Profile for wz. As
Field | Value |
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Displayed name | wz. As |
Member number | 3040 |
Title | Infiltrator |
Postcount | 508 |
Homepage | |
Registered | Thursday, May 29 2003 07:00 |
Recent posts
Pages
Author | Recent posts |
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Blowing People Up in Blades of Exile | |
Infiltrator
Member # 3040
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written Sunday, February 26 2006 12:03
Profile
Just don't make the scenario while at work... -------------------- 5.0.1.0.0.0.0.1.0... Posts: 508 | Registered: Thursday, May 29 2003 07:00 |
Signatures in General | |
Infiltrator
Member # 3040
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written Thursday, February 23 2006 13:34
Profile
My signature represents my member number. Figure it out. (The ... at the end signifies more zeroes) -------------------- 5.0.1.0.0.0.0.1.0... Posts: 508 | Registered: Thursday, May 29 2003 07:00 |
diablo 2 in General | |
Infiltrator
Member # 3040
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written Tuesday, February 21 2006 20:28
Profile
quote:I have no experience with Diablo 2, but someone please tell me that this is in no way a valid or helpful response. -------------------- 5.0.1.0.0.0.0.1.0... Posts: 508 | Registered: Thursday, May 29 2003 07:00 |
Census of Spiderweb community in General | |
Infiltrator
Member # 3040
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written Tuesday, February 21 2006 16:02
Profile
I hardly ever make any of myself known on these boards, so this information probably isn't as interesting coming from me as from others, because it isn't in the context of an online personality. With that disclaimer: Age: 19 this April Gender: Male Sexual orientation: So far, I've been attracted primarily to girls Marital status: single Highest educational degree completed: High school, currently enrolled in Carleton College City/metropolitan area where you live: Currently Northfield, Minnesota, but otherwise New York City. Racial/ethnic origin: Polish Jew Nationality: I am a citizen of the USA and of Israel First/primary language: First language Hebrew, primary language English Religion: Jewish by culture, atheist otherwise How long you've been a Spