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Dispel Barrier Spellbook in Avernum 4
Law Bringer
Member # 6785
Profile #1
You can't relearn from the same book. This is painful if a party member "dies" just before your party reads from a book. If your skill level increases with a spell you should have gotten it. Check your character's spell list by going to training and go to spells/traits. You may not have been able to cast the spell because of your current mage spell level.
Posts: 4643 | Registered: Friday, February 10 2006 08:00
Most powerful Shaper 'build' in Geneforge Series
Law Bringer
Member # 6785
Profile #9
I have to agree with Delicious Vlish in an earlier thread that Vlish (magic creations) are great in the early game for their stun effect. If they can't attack from lack of AP then it doesn't matter what monsters you face. I tried it in GF2 and it's working great.
Posts: 4643 | Registered: Friday, February 10 2006 08:00
gf3 hawthorne's prism in Geneforge Series
Law Bringer
Member # 6785
Profile #1
Hawthorne's prism is a special so you will know when you get it. Try the mines entering from the east of Fort Kentia section and head east and north towards the center. It's in a room guarded by 3 turrets.
Posts: 4643 | Registered: Friday, February 10 2006 08:00
Were there to be a new spiderweb series... in General
Law Bringer
Member # 6785
Profile #12
Jeff seems to no longer want to write in the Exile engine. He could use an existing engine like Blades of Avernum, Geneforge, or Nethergate and start in a new world.

I agree with TM *shudder* that the plots in Geneforge are more dependent upon agreeing with a sect's opinion and less with your actions.

I would like to see a more Nethergate style game where you can pick a side and play the game from that viewpoint. For Avernum that would mean a loyal Avernite protecting the land or a Darkside Loyalist working with stealth to overthrow the system.

Too bad that Jeff can't use some of our ideas where we would just get credit for the idea since we don't have to do the work of implementing it. Unless you are writing your own scenario,
Posts: 4643 | Registered: Friday, February 10 2006 08:00
essence pods dont do anything in Geneforge Series
Law Bringer
Member # 6785
Profile #1
Essence pods can only replace essence used in spell casting. You can't exceed your maximum essence or replace essence used in shaping creations as long as the creation is alive. You can use essence pods to replace the creation essence if the creation is dead and you don't have time to go back to a friendly town or use an essence pool,

You always get the message that you get essence, spell points, and healing even when it doesn't increase your level. Just stand next to a pool and see what I mean.
Posts: 4643 | Registered: Friday, February 10 2006 08:00
Books and movies in General
Law Bringer
Member # 6785
Profile #16
Usually the originally source material is better. Some movies bear so little resemblence to the books that they only have a title in common. Wil Smith's I, Robot is an example of a movie that isn't really based on the book.

Movie novelizations are usually based on the movie and add additional material. I haven't read many good novelizations. There are some good books that are based upon source material from movies like the Star Trek series that depends upon the author.
Posts: 4643 | Registered: Friday, February 10 2006 08:00
Argh! I'm out! in General
Law Bringer
Member # 6785
Profile #10
Just tell your mother that we are helping you with your homework and occasionally post a problem so you have proof to show her. It wasn't that long ago that physics problems were posted.

We are helping you with your English so you are getting some benefits from coming here.
Posts: 4643 | Registered: Friday, February 10 2006 08:00
Character Fighting Order in Avernum 4
Law Bringer
Member # 6785
Profile #5
Between dexterity and quick action the fighters should always go first. There are very few encounters where high dexterity is needed for spellcasters so they can go first.
Posts: 4643 | Registered: Friday, February 10 2006 08:00
Guardian's Points -GF1- in Geneforge Series
Law Bringer
Member # 6785
Profile #2
Missle weapons is always good for javelins and crystals. Spray and swarm crystals are the only real multiple attack for guardians when you face groups of monsters. It doesn't take much to get decent damage.
Posts: 4643 | Registered: Friday, February 10 2006 08:00
Troglo Khazi's Gate in The Exile Trilogy
Law Bringer
Member # 6785
Profile #1
I don't remember the combination, but it's a vee shaped path. Start with the far right control and adjust until an empty square appears next to the entrance. Get all the controls to the same number. Then adjust each control until you get a path to the door into the Khazi's area. Keep going back and forth between the controls and the entrance.
Posts: 4643 | Registered: Friday, February 10 2006 08:00
What have you been reading lately? in General
Law Bringer
Member # 6785
Profile #33
quote:
—Alorael, who also recently reread Catch-22. Yes, it's still brilliant. He should look into getting the sequel.

I read the sequel when it came out and found it wasn't quite as good as the original. Some of the absurbities in the sequel seem to be just to show he could write anything.
Posts: 4643 | Registered: Friday, February 10 2006 08:00
Hitchhiker Media Poll in General
Law Bringer
Member # 6785
Profile #13
Actually the radio series was first and became the first two books. Then three more books were written. Recently they made radio series based upon the last three books.

The TV series was more closely based upon the earlier books. There was also a stage play. Douglas Adams made several different versions including a text game. There is also the book with the original radio scripts.

