Profile for SNM
Field | Value |
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Displayed name | SNM |
Member number | 4239 |
Title | Shock Trooper |
Postcount | 322 |
Homepage | |
Registered | Monday, April 12 2004 07:00 |
Recent posts
Pages
Author | Recent posts |
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Unique Item Locations. in Avernum 4 | |
Shock Trooper
Member # 4239
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written Saturday, January 7 2006 18:39
Profile
quote:Quoted for truth. I got the Warrior's Cloak right after reading how it was going to be awesome and was severely disappointed. In fact, I ended up putting it on my mage...both the Infernal Shroud (2 lethal blow, 1 anatomy) and the flowing silk cloak (1 each to parry and quick strike) beat the extra melee/pole, hardiness, and defense. :) -------------------- There are two kinds of game players...those who are newbies, and those who were. Posts: 322 | Registered: Monday, April 12 2004 07:00 |
Firebolt in Avernum 4 | |
Shock Trooper
Member # 4239
|
written Saturday, January 7 2006 11:17
Profile
According to the manual, increasing spell levels doesn't do anything but increase the spell's "attack strength." Attack strength, however, is the sum of spell level, mage/priest level, spellcraft, and magery, so paying to increase the spell level is...well, fairly silly. :( -------------------- There are two kinds of game players...those who are newbies, and those who were. Posts: 322 | Registered: Monday, April 12 2004 07:00 |
Why does Jeff make all the games for Mac first? in Avernum 4 | |
Shock Trooper
Member # 4239
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written Saturday, January 7 2006 05:04
Profile
quote:I dismiss your argument as not mattering much for a game which requires either Mac OS or Windows. ;) -------------------- There are two kinds of game players...those who are newbies, and those who were. Posts: 322 | Registered: Monday, April 12 2004 07:00 |
Moral dilemmas in Avernum 4 | |
Shock Trooper
Member # 4239
|
written Friday, January 6 2006 16:31
Profile
quote:*nods in agreement* As for the adventurers, I never felt too bad about it. I mean, I was just exploring and they attacked me for walking over some line they'd drawn! -------------------- There are two kinds of game players...those who are newbies, and those who were. Posts: 322 | Registered: Monday, April 12 2004 07:00 |
Dialogues in Avernum 4 | |
Shock Trooper
Member # 4239
|
written Friday, January 6 2006 15:26
Profile
quote:Well, he's dead now...the shade got him in my game. :rolleyes: I never even got to see his wares, though. :( -------------------- There are two kinds of game players...those who are newbies, and those who were. Posts: 322 | Registered: Monday, April 12 2004 07:00 |
Unique Item Locations. in Avernum 4 | |
Shock Trooper
Member # 4239
|
written Thursday, January 5 2006 16:57
Profile
Eh, I thought killing the cerebral worm was far worse than some aranea and giant spiders. The spiders are never friendly anywhere else, the cerebrous worm doesn't even exist anywhere else. :( Or the bounty hunter missions. Those were bad too. I believe on the second playthrough I'll become moral; the first time my goal is simply to complete every quest. -------------------- There are two kinds of game players...those who are newbies, and those who were. Posts: 322 | Registered: Monday, April 12 2004 07:00 |
Unique Item Locations. in Avernum 4 | |
Shock Trooper
Member # 4239
|
written Thursday, January 5 2006 16:42
Profile
quote:I felt no guilt about killing them as I just assumed they were a Vahnatai experiment. ;) I was actually disappointed when I didn't find some labs behind them. -------------------- There are two kinds of game players...those who are newbies, and those who were. Posts: 322 | Registered: Monday, April 12 2004 07:00 |
Avernum:4 vs Blades Of Avernum which is the best? in Avernum 4 | |
Shock Trooper
Member # 4239
|
written Thursday, January 5 2006 16:37
Profile
quote:It's "pare." :P And I'm surprised to hear that "like" is such a popular insertion; I thought it was all cool-city-girl talk. "So," "okay", "and," and "cool" seem much more common to me. -------------------- There are two kinds of game players...those who are newbies, and those who were. Posts: 322 | Registered: Monday, April 12 2004 07:00 |
Who else hates the job board? in Avernum 4 | |
Shock Trooper
Member # 4239
|
written Thursday, January 5 2006 16:24
Profile
