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AuthorRecent posts
Something I think you guys might like. in General
Shock Trooper
Member # 6821
Profile #1
I have always been annoyed by the fact that Blades of Avernum can't stand alt-tabbing, unlike Blades of Exile, but this program definetely sounds handy. Thank you so much. :)
Posts: 363 | Registered: Wednesday, February 22 2006 08:00
You'd Beta Believe It... in Blades of Avernum
Shock Trooper
Member # 6821
Profile #39
quote:
Originally written by Mc 'mini' Thralni:

I broke a leg.
:(

Sad to hear it. I hope your leg will heal fast.

And Nikki, report sent.

[ Monday, June 26, 2006 00:36: Message edited by: The Lurker ]
Posts: 363 | Registered: Wednesday, February 22 2006 08:00
You'd Beta Believe It... in Blades of Avernum
Shock Trooper
Member # 6821
Profile #37
I've been rather busy recently, but hopefully my report will be done this afternoon.
Posts: 363 | Registered: Wednesday, February 22 2006 08:00
Holidays in General
Shock Trooper
Member # 6821
Profile #4
Hmm. I might be away for a while, though I won't go to another country (come to think of it, I might be on holidays on Thursday or Friday, which makes me wonder how I'm going to test the next version of A Good Beginning. Oh well, we'll see).
Posts: 363 | Registered: Wednesday, February 22 2006 08:00
You'd Beta Believe It... in Blades of Avernum
Shock Trooper
Member # 6821
Profile #15
I've just played it and got as far as I was able to. I've just e-mailed you about the bugs I've found so far. By the way, I forgot to include a message subject, so don't delete the Ducklord mail - it's not spam. ;)
Posts: 363 | Registered: Wednesday, February 22 2006 08:00
something's wrong in Geneforge Series
Shock Trooper
Member # 6821
Profile #1
When she tells you that she wants to kill you, don't reply. Just end the dialog, and run away from her. That should do it (at least it worked for me). It's a known bug, if what I said doesn't work, you'll have to kill her (you could also try killing the Eye at maker's end before facing Litalia; not sure who suggested that though).

[ Thursday, June 15, 2006 10:26: Message edited by: The Lurker ]
Posts: 363 | Registered: Wednesday, February 22 2006 08:00
You'd Beta Believe It... in Blades of Avernum
Shock Trooper
Member # 6821
Profile #2
If it's that short, I'll volunteer.

E-mail : ducklord@wanadoo.fr
OS : Windows XP.
Posts: 363 | Registered: Wednesday, February 22 2006 08:00
Anonymity and online identity, yet again. in General
Shock Trooper
Member # 6821
Profile #10
I tried googling Imban's real name, and the only search result was a Spiderweb thread titled "THE WORST MAN EVER : Round 1". :P

I also tried googling Vince Fizz's real name, and it seems he was one of the top students in 1999-2000 for the 'New Jersey Mathematics League'. Then again, maybe it was someone else. You never know for sure.
Posts: 363 | Registered: Wednesday, February 22 2006 08:00
Easy/Med/Hard in Avernum 4
Shock Trooper
Member # 6821
Profile #19
quote:
Originally written by Ap'str'e:

From everything we've seen, Avernum has only one AI, and it's an AI that doesn't cheat and doesn't learn.
You can sort of make your own AI in Blades of Avernum, though. (but you'd have to do it for every monster. Yikes.)

EDIT : Okay, it's actually pretty limited, but you can still do some cool things.

[ Saturday, June 10, 2006 09:45: Message edited by: The Lurker ]
Posts: 363 | Registered: Wednesday, February 22 2006 08:00
Xylgham udwlnit skretcko!1!! in General
Shock Trooper
Member # 6821
Profile #217
quote:
Originally written by Robinator, #034:

quote:
Originally written by Ephesos:

I think I've said this before, but I'd be willing to collaborate on a forum scenario.
Didn't Shotts make a really awful scenario that was based on people on the SpideyBoards? It really wasn't very complimentary, and had something to do with sleeping with certain female members.

Sounds like Moderator Land.
Posts: 363 | Registered: Wednesday, February 22 2006 08:00
Dispel Barrier spell in Avernum 4
Shock Trooper
Member # 6821
Profile #14
quote:
Originally written by radix malorum est cupiditas:

Using your entire party to attack it is suicidal.
No it's not, provided you've got Arcane Summon.
Posts: 363 | Registered: Wednesday, February 22 2006 08:00
Why I did not like Geneforge 3 in Geneforge Series
Shock Trooper
Member # 6821
Profile #57
quote:
Originally written by 84,000 Stupas:

Anyway, it seems more reasonable to take the Shaper ending, as that includes less power escalation for either side of the war.
SPOILER
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Mr. Vogel will use the rebel ending, unless he changed his mind. That is what I was alluding to when I suggested Khyryk would be dead. :P
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END OF SPOILER

EDIT : And Litalia doesn't necessarily dies if you're rebel. Yeah, there is a bug, but there are ways around it.

