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Avernum 5, June Update in Avernum 4
Law Bringer
Member # 6785
Profile #2
Thanks for making the effort. Can't wait to see the new stuff so we have something to think about instead of just hacking our way through.

Battle discipline looks interesting since now fighters have their own version of spells to increase combat abilities. I'm wondering what fatigue means. I see you kept some Avernum 4 graphics including the Geneforge guardian graphic.

[ Thursday, June 28, 2007 00:16: Message edited by: Randomizer ]
Posts: 4643 | Registered: Friday, February 10 2006 08:00
Most in depth game. in General
Law Bringer
Member # 6785
Profile #1
Avenrum games are the Exile plots (except for Avernum 4) rewritten with a new game engine. So Avernum and Exile are the major epics with several major quests and plenty of minor ones to keep you exploring the world for days. The Blades games were meant to be smaller scenarios that could be created by players, so how big an epic depends upon the creator.

Geneforge series are set in a different world where you get to make moral decisions about which side you want to help in battle as you explore the area. These are also epics set in chapters.

Nethergate and its remake Nethergate: Resurrection are set in a smaller setting, but still are pretty large. Not quite as big as Exile, but you get to explore the world from two different viewpoints.
Posts: 4643 | Registered: Friday, February 10 2006 08:00
Two hints needed in The Exile Trilogy
Law Bringer
Member # 6785
Profile #2
I had the problem with the spider mission before. The is one specific spider, the chief spider, that gives the mission. I think I was able to get past the web plug after doing the Aranea City part without talking to the chief spider.

Fort Dunvo has the mission to take out the bandits to the west. I know Cotra has a prisoner mission in a Nephil fort to its north. I can't remember if there is a second prisoner mission to north of Fort Dunvo in the smaller Nephil fort.
Posts: 4643 | Registered: Friday, February 10 2006 08:00
magic lockpicks in Nethergate
Law Bringer
Member # 6785
Profile #3
There shouldn't have been an error to get a party through the portal. If there was take the saved game and email it to Jeff. You should be able to get through since there is plenty of room in each of the portal destinations.

Try waiting a few rounds and go into the portal again. There is one one random element that might cause an occasional bug.
Posts: 4643 | Registered: Friday, February 10 2006 08:00
magic lockpicks in Nethergate
Law Bringer
Member # 6785
Profile #1
The walkthrough is probably for original Nethergate which had three different types of lockpicks. As Romans there are two items, nimble gloves and rogue's leather that each increase tool use by 1. Tool use is best for removing traps on boxes.

In the Burial Glen, to get past the difficulty 15 door to luck bracelet +3 and the difficulty 22 door to finish the quest you can use a pass portal scroll from under Galag-Trav, get Rhian as your extra party member in Vanarium to cast pass portal, or increase your strength or tool use in one character to 12 to have a chance of getting through the tougher door.
Posts: 4643 | Registered: Friday, February 10 2006 08:00
Killing Gwyar (or whatever the lead crone in hagfen is named) in Nethergate
Law Bringer
Member # 6785
Profile #1
The Celts can do two quests for the Hagfen witches. They are killing rhe Selkie king and retrieving a skull from the bottommost level of the Goblin Pits. Each gives you a key for under Hagfen. The next version of Nethergate: Resurrection will finally identify the "?" that Gwyar drops with the Archdruid Robe.

Killing Gwyar marks you only as a criminal and not a murderer so there are no consequences outside of making Hagfen hostile.
Posts: 4643 | Registered: Friday, February 10 2006 08:00
Skills and Levels in Geneforge Series
Law Bringer
Member # 6785
Profile #2
The Geneforge categories were chosen as a way to balance out the different player classes, With them every class had something it was great at and something that was a weakness.

Your way would result in powergaming where most people would concentrate on what is usally perceived as the more powerful skills that are currently separated.
Posts: 4643 | Registered: Friday, February 10 2006 08:00
Derek's key in Nethergate
Law Bringer
Member # 6785
Profile #1
Velanna's lover Derek is found dead up north to northeast of the Faerie Bazaar. Just look for skeletal bodies until you get the message that you found the right one and got the ring as a special item.
Posts: 4643 | Registered: Friday, February 10 2006 08:00
General Forum Prune. in General
Law Bringer
Member # 6785
Profile #25
Bonsai members, hmmm, small and ornamental instead of running all over the place and choking out the useful members. This might be the way to go. Then banned members are the weeds that need to be removed.
Posts: 4643 | Registered: Friday, February 10 2006 08:00
RE: in Avernum 4
Law Bringer
Member # 6785
Profile #2
This link has a list of links to the pages with editors and trainers. No guarantees that these links still work or will be helpful.
Posts: 4643 | Registered: Friday, February 10 2006 08:00
Video Game Addiction in General
Law Bringer
Member # 6785
Profile #0
For those of you just tearing yourselves away from gaming to surf this board:

APA is considering adding video game addiction as a mental disorder.

They haven't seen it as bad as in Asia, so they will probably hold off on it until they can make some money off of "curing" it.

Now I don't think that I have a problem. I must have quit over 20 times. But some of the news reports say just an hour or two a day is too much. There are worse ways to spend your time than playing one of the fine games from Spiderweb Software or the other companies.
Posts: 4643 | Registered: Friday, February 10 2006 08:00
Pylons in Rentors Keep in Avernum 4
Law Bringer
Member # 6785
Profile #5
It wasn't that bad for the ones in that keep. I think I cleared the whole level before going back to Fort Remote for a recharge.