I'm not irritated by the job board's existence, just its implementation. Centrally locating things can be nice, but having a real dialogue at the end would be nice. Especially for quests involving characters you already interact with. It seems like this implementation was designed more for respawning or randomly-created jobs, like taking a letter to some randomly-selected person in Mertis or something. But it doesn't do that either. :/ -------------------- There are two kinds of game players...those who are newbies, and those who were. Posts: 322 | Registered: Monday, April 12 2004 07:00 |
Carbonized Avernum Public Beta in The Avernum Trilogy | |
Shock Trooper
Member # 4239
|
written Thursday, January 5 2006 12:27
Profile
Given that I doubt Spidweb games use any kind of special chip instructions (Altivec, etc), it seems likely that a simple recompile in XCode would allow for the games to run completely natively in OS X-Intel. Having said that, Rosetta is likely to do a fine job...it won't really need the full speed of a Yonah chip to get its work done. -------------------- There are two kinds of game players...those who are newbies, and those who were. Posts: 322 | Registered: Monday, April 12 2004 07:00 |
How do I install Avernum 4? in Tech Support | |
Shock Trooper
Member # 4239
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written Thursday, January 5 2006 12:18
Profile
ahninjas, have you managed to install yet? Because if you haven't we don't want them totally demolishing your thread. ;) Secondly, my own small input: if the only Mac you've ever used was at school, you're likely to have a much more frustrating memory of them than people with personal machines. They simply get abused too much. :/ -------------------- There are two kinds of game players...those who are newbies, and those who were. Posts: 322 | Registered: Monday, April 12 2004 07:00 |
Who else hates the job board? in Avernum 4 | |
Shock Trooper
Member # 4239
|
written Thursday, January 5 2006 12:10
Profile
Seriously. I like getting extra quests. I don't like completing them and getting a reward dialogue that fits in my status update area. Would it really take that much more effort to incorporate them into the main dialogue of the character? -------------------- There are two kinds of game players...those who are newbies, and those who were. Posts: 322 | Registered: Monday, April 12 2004 07:00 |
Knowledge Brew Alchemist in Avernum 4 | |
Shock Trooper
Member # 4239
|
written Thursday, January 5 2006 11:46
Profile
Silverlocke is gone. As somebody or other described it: "no more 300 gp cheat factory." ;) -------------------- There are two kinds of game players...those who are newbies, and those who were. Posts: 322 | Registered: Monday, April 12 2004 07:00 |
Where is the key ? in Avernum 4 | |
Shock Trooper
Member # 4239
|
written Thursday, January 5 2006 11:31
Profile
In case Synergy wasn't clear enough: principal can mean both the most important thing (and often the most important person) and, in monetary terms, a sum given in investment. The word he believes you meant to use is principle, which is "a fundamental truth or proposition that serves as the foundation for a system of belief." So in this case, it's a guiding moral belief. -------------------- There are two kinds of game players...those who are newbies, and those who were. Posts: 322 | Registered: Monday, April 12 2004 07:00 |
Mertis Spiral in Avernum 4 | |
Shock Trooper
Member # 4239
|
written Thursday, January 5 2006 11:23
Profile
quote:I thought the undead had to hit you or pass you by before the blessing weakened them? -------------------- There are two kinds of game players...those who are newbies, and those who were. Posts: 322 | Registered: Monday, April 12 2004 07:00 |
They Do Exist in General | |
Shock Trooper
Member # 4239
|
written Thursday, December 29 2005 15:50
Profile
quote:Sorry, guess I should have put the whole thing out there. Also required is growth and internal organization. Thus self-replicating machines are not alive, and neither is fire. However, a computer that could slowly increase, say, its memory capacity would be alive. If one were truly worried about artificial life forms (I've been watching a lot of The Next Generation lately ;) ), you could also include a clause requiring that you can't turn off the life form and then turn it back on without causing damage. -------------------- There are two kinds of game players...those who are newbies, and those who were. Posts: 322 | Registered: Monday, April 12 2004 07:00 |
They Do Exist in General | |
Shock Trooper
Member # 4239
|
