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Help! DWTD can not get in Vahkohs castle in Blades of Avernum
Councilor
Member # 6600
Profile Homepage #5
First, check your special items list to make sure you don't have the key already.

Next, you're asking Maynard, "I'd like to learn about my mission." and not "Tell me more about my mission." right? If you don't have the key and no way to ask the first question, there's probably a problem with a stuff done flag.

If that's the case, it's unfortunate, because it's an important SDF, so fixing it might cause other problems within the scenario. But to fix it, first save a backup copy of your game and then go to the character editor. Under advanced features, use the set stuff done flag, and type in 101 (first box), 0 (second box), and 0 (third box). Then ask Maynard, "I'd like to learn about my mission." Then ask, "What do you think might help me?" You should end up with the key.

Dikiyoba.
Posts: 4346 | Registered: Friday, December 23 2005 08:00
Fun things to do in Avernum 4 in Avernum 4
Councilor
Member # 6600
Profile Homepage #16
You could even add a special dialogue option for every Crystal Soul you come across.

"Excuse me, can I add you to my rock and mineral collection?"

Dikiyoba.
Posts: 4346 | Registered: Friday, December 23 2005 08:00
Shapers keeping secrets in Geneforge Series
Councilor
Member # 6600
Profile Homepage #201
Originally by Nioca:

quote:
You're missing the point. I specifically refrained from saying money. I meant resources such as crystals, essence, manpower/servilepower, etc. If you don't have enough resources to maintain a superforge, then the effort and resources already put into it were wasted.
I seriously doubt that a Tullegolite society would run out of the resources necessary to run the superforge, based on how important it is to the leaders. They would find the resources somewhere, somehow, even if they had to divert resources from other areas, even from areas that also desperately need those resources. I suspect that if it came down to a certain type of crystal in the superforge or for road repairs in the backcountry, the crystals would go to the superforge rather than the roads.

Dikiyoba.

[ Sunday, October 01, 2006 13:31: Message edited by: Dikiyoba ]
Posts: 4346 | Registered: Friday, December 23 2005 08:00
Fun things to do in Avernum 4 in Avernum 4
Councilor
Member # 6600
Profile Homepage #14
Originally by Ephesos:

quote:
Every time you find a rock or crystal, you pick it up. And you have to keep it in your inventory until the end of the game. No selling them. I guess the same would go for steel, iron, gold, and silver.
I'm actually thinking that clearing out a zone completely and then arranging everything that gets collected in neat little piles would make more sense.

Hmm. Dikiyoba might just make a character who does that. It would work well with the character who runs away in fear at the sight of cave slimes.

[ Sunday, October 01, 2006 12:32: Message edited by: Dikiyoba ]
Posts: 4346 | Registered: Friday, December 23 2005 08:00
Fun things to do in Avernum 4 in Avernum 4
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Member # 6600
Profile Homepage #12
Originally by elgittens:

quote:
I would enjoy an all out massacare! ESPECIALLY Almaria... hmmm and now I think about it, I wonder what would happen if I took out the CASTLE at the end ??!! Is that even possible?
I think that you can kill everyone in the game but the king and get away with it. But you have to be careful not to kill people who help you too soon, otherwise you can get stuck.

Originally by Jumpin' Salmon:

quote:
Try playing as an amateur geologist.
Dikiyoba is curious. How, exactly, would that work?
Posts: 4346 | Registered: Friday, December 23 2005 08:00
Artwork request - Encyclopedia Logo in General
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Member # 6600
Profile Homepage #83
IMAGE(http://img.photobucket.com/albums/v398/TheAlmightyDoerOfStuff/EncErm9GIF.gif)

Dikiyoba likes that one, too.
Posts: 4346 | Registered: Friday, December 23 2005 08:00
Artwork request - Encyclopedia Logo in General
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Member # 6600
Profile Homepage #81
IMAGE(http://img.photobucket.com/albums/v99/KommandoV/eermarianac0023033240lol.png)

This one looks very nice. I like it a lot.

Still, Dikiyoba wouln't mind seeing the crown enlarged some.
Posts: 4346 | Registered: Friday, December 23 2005 08:00
A Large Rebellion Help in Blades of Avernum
Councilor
Member # 6600
Profile Homepage #2
Try redownloading it (maybe from the download you didn't use last time) and see if that helps. And save often.

Edit: Ephesos got in before Dikiyoba, but at least it's different information.

[ Saturday, September 30, 2006 19:05: Message edited by: Dikiyoba ]
Posts: 4346 | Registered: Friday, December 23 2005 08:00
Funny/Interesting pics in Geneforge Series
Councilor
Member # 6600
Profile Homepage #1
I guess we know what you wanted the character editor for...

