Profile for Thuryl

Error message

Deprecated function: implode(): Passing glue string after array is deprecated. Swap the parameters in drupal_get_feeds() (line 394 of /var/www/pied-piper.ermarian.net/includes/common.inc).

Recent posts

Pages

AuthorRecent posts
In v. Out of Town Effects in Blades of Avernum
...b10010b...
Member # 869
Profile Homepage #1
Take advantage of the is_outdoor() call, which returns 1 if the party is outdoors and 0 otherwise.

--------------------
The Empire Always Loses: This Time For Sure!
Posts: 9973 | Registered: Saturday, March 30 2002 08:00
Mages in BoA - How do I make them work?! in Blades of Avernum
...b10010b...
Member # 869
Profile Homepage #15
Lightning Spray may be more efficient than Arcane Blow, but by the levels you get AB at, LS doesn't really do enough damage to be worth much. On the other hand, AB isn't worth much either; I've rarely been in a situation where Arcane Blow did significantly more damage than Fireblast. If I can afford to burn enough SP to cast damaging spells, I'd generally rather use a summoning spell to take the pressure off my fighters instead.

--------------------
The Empire Always Loses: This Time For Sure!
Posts: 9973 | Registered: Saturday, March 30 2002 08:00
Mages in BoA - How do I make them work?! in Blades of Avernum
...b10010b...
Member # 869
Profile Homepage #10
quote:
Originally written by Kitchen Toaster:

Actually, at higher levels he can cast two times per round unhasted which is a big advantage and go first.
Really? At what level does Fast on Feet give more than +1 AP? Are you sure you're not confusing it with Quick Strike, or that the character you were using didn't have another AP-boosting item equipped? I honestly had no idea FoF improved with your level.

--------------------
The Empire Always Loses: This Time For Sure!
Posts: 9973 | Registered: Saturday, March 30 2002 08:00
I'm getting butchered. (A Small Rebellion) in Blades of Avernum
...b10010b...
Member # 869
Profile Homepage #11
Don't taunt the poor boy.

--------------------
The Empire Always Loses: This Time For Sure!
Posts: 9973 | Registered: Saturday, March 30 2002 08:00
Erika's Back Room/Ghikra Room in The Exile Trilogy
...b10010b...
Member # 869
Profile Homepage #13
quote:
Originally written by ben2:

quote:
Originally written by Thuryl:
cheque
This just bothered me. It just did. Sorry.

That's the correct International English spelling. Go be bothered somewhere else.

--------------------
The Empire Always Loses: This Time For Sure!
Posts: 9973 | Registered: Saturday, March 30 2002 08:00
Response to Community Suggestion List in Blades of Avernum Editor
...b10010b...
Member # 869
Profile Homepage #18
For us to fix the bugs in BoA, BoA would need to be open source. It isn't; only the editor is. All the pens in the world won't help you if the paper you're writing on is full of holes.

[ Thursday, February 10, 2005 18:59: Message edited by: Sagieuleaux ]

--------------------
The Empire Always Loses: This Time For Sure!
Posts: 9973 | Registered: Saturday, March 30 2002 08:00
Response to Community Suggestion List in Blades of Avernum
...b10010b...
Member # 869
Profile Homepage #18
For us to fix the bugs in BoA, BoA would need to be open source. It isn't; only the editor is. All the pens in the world won't help you if the paper you're writing on is full of holes.

[ Thursday, February 10, 2005 18:59: Message edited by: Sagieuleaux ]

--------------------
The Empire Always Loses: This Time For Sure!
Posts: 9973 | Registered: Saturday, March 30 2002 08:00
Custom Graphics Inserting in Blades of Exile
...b10010b...
Member # 869
Profile Homepage #4
Unless the monster is larger than 1x1, in which case you use 2000, 3000 or 4000 instead of 1000.

--------------------
The Empire Always Loses: This Time For Sure!
Posts: 9973 | Registered: Saturday, March 30 2002 08:00
The Oort Cloud in General
...b10010b...
Member # 869
Profile Homepage #17
quote:
Originally written by Kelandon:

Isn't Pluto actually in two pieces anyway? I think I heard a report a while back that said that astronomers had taken a closer look and realized that it was two chunks of rock, not just one.
You're probably thinking of Charon, Pluto's satellite/companion (it's not that much smaller than Pluto itself). It was discovered only a couple of decades ago.

--------------------
My BoE Page
Bandwagons are fun!
Roots
Hunted!
Posts: 9973 | Registered: Saturday, March 30 2002 08:00
Naples in General
...b10010b...
Member # 869
Profile Homepage #17
That's not certain, though. It's also possible that the disturbances under Yellowstone could be due to the magma solidifying, in which case it might never erupt again.

--------------------
My BoE Page
Bandwagons are fun!
Roots
Hunted!
Posts: 9973 | Registered: Saturday, March 30 2002 08:00
Favorite Movie. in General
...b10010b...
Member # 869
Profile Homepage #2
Leaving Las Vegas.

--------------------
My BoE Page
Bandwagons are fun!
Roots
Hunted!
Posts: 9973 | Registered: Saturday, March 30 2002 08:00
Who can help me? in General
...b10010b...
Member # 869
Profile Homepage #4
There's also a fairly strong policy around here of never deleting posts unless they contain very offensive material. Sometimes a topic that seems like an obvious advertisement will be locked so nobody can reply, but it depends on the type of site. Since you're a shareware developer, there's likely to be plenty of interest in your products on these forums, which works in your favour.

[ Thursday, February 10, 2005 01:11: Message edited by: Sagieuleaux ]

--------------------
My BoE Page
Bandwagons are fun!
Roots
Hunted!
Posts: 9973 | Registered: Saturday, March 30 2002 08:00
Calling all Scenarios in Blades of Avernum Editor
...b10010b...
Member # 869
Profile Homepage #4
I'd just like to say that I find this sudden expression of interest in the state of the community by SW very encouraging.

--------------------
The Empire Always Loses: This Time For Sure!
Posts: 9973 | Registered: Saturday, March 30 2002 08:00
Calling all Scenarios in Blades of Avernum
...b10010b...
Member # 869
Profile Homepage #4
I'd just like to say that I find this sudden expression of interest in the state of the community by SW very encouraging.

--------------------
The Empire Always Loses: This Time For Sure!
Posts: 9973 | Registered: Saturday, March 30 2002 08:00
Nethergate Demo in Nethergate
...b10010b...
Member # 869
Profile Homepage #7
NG does play much more like BoE than like the Avernums in some ways, but I'd hardly say it's identical to BoE, and it does have some Avernum-like features as well (e.g. skill costs increasing as skills increase). But it has an engine that on the whole is entirely its own, and one that I personally am quite fond of.

--------------------
The Empire Always Loses: This Time For Sure!
Posts: 9973 | Registered: Saturday, March 30 2002 08:00
Nethergate Demo in Nethergate
...b10010b...
Member # 869
Profile Homepage #4
The obvious premise for a BoA-Nethergate crossover would be to have some of the faeries and other magical creatures from NG arrive in the BoA universe after being sent through the Nether Gate. From there, there are a number of ways the plot could go -- the Empire's reaction to the sudden arrival of large numbers of magical creatures from another world would be interesting, to say the least.

--------------------
The Empire Always Loses: This Time For Sure!
Posts: 9973 | Registered: Saturday, March 30 2002 08:00
Illegal distribution on the BoAC in Blades of Avernum
...b10010b...
Member # 869
Profile Homepage #13
Sorry, but we're going to need those links if it becomes necessary to file a DMCA complaint.

--------------------
The Empire Always Loses: This Time For Sure!
Posts: 9973 | Registered: Saturday, March 30 2002 08:00
Response to Community Suggestion List in Blades of Avernum Editor
...b10010b...
Member # 869
Profile Homepage #14
I'd also add that most of us are much more polite to Jeff in person than we are on these forums (note that as far as any of us can tell, he hasn't read these forums in months). Some people do feel a need to publicly express their disappointment, though. So far BoA's support has at least been better than BoE's, but that's not saying much.