The movie was originally written by Douglas Adams and then extensively modified over the years following his death. I still haven't seen the movie, but the added material to connect the sketches seems to have irritated the faithful.

There is a really funny biography by Neil Gaiman called Don't Panic.

I've read the five books, the orignal script book, listened to the BBC worldwide version of the first two seasons, and seen the TV series (I bought the DVD set). I can't remember whether I got the movie DVD but I'll get around to it.

[ Wednesday, August 02, 2006 19:41: Message edited by: Randomizer ]
Posts: 4643 | Registered: Friday, February 10 2006 08:00
The Great SW Photo Captioning Contest in General
Law Bringer
Member # 6785
Profile #1
Welcome to Spiderweb Message Boards. Please leave your sanity at the door.
Posts: 4643 | Registered: Friday, February 10 2006 08:00
Avernum Tactics in Avernum 4
Law Bringer
Member # 6785
Profile #30
quote:
Came in contact with Vahnatai and it all gets hushed up after the endgame?

I think the Vahnatai were sleeping at the time of the First Expedition. There were a few places in A1 where you found hints of their presence.

The First Expediton time to the sealing of Grah-Hoth by the Triad was almost all fighting against the demons. Although the First Expedition lost some members to the Sliths in the Mertis Spiral and the Nephs in the breaking of Demonslayer.

You could start after the sealing of Grah-Hoth and do it up to the creation of the Castle under King Micah. That would leave most of the cities relatively small and plenty of places to explore.
Posts: 4643 | Registered: Friday, February 10 2006 08:00
Avernum V ideas in Avernum 4
Law Bringer
Member # 6785
Profile #207
I did the Exile 3 trading quests to raise money, but didn't try in A3. I was doing well enough not to need the money and didn't like wasting my time on it. I did some of the A2 ones when I found the items and could remember who wanted them.
Posts: 4643 | Registered: Friday, February 10 2006 08:00
Just a little question in General
Law Bringer
Member # 6785
Profile #9
quote:
Originally written by Mu:
I'm going to throw a fit instead over the fact that people have problems with posting passages from the Kama Sutra.

It wasn't so much what he posted that bothers me as the fact a large chunk of text unrelated to the topic was posted just to crash the thread. It would have crashed in a few days or weeks from normal postings without having such a severe effect on the boards. If he wanted to start a new thread to post text for the sake of seeing a crash I wouldn't have cared as much.

The fact that a thread lock warning had occurred only recently over that thread crashing the board only adds to the offense.
Posts: 4643 | Registered: Friday, February 10 2006 08:00
Shaper hypocrisy vs. Shaper tragedy (SPOILERS) in Geneforge Series
Law Bringer
Member # 6785
Profile #79
quote:
Originally written by Savage Ed Walcott:
Because humans aren't allowed to be created or modified by Shaping.
You haven't been paying attention to the activities in Geneforge. Humans are being modified all the time and that is part of the reason that there is a rebellion. In GF1 you are introduced to cannisters that can modify a human to increase an ablility, gain a spell, or learn how to shape a creation. You said that you only played the demo so you missed the main part about the Geneforge and how it can do a massive modification of humans to give them god-like abilities. Part of the secret of Sucia Island is that Shapers did human modifications at the very start. In GF2 the cannister usage decides reactions and what endings you can get. The Awaken in the Magus Complex can modify humans and serviles so the can cast spells without undergoing Shaper training. You said you played a lot of GF3 so you should have seen on Harmony Island (the second one) the two cannisters locked up in the lowest level by the island's Shaper. One is a normal cannister that will modify shapers and other humans. The second which you can't use gives magical abilities to the rebel leader.

The series has as a main point whether serviles should be treated as better than just creations that the shapers have no responsibility to treat as independent. But Geneforge is also completely about whether you should change yourself and others, both humans and serviles. Necromancers and other magic users are restricted because they don't take the care that Shapers are supposed to practice to avoid unintended consequences. You missed in GF1 the sealed lab where two cannisted addicted shaper researchers tried to go beyond death and modify themselves so they would survive.

You are more concerned with the initial origin of serviles and machines and not what they have become. If they exceed their original design then they should be destroyed as defective and replaced. You don't want to accept that perhaps the intelligent serviles and self aware (sentient) machines might develope new purposes that might be better than what they are designed for in the first place.

You might not like their choices, but only 170 years ago slaves in the US were treated like Geneforge serviles. If they rebelled against their assigned tasks they they were whipped, shackled and even killed. Some Muslim sects view Jews and other non-Muslims as inferior creatures like pigs and monkeys so they can be treated differently than Muslims. This is why they can justify killing non-Muslims and other practices that are supposed to be contray to the Koran. By using origin as the sole criteria you can define away any arguement.

[ Wednesday, August 02, 2006 02:20: Message edited by: Randomizer ]
Posts: 4643 | Registered: Friday, February 10 2006 08:00
Xylgham udwlnit skretcko!1!! in General
Law Bringer
Member # 6785
Profile #434
Welcome back Slarty, I didn't expect to see you posting for another month.

You came back from the udder side of the nine headed cow god.

