i do not understand AP penelty
Author | Topic: i do not understand AP penelty |
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Warrior
Member # 6218
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written Saturday, September 24 2005 21:21
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I was told that raising your defence reduces your encumburance.... Some of my fighters have defence up to 8 or so and still if you have encumburance=5 then you get AP penelty. So i cannot use plate mail without a penelty or a can use chainmail and then no helmet, what do most people do?? Posts: 62 | Registered: Sunday, August 14 2005 07:00 |
Master
Member # 5977
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written Saturday, September 24 2005 23:20
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I don't have this problem at all. My fighter ussually wears a steel helmet, steel plate mail, pants of speed (which I got in backwater calls, ussually he wears normal pants), gauntlets and a greatsword. Maybe you should try taking his shield? -------------------- Play and rate my scenarios: Where the rivers meet View my upcoming scenario: The Nephil Search: Escape. Give us your drek! Posts: 3029 | Registered: Saturday, June 18 2005 07:00 |
Triad Mage
Member # 7
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written Sunday, September 25 2005 02:41
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Blessed items have much less encumbrance, and there are always magical items with 0 encumbrance. -------------------- "At times discretion should be thrown aside, and with the foolish we should play the fool." - Menander ==== Drakefyre's Demesne - Happy Happy Joy Joy Encyclopedia Ermariana - Trapped in the Closet ==== You can take my Mac when you pry my cold, dead fingers off the mouse! Posts: 9436 | Registered: Wednesday, September 19 2001 07:00 |
...b10010b...
Member # 869
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written Sunday, September 25 2005 04:56
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This is one of those things that was changed between Avernum 3 and BoA. In A3, it's actually Hardiness that reduces your encumbrance, not Defence. [ Sunday, September 25, 2005 04:57: Message edited by: Atropine ] -------------------- The Empire Always Loses: This Time For Sure! Posts: 9973 | Registered: Saturday, March 30 2002 08:00 |
Infiltrator
Member # 6136
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written Sunday, September 25 2005 09:28
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i remember taht in exile i really had troubles with encumbrance, specially with the mages, basically cause i didn't understand encumbrance Posts: 446 | Registered: Friday, July 22 2005 07:00 |
Warrior
Member # 6218
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written Sunday, September 25 2005 17:18
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quote:Thankyou, i think that will help me alot, after Avernum 1 and 2 i decided that Hardiness was useless and never have put like no points in it. Posts: 62 | Registered: Sunday, August 14 2005 07:00 |
Shaper
Member # 3442
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written Monday, September 26 2005 07:17
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quote:Mages should have the skill Natural Mage if you want them to wear any kind of armour at all, since they will not be able to cast anything above Slow if they have one level of encumberance. Plus it gives them a bonus to spell casting anyway. -------------------- And when you want to Live How do you start? Where do you go? Who do you need to know? Posts: 2864 | Registered: Monday, September 8 2003 07:00 |
Infiltrator
Member # 6136
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written Monday, September 26 2005 14:10
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quote:I had 9 years by then, and i don´t even know a little of english in that time...but well now i understand it :D Posts: 446 | Registered: Friday, July 22 2005 07:00 |
Infiltrator
Member # 6136
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written Monday, September 26 2005 14:12
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so,anyone know how works the anatomy skill? is just for the absolutely useless first aid or it work for kill better some monsters too? Posts: 446 | Registered: Friday, July 22 2005 07:00 |
...b10010b...
Member # 869
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written Monday, September 26 2005 17:04
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Anatomy lets you do a little extra damage against humanoid monsters, like nephilim, sliths, ogres, or Empire soldiers. -------------------- The Empire Always Loses: This Time For Sure! Posts: 9973 | Registered: Saturday, March 30 2002 08:00 |
Master
Member # 5977
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written Tuesday, September 27 2005 03:49
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quote:First aid isn't useless at all! I for the first time used it now, while playing Bahs, and could easily fully heal my warriors who had 150 health pints to heal. Try to do that with a healing potion, without having the use all the potions first! -------------------- Play and rate my scenarios: Where the rivers meet View my upcoming scenario: The Nephil Search: Escape. Give us your drek! Posts: 3029 | Registered: Saturday, June 18 2005 07:00 |
Shake Before Using
Member # 75
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written Tuesday, September 27 2005 04:29
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I don't think anyone here suggested that healing potions were terribly useful, either. Sure, I could drink a Healing Elixir, but I could also just cast Healing to do better than that for like 2 SP. Posts: 3234 | Registered: Thursday, October 4 2001 07:00 |
Infiltrator
Member # 6136
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written Tuesday, September 27 2005 13:27
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well the healing potions were very more useful in a1, where yhe heal spell sucked, it only heal for 40 in 3 level!in A3 about 150! that is a lot of difference! Posts: 446 | Registered: Friday, July 22 2005 07:00 |
Shock Trooper
Member # 6068
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written Tuesday, September 27 2005 17:04
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That's got to be because there was no kind of "Major Heal" spell (in-between Minor Heal, Heal, and Revive) like in Exile. Now there's just Heal, and Divine Restoration, but at different levels. -------------------- "Sometimes I get all hungry! And then I catch some flies! They fly into my webs! They are really yummy guys!" -Spider Posts: 209 | Registered: Monday, July 4 2005 07:00 |
Master
Member # 5977
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written Wednesday, September 28 2005 05:30
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quote:Yes, I would have done the same, but try to do that when both your mage and priest have an SP of 0 and 1. It wouldn't work quite easily, would it. -------------------- Play and rate my scenarios: Where the rivers meet View my upcoming scenario: The Nephil Search: Escape. Give us your drek! Posts: 3029 | Registered: Saturday, June 18 2005 07:00 |
Shaper
Member # 3442
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written Wednesday, September 28 2005 07:49
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quote:It's also quite expensive though, and in Avernum 3 especially, when you hit the damage cap early on, it just doesn't make sense to go for it. BoA makes it all a lot better. First Aid though... it can be useful, but only if you have no energy potions or alchemical ingrediants. Otherwise, as Imban observed, it's easier to cast Heal. Plus, heal is guarenteed to restore HP. First Aid can kill you. Not too clever when that happens either. -------------------- And when you want to Live How do you start? Where do you go? Who do you need to know? Posts: 2864 | Registered: Monday, September 8 2003 07:00 |
Infiltrator
Member # 6136
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written Wednesday, September 28 2005 14:06
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i dont like first aid, the first time i used it i didn'y knew that it could damage someone, well i used it to heal my warrior and...he died! i had to reload the game and then i had to pass the entire dungeon again! :mad: Posts: 446 | Registered: Friday, July 22 2005 07:00 |