--------------------
The Empire Always Loses: This Time For Sure!
Posts: 9973 | Registered: Saturday, March 30 2002 08:00
Response to Community Suggestion List in Blades of Avernum
...b10010b...
Member # 869
Profile Homepage #14
I'd also add that most of us are much more polite to Jeff in person than we are on these forums (note that as far as any of us can tell, he hasn't read these forums in months). Some people do feel a need to publicly express their disappointment, though. So far BoA's support has at least been better than BoE's, but that's not saying much.

--------------------
The Empire Always Loses: This Time For Sure!
Posts: 9973 | Registered: Saturday, March 30 2002 08:00
Illegal distribution on the BoAC in Blades of Avernum
...b10010b...
Member # 869
Profile Homepage #10
If you seriously want to follow this through, here's the link to contact the BoAC's host, including for reports of Terms of Service violations:

http://www.squarespace.com/contact/

(Obviously, their ToS forbids hosting of, or linking to, stolen copyrighted material.)

The following links are to all of the unauthorised materials (including scripts, articles and scenarios) which infringe on Kelandon's copyright:

http://overwhelming.squarespace.com/resource/changedialog.txt?fileId=22117
http://overwhelming.squarespace.com/resource/flamer.txt?fileId=22252
http://overwhelming.squarespace.com/resource/selfdestruct.txt?fileId=22631
http://overwhelming.squarespace.com/resource/spitstates.txt?fileId=22632
http://overwhelming.squarespace.com/resource/dehydration.txt?fileId=28982
http://overwhelming.squarespace.com/resource/numericinput.txt?fileId=22251
http://overwhelming.squarespace.com/resource/lever.txt?fileId=22112
http://overwhelming.squarespace.com/resource/searchstep.txt?fileId=22114
http://overwhelming.squarespace.com/resource/specdeath.txt?fileId=22250
http://overwhelming.squarespace.com/resource/specdoor.txt?fileId=22291
http://overwhelming.squarespace.com/resource/terrainscript.txt?fileId=22113
http://overwhelming.squarespace.com/resource/Basic+Scripting+For+Complete+ Beginners.txt?fileId=22293
http://overwhelming.squarespace.com/resource/Cut+Scenes+A+Tutorial.txt?fileId=22122
http://overwhelming.squarespace.com /process/Redirect?url=http%3A%2F%2Fadsl.xl.pt%2Fangelo%2Fboa-center%2FTools%2FHigh+Level+Party+Maker.zip
http://overwhelming.squarespace.com/process/Redirect? url=http%3A%2F%2Fadsl.xl.pt%2Fangelo%2Fboa-center%2FTools%2Fhlpm.sit

I suggest you warn him one last time first before doing anything that could get his whole site shut down. We should try our best not to be malicious.

[ Tuesday, February 08, 2005 21:39: Message edited by: Thuryl ]

--------------------
The Empire Always Loses: This Time For Sure!
Posts: 9973 | Registered: Saturday, March 30 2002 08:00
Boss Battle Poll in Blades of Avernum
...b10010b...
Member # 869
Profile Homepage #8
Lady Davida is male. Please don't ask why.

--------------------
The Empire Always Loses: This Time For Sure!
Posts: 9973 | Registered: Saturday, March 30 2002 08:00
Illegal distribution on the BoAC in Blades of Avernum
...b10010b...
Member # 869
Profile Homepage #6
Kelandon does hold copyright over his scripts, and what Overwhelming's doing is illegal. Legally, if you create something, you automatically hold copyright over it unless you formally release the copyright to another individual or to the public domain.

--------------------
The Empire Always Loses: This Time For Sure!
Posts: 9973 | Registered: Saturday, March 30 2002 08:00
Root of all evil in General
...b10010b...
Member # 869
Profile Homepage #295
quote:
AGAIN, you are dodging. I am NOT asking whether something can be SAID by YOU to exist FOR YOU. I am asking whether the tree is there, physically.
You mean, does the tree have some objective existence that's independent of our experience of it? Nobody has the objective viewpoint required to definitively answer that question.

quote:
You seem unaware of what "objective" is. Things which are different for each individual are subjective. If it is your view that ALL things are subjective then fine, we are at an impasse(as I said LONG ago) and while it has(mostly) been fun, we cannot really squeeze much else out of this discussion.
Sounds like we are indeed at an impasse. After all, your belief that other individuals even exist is an assumption made for subjective reasons (namely, your own personal view that it's best to avoid solipsism so that things that you view as being useful can be achieved). I'm not optimistic about being able to reply to this post with much that we haven't already gone over before, so you don't have to continue replying if you don't want to.