[ Friday, May 26, 2006 07:42: Message edited by: The Lurker ]
Posts: 363 | Registered: Wednesday, February 22 2006 08:00
Why I did not like Geneforge 3 in Geneforge Series
Shock Trooper
Member # 6821
Profile #53
To Delicious Vlish : I don't Khyryk will be seen in Geneforge 4. At least, not alive.

To Kelandon and Randomizer : I never was really bothered about this. I don't think you are supposed to have your character say whatever you want. As a Shaper who's willing to change the world (isn't that why you're playing the game?), your dialog options are limited. But hey, if you don't like this, you can always kill both Rahul and Akhari Blaze, only you'll end up dead or stuck, but it is a path. At least it's realistic.

About TM's scenarios : again, I don't really mind the 'forced philosophy'. See, sometimes the characters in TM's scenarios have a 'predefined' personality, and the story is not open-ended, which means you rarely get to choose what you say. The main characters' opinions (or behavior) are not necessarily supposed to be yours, or even TM's (in fact, it's quite the opposite in Corporeus, since you play as a 'bad guy'), but they're part of the story. Sometimes you can have an open-ended game and you get to choose what to say (Echoes : Black Horse); sometimes the focus on one particular character makes the story more interesting than it might have been otherwise (it was probably best to tell the story in Corporeus from Scilt's point of view rather than from Corporeus's point of view, just like the story in Echoes : Assault was probably best told from Boston's point of view rather than, say, Tobit's).
Posts: 363 | Registered: Wednesday, February 22 2006 08:00
Dispel Barrier spell in Avernum 4
Shock Trooper
Member # 6821
Profile #11
quote:
Originally written by Aaron Kashtan:

quote:
Originally written by radix malorum est cupiditas:

You need to find R-I's first hideout before you can complete that quest. The demon in the ToM is nothing compared to the vahnatai trap in Fort Remote.
You seem to be thinking of Correlea's "kill a shade" quest, which is different from the Shade Experiment quest. Shade Experiment just requires you to attack the shade in Blosk and then run away. I believe you can receive and complete this quest as soon as you go to the Castle.

Yes, that's what I was talking about. This quest wasn't too hard, but the shade did kill several of my party members (two? three perhaps?) before I was able to hit the shade hard enough and then run away.
Posts: 363 | Registered: Wednesday, February 22 2006 08:00
A Poll for My Sake in Blades of Avernum
Shock Trooper
Member # 6821
Profile #12
quote:
Originally written by The:
[Editbreaker]
quote:
Originally written by 84,000 Stupas:

Since 4 people voted for "None" (well, 5, but the fifth one is the same person who checked off all the scenarios) I think it's safe to assume the Karl Gottfried and Katothen votes are also for "None."
Katothen was in Canopy, wasn't he?

No, but there was some kind of Terror's Martyr clone in it. :P
Posts: 363 | Registered: Wednesday, February 22 2006 08:00
Dispel Barrier spell in Avernum 4
Shock Trooper
Member # 6821
Profile #7
quote:
Originally written by radix malorum est cupiditas:

Completing Castle quests before ToM quests? What kind of wacko order did you play the game in?
Well, duh. Dispel Barrier isn't useful immediately after you get it. I just rushed past Almaria and into the Castle, then I did some quests/bought some spells and waited until I could defeat Kolokh without too much trouble (as it turned out, I was able to defeat Kolokh shortly after I got Arcane Summon, and I think the Shade Experiment quest was the first major Castle quest I did).

[ Thursday, May 25, 2006 07:04: Message edited by: The Lurker ]
Posts: 363 | Registered: Wednesday, February 22 2006 08:00
Dispel Barrier spell in Avernum 4
Shock Trooper
Member # 6821
Profile #5
quote:
Originally written by roadtoady:

Talk to Kelner in the Tower Colony, get/complete his (somewhat tough) quest), and you're rewarded with the spell.
Smite works well against Kolokh, and so does Arcane Summon (you can easily get it from Correlea after completing her Shade Experiment quest).
Posts: 363 | Registered: Wednesday, February 22 2006 08:00
Body Armour as Celts in Nethergate
Shock Trooper
Member # 6821
Profile #1
You can recruit a Roman warrior in Vanarium, and he's pretty good (read : he's very useful). There is no way to make your Celt Warriors/Druids wear body armor.
Posts: 363 | Registered: Wednesday, February 22 2006 08:00
A Poll for My Sake in Blades of Avernum
Shock Trooper
Member # 6821
Profile #6
I played all of them and loved them all (even if Echoes : Combat/Skirmish was a bit weird). Echoes was insanely hard and a bit too buggy, but I plan on finishing it without cheating (at all) one day. Echoes : Assault was great, and I actually managed to win/finish it without cheating. The humor made me laugh for several minutes (yes, I have a twisted sense of humor at times). I thought the endings for Echoes : Black Horse were well done, and the combat was wonderful (except perhaps that bit with the three attack waves of Hyperion soldiers). The music puzzle was hilarious. I was finally able to understand what was going on with Echoes : Pawns. Bandits 2 is also wonderful, but I think it could be better if all of the subquests had been finished. Corporeus was interesting and really differs from other Echoes scenarios, the puzzles were well done, the story was well told (yay, now we know who Boston's missing half is), and the philosophy was well enough presented in my opinion.