Anyway, here is a trio of reptiles: the fyora, the cryoa, and the mighty "zyoar". More because it gives Dikiyoba an excuse to change Dikiyoba's profile picture than anything else.

IMAGE(http://i9.tinypic.com/2el7fno.png)
Posts: 4346 | Registered: Friday, December 23 2005 08:00
Artwork request - Encyclopedia Logo in General
Councilor
Member # 6600
Profile Homepage #68
I like the lettering of the third one and the crown symbol of the first one. Would it be possible to combine the two?

Dikiyoba.
Posts: 4346 | Registered: Friday, December 23 2005 08:00
Echoes: Renegade in Blades of Avernum
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Member # 6600
Profile Homepage #1
It's not working at the moment.

Otherwise, Dikiyoba would.

[ Saturday, September 30, 2006 15:05: Message edited by: Dikiyoba ]
Posts: 4346 | Registered: Friday, December 23 2005 08:00
Shapers keeping secrets in Geneforge Series
Councilor
Member # 6600
Profile Homepage #179
Originally by Nioca:

quote:
However, the main difference is that leaders, senators, governors, and so forth would have far shorter terms. the presidents wouldn't have 4 years. they would have nine months. Mind you, they can run for re-election a few times, and senators and congress would have even shorter cycles.
Eww... constant campaigning. That seems like it would hurt the effectiveness of the government in getting things done.

quote:
This limits the amount of damage any politician could do.
It also limits the good things any one politician could do.

Dikiyoba.
Posts: 4346 | Registered: Friday, December 23 2005 08:00
Alchemy recipes in The Avernum Trilogy
Councilor
Member # 6600
Profile Homepage #1
BoA:

Healing potion - Healing herbs
Curing potion - Healing herbs
Hasting potion - Energetic herbs
Energy potion - Energetic herbs, spiritual herbs
Strength potion - Spiritual herbs
Graymold salve - Graymold
Balm of Life - Healing herbs, spiritual herbs, energetic herbs
Healing elixir - Toadstools, healing herbs
Hasting elixir - Spiritual herbs, energetic herbs, toadstools
Energy elixir - Spiritual herbs, graymold
Rogue's elixir - Energetic herbs, toadstools
Strength elixir - Spiritual herbs, toadstools
Bliss elixir - Mandrake, healing herbs, spiritual herbs
Restoration brew - Mandrake, graymold, healing herbs
Protection brew - Spiritual herbs, energetic herbs, mandrake
Heroic brew - Graymold, spiritual herbs, mandrake, toadstools
Invulnerability potion - Mandrake, graymold, toadstools, energetic herbs

Dikiyoba.

[ Saturday, September 30, 2006 13:23: Message edited by: Dikiyoba ]
Posts: 4346 | Registered: Friday, December 23 2005 08:00
Preferred Story Types in Blades of Avernum
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Member # 6600
Profile Homepage #8
It doesn't matter to me at all, as long as the setting is explained and the plot makes sense for that setting.

Dikiyoba.
Posts: 4346 | Registered: Friday, December 23 2005 08:00
Email please in General
Councilor
Member # 6600
Profile Homepage #8
Originally by Dintiradan:

quote:
And really, why is Dintiradan so hard to spell? It's not as if I modified the Sindarin roots or anything: Din-tir-adan. See? Not that hard.
Isn't there something in the Evil Overlord guide about not getting distracted and/or angry at the critical moment over having your name misspelled/mispronounced by the hero? If not, you might want to write that in yourself.

Dikiyoba.
Posts: 4346 | Registered: Friday, December 23 2005 08:00
Artwork request - Encyclopedia Logo in General
Councilor
Member # 6600
Profile Homepage #25
Either TGM's or ADoS's second one look the best, though Alorael's is a close third (maybe if the vahnatai had a mouth?).

Dikiyoba.
Posts: 4346 | Registered: Friday, December 23 2005 08:00
Artwork request - Encyclopedia Logo in General
Councilor
Member # 6600
Profile Homepage #10
IMAGE(http://i9.tinypic.com/4hl9vmc.png)

Dikiyoba has nothing to say about this submission. It is what it is and isn't what it isn't.
Posts: 4346 | Registered: Friday, December 23 2005 08:00
G2 Editor in Geneforge Series
Councilor
Member # 6600
Profile Homepage #4
Actually, here's the link to it directly:

Genforge 2 editor

Dikiyoba.
Posts: 4346 | Registered: Friday, December 23 2005 08:00
Free MMOGs in General
Councilor
Member # 6600
Profile Homepage #43
If you start it, I will join.