quote:
I disagree completely but we are spinning our wheels again.I do not need to examine every automobile in existence at once to say that none of them are made entirely of gelatin or molasses. I can say this is objecttively true by virtue of having some knowledge of how things work. it is impossible to build a combustion engine out of molasses.
How objective is that knowledge? The only things you know about are your own experiences; anything you conclude beyond those is a subjective assessment.

quote:
A statement that is not meaningful to YOU cannot be objectively true? That is nonsense.
Now who's criticising the rules of logic? A proposition which isn't well-formed can't be true.

quote:
The question is a simple one: Was there something that physically existed which preceeded OUR existence and led TO our developement in a linear chain of causation? Again, I am NOT asking whether youy or I could have found this meaningful sans our own existence.
To me, these are not separate questions. A statement that cannot be meaningfully formulated cannot be true. All of logic relies on this, otherwise I could just pick any nonsense sentence out of the blue and assume it to be true.

quote:
quote:
And I answered by distinguishing two different kinds of past tense; the one obtained by conceptually reversing time for the event alone and the one obtained by conceptually reversing time for both the event and the observer. In the latter case, the observer thinks himself right out of the picture, so in order to make meaningful statements about the past we are dependent on things as they appear to us in the present.
Again, who cares? The point is that matter exists adn existed regardless of whether we had ever evolved. If no life had ever devloped on earth, this would not preclude a universe full of planets and stars from itself existing. It would only preclude anyone being able to appreciate, asses or evaluate such things.
If something isn't observable, what difference is there between its existence and its nonexistence?

quote:
So you are agreeing that matter itself exists, even prior to our own existence as a species?
Yes. But "prior to" does not imply "independently of".

quote:
Again, I understand adn agree with teh point that we cannot assign truth values or appreciate such concepts as existence adn non-existence unless we ourselves exist. THat is another issue and one we DO agree on so let's not dwell on this distraction. THe question I put before you is this:

Say an asteroid was moving through space, one billion years ago, and was due to intersect with the location we currently observe Earth to be. Would this asteroid hit something or not?
This question is phrased a little confusingly; you're saying that one billion years ago, hypothetically, an asteroid could have been on a collision course with Earth, such that one billion years ago they were both at the same location at the same time? If so, the answer is that we could say that it would have hit something provided that the collision had observable consequences for us now which could be traced back to it. In the absence of observable consequences, I can't reasonably say that it hit Earth or that it didn't because the two cases are equivalent in our present time.

quote:
I repeat: I understand that we could not find any meaning in such an event if we are not aropund to do so. We already agree to that. NOW let's move on to MY question above. Pretend a non-sentient cam-corder was floating through space recording events but no life forms existed ANYWHERE. Would the camera record an asteroid impact with earth or would it record nothingness?
You're forgetting that there'd be nobody to observe that the camcorder existed either.

quote:
Again, I undersstand that, not existing ourselves, we could not SAY that the camera or the asteroid existed. That is not what I am asking.
What does it mean to say that something exists if it doesn't exist for anyone? Even a hallucination is more real than a world with no observers; at least the hallucination has consequences for the person experiencing it.

quote:
Because you are treating these first principles as if they are arrived at in the same methodological process that we arrive at conclusions which follow from these base assumptions. We have NO CHOICE in whether we will accept such assumptions which are themselves not subject to validation by logic.
We do have a choice in which assumptions to accept. Why did you pick yours in particular rather than any other set?

quote:
quote:
Perhaps I was too subtle in making my point. I was objecting specifically to including observation as an initial, independent item in the scientific method, not to including observation in the scientific method in general.
What does THAT mean?!
I'm questioning the validity of making "Observation" the first item on your list when most discoveries start with a hypothesis and accumulate systematic observations only later. Since I see that in your next post you said that your list was never intended to be an ordered list, I have no further beef with this, except to say that to me a method must be, at least, a series of processes which must be followed in a particular sequence.