I am familiar with most of the Echoes major characters. By the way, you misspelled 'Scilt' as 'Scild'. Also, maybe Amsteradam should be in the list, but that's just me.

Can't wait for the next Echoes scenario. :)

EDIT : Also, shouldn't this be in the Blades of Exile forum, rather than the Blades of Avernum forum?

[ Thursday, May 25, 2006 02:55: Message edited by: The Lurker ]
Posts: 363 | Registered: Wednesday, February 22 2006 08:00
Canopy help in Blades of Avernum
Shock Trooper
Member # 6821
Profile #6
quote:
Originally written by Thuryl:

pass it from one (hasted) spellcaster to the next after each has used it once so that you can get 3 or 4 Baldevs off in a round (more, if you have the Divinely Touched trait or can spare some Heroic Brew to boost your AP to crazy-high levels
I am such a n00b, I guess. Thanks for the tips, Thuryl (now why didn't I think of that!). :)
Posts: 363 | Registered: Wednesday, February 22 2006 08:00
Canopy help in Blades of Avernum
Shock Trooper
Member # 6821
Profile #4
quote:
Originally written by iluvhorses:

Thanks Keto-san for the tips on getting rid of the archers and mages first.
Keto-san is actually Terror's Martyr, the one who made Canopy. Also, General Shroud is even tougher than Trahison. Just thought I'd warn you (come to think of it, I don't think I was ever able to beat Shroud, mainly due to a bug with the Archangel spell, but it's been a long time since I last played it).
Posts: 363 | Registered: Wednesday, February 22 2006 08:00
Cheats in Avernum 4
Shock Trooper
Member # 6821
Profile #9
quote:
Originally written by Thuryl:

quote:
Originally written by The Lurker:

The Lurker still keeps getting 69ned.
I certainly hope that you mean "86ed".

Well, since Echoes is by Terror's Martyr... The '69ned' thing was more or less an Unbalanced Accounts reference.
Posts: 363 | Registered: Wednesday, February 22 2006 08:00
The Bullseye Shaper in Geneforge Series
Shock Trooper
Member # 6821
Profile #2
Very interesting strategy. I almost never use batons when playing as a Shaper and I only use crystals when really necessary or when I'm fighting turrets, but your strategy sounds like a very useful one. Basically, here's what I usually do in a Geneforge game :

-I give lots of Intelligence points to my shaper.
-I make powerful creations, especially vlish.
-I also use my shaper as a spellcaster, though not before some time because he dies easily at the beginning of the game.
-I mostly use my creations to attack at the beginning of the game. If necessary, I make several waves of creations to clear one area (I leave the area to get some essence and replace the creatures that died).
-I use shieding spores/rods for very tough battles only.

Mind you, in Geneforge 1 I was able to cross the river using the Guarded bridge (I did almost immediately after finishing the Kazg area. I had not crossed the river before, nor had I been to the mines, or Kantre's realm, or the wastes). I kept making waves of artilas and other creations until they were all dead. I also cleared the Patrol Bridge area quite early, but this one was extremely difficult. I had to use vlish and reload a lot. I did the Inner Crypt area as soon as I had the crescent stone, using vlish, drayks, and glaahks. Once I had Danette's belt, most of the game was extremely easy. I didn't even bother to get an entry baton, I just destroyed the sholai at The Front Gate. I finshed Geneforge 1 with three vlish, two cryodrayks, and two glaahks.

Also, in Geneforge 3, I was able to kill Diwaniya before leaving Harmony Island, using vlish. It was tough, but I succeeded.

[ Saturday, May 20, 2006 00:47: Message edited by: The Lurker ]
Posts: 363 | Registered: Wednesday, February 22 2006 08:00
Cheats in Avernum 4
Shock Trooper
Member # 6821
Profile #6
I usually try not to cheat. I tend to cheat only when a BoE scenario is very hard and I want to see the ending.

Pheadran Altar casts:
Tsunami

The Lurker is dumbfounded.
The Lurker drinks a Potion of Clarity and casts Antimagic Cloud, then attacks.

After a few rounds, the altar casts tsunami again.
*scene repeats itself until The Lurker runs out of potions*
The Lurker casts:
Scry Monster
The Lurker notices that the pheadran altar has 1500HP.
The Lurker faints.
The Lurker wakes up, is annoyed, and cheats.
The Lurker still keeps getting 69ned.
The Lurker sobs, then enters debug mode.

[ Friday, May 19, 2006 09:59: Message edited by: The Lurker ]
Posts: 363 | Registered: Wednesday, February 22 2006 08:00
Xylgham udwlnit skretcko!1!! in General
Shock Trooper
Member # 6821
Profile #156
quote:
Originally written by Dallerdin with a custom moniker.:

Demons are well-known for summoning other creatures. It's quite likely the divine retributions were directed at the summoned ones rather than the demons.
But Ephesos did deal the death blow to the haakai with a retribution spell.
Posts: 363 | Registered: Wednesday, February 22 2006 08:00

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