Profile for Dikiyoba
Field | Value |
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Displayed name | Dikiyoba |
Member number | 6600 |
Title | Councilor |
Postcount | 4346 |
Homepage | http://www.freewebs.com/dikiyoba/ |
Registered | Friday, December 23 2005 08:00 |
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Author | Recent posts |
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Pronunciation. in General | |
Councilor
Member # 6600
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written Tuesday, November 28 2006 06:57
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Good-bye and perhaps see you later. Dikiyoba. Posts: 4346 | Registered: Friday, December 23 2005 08:00 |
Character Names in Blades of Avernum | |
Councilor
Member # 6600
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written Monday, November 27 2006 19:17
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Originally by Nioca: quote:To fanatically kill as many "bad guys" with his magical spells as possible. Shaman does the same thing, but with less zeal. Dikiyoba. Posts: 4346 | Registered: Friday, December 23 2005 08:00 |
Pronunciation. in General | |
Councilor
Member # 6600
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written Monday, November 27 2006 18:54
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Originally by Lenar: quote:What? How long have you been a pirate? Dikiyoba. Posts: 4346 | Registered: Friday, December 23 2005 08:00 |
Character Names in Blades of Avernum | |
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Member # 6600
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written Monday, November 27 2006 17:45
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Dikiyoba's current party members are named Warrior, Munchkin, Shaman, and Rogue. It's not very creative, but it works. Posts: 4346 | Registered: Friday, December 23 2005 08:00 |
Is it intentional? in Geneforge 4: Rebellion | |
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Member # 6600
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written Monday, November 27 2006 17:19
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No. That's why Dikiyoba had to ask instead of being able to try it. Posts: 4346 | Registered: Friday, December 23 2005 08:00 |
Is it intentional? in Geneforge 4: Rebellion | |
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Member # 6600
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written Monday, November 27 2006 17:05
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Originally by Nioca: quote:That's what I did. I just tested it again and got the same result. My character lives in G2 and dies in G1. And Dikiyoba can't get Dikiyoba's character to attack itself with spells in G1 or G2 either. Posts: 4346 | Registered: Friday, December 23 2005 08:00 |
Is it intentional? in Geneforge 4: Rebellion | |
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Member # 6600
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written Monday, November 27 2006 13:59
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Actually, it's G1 where a creation attack results in instant death and G2 and G3 that results in ordinary damage. Dikiyoba. Posts: 4346 | Registered: Friday, December 23 2005 08:00 |
Is it intentional? in Geneforge 4: Rebellion | |
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Member # 6600
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written Monday, November 27 2006 08:49
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Just out of curiosity, what happens if one of your creations attacks your main character? Dikiyoba. Posts: 4346 | Registered: Friday, December 23 2005 08:00 |
More Signs of The Apocolypse in General | |
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Member # 6600
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written Sunday, November 26 2006 16:39
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This is a hard one. How about Famine, Pestilence, and, um, Death. Oh, you meant the captions, not the Horsemen. Never mind. Dikiyoba. Posts: 4346 | Registered: Friday, December 23 2005 08:00 |
how i get in the shapers crypt? And what is in there? in Geneforge Series | |
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Member # 6600
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written Sunday, November 26 2006 16:19
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Dikiyoba doesn't think there's a key to enter the Shaper Crypt, either. Posts: 4346 | Registered: Friday, December 23 2005 08:00 |
Episode 3: A New Game in General | |
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Member # 6600
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written Sunday, November 26 2006 14:49
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Chapter 14: Just In Time Dikiyoba. Posts: 4346 | Registered: Friday, December 23 2005 08:00 |
Pronunciation. in General | |
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Member # 6600
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written Sunday, November 26 2006 13:02
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Originally by Micawber: quote:Well, shoot. Dikiyoba's been pronouncing your name wrong for ages. Posts: 4346 | Registered: Friday, December 23 2005 08:00 |
Geneforge cheats in Geneforge Series | |
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Member # 6600
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written Sunday, November 26 2006 11:17
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I'd like a cheat code that allows me to type in the name of a zone and then send me there (for the ones I haven't discovered yet or are through red zones). Bringing back the money code would be nice too. Finally, Dikiyoba would like to see the "igotarock" cheat code restored. Why? Just because. Posts: 4346 | Registered: Friday, December 23 2005 08:00 |
where did the humans " all outisders and shapers "came from in Geneforge Series | |
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Member # 6600
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written Sunday, November 26 2006 07:43