Now the ones in the Darkside Loyalist fortress near Fort Saffron are a true torment for OCD in torment.
Posts: 4643 | Registered: Friday, February 10 2006 08:00
Sacking Vanarium (Spoiler) in Nethergate
Law Bringer
Member # 6785
Profile #0
For those that don't want to leave any loot behind, I tried killing off everyone in Vanarium. It's not really worth the effort in treasure, but you do get the four in the Inn united against you.

Manius Voltinia - iron studded armor, iron longsword
Silius - iron dagger
Drusilla - iron dagger
Titus - iron dagger
Velanna - iron dagger
Brigid - leather armor
Numerius - iron studded armor, iron longsword, iron large shield
Marcus - boots, fine leather helmet, leather armor
Rhian - iron chain mail, superior longsword
Midori - superior longsword, iron chain mail, haste draught

Centurions guarding Vanarium can drop:
fine leather armor, boots, leather armor, iron spear, fine leather armor

Then there are a few not yours items that you can now steal with out any witnesses.

Manius Voltinia's desk - papyrus sheets
Drusilla's boxes - wand of coills, fine small shield, silver ring, silver bracelet
Midori - 2 haste scrolls, spiritual herbs, 4 healing herbs, cerimonial dagger, flagon

Also the druids guarding a patch of spiritual and mistletoe south of Vanarium in the woods. A high druid and 3 druids drop steel chain mail, iron studded armor, some swords and healing draughts.
Posts: 4643 | Registered: Friday, February 10 2006 08:00
Item error? in Tech Support
Law Bringer
Member # 6785
Profile #1
I don't think crystalline fibers are sellable. You may have missed a swamp herb item since they look similar.

There is a possibilty of over loading a storage place, but the limit is about 200 items.
Posts: 4643 | Registered: Friday, February 10 2006 08:00
Selkie Pelts from Hagfen in Nethergate
Law Bringer
Member # 6785
Profile #6
If you got past the wind warrior, then it's a matter of stepping on the tiles until all for braziers are lit at once then going to the center. Start at the north end and go clockwise.

You may have to leave and come back to reset or spend a long time starting from other points to get it right if you had a character on a tile when combat ended.
Posts: 4643 | Registered: Friday, February 10 2006 08:00
King of The Sunset Strip. in General
Law Bringer
Member # 6785
Profile #14
I think that's one of the "Regulation" topics that gotten eaten by the UBB.
Posts: 4643 | Registered: Friday, February 10 2006 08:00
RENTARS KEEP in Avernum 4
Law Bringer
Member # 6785
Profile #4
I checked my old game and saw the same map section. I can't think of anything I missed as a route to that corner and I cleared everything.
Posts: 4643 | Registered: Friday, February 10 2006 08:00
Sylak's Nourishing Bowl in Nethergate
Law Bringer
Member # 6785
Profile #1
Taking the bowl is a group check at 77 (I think that's dexterity) so it's possible, but not likely. If you haste the party before trying then you have the option of running and a good chance of escaping.

Usually it's fight it out with the main fighters using invulnerability potions or major spell casting and watching that you stay healed.
Posts: 4643 | Registered: Friday, February 10 2006 08:00
Samael Spoiler? in Nethergate
Law Bringer
Member # 6785
Profile #1
Since you got the Faerie Bazaar Master's quest to destroy the urns, you have the option of doing Sammael's quest to get the stones from the Abandoned Mine or doing it for the Rose Lady in the Hollow Hills. Sammael gives you 3 spells with Hero of Old being the only one that you don't get elsewhere and it isn't as good as in the original game. The Rose Lady increases the first four stats (strength, dexterity, intelligence, and endurance) by 1 each for the party.

So it's up to you what you want to do.
Posts: 4643 | Registered: Friday, February 10 2006 08:00
Nethergate Resurrection - Roman Singleton (some spoilers) in Nethergate
Law Bringer
Member # 6785
Profile #30
Rivers of Blood

I cleaned out Castle Aethdoc without too much trouble. Just slow the faeries down with coils of serpent and slaughter at will. Lord Borak didn't even cause me to break a sweat. Dhorus was easier since Jeff reduced his damage from beta testing.

The worst fight was coming into the south wing from the main entrance and getting swarmed by 12 faeries. On the third try, I used call beast enough to keep from facing too many at once.

After claiming my reward for killing Borak, I walked to the south end of the feasting hall, buffed up, and worked my way north until I killed Lord Relatur. Then I killed every last witness in the Castle. After piling up the loot in the entrance and killing the gate guards it was time to get the Eye.

Next up was buying what I wanted in the Hollow Hills. Then it was time to kill the Rose Lady with a few called beasts and charming almost all the ones she summoned. It goes quicker if you let her fight beasts while you kill her guards. Then I killed everything under the Hill.

Now I have to take everything to Vanarium. At least I have some extra invulnerability draughts for Annwn for my efforts. Next up after claiming my rewards from the Crones for Rose Lady and Widow Queen is the Faerie Bazaar.
Posts: 4643 | Registered: Friday, February 10 2006 08:00
X's Locked Rooms in Avernum 4
Law Bringer
Member # 6785
Profile #2
I think that Kelner's key allows you to get into one of X's rooms after you defeat the demon. It's still not worth it.
Posts: 4643 | Registered: Friday, February 10 2006 08:00

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