Character Fighting Order

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AuthorTopic: Character Fighting Order
Apprentice
Member # 6393
Profile #0
I thought I saw a topic on this, but couldn't find it using the 'search' feature.

It seems that my magic users are first in the fighting line even though my fighters have higher hit and energy points.

How do I change the order so that the fighters fight first?

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Posts: 23 | Registered: Friday, October 14 2005 07:00
Off With Their Heads
Member # 4045
Profile Homepage #1
Dexterity. And Quick whatever.

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Posts: 7968 | Registered: Saturday, February 28 2004 08:00
Lifecrafter
Member # 6403
Profile #2
And Gymnastics. And Luck seems to work in a very small way.

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Posts: 883 | Registered: Wednesday, October 19 2005 07:00
Warrior
Member # 7213
Profile Homepage #3
quote:
Originally written by aheisey:

I thought I saw a topic on this, but couldn't find it using the 'search' feature.

It seems that my magic users are first in the fighting line even though my fighters have higher hit and energy points.

How do I change the order so that the fighters fight first?

Arm and train your main character to be a fighter and use magic. Can be a soldier, whatever. Here's is link to thread you may be thinking of:

Combat Lineup Changes

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Aide: (tugging at General's pant leg from ground..) "Sir! Please get down!"
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Posts: 181 | Registered: Monday, June 12 2006 07:00
...b10010b...
Member # 869
Profile Homepage #4
Fighters at medium levels can easily afford (and benefit significantly from) a lot of Quick Action, so I'm surprised that anyone's mages are acting earlier than their fighters.

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Posts: 9973 | Registered: Saturday, March 30 2002 08:00
Law Bringer
Member # 6785
Profile #5
Between dexterity and quick action the fighters should always go first. There are very few encounters where high dexterity is needed for spellcasters so they can go first.
Posts: 4643 | Registered: Friday, February 10 2006 08:00
Electric Sheep One
Member # 3431
Profile #6
If your priest isn't going to be faster than your fighters -- and they probably aren't -- then they'd better be slower than any monsters that might panic or freeze or charm your fighters. This is where you feel the loss of the 'wait' option in combat.

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Posts: 3335 | Registered: Thursday, September 4 2003 07:00