |
Avernum 4? in General | |
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written Tuesday, September 27 2005 05:05
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Imby, you've been playing Nightfall again, haven't you. :P -------------------- My BoE Page Bandwagons are fun! Roots Hunted! Posts: 9973 | Registered: Saturday, March 30 2002 08:00 |
MMMMM in General | |
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written Tuesday, September 27 2005 04:48
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quote:You're probably thinking of "aqua regia", which is actually made by mixing nitric and hydrochloric acid. I don't know whether you could make something similar from sulfuric and hydrochloric acid; it's been too long since I did chemistry. Anyway, today's name, Salisbury Steak, is a kind of ground beef steak recommended by the late-19th-century physician James Salisbury. Dr Atkins had nothing on this guy; Salisbury believed all vegetables, fruits and starchy foods were harmful to the health and should be limited to a small fraction of the diet. His dietary recommendations included meat, meat, and meat, especially beef, with plenty of water and some coffee for variety. His recommendation for a meat-based diet didn't catch on, but Salisbury steak remains a part of our language, and a popular and tasty dish... in moderation. (Whew. 12 minutes to spare.) [ Tuesday, September 27, 2005 04:53: Message edited by: Salisbury Steak ] -------------------- My BoE Page Bandwagons are fun! Roots Hunted! Posts: 9973 | Registered: Saturday, March 30 2002 08:00 |
iCome, iSpam, iWin in General | |
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Member # 869
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written Monday, September 26 2005 21:30
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VCH, stop spamming. -------------------- My BoE Page Bandwagons are fun! Roots Hunted! Posts: 9973 | Registered: Saturday, March 30 2002 08:00 |
Suomalaisia? (Finnish)? in General | |
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Member # 869
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written Monday, September 26 2005 21:29
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Since people seem to have by and large stopped speaking Finnish in this topic and started speaking some even less comprehensible language... -------------------- My BoE Page Bandwagons are fun! Roots Hunted! Posts: 9973 | Registered: Saturday, March 30 2002 08:00 |
MMMMM in General | |
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Member # 869
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written Monday, September 26 2005 21:19
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Distilled water certainly does have the capacity to osmotically rupture cells if you inject it into your bloodstream. So don't do that. But drinking enough water to disrupt your body's osmotic balance is extremely difficult -- you'd have to drink more than 20 litres in a day. Water intoxication generally only occurs in unusual circumstances, such as when a dehydrated person drinks a very large volume of water in a short time. [ Monday, September 26, 2005 21:27: Message edited by: Structured Water ] -------------------- My BoE Page Bandwagons are fun! Roots Hunted! Posts: 9973 | Registered: Saturday, March 30 2002 08:00 |
Specific spell immunity in Blades of Avernum Editor | |
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Member # 869
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written Monday, September 26 2005 20:59
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Note that Simulacrums always use the default script of their creature type as defined in the data script, so if for some reason you don't want to give a creature the Special monster type, another way to disable Simulacrum is to give the creature type a null-monster script by default, but give every actual instance of the creature a custom script. When a player tries to cast Simulacrum on it, it'll inherit the default script from the scenario data script instead of the custom script, and they'll summon a living doorstop. EDIT: Wait, Niemand already said that. I'm a fool. :( EDIT 2: On closer inspection, my solution is actually subtly different from Niemand's. Niemand's is possibly simpler, but mine might be useful if (for some reason) you wanted a creature that can be charmed but not Simulacrumed. [ Monday, September 26, 2005 21:06: Message edited by: Structured Water ] -------------------- The Empire Always Loses: This Time For Sure! Posts: 9973 | Registered: Saturday, March 30 2002 08:00 |
Specific spell immunity in Blades of Avernum | |
...b10010b...
Member # 869
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written Monday, September 26 2005 20:59
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Note that Simulacrums always use the default script of their creature type as defined in the data script, so if for some reason you don't want to give a creature the Special monster type, another way to disable Simulacrum is to give the creature type a null-monster script by default, but give every actual instance of the creature a custom script. When a player tries to cast Simulacrum on it, it'll inherit the default script from the scenario data script instead of the custom script, and they'll summon a living doorstop. EDIT: Wait, Niemand already said that. I'm a fool. :( EDIT 2: On closer inspection, my solution is actually subtly different from Niemand's. Niemand's is possibly simpler, but mine might be useful if (for some reason) you wanted a creature that can be charmed but not Simulacrumed. [ Monday, September 26, 2005 21:06: Message edited by: Structured Water ] -------------------- The Empire Always Loses: This Time For Sure! Posts: 9973 | Registered: Saturday, March 30 2002 08:00 |
iCome, iSpam, iWin in General | |
...b10010b...
Member # 869
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written Monday, September 26 2005 20:48
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I'm not sure what you think isn't real about this community. We're all real people (allegations of certain members being Turing machines notwithstanding) who are really communicating with each other. -------------------- My BoE Page Bandwagons are fun! Roots Hunted! Posts: 9973 | Registered: Saturday, March 30 2002 08:00 |
any more games like these? in Blades of Avernum | |
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written Monday, September 26 2005 19:49
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If you liked Castle of the Winds, you may enjoy other Roguelikes such as Nethack, Angband or even ADOM. If you want something that plays a little more like a traditional RPG, I suppose you could try Realmz, although be forewarned that it's buggy and awkward. [ Monday, September 26, 2005 19:49: Message edited by: Structured Water ] -------------------- The Empire Always Loses: This Time For Sure! Posts: 9973 | Registered: Saturday, March 30 2002 08:00 |
what the luck do? in The Avernum Trilogy | |
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written Monday, September 26 2005 17:07
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All of the effects of Luck besides lucking out are pretty minor. Not dying when you otherwise would is a pretty big advantage, though. It's not as good as it was in Exile, where 5-10 points of Luck made you virtually invincible, but it's still worth putting a few points in. -------------------- The Empire Always Loses: This Time For Sure! Posts: 9973 | Registered: Saturday, March 30 2002 08:00 |
i do not understand AP penelty in The Avernum Trilogy | |
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written Monday, September 26 2005 17:04
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Anatomy lets you do a little extra damage against humanoid monsters, like nephilim, sliths, ogres, or Empire soldiers. -------------------- The Empire Always Loses: This Time For Sure! Posts: 9973 | Registered: Saturday, March 30 2002 08:00 |