Profile for Thuryl
Field | Value |
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Displayed name | Thuryl |
Member number | 869 |
Title | ...b10010b... |
Postcount | 9973 |
Homepage | http://thuryl.desperance.net/blades.html |
Registered | Saturday, March 30 2002 08:00 |
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Author | Recent posts |
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Targeting Scripts in Blades of Avernum Editor | |
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Member # 869
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written Tuesday, November 9 2004 00:04
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Maybe we can convince Brett to accept PNGs. They're pretty widely accessible by now. [ Tuesday, November 09, 2004 00:05: Message edited by: Thuryl ] -------------------- The Empire Always Loses: This Time For Sure! Posts: 9973 | Registered: Saturday, March 30 2002 08:00 |
Targeting Scripts in Blades of Avernum | |
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written Tuesday, November 9 2004 00:04
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Maybe we can convince Brett to accept PNGs. They're pretty widely accessible by now. [ Tuesday, November 09, 2004 00:05: Message edited by: Thuryl ] -------------------- The Empire Always Loses: This Time For Sure! Posts: 9973 | Registered: Saturday, March 30 2002 08:00 |
A Hypothetical in General | |
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written Monday, November 8 2004 23:10
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You know, to me the most interesting thing about this topic is that more people answered "yes" to my second question than to my first. Does that prove that we're all just self-interested cowards who will do just about anything as long as the blood doesn't end up on our own hands? -------------------- My BoE Page Bandwagons are fun! Roots Hunted! Posts: 9973 | Registered: Saturday, March 30 2002 08:00 |
Walby and Fish in The Exile Trilogy | |
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written Monday, November 8 2004 11:40
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I think he means the debug shortcut. Which, if I recall correctly, is W (shift-w). But that's cheating. -------------------- The Empire Always Loses: This Time For Sure! Posts: 9973 | Registered: Saturday, March 30 2002 08:00 |
3D Graphics in Blades... in Blades of Exile | |
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written Monday, November 8 2004 01:37
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Yeah, but the only reasonable way to make the walls appear and disappear when walking in and out of houses is through Transform Rectangle nodes. That means you'll need a significant number of new floor terrains; one for every wall terrain. -------------------- The Empire Always Loses: This Time For Sure! Posts: 9973 | Registered: Saturday, March 30 2002 08:00 |
A Hypothetical in General | |
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written Monday, November 8 2004 00:18
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You seem to have a very Socratic sense of morality; that people only do what they believe to be right, and that if only we all knew and agreed on what was right nobody would do the wrong thing. You may be in good company in holding this view, but from my own experience of people who know things are wrong and do them anyway, I still think this viewpoint is unsustainable. Not all our motives can be reduced to considerations of morality. [ Monday, November 08, 2004 00:20: Message edited by: Thuryl ] -------------------- My BoE Page Bandwagons are fun! Roots Hunted! Posts: 9973 | Registered: Saturday, March 30 2002 08:00 |
A Hypothetical in General | |
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written Sunday, November 7 2004 23:00
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If you think "would you do it?" is an equivalent question to "is it right to do it?", then either you consider yourself to be a perfectly ethical person all the time or your conception of ethics isn't much like mine. To put it another way, the question was not intended to be which course of action is ethical, but whether or not to act ethically at all when doing so would involve considerable harm to someone important to you. Here's another one that perhaps illustrates the point more vividly: You're offered an opportunity to double the value of everything you own: a second house, a second car (if you have one), twice as much money in your bank account, etc. However, if you accept the offer, someone, somewhere in the world, a complete stranger to you, will die. Do you take the deal? (The sting in the tail of this one, of course, is that by giving away all your possessions, or selling them and giving the proceeds to charities, you could easily save much more than one life. How, if at all, is refusing to do this morally different to accepting the above offer?) [ Sunday, November 07, 2004 23:05: Message edited by: Thuryl ] -------------------- My BoE Page Bandwagons are fun! Roots Hunted! Posts: 9973 | Registered: Saturday, March 30 2002 08:00 |
A Hypothetical in General | |
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written Sunday, November 7 2004 18:10
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Of course it's wrong; as I said, the dilemma isn't an ethical one. We all do things that are wrong when they benefit ourselves and those close to us. The question is, how far are you willing to go? So far, I must say I'm pleasantly surprised by the responses, although the fact that they're "better" than I expected is pretty depressing in itself. -------------------- My BoE Page Bandwagons are fun! Roots Hunted! Posts: 9973 | Registered: Saturday, March 30 2002 08:00 |
DWTD - stuck in Blades of Avernum | |
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written Sunday, November 7 2004 11:55
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Erika's Legacy isn't one of my favourite scenarios, but I thought it was okay. It had its moments; Silvar was pretty funny. Don't be too disheartened by the negative comments; players have a tendency to be rude to designers who they think aren't around any more (actually, they also have a tendency to be rude to designers who are still around, but not so much so). -------------------- The Empire Always Loses: This Time For Sure! Posts: 9973 | Registered: Saturday, March 30 2002 08:00 |
mathematical miracle in General | |
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written Sunday, November 7 2004 11:50
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The effect of a vote on karma is affected by the number of votes you've already received, and probably by the post count and/or karma of the member rating you. It's a fair bet that the phase of the moon is also involved. -------------------- My BoE Page Bandwagons are fun! Roots Hunted! Posts: 9973 | Registered: Saturday, March 30 2002 08:00 |
Unhandled exception in BoA in Tech Support | |
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written Sunday, November 7 2004 11:30
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This is a known bug that nobody can pin down the cause of. If you leave through the portal, things should be okay. If they're still not, well, you've basically finished the scenario anyway, so it doesn't matter too much. -------------------- The Empire Always Loses: This Time For Sure! Posts: 9973 | Registered: Saturday, March 30 2002 08:00 |