Dikiyoba is up for insanity, madness, and silliness. Especially if Dikiyoba can do it from the comfort of Dikiyoba's home.
Posts: 4346 | Registered: Friday, December 23 2005 08:00
Shapers keeping secrets in Geneforge Series
Councilor
Member # 6600
Profile Homepage #167
I see a world ruled according to Emperor Tullegolar going through a few years of rebellion as people fight for control, then a few decades of peace once a strong leader takes charge, then another rebellion once the leader becomes too weak, and so on. Those years of rebellion would bring about great advancements in knowledge (at least the sort of knowledge that leads towards more power and control and "perfection") as everyone experiments in hopes of gaining an advantage while serviles and other creations would gain some independence and thought because no one has the effort to spare to keep them weak and under control. The periods of peace would bring serviles and other creations back into complete subservience and inferiority since there would be enough people to watch over them again, but the gain of knowledge would slow down as the leader tightens control so no one becomes more powerful than him/her.

It's an interesting thought, but not one I'd want to create or live in.

Originally by Nioca:

quote:
EDIT: You haven't lived untill you hit the 'code' button instead of the 'quote' button.

But Dikiyoba did die a little from trying to read the last few posts while it was still up.

[ Thursday, September 28, 2006 17:10: Message edited by: Dikiyoba ]
Posts: 4346 | Registered: Friday, December 23 2005 08:00
Editor Question (Gen3) in Geneforge Series
Councilor
Member # 6600
Profile Homepage #4
So you copied all of the text, saved it as a text document with the name z2southenddlg, and put it in the Scripts folder, right?

Dikiyoba.
Posts: 4346 | Registered: Friday, December 23 2005 08:00
Piercing Crystals? in Avernum 4
Councilor
Member # 6600
Profile Homepage #6
Ouch! Your piercing wit (and my mistake) has filled me with shame.

But Dikiyoba found the error amusing enough to stay unedited.
Posts: 4346 | Registered: Friday, December 23 2005 08:00
Factions in Geneforge Series
Councilor
Member # 6600
Profile Homepage #21
Originally by Emperor Tullegolar:

quote:
Dikiyoba: Midgets are not proportional small humans, just look at one. You are right, however, in saying brain size probably matters little in determining intelligence, whales come to mind. I suppose it depends on how complex the brain is. Though I have no hard evidence to support this, I would say that serviles are made with simpler brains, as that would be a logical thing for shapers to give them.
Midget: An extremely small person who is otherwise normally proportioned.

I agree that serviles were originally shaped with, and for the most part still have, simpler brains than humans. I believe they get compared to children a few times in the series. But the serviles on Sucia Island (and now spreading to other regions) are different. They had two hundred years of isolation to evolve and learn to be able to think at a much higher level.

The problem I have with your arguments is that you are arguing for what should be rather than what is. The serviles of Sucia Island are not the dumb, inferior ones you keep alluding to. They are different.

Now, you can believe that the intelligent serviles should be wiped out and everything should return to the way it was. But practically no one else shares that belief. Almost everyone believes that the intelligent serviles ought to be treated more like humans, so arguing that they should continue to be treated like mindless slaves is difficult at best and an incredibly annoying waste of time at worst.

Dikiyoba.

Edit: Typo.

[ Wednesday, September 27, 2006 13:26: Message edited by: Dikiyoba ]
Posts: 4346 | Registered: Friday, December 23 2005 08:00
Piercing Crystals? in Avernum 4
Councilor
Member # 6600
Profile Homepage #4
I'm operating off of heresay here, but I believe that caches are a good source of piercing crystals, if you have the nature lore to find them.

It's also not a bad strategy to save before you use a piercing crystal and see what's on the other side. If it's nothing really important, reload to before you used the crystal and come back to the barrier after you know the dispel barrier spell.

Dikiyoba.
Posts: 4346 | Registered: Friday, December 23 2005 08:00
Magic in Geneforge Series
Councilor
Member # 6600
Profile Homepage #7
Nioca: They're just very similar answers to a question that doesn't need a whole lot of explaining.

Nikki: while it's annoying to answer a question, only to have someone else answer it too, it's not worth starting a disagreement over. Sometimes, the rephrasement can be helpful to the person who asked the question. And if it's not, it doesn't take too much time to read it, anyway.

Back on topic--having a higher level of a spell does do something (Dikiyoba doesn't think Dikiyoba should mention what it does, lest Dikiyoba be assassinated for it), but it doesn't necessarily do enough to make getting it at a higher level your top priority.

[ Wednesday, September 27, 2006 08:55: Message edited by: Dikiyoba ]
Posts: 4346 | Registered: Friday, December 23 2005 08:00

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