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Unique Item Locations. in Avernum 4
Shock Trooper
Member # 4239
Profile #49
quote:
Originally written by Thuryl:

Personally, I'd rather put the Infernal Shroud on a warrior.
Quoted for truth. I got the Warrior's Cloak right after reading how it was going to be awesome and was severely disappointed. In fact, I ended up putting it on my mage...both the Infernal Shroud (2 lethal blow, 1 anatomy) and the flowing silk cloak (1 each to parry and quick strike) beat the extra melee/pole, hardiness, and defense. :)

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There are two kinds of game players...those who are newbies, and those who were.
Posts: 322 | Registered: Monday, April 12 2004 07:00
Firebolt in Avernum 4
Shock Trooper
Member # 4239
Profile #9
According to the manual, increasing spell levels doesn't do anything but increase the spell's "attack strength." Attack strength, however, is the sum of spell level, mage/priest level, spellcraft, and magery, so paying to increase the spell level is...well, fairly silly. :(

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There are two kinds of game players...those who are newbies, and those who were.
Posts: 322 | Registered: Monday, April 12 2004 07:00
Why does Jeff make all the games for Mac first? in Avernum 4
Shock Trooper
Member # 4239
Profile #6
quote:
Originally written by Student of Trinity:

Linux is likely over-represented among shareware customers, since running Linux is pretty much choosing shareware as a way of life.
I dismiss your argument as not mattering much for a game which requires either Mac OS or Windows. ;)

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There are two kinds of game players...those who are newbies, and those who were.
Posts: 322 | Registered: Monday, April 12 2004 07:00
Moral dilemmas in Avernum 4
Shock Trooper
Member # 4239
Profile #12
quote:
Originally written by Dikiyoba:

Dikiyoba always felt that Geneforge was the place for moral dilemmas and Avernum was to save the world from destruction by monsters. The worlds are combining...
*nods in agreement*

As for the adventurers, I never felt too bad about it. I mean, I was just exploring and they attacked me for walking over some line they'd drawn!

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There are two kinds of game players...those who are newbies, and those who were.
Posts: 322 | Registered: Monday, April 12 2004 07:00
Dialogues in Avernum 4
Shock Trooper
Member # 4239
Profile #3
quote:
Originally written by Slartucker:

To be fair, Efram (with the fake Demonslayer) has had parties of adventurers waving the real blade in his face since the beginning of the series.
Well, he's dead now...the shade got him in my game. :rolleyes: I never even got to see his wares, though. :(

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There are two kinds of game players...those who are newbies, and those who were.
Posts: 322 | Registered: Monday, April 12 2004 07:00
Unique Item Locations. in Avernum 4
Shock Trooper
Member # 4239
Profile #36
Eh, I thought killing the cerebral worm was far worse than some aranea and giant spiders. The spiders are never friendly anywhere else, the cerebrous worm doesn't even exist anywhere else. :(
Or the bounty hunter missions. Those were bad too.
I believe on the second playthrough I'll become moral; the first time my goal is simply to complete every quest.

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There are two kinds of game players...those who are newbies, and those who were.
Posts: 322 | Registered: Monday, April 12 2004 07:00
Unique Item Locations. in Avernum 4
Shock Trooper
Member # 4239
Profile #34
quote:
Originally written by Istara:

There's another Nullity Shield on an Aranea in caves south of Camp Samuels. The problem is they're friendly, so you have to murder them to get it. But when you murder them, you can also get past the one blocking the passage, to learn more Terror. I can't see another way to do this.
I felt no guilt about killing them as I just assumed they were a Vahnatai experiment. ;) I was actually disappointed when I didn't find some labs behind them.

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There are two kinds of game players...those who are newbies, and those who were.
Posts: 322 | Registered: Monday, April 12 2004 07:00
Avernum:4 vs Blades Of Avernum which is the best? in Avernum 4
Shock Trooper
Member # 4239
Profile #43
quote:
Originally written by If Alorael and not Alorael...:

If you, like, pair down you language, you could, like, become the boss!
It's "pare." :P
And I'm surprised to hear that "like" is such a popular insertion; I thought it was all cool-city-girl talk. "So," "okay", "and," and "cool" seem much more common to me.