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There is a little bit about serviles being shaped from humans. Clois in the marshes of G1 says something to that effect. It's not proof of it, though. Dikiyoba. Posts: 4346 | Registered: Friday, December 23 2005 08:00 |
The Monster from Meech Lake RETURNS! in General | |
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Member # 6600
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written Saturday, November 25 2006 21:15
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Originally by Garrison: quote:No, no, you've got it all wrong. You're supposed to do this: Originally by Emperor Tullegolar: quote:What a great idea! Dikiyoba agrees. Edit: Added quote. [ Saturday, November 25, 2006 21:18: Message edited by: Dikiyoba ] Posts: 4346 | Registered: Friday, December 23 2005 08:00 |
Performance Evaluation in General | |
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Member # 6600
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written Saturday, November 25 2006 06:58
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That's not exactly a fair analogy, Slartucker. It's more like: "Would you rather have a town with one or two people with interesting conversation nodes but nothing else, or a crapload of guards and serfs with a single generic message?" If we had an equivalent to a town full of people with interesting conversation nodes, last month wouldn't have happened the way it did. Dikiyoba. Posts: 4346 | Registered: Friday, December 23 2005 08:00 |
Pronunciation. in General | |
Councilor
Member # 6600
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written Friday, November 24 2006 21:47
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Dee-kee-yo-buh. Originally by Dintiradan: quote:Dikiyoba has been pronouncing it wrong for months. But Dikiyoba has also been spelling it right for months, so maybe Dikiyoba will continue to pronounce it incorrectly. Posts: 4346 | Registered: Friday, December 23 2005 08:00 |
Are Fyoras Cute? in Geneforge Series | |
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Member # 6600
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written Friday, November 24 2006 20:28
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Originally by Garrison: quote:That depends on whether Dikiyoba is feeling hot or cold at the time. Posts: 4346 | Registered: Friday, December 23 2005 08:00 |
What exactly is "game difficulty"? in Geneforge 4: Rebellion | |
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Member # 6600
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written Friday, November 24 2006 17:32
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Originally by Hume: quote:Not always true. I usually pump my mechanics and leadership (too) high early in the game, and so there's usually a window where my attack skills are below where they should be and I end up missing a lot. Dikiyoba. Posts: 4346 | Registered: Friday, December 23 2005 08:00 |
Help with xp in The Exile Trilogy | |
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Member # 6600
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written Friday, November 24 2006 15:32
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Originally by Ahbleza: quote:It means that you've made two posts in very quick succession (like clicking on the reply button twice), and the board stopped the second one from going through. Dikiyoba likes flood protection. It's saved Dikiyoba from double posting a few times now. Edit: Fixed quote. [ Friday, November 24, 2006 15:32: Message edited by: Dikiyoba ] Posts: 4346 | Registered: Friday, December 23 2005 08:00 |
Southforge Item Stealing in Geneforge 4: Rebellion | |
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Member # 6600
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written Friday, November 24 2006 13:44
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In G1, there's a guard you can slip by in Ellhrah's Keep to loot the Awakened's treasure, and there's a few places in G2 where you have to wait until people walk out of sight before you can mess with machinery. Dikiyoba. Posts: 4346 | Registered: Friday, December 23 2005 08:00 |
Performance Evaluation in General | |
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Member # 6600
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written Friday, November 24 2006 12:10
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If nothing else, Dikiyoba found it interesting and occasionally surprising to see people's views on spam come out. [ Friday, November 24, 2006 12:11: Message edited by: Dikiyoba ] Posts: 4346 | Registered: Friday, December 23 2005 08:00 |
Episode 3: A New Game in General | |
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Member # 6600
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written Friday, November 24 2006 10:38
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It could be several more days. I don't have much of Chapter 14 written. On the plus side, Dikiyoba has Chapter 15 mostly written so, in theory, it should be ready not long after Chapter 14. Posts: 4346 | Registered: Friday, December 23 2005 08:00 |
Happy Thanksgiving Day in General | |
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Member # 6600
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written Thursday, November 23 2006 21:57
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Originally by Ephesos: quote:You know, I don't think I've ever done that. I always end up binging on the appetizers and on the desserts, but never on the meal itself. It was a good Thanksgiving for Dikiyoba. Dikiyoba didn't have to sit at the kids' table this year. That's something Dikiyoba was thankful for. Posts: 4346 | Registered: Friday, December 23 2005 08:00 |
Codes in Geneforge Series | |
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Member # 6600
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written Thursday, November 23 2006 07:12
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Those calls determine the amount of hit points, spell points, and essence that a creature starts with. Dikiyoba. Posts: 4346 | Registered: Friday, December 23 2005 08:00 |