written Thursday, December 29 2005 06:14
Profile
quote:The general definition one learns in high school involving reproduction and consumption of energy isn't at all Earth-specific, so far as I can tell. quote:Supercritical fluids! Supercritical fluids! ;) -------------------- There are two kinds of game players...those who are newbies, and those who were. Posts: 322 | Registered: Monday, April 12 2004 07:00 |
A4 Bugs in Avernum 4 | |
Shock Trooper
Member # 4239
|
written Thursday, December 29 2005 06:07
Profile
quote:I'm working from memory here; I'm not a beta-tester and didn't keep a log of them. Though I've kept logs before, so perhaps I'll start. ;) -------------------- There are two kinds of game players...those who are newbies, and those who were. Posts: 322 | Registered: Monday, April 12 2004 07:00 |
A4 Bugs in Avernum 4 | |
Shock Trooper
Member # 4239
|
written Wednesday, December 28 2005 19:28
Profile
If you tell your characters to walk a long way and they run into somebody, they just stop instead of going around. Many encounter dialogues (the one I remember specifically is Hrickis) don't begin early enough; I often get moved into combat and go through a few rounds before I start talking to them. If I didn't move up with my melee fighters, I probably would never get the encounter dialogue. -------------------- There are two kinds of game players...those who are newbies, and those who were. Posts: 322 | Registered: Monday, April 12 2004 07:00 |
Where is the Wyrm? in Avernum 4 | |
Shock Trooper
Member # 4239
|
written Tuesday, December 27 2005 21:28
Profile
It's very nearly in the middle of the Honeycomb...I believe you go in down the center and enter a large oval-shaped area one automap unit up. -------------------- There are two kinds of game players...those who are newbies, and those who were. Posts: 322 | Registered: Monday, April 12 2004 07:00 |
Second Run in Avernum 4 | |
Shock Trooper
Member # 4239
|
written Tuesday, December 27 2005 07:15
Profile
Poke around, for there are several topics that go into a great bit of detail about this. As it stands right now, though, the general consensus is that it would be perfectly reasonable to give a slith Divinely Touched and Elite Warrior. But don't use a slith, because they suck in this game...go with nephils. -------------------- There are two kinds of game players...those who are newbies, and those who were. Posts: 322 | Registered: Monday, April 12 2004 07:00 |
Almaria to The Castle (Spoiler?) in Avernum 4 | |
Shock Trooper
Member # 4239
|
written Tuesday, December 27 2005 07:11
Profile
quote:There's more tunnel for you to explore. Go back down. -------------------- There are two kinds of game players...those who are newbies, and those who were. Posts: 322 | Registered: Monday, April 12 2004 07:00 |
Hack and slash, slash, slash, slash, slash, slash... in Avernum 4 | |
Shock Trooper
Member # 4239
|
written Monday, December 26 2005 22:39
Profile
I don't think you're really expected to do the entire underground cavern at once. ;) I did it roughly in parallel with the "surface" and, while tedious, it wasn't too bad. Plus it was the worst thing I've hit through most of the Great Cave, so it does get better. :) Unless you don't like the Honeycomb, which apparently some people didn't... -------------------- There are two kinds of game players...those who are newbies, and those who were. Posts: 322 | Registered: Monday, April 12 2004 07:00 |
Its Almost Christmas in General | |
Shock Trooper
Member # 4239
|
written Monday, December 26 2005 22:34
Profile
quote:Yeah. I knew a kid once whose b-day was actually the 25th; that was really bad. It's annoying for me not so much in that I get one present for both (I actually don't think it ever happened) as that it's right around traveling time for people but before my family's ready to sit down together. So my birthday lasted about 2 hours every year after I was 6, except for the three years LOTR movies were release. Those years it was about 5 hours. ;) -------------------- There are two kinds of game players...those who are newbies, and those who were. Posts: 322 | Registered: Monday, April 12 2004 07:00 |
Trio in Avernum 4 | |
Shock Trooper
Member # 4239
|
written Monday, December 26 2005 19:29
Profile
quote:*smacks self* You are awesome and I am dumb. Here I'd just been thinking those were a UI thing that wasn't worth it to me. :eek: -------------------- There are two kinds of game players...those who are newbies, and those who were. Posts: 322 | Registered: Monday, April 12 2004 07:00 |