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Out on this island, miles and miles beyond the far end of nothing... in The Avernum Trilogy
Law Bringer
Member # 6785
Profile #3
Jeff likes grouchy hermits and ones that send you on errands to get you away from them.
Posts: 4643 | Registered: Friday, February 10 2006 08:00
Message Board in General
Law Bringer
Member # 6785
Profile #6
Aran's got a bot that will read and post replies. It actually makes more intelligent gibberish than some of our members when it starts to lose coherency.
Posts: 4643 | Registered: Friday, February 10 2006 08:00
Swamp City in The Exile Trilogy
Law Bringer
Member # 6785
Profile #1
The Slith tome, if I remember it, is sitting in the western most of the northeast group of rooms. I can't remember if the key is in the southern treasury room of that group.

There is a second key available in the Slith Temple so don't worry about it too much.
Posts: 4643 | Registered: Friday, February 10 2006 08:00
Vlish under-rated in Geneforge 4: Rebellion
Law Bringer
Member # 6785
Profile #3
Vanilla as in plain basic version as opposed to the level 3 version which for vlish is charged.

Although there was a time as I posted that maybe flavoring vlish would make it delicious.
Posts: 4643 | Registered: Friday, February 10 2006 08:00
Vlish under-rated in Geneforge 4: Rebellion
Law Bringer
Member # 6785
Profile #1
It's mostly that the older game vlish was far superior to the current vanilla vlish. The older ones had a stun ability that would keep most opponents from attacking. Charged ones die off too quickly because they are unstable, but have the slowing effect from the older games,

Still if it works for you than keep going.
Posts: 4643 | Registered: Friday, February 10 2006 08:00
Crypt Under Galag-Trav in Nethergate
Law Bringer
Member # 6785
Profile #1
It's a Roman only area to get to the northern crypt. There's still some nice treasure behind the southern barriers.
Posts: 4643 | Registered: Friday, February 10 2006 08:00
Free Creations in Geneforge 4: Rebellion
Law Bringer
Member # 6785
Profile #3
You start at 100 and go from there. There are a few other things that you might have done that count and you haven't thought of in you calculation. For example how you deal with Miranda's information when you are sent to interrogate her. Giving Captain Trianus the informaton about the Shaper's Camp to the south.
Posts: 4643 | Registered: Friday, February 10 2006 08:00
Free Creations in Geneforge 4: Rebellion
Law Bringer
Member # 6785
Profile #1
All of them are restricted to certain areas, usually a zone or chapter area like the rebels that you can only use in the Fens.
Posts: 4643 | Registered: Friday, February 10 2006 08:00
Avernum 5, June Update in Avernum 4
Law Bringer
Member # 6785
Profile #63
Jeff is making the change that you can move and still attack with less than 9 AP. In A4 if you moved so you had less than 5 AP left, then you would lose the turn if you attacked or cast a spell unless you used a 3 AP item. This really hurt melee fighting since the enemy was rarely in attack range.

In GF4 if you used items first for attacking, then you got multiple attacks.
Posts: 4643 | Registered: Friday, February 10 2006 08:00
Avernum 5, June Update in Avernum 4
Law Bringer
Member # 6785
Profile #48
There is an ability, it the cheat code to kill everything. It doesn't seem to affect the enjoyment of some people. They're the ones that will enjoy using the character editor to make themselves gods at the start.
Posts: 4643 | Registered: Friday, February 10 2006 08:00
Avernum 5, June Update in Avernum 4
Law Bringer
Member # 6785
Profile #46
quote:
If you do, that is why Avernum 5 will also have much tougher Hard and Torment difficulty settings.

- Jeff Vogel

Please really make it a challenge. Nethergate: Resurrection was getting there during beta testing.

The advantage spellcasters have over fighters is the ease of recharging with energy potions. Geneforge 4 had the big change that essence pods also recharged spell energy. This made it possible for spellcasters to keep going with the draining high powered spells that normally they could only cast a rarely.

Jeff mentioned items that would allow fighters to reduce fatigue effects so this would mean that later in the game you could keep attacking with the better battle disciplines.
Posts: 4643 | Registered: Friday, February 10 2006 08:00
Titus and the Circle warrens in Nethergate
Law Bringer
Member # 6785
Profile #3
There are secret passage ways to two tile boxes and the portal to get out of Titus area.
Posts: 4643 | Registered: Friday, February 10 2006 08:00
Baton servile in Geneforge 4: Rebellion
Law Bringer
Member # 6785
Profile #1
Delicious Vlish strongly recommended a baton/missle weapon approach since submission and later reapers will be as devastating as melee weapons if you raise missle weapons and dexterity. Crystals are sometimes overlooked, but they need only 3AP so they can provide an extra attack or two even when not hasted.

Mental spells are a must since daze, strong daze, charm, and mass madness will keep groups of creations from attacking you.
Posts: 4643 | Registered: Friday, February 10 2006 08:00
Favourite educational computer games in General
Law Bringer
Member # 6785
Profile #6
I always liked The Ancient Art of War for learning history and combat tactics.
Posts: 4643 | Registered: Friday, February 10 2006 08:00
Avernum 5, June Update in Avernum 4
Law Bringer
Member # 6785
Profile #27
Regarding fatigue, there are two versions that I can think of from gaming. Advanced dungeons and dragons had it as temporary damage that heals faster than normal damage. Hackmaster had it as exhaustion from continuous combat where you start losing combat abilities as the fight drags out past a certain point based on endurance.

I think it will be related to combat and the battle disciplines where it will be somewhat like spell energy.
Posts: 4643 | Registered: Friday, February 10 2006 08:00
Titus and the Circle warrens in Nethergate
Law Bringer
Member # 6785
Profile #1
Once you destroy the tiles in the box that room you jump into and its guardians you can leave.

To get in to see Titus you need to enter by the southernmost passageway that is entered from the southwest corner of the map. You will get a message when you step on the carpet to test you and then there will be another gate when you are ready to see Titus.
Posts: 4643 | Registered: Friday, February 10 2006 08:00
WoW in General
Law Bringer
Member # 6785
Profile #32
Actually the addictive behavior that I meant was what some people would do to avoid leaving a video game like WoW. Specifically how to avoid getting up to use the bathroom. Although with a laptop and a long enough phone cord or wireless connection you could just take the game with you as you move around the house.
Posts: 4643 | Registered: Friday, February 10 2006 08:00
Video Game Addiction in General
Law Bringer
Member # 6785
Profile #32
I thought I dredge up this link to WoW for examples of somewhat addictive gaming behavior.
Posts: 4643 | Registered: Friday, February 10 2006 08:00
WoW in General
Law Bringer
Member # 6785
Profile #30
*Bump*

To maintain evidence of addictive video game behavior.
Posts: 4643 | Registered: Friday, February 10 2006 08:00
Avernum 5, June Update in Avernum 4
Law Bringer
Member # 6785
Profile #20
quote:
Originally written by Spidweb:

After the incredibly provocative act of trying to kill Empress Prazac, Dorikas has had to flee to a remote and savage area, where he has had time to prepare for those who would hunt him. Even though he is not about to take over or instantly destroy the world or whatever, I think that you will find him an adequate foe. :-)

Unless, of course, you decide to join him.

- Jeff Vogel

Ah, if ET evers comes back from being banned, I can see him going on for pages about taking over the Darkside Loyalists and leading them to victory.

This will be a change for Avernum/Exile series in getting to choose which side you want to be on in the end. I look forward to being able to fight a foe that isn't scripted as unkillable.
Posts: 4643 | Registered: Friday, February 10 2006 08:00

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