A Hypothetical in General | |
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written Sunday, November 7 2004 05:51
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Let us suppose that someone close to you has a hereditary heart condition which will lead to their death within weeks or months if they are not given a heart transplant. With a transplant, being in otherwise good health, they can reasonably expect to live another 10 years and perhaps longer. Let us suppose further that an excellent candidate for a heart transplant recently turned up dead in a nearby hospital; unfortunately, the vehicle transporting the heart was involved in a traffic accident and the heart was lost. Fortunately, you somehow learn that the would-be donor has an identical twin. A few days later, you happen to meet this twin for the first time. The circumstances are such that you can easily kill them and make it look like an accident. This is not an ethical dilemma. Under almost any reasonable ethical system, to kill this person would be unacceptable. The fact remains, however, that they are a stranger to you, and someone you know will die if you don't kill them. So here's the question: Is there anyone in your life you'd kill the stranger for, and if so, who? -------------------- My BoE Page Bandwagons are fun! Roots Hunted! Posts: 9973 | Registered: Saturday, March 30 2002 08:00 |
Killing the Drayk and Icy Spectres in the Crystal Caverns? in Geneforge Series | |
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written Sunday, November 7 2004 01:46
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If your strategy revolves around creations, then of course you think the Agent is weak. Many people say Agents are the most powerful class, but with them you should try to avoid making creations at all. You certainly shouldn't have 4 of them. -------------------- The Empire Always Loses: This Time For Sure! Posts: 9973 | Registered: Saturday, March 30 2002 08:00 |
Killing the Drayk and Icy Spectres in the Crystal Caverns? in Geneforge 2 | |
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written Sunday, November 7 2004 01:46
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If your strategy revolves around creations, then of course you think the Agent is weak. Many people say Agents are the most powerful class, but with them you should try to avoid making creations at all. You certainly shouldn't have 4 of them. -------------------- My BoE Page Bandwagons are fun! Roots Hunted! Posts: 9973 | Registered: Saturday, March 30 2002 08:00 |
3D Graphics in Blades... in Blades of Exile | |
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written Saturday, November 6 2004 20:01
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I think it could be done without too many nodes, but it'd burn a lot of terrain types, which are even more precious. -------------------- The Empire Always Loses: This Time For Sure! Posts: 9973 | Registered: Saturday, March 30 2002 08:00 |
X... Man or Woman? in The Avernum Trilogy | |
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written Saturday, November 6 2004 19:44
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All 5 dragons are male in Exile 1. In Exile 2, at least Athron and Sulfras are definitely female. -------------------- The Empire Always Loses: This Time For Sure! Posts: 9973 | Registered: Saturday, March 30 2002 08:00 |
Testers Wanted in Blades of Avernum Editor | |
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written Saturday, November 6 2004 19:37
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Just stick them up on a website of your own and people will be able to look at them for themselves. -------------------- The Empire Always Loses: This Time For Sure! Posts: 9973 | Registered: Saturday, March 30 2002 08:00 |
Testers Wanted in Blades of Avernum | |
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written Saturday, November 6 2004 19:37
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Just stick them up on a website of your own and people will be able to look at them for themselves. -------------------- The Empire Always Loses: This Time For Sure! Posts: 9973 | Registered: Saturday, March 30 2002 08:00 |
DWTD - stuck in Blades of Avernum | |
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written Saturday, November 6 2004 19:32
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Also be sure to run into battles in combat mode so that you get the first attack. You should be able to take out Vahkohs in one or two rounds, meaning that at most you suffer one round of attacks. Are you the same BGrace who made Erika's Legacy for BoE? -------------------- The Empire Always Loses: This Time For Sure! Posts: 9973 | Registered: Saturday, March 30 2002 08:00 |
A small rebellion - help needed in Blades of Avernum | |
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written Friday, November 5 2004 23:41
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Look more carefully for secret passages after triggering the quickfire. There's a lever to turn it off. -------------------- The Empire Always Loses: This Time For Sure! Posts: 9973 | Registered: Saturday, March 30 2002 08:00 |
Arafat dead? in General | |
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written Friday, November 5 2004 23:36
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I wouldn't put them above having caused the recent hurricanes. The disaster relief program won lots of votes in Florida. (Psst -- m, I think Djur meant the Israeli army.) [ Friday, November 05, 2004 23:37: Message edited by: Thuryl ] -------------------- My BoE Page Bandwagons are fun! Roots Hunted! Posts: 9973 | Registered: Saturday, March 30 2002 08:00 |
A small rebellion - help needed in Blades of Avernum | |
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written Friday, November 5 2004 16:41
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Well, there's a time limit, so you can't afford to waste time by doing things like resting outdoors. But if you rush too much, you may get an unpleasant surprise near the end. -------------------- The Empire Always Loses: This Time For Sure! Posts: 9973 | Registered: Saturday, March 30 2002 08:00 |
Arafat dead? in General | |
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written Friday, November 5 2004 15:19
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Yes. I was trying to say that they shared the prize with Arafat. Sorry for not being clearer. -------------------- My BoE Page Bandwagons are fun! Roots Hunted! Posts: 9973 | Registered: Saturday, March 30 2002 08:00 |
Would it be possible? in Blades of Avernum | |
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written Friday, November 5 2004 14:10
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We're not really supposed to talk about that topic here. -------------------- The Empire Always Loses: This Time For Sure! Posts: 9973 | Registered: Saturday, March 30 2002 08:00 |
The Community Is Criminally Ignorant: A Study in Blades of Avernum | |
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written Friday, November 5 2004 14:08
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It's the online equivalent of spitting on a grave. -------------------- The Empire Always Loses: This Time For Sure! Posts: 9973 | Registered: Saturday, March 30 2002 08:00 |