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There are two kinds of game players...those who are newbies, and those who were.
Posts: 322 | Registered: Monday, April 12 2004 07:00
Who else hates the job board? in Avernum 4
Shock Trooper
Member # 4239
Profile #6
I'm not irritated by the job board's existence, just its implementation. Centrally locating things can be nice, but having a real dialogue at the end would be nice. Especially for quests involving characters you already interact with.
It seems like this implementation was designed more for respawning or randomly-created jobs, like taking a letter to some randomly-selected person in Mertis or something. But it doesn't do that either. :/

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There are two kinds of game players...those who are newbies, and those who were.
Posts: 322 | Registered: Monday, April 12 2004 07:00
Carbonized Avernum Public Beta in The Avernum Trilogy
Shock Trooper
Member # 4239
Profile #18
Given that I doubt Spidweb games use any kind of special chip instructions (Altivec, etc), it seems likely that a simple recompile in XCode would allow for the games to run completely natively in OS X-Intel.
Having said that, Rosetta is likely to do a fine job...it won't really need the full speed of a Yonah chip to get its work done.

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There are two kinds of game players...those who are newbies, and those who were.
Posts: 322 | Registered: Monday, April 12 2004 07:00
How do I install Avernum 4? in Tech Support
Shock Trooper
Member # 4239
Profile #19
ahninjas, have you managed to install yet? Because if you haven't we don't want them totally demolishing your thread. ;)

Secondly, my own small input: if the only Mac you've ever used was at school, you're likely to have a much more frustrating memory of them than people with personal machines. They simply get abused too much. :/

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There are two kinds of game players...those who are newbies, and those who were.
Posts: 322 | Registered: Monday, April 12 2004 07:00
Who else hates the job board? in Avernum 4
Shock Trooper
Member # 4239
Profile #0
Seriously. I like getting extra quests. I don't like completing them and getting a reward dialogue that fits in my status update area. Would it really take that much more effort to incorporate them into the main dialogue of the character?

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There are two kinds of game players...those who are newbies, and those who were.
Posts: 322 | Registered: Monday, April 12 2004 07:00
Knowledge Brew Alchemist in Avernum 4
Shock Trooper
Member # 4239
Profile #5
Silverlocke is gone. As somebody or other described it: "no more 300 gp cheat factory." ;)

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There are two kinds of game players...those who are newbies, and those who were.
Posts: 322 | Registered: Monday, April 12 2004 07:00
Where is the key ? in Avernum 4
Shock Trooper
Member # 4239
Profile #14
In case Synergy wasn't clear enough: principal can mean both the most important thing (and often the most important person) and, in monetary terms, a sum given in investment.
The word he believes you meant to use is principle, which is "a fundamental truth or proposition that serves as the foundation for a system of belief." So in this case, it's a guiding moral belief.

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There are two kinds of game players...those who are newbies, and those who were.
Posts: 322 | Registered: Monday, April 12 2004 07:00
Mertis Spiral in Avernum 4
Shock Trooper
Member # 4239
Profile #6
quote:
Originally written by Kelandon:

He makes it so that after a turn delay, you can do real damage to the cauldron spawn (they're not invulnerable anymore).
I thought the undead had to hit you or pass you by before the blessing weakened them?

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There are two kinds of game players...those who are newbies, and those who were.
Posts: 322 | Registered: Monday, April 12 2004 07:00
They Do Exist in General
Shock Trooper
Member # 4239
Profile #9
quote:
Originally written by Secular Right:

Are solar-powered machines designed to collect materials and construct copies of themselves alive? By your definition, yes. By common consent, no; even sophisticated programming is considered mechanical. But if we found self-replicating machines on another planet, would they be alive, artifacts of other intelligent life, or a coincidence?

For that matter, is fire alive? It consumes energy and reproduces.

Sorry, guess I should have put the whole thing out there. Also required is growth and internal organization. Thus self-replicating machines are not alive, and neither is fire. However, a computer that could slowly increase, say, its memory capacity would be alive.
If one were truly worried about artificial life forms (I've been watching a lot of The Next Generation lately ;) ), you could also include a clause requiring that you can't turn off the life form and then turn it back on without causing damage.

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There are two kinds of game players...those who are newbies, and those who were.
Posts: 322 | Registered: Monday, April 12 2004 07:00
They Do Exist in General
Shock Trooper
Member # 4239
Profile #6
quote:
Originally written by Secular Right:

—Alorael, who wouldn't rule out inability to identify alien life precisely because it's so alien. Is there even a clear definition of what life means in a context other than Earth?
The general definition one learns in high school involving reproduction and consumption of energy isn't at all Earth-specific, so far as I can tell.

quote:
Originally written by Student of Trinity:

The giant planets are mostly gaseous, but are thought to have solid cores. In a sense they have liquid layers, but no ocean surfaces: at the high temperatures and pressures deep within these planets, vapor just gradually thickens into liquid, without any sharp transition, as pressure rises further. One should probably speak simply of 'fluid', without specifying liquid or gas.
Supercritical fluids! Supercritical fluids! ;)

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There are two kinds of game players...those who are newbies, and those who were.
Posts: 322 | Registered: Monday, April 12 2004 07:00
A4 Bugs in Avernum 4
Shock Trooper
Member # 4239
Profile #4
quote:
Originally written by SNM:

(the one I remember specifically is Hrickis)
I'm working from memory here; I'm not a beta-tester and didn't keep a log of them. Though I've kept logs before, so perhaps I'll start. ;)

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There are two kinds of game players...those who are newbies, and those who were.
Posts: 322 | Registered: Monday, April 12 2004 07:00
A4 Bugs in Avernum 4
Shock Trooper
Member # 4239
Profile #2
If you tell your characters to walk a long way and they run into somebody, they just stop instead of going around.

Many encounter dialogues (the one I remember specifically is Hrickis) don't begin early enough; I often get moved into combat and go through a few rounds before I start talking to them. If I didn't move up with my melee fighters, I probably would never get the encounter dialogue.

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There are two kinds of game players...those who are newbies, and those who were.
Posts: 322 | Registered: Monday, April 12 2004 07:00
Where is the Wyrm? in Avernum 4
Shock Trooper
Member # 4239
Profile #3
It's very nearly in the middle of the Honeycomb...I believe you go in down the center and enter a large oval-shaped area one automap unit up.

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There are two kinds of game players...those who are newbies, and those who were.
Posts: 322 | Registered: Monday, April 12 2004 07:00
Second Run in Avernum 4
Shock Trooper
Member # 4239
Profile #1
Poke around, for there are several topics that go into a great bit of detail about this.
As it stands right now, though, the general consensus is that it would be perfectly reasonable to give a slith Divinely Touched and Elite Warrior. But don't use a slith, because they suck in this game...go with nephils.

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There are two kinds of game players...those who are newbies, and those who were.
Posts: 322 | Registered: Monday, April 12 2004 07:00
Almaria to The Castle (Spoiler?) in Avernum 4
Shock Trooper
Member # 4239
Profile #1
quote:
Originally written by BlueMist:

Having been told that the way to the Castle was the old thiefs trail under the river and the town of Almaria, I hit the trail. With a brief appearance inside the city itself to sneak past the Shade, and some small talk with a few mages, I finally surfaced behind the house of the ferry operator. But, wait, I'm still on the East side of the river. Any ideas that will help me thru this dangerous journey?
There's more tunnel for you to explore. Go back down.

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There are two kinds of game players...those who are newbies, and those who were.
Posts: 322 | Registered: Monday, April 12 2004 07:00
Hack and slash, slash, slash, slash, slash, slash... in Avernum 4
Shock Trooper
Member # 4239
Profile #1
I don't think you're really expected to do the entire underground cavern at once. ;) I did it roughly in parallel with the "surface" and, while tedious, it wasn't too bad.

Plus it was the worst thing I've hit through most of the Great Cave, so it does get better. :) Unless you don't like the Honeycomb, which apparently some people didn't...

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There are two kinds of game players...those who are newbies, and those who were.
Posts: 322 | Registered: Monday, April 12 2004 07:00
Its Almost Christmas in General
Shock Trooper
Member # 4239
Profile #27
quote:
Originally written by CPeters:

quote:
Originally written by SNM:

(my birthday is December 17th, so it and Christmas tend to blend in my mind...lucky me)
Be glad you're not my brother-in-law. His birthday is December 24th.

Yeah. I knew a kid once whose b-day was actually the 25th; that was really bad. It's annoying for me not so much in that I get one present for both (I actually don't think it ever happened) as that it's right around traveling time for people but before my family's ready to sit down together. So my birthday lasted about 2 hours every year after I was 6, except for the three years LOTR movies were release. Those years it was about 5 hours. ;)

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There are two kinds of game players...those who are newbies, and those who were.
Posts: 322 | Registered: Monday, April 12 2004 07:00
Trio in Avernum 4
Shock Trooper
Member # 4239
Profile #6
quote:
Originally written by RAmpaGE:

you'll be spending four action points to use an item that is not in your quick use item slots.
*smacks self*
You are awesome and I am dumb. Here I'd just been thinking those were a UI thing that wasn't worth it to me. :eek:

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There are two kinds of game players...those who are newbies, and those who were.
Posts: 322 | Registered: Monday, April 12 2004 07:00

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