quote:
quote:
So let me see if I understand you. The scientific method is intended to be a procedure for obtaining true propositions?
It is a process/method for understanding the limitations of our universe. For comprehendsing HOW the universe works/ behaves as we observe it to do so.
Here we come to our first point of disagreement. I don't think it's really possible or desirable to understand the universe. I'm interested in science purely for its predictive value.

quote:
quote:
quote:
A little experiement: Define "bad" for me right here(a much simpler word than "thought" no?). After you do so, I will come by and show you how incomplete your definition is since it will not include all possible definitions applicable to every possible speaker, audience, context and usage.
Okay. Now I'm no lexicographer, and ideally I'd like a few weeks to consult with people who are before attempting a definition, but here's my little attempt anyway.

Being "bad" is not a property of an object as such; something is "bad" for or to something. Something which is bad for a conscious being has properties which are, overall, contrary to the fulfilment of that being's desires. An individual property of an object may be bad for a being in isolation even if the object as a whole is not bad for that being (for example, a medicine's taste may be bad for a particular being, in that that beings desires to avoid experiencing such a taste, but the overall effect of exposure to the medicine may not be bad due to its overriding health benefits).

We can also say that something is "bad" for an inanimate object. When something is bad for an object, it is generally bad with respect to a conscious being's attitude toward that object. Something which is bad for an object with respect to a conscious being confers on that object properties which are undesirable to that being, or removes from it properties which are desirable to that being. For example, filling the fuel tank with sugar is bad for my car with respect to me, because it removes from it the property of being usable for transportation, which is a property that I desire of my car.

When we say that something is bad for an object without specifying who it is bad for that object for, we are usually implying that the object has a generally-accepted intended purpose and that the bad thing acts to prevent the fulfilment of that purpose (again, in this sense it can be said that filling the fuel tank with sugar is bad for a car, because it is generally accepted among car users that a car has an intended purpose of being used for transportation).

When we simply say that something is "bad", we usually mean that we are assessing it as being bad for ourselves, or in some cases for the audience we are addressing.

Your definition of "bad" is insufficient adn incomplete. It does not tell me anything worth knowing about Shaft's "badness". They say that Shaft is one BAD mother-(Shut yo' mouth!) adn "they" obviously do not mean any of what you said above.
"Bad" in the context of Shaft means "Someone so cool and tough that he is not to be trifled with. Someone so 'smoothe' with the ladies that if you walk into a singles bar, single, and Shaft is there, you will leave said bar... single.
And presumably, you didn't desire to leave the bar single, which means that Shaft's presence there was bad for you. :P

Seriously, though, I do apologise for neglecting that particular colloquial usage; I agree that it ought to be noted. Do you have any particular wording in mind with which to amend the definition? Is there anything else I've left out?

[ Tuesday, February 08, 2005 15:44: Message edited by: Thuryl ]

--------------------
My BoE Page
Bandwagons are fun!
Roots
Hunted!
Posts: 9973 | Registered: Saturday, March 30 2002 08:00
Turn off Light (in dungeon) in Blades of Avernum Editor
...b10010b...
Member # 869
Profile Homepage #3
I think that is indeed what he did, since for some bizarre reason the town lighting is preset by the editor instead of being set up by BoA. Even calling scripts to change terrains that emit light to terrains that don't (or vice versa) doesn't correctly update the lighting. This was the case in BoE too.

[ Tuesday, February 08, 2005 02:52: Message edited by: Thuryl ]

--------------------
The Empire Always Loses: This Time For Sure!
Posts: 9973 | Registered: Saturday, March 30 2002 08:00
Turn off Light (in dungeon) in Blades of Avernum
...b10010b...
Member # 869
Profile Homepage #3
I think that is indeed what he did, since for some bizarre reason the town lighting is preset by the editor instead of being set up by BoA. Even calling scripts to change terrains that emit light to terrains that don't (or vice versa) doesn't correctly update the lighting. This was the case in BoE too.

[ Tuesday, February 08, 2005 02:52: Message edited by: Thuryl ]

--------------------
The Empire Always Loses: This Time For Sure!
Posts: 9973 | Registered: Saturday, March 30 2002 08:00

Pages