[ Monday, July 31, 2006 20:56: Message edited by: Randomizer ]
Posts: 4643 | Registered: Friday, February 10 2006 08:00
What have you been reading lately? in General
Law Bringer
Member # 6785
Profile #5
We had some threads on favorite books and authors and a discussion about what would be classics.

quote:
Anyway, I'm currently reading Stephen Donaldson's Gap series, specifically The Gap Into Maddness: Chaos And Order.
Not too bad version of Norse mythos and a lot like Geneforge. Everyone is scum. Even the noble appearing characters have a dark scummy side and the scum have some noble characteristics.

Aran, the later Miles Vorkosigan books in the series are better. Check the copyright date because the books were written out of sequence in the timeline of events. The Warrior's Apprentice was the first novel and then things jump back and forth with his parents and Miles. The last two are the best.
Posts: 4643 | Registered: Friday, February 10 2006 08:00
Shaper hypocrisy vs. Shaper tragedy (SPOILERS) in Geneforge Series
Law Bringer
Member # 6785
Profile #65
Regarding serviles as replaceable creations like the others that players can create:

Serviles are born and reproduce like humans. They have lower intelligence than humans but this maybe more because any intelligent serviles were killed by Shaper society.

In GF1 the serviles on Sucia Island had been left alone for 200 odd years so the more intelligent ones had survived and started thinking for themselves without the "benefit" of the Shapers. The Awaken sect felt that they were equal to humans and wanted to be treated that way. The Obeyers wanted to stay as slaves but had their doubts. The Takers wanted revenge since their lands were poisoned from a sealed lab. Some serviles were intelligent enough to equal or exceed human norms. The crazed Taker cultist sacrificed their sanity in order to be able to use haman magic.

In GF2 some of the serviles from Sucia Island were taken to Drypeak to help with the experiments. The Awaken had figured out a way of modifying serviles so they could do magic. The Takers were working with the Drakons to achieve their revenge except for some that just went bandit.

In GF3 you have servile rebels that are trying to overthrow the Shaper Council.

The origin of serviles has not really been given so they may be creations that can now reproduce and/or be grown in vats and programmed which is sort of implied in GF1. They may also be the product of modifying human enemies in order to create a slave race. There are some hints that something was done to the inhabitants of Sucia Island that opposed the original Shapers.

Either way they are no longer simple creations that can be made and destroyed until you get what you want. Serviles are intelligent and have memories like humans. Trying to equate them with machines is an attempt to treat them as something lower than what they are.
Posts: 4643 | Registered: Friday, February 10 2006 08:00
kentia mine wand in Geneforge Series
Law Bringer
Member # 6785
Profile #3
I checked the FAQ and I was right. It is in the section called the Inner Mine. The easiest entrance is in the north before going to the Lair of the Creator. You have to unlock a door to get into a corridor that has traps and a turret guarding the area. It is in one of the boxes or chests, I think in the room with 3 looted lockers or in the next room with the armor and shield. You have to search all the boxes to be sure.
Posts: 4643 | Registered: Friday, February 10 2006 08:00
What have you been reading lately? in General
Law Bringer
Member # 6785
Profile #1
I waiting for September's release of Robert Aspirin's Mis-Gotten Gains. So I was rereading some of Robert Jordan's Wheel of Time series.

For noir mysteries there is nothing like the classics: Dashiell Hammett and Raymond Chandler. I spent a summer reading their novels when I couldn't find anything new.
Posts: 4643 | Registered: Friday, February 10 2006 08:00
So... in General
Law Bringer
Member # 6785
Profile #3
quote:
Originally written by T:
Oh, and Aran tried to take over the boards with a military coup. How you can do that over the internet, I won't be certain.

He's German (nothing personal since my family is from there) and they're used to military solutions. It's hard to send units over the wires but once you get them upload they can blitz.

Mostly people are biding time until Geneforge 4 comes out with long discussions on morality and food. I still don't see what is wrong with those Hungryman Dinners.
Posts: 4643 | Registered: Friday, February 10 2006 08:00
kentia mine wand in Geneforge Series
Law Bringer
Member # 6785
Profile #1
The wand is in the eastern mine section. I think it is in the north part of the mine behind locked doors in a box in the main crystal storeroom that has 3 looted lockers. It's easy to miss because there are a lot of containers to examine.
Posts: 4643 | Registered: Friday, February 10 2006 08:00
What do you think of A4 in Avernum 4
Law Bringer
Member # 6785
Profile #78
I regret the forced story linearity. The Eastern Gallery and the Great Cave were the only real areas where you could chose what you wanted to do until you reached the next choke point. You could go after the interesting areas where it was a challenge for your party to fight instead of blindly following a single path.

I would like to see a return to the A1 and A2 style where there are a few major quests that can be completed in any order. No sea monsters and barriers that keep you trapped in an area until the game thinks you have done enough to go on to the next part.

Maybe for something different in the next game you could play either a Darkside Loyalist or a loyal supporter of Avernum. you could have two parallel games like in Nethergate with different reactions and quests depending upon the side you pick.
Posts: 4643 | Registered: Friday, February 10 2006 08:00

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