Custom Graphics Inserting
Author | Topic: Custom Graphics Inserting |
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Apprentice
Member # 5488
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written Thursday, February 10 2005 14:59
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:confused: How do you inseret custom graphics (Monsters Terrain Dialouge) into your scenario? The help says that you first save the file as the scenario name then you have to put 1000 on one side. What the heck does that mean? Can you help? :confused: -------------------- I wonder how the people can live in some games without using the bathroom commonly or drink any water? They don't change their clothes much, even if they get wounded... Life is a mystery... Posts: 18 | Registered: Thursday, February 10 2005 08:00 |
Shock Trooper
Member # 4942
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written Thursday, February 10 2005 15:53
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Okay. You make your scenario, correct? Let's say you name it "The Quest" but the filename is "quest". You make a graphics sheet with the same name as the scenario. The first slot, in the upper left hand corner is slot "0". It progresses as you move to the left of your sheet. Read the docs carefully, and it will help you out. If you need help answering something specifically, then please say so. -------------------- Wham Bam Shizam Posts: 247 | Registered: Monday, September 6 2004 07:00 |
Off With Their Heads
Member # 4045
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written Thursday, February 10 2005 16:17
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You may want to look at examples of this. All of the pre-packaged scenarios have custom graphics. -------------------- Arancaytar: Every time you ask people to compare TM and Kel, you endanger the poor, fluffy kittens. Smoo: Get ready to face the walls! Ephesos: In conclusion, yarr. Kelandon's Pink and Pretty Page!!: the authorized location for all things by me The Archive of all released BoE scenarios ever Posts: 7968 | Registered: Saturday, February 28 2004 08:00 |
Master
Member # 4614
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written Thursday, February 10 2005 17:51
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Yeah, and say you want to have your monster have the graphic you have in say slot 17 on your graphics sheet. So when you edit your monster, where it says the graphic number, instead of selecting a default graphic type in 1017 for 1000+17. -------------------- -ben4808 Posts: 3360 | Registered: Friday, June 25 2004 07:00 |
...b10010b...
Member # 869
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written Thursday, February 10 2005 17:56
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Unless the monster is larger than 1x1, in which case you use 2000, 3000 or 4000 instead of 1000. -------------------- The Empire Always Loses: This Time For Sure! Posts: 9973 | Registered: Saturday, March 30 2002 08:00 |
BoE Posse
Member # 15
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written Friday, February 11 2005 04:11
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See http://www.personal.psu.edu/staff/b/x/bxb11/boe/code/faces/faces.htm for info on dialogue picts. -------------------- All that we see, or seem, is but a dream within a dream. Visit the Louvre, the BoA Graphics Database at http://www.personal.psu.edu/bxb11/boa/louvre/ Visit Alexandria, the BoE Scenario Database at http://www.personal.psu.edu/bxb11/boe/alexandriajs/ Posts: 653 | Registered: Thursday, September 27 2001 07:00 |
Infiltrator
Member # 4784
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written Friday, February 11 2005 07:06
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Drizzt also explains it well at his website in his basic how-to section. Basic How-To -------------------- Forever Always on Past the End TrueSite for Blades - Blades Walkthroughs Pixle Profusion - BoE Graphics Archive Posts: 563 | Registered: Tuesday, July 27 2004 07:00 |
BANNED
Member # 4
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written Friday, February 11 2005 09:10
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Inserting... *giggle* -------------------- * Posts: 6936 | Registered: Tuesday, September 18 2001 07:00 |
Apprentice
Member # 5488
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written Wednesday, February 16 2005 18:18
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Thanks! -------------------- I wonder how the people can live in some games without using the bathroom commonly or drink any water? They don't change their clothes much, even if they get wounded... Life is a mystery... Posts: 18 | Registered: Thursday, February 10 2005 08:00 |