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Why Mactintosh in General
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Member # 869
Profile Homepage #23
quote:
Originally written by Tyranicus:

Silly Kel. Grammar and spelling aren't the same thing. :P
Spelling is part of grammar, though! The parts of grammar that aren't spelling are syntax.

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The Empire Always Loses: This Time For Sure!
Posts: 9973 | Registered: Saturday, March 30 2002 08:00
RPG Life.. in General
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Member # 869
Profile Homepage #22
quote:
Originally written by Dintiradan:

Myst? Who'd want to go to a Myst Age? Tell me, in all the Ages you've Linked to, have you ever seen a restaurant? Or a toilet?
What about in the Dunny Age?

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The Empire Always Loses: This Time For Sure!
Posts: 9973 | Registered: Saturday, March 30 2002 08:00
research notes in Avernum 4
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Member # 869
Profile Homepage #3
quote:
Originally written by Leapin' Trout:

—Alorael, who is a bit surprised that this is almost as common a query as all the Remote Cave questions from E/A3
Still not as common as the one about Lark's scrolls, though. Christ on a bike.

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The Empire Always Loses: This Time For Sure!
Posts: 9973 | Registered: Saturday, March 30 2002 08:00
I'm Curious in General
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Member # 869
Profile Homepage #20
quote:
Originally written by Dintiradan:

quote:
Celebrate the Feast of Harvest with the firstfruits of the crops you sow in your field. Celebrate the Feast of Ingathering at the end of the year, when you gather in your crops from the field.
Though it's hardly exclusively Christian.

Well, yes. That would, at best, make it Jewish. :P

[ Friday, November 16, 2007 23:33: Message edited by: Thuryl ]

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The Empire Always Loses: This Time For Sure!
Posts: 9973 | Registered: Saturday, March 30 2002 08:00
Golden Slumbers in General
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Member # 869
Profile Homepage #24
quote:
Originally written by Zeviz:

As I understood the question, he is asking "when you stay up too late, what are you doing?" In this interpretation, I am surprised that anybody answered "work", considering that even an occasional 12-hour workday leaves enough time to go home, have dinner, and fall asleep at a reasonable time. So does your answer imply that you are working 60 hours a week, or did I misunderstand the question?
My dad's a teacher: during exam season, he's up until 2 or 3 in the morning most nights marking papers. There are other professions that have to take work home with them as well.

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The Empire Always Loses: This Time For Sure!
Posts: 9973 | Registered: Saturday, March 30 2002 08:00
Golden Slumbers in General
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Member # 869
Profile Homepage #2
Who else initially read this topic title as "golden showers"?

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The Empire Always Loses: This Time For Sure!
Posts: 9973 | Registered: Saturday, March 30 2002 08:00
For all you physics gurus in General
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Member # 869
Profile Homepage #2
You know what a normal force is, right? The frictional force is equal to the normal force multiplied by the coefficient of friction.

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The Empire Always Loses: This Time For Sure!
Posts: 9973 | Registered: Saturday, March 30 2002 08:00
Name that tune in General
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Member # 869
Profile Homepage #2
quote:
Originally written by Prick Against the Kicks:

Not 99 Luftballons, I hope.
That was the first thing that came to my mind as well, but I doubt it.

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The Empire Always Loses: This Time For Sure!
Posts: 9973 | Registered: Saturday, March 30 2002 08:00
Play Time in General
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Member # 869
Profile Homepage #10
quote:
Originally written by Excalibur:

21 or more hours sounds like an absurdity, but alas, I've met a few people devote much of their free time to gaming.
Per week, not per day. That's only 3 hours a day.

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The Empire Always Loses: This Time For Sure!
Posts: 9973 | Registered: Saturday, March 30 2002 08:00
Quest Item Questions in Avernum 4
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Member # 869
Profile Homepage #4
I think it was one of the job board quests, maybe in Dharmon.

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The Empire Always Loses: This Time For Sure!
Posts: 9973 | Registered: Saturday, March 30 2002 08:00
Play Time in General
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Member # 869
Profile Homepage #7
quote:
Originally written by Lenar:

Games, unlike books, however, have this facinating aspect called "multiplayer"
Clearly someone has never been to an Eye of Argon reading.

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The Empire Always Loses: This Time For Sure!
Posts: 9973 | Registered: Saturday, March 30 2002 08:00
Young Geneforgers in Geneforge Series
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Member # 869
Profile Homepage #1
quote:
Originally written by Student of Trinity:

In a form of role playing that surprised me, my daughter and her friend decided to name several of the creations with their own names and those of family members, having named the shaper with a nickname.
Doesn't surprise me too much; I did the same thing with Exile when I was 8, and I'm sure lots of other people did too.

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The Empire Always Loses: This Time For Sure!
Posts: 9973 | Registered: Saturday, March 30 2002 08:00
Chinese Products Fail Again in General
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Member # 869
Profile Homepage #90
He is indeed Alec.

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The Empire Always Loses: This Time For Sure!
Posts: 9973 | Registered: Saturday, March 30 2002 08:00
Chinese Products Fail Again in General
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Member # 869
Profile Homepage #70
quote:
Originally written by Excalibur:

quote:
Or so Brunei claims.
You mean the CIA...strange thing quoting a criminal organization.
The World Factbook
quote:
Illicit drugs: drug trafficking and illegally importing controlled substances are serious offenses in Brunei and carry a mandatory death penalty

Uh, "or so Brunei claims" was obviously meant to refer to the bit about there not being any drug trafficking in Brunei. In fact, countries with harsh sentences for drug trafficking usually have very high rates of drug trafficking, which is why they instituted such serious penalties in the first place.

Regarding the rest of your screed: I assume you shun everyone who wears polyester-cotton blends, then?

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The Empire Always Loses: This Time For Sure!
Posts: 9973 | Registered: Saturday, March 30 2002 08:00
Chinese Products Fail Again in General
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Member # 869
Profile Homepage #53
quote:
Originally written by Yama Toman?:

The way to stop rape is to change our culture.
The way to stop rape is to walk across a desert without food and water. To empty the oceans with a teaspoon. To unmoor the stars from the sky.

You may as well suggest banning all sex except for group sex. At least then if someone is raped, there'll be witnesses.

I'm laughing now, because I can't do anything else.

[ Saturday, November 10, 2007 05:26: Message edited by: Thuryl ]

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The Empire Always Loses: This Time For Sure!
Posts: 9973 | Registered: Saturday, March 30 2002 08:00
neat idea in General
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Member # 869
Profile Homepage #30
quote:
Originally written by falco1029:

assuming he has geneforge's systems organized in an efficient manner
*giggle*

Might want to take a look at the source code for BoE or the BoA Editor sometime.

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The Empire Always Loses: This Time For Sure!
Posts: 9973 | Registered: Saturday, March 30 2002 08:00
Chinese Products Fail Again in General
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Member # 869
Profile Homepage #45
quote:
Originally written by Taliesin:

I support Excalibur's position on this issue, although Thuryl and Yama Toman? had good points. However, I think the death penalty is still a good idea for the following reason. Suppose this guy and girl are on a date. The girl is shy and not very outspoken, whereas the guy feels a bit reckless. They find themselves alone, and they get a little physical. She doesn't complain, but really doesn't want it to go any farther. Suddenly, he makes a move she isn't expecting, and they end up having sex. She is too shocked to fight back, but then she runs away crying afterwards.

Maybe I'm making too fine a distinction here, but it seems that if he knew that would get him killed, he would think twice before pushing so hard.

Try implementing this, and watch the conviction rate for rape fall even lower than it already has. There's enough community sympathy for that kind of rapist (especially if he's young, good-looking and rich) that a jury simply isn't going to convict if they know he's going to get the death penalty if they do.

The problem in rape cases, by and large, is not sentencing: the problem is getting a conviction in the first place. Harsher sentences are only going to make juries even more reluctant to convict. (And if we managed to get a conviction and hand out a death penalty for every acquaintance rape, we'd have to execute millions of men in America alone.)

[ Friday, November 09, 2007 22:39: Message edited by: Thuryl ]

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The Empire Always Loses: This Time For Sure!
Posts: 9973 | Registered: Saturday, March 30 2002 08:00
Chinese Products Fail Again in General
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Member # 869
Profile Homepage #30
quote:
Originally written by Excalibur:

Good for Texas, but rape should always carry the death penalty regardless of how it was committed.
And encourage more rapists to kill their victims, since if they're already getting the death penalty they've got nothing more to lose by eliminating the main witness? Yeah, that's gonna work real well.

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The Empire Always Loses: This Time For Sure!
Posts: 9973 | Registered: Saturday, March 30 2002 08:00
Across the Universe? in General
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Member # 869
Profile Homepage #32
quote:
Originally written by Student of Trinity:

If there have been experiments with mice in space not growing babies, I'd strongly suspect some other explanation, involving a more general response of the mother's body to weightlessness. The gravitational orientation of the fetus itself smells like a red herring to me.
It can't have anything to do with the mother's body; it happens even in vitro. Problems start as early as the two-cell stage.

Ref: Kojima et al. (2000). Effects of simulated microgravity on mammalian fertilization and preimplantation embryonic development in vitro. Fertility and Sterility 74(6), pp. 1142-1147.

Further research suggests that impaired embryonic development in microgravity may be a result of disruption to certain signalling pathways, particularly cGMP and nitric oxide synthase. I suppose the good news is that if we can get a handle on what's going wrong, we stand a chance of fixing it.

[ Friday, November 09, 2007 01:19: Message edited by: Thuryl ]

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The Empire Always Loses: This Time For Sure!
Posts: 9973 | Registered: Saturday, March 30 2002 08:00
Across the Universe? in General
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Member # 869
Profile Homepage #29
quote:
Originally written by Student of Trinity:

What would be the problem with fetal development? A fetus is small and lives in fluid, where it tumbles around a lot. So neither orientation nor structural stress seems to be an issue.
I know for a fact that there are problems with early embryonic development in microgravity in some species, including mice. Basically, the embryo has to decide which end is going to grow up to be its head and which end is going to grow up to be its butt, and one of the ways it does that is establishing various chemical gradients, some with the assistance of gravity. If it can't decide, it won't develop.

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The Empire Always Loses: This Time For Sure!
Posts: 9973 | Registered: Saturday, March 30 2002 08:00
Chinese Products Fail Again in General
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Member # 869
Profile Homepage #13
Yeah, you gotta watch out for that cheap Chinese Rohypnol. You wouldn't want to be in the middle of oh wait this isn't Desp forget I said anything

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The Empire Always Loses: This Time For Sure!
Posts: 9973 | Registered: Saturday, March 30 2002 08:00
RPGs with Unusual Mechanics in General
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Member # 869
Profile Homepage #47
quote:
Originally written by Down a Thousand Thousand Roads:

—Alorael, who now can't recall any games besides Realmz that allow you to spend a variable amount on your spells to make them more or less powerful. He's sure the mechanic appears elsewhere, but it is actually a good one.
The aforementioned Treasure of the Rudras pretty much lets you do this, given the large number of prefixes and suffixes of varying cost that increase the power of a spell.

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The Empire Always Loses: This Time For Sure!
Posts: 9973 | Registered: Saturday, March 30 2002 08:00
Some places i could not access.. in Avernum 4
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Member # 869
Profile Homepage #5
A couple of the doors on the second floor of the Tower Colony just plain can't be opened (without heavy cheating). There's nothing interesting behind them.

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The Empire Always Loses: This Time For Sure!
Posts: 9973 | Registered: Saturday, March 30 2002 08:00
RPGs with Unusual Mechanics in General
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Member # 869
Profile Homepage #37
quote:
Originally written by Azuma:

What make's a game unique?
Well, every game is unique in the sense that no other game is exactly identical to it (if it were, they'd be the same game). But that's not interesting, which is why we're looking for unique mechanics instead of unique games.

[ Wednesday, November 07, 2007 04:29: Message edited by: Thuryl ]

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The Empire Always Loses: This Time For Sure!
Posts: 9973 | Registered: Saturday, March 30 2002 08:00
Fantastical Thoughts On RPG Game Mechanics in Avernum 4
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Member # 869
Profile Homepage #81
quote:
Originally written by Arachnid:

In all fairness, RPG is an absolutely terrible term to describe a game. "Fantasy Combat Simulator" or something similar would be a good deal more accurate.
Well, this is true enough: "RPG" originally meant "D&D-inspired dungeon crawl" and is now basically just a marketing term. Your suggestion isn't really an improvement, though, since it's still misleading (what about RPGs in non-fantasy settings?) and doesn't say anything about the game mechanics (a first-person shooter is a "combat simulator" too). Djur has suggested "turn-based tactical character development games", which would probably include RPGs and most SRPGs.

quote:
Originally written by Azuma:

Harvest Moon..
I usually hear Harvest Moon referred to as a simulation game rather than an RPG, although admittedly "simulation" is just as meaningless a descriptor.

[ Wednesday, November 07, 2007 03:49: Message edited by: Thuryl ]

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The Empire Always Loses: This Time For Sure!
Posts: 9973 | Registered: Saturday, March 30 2002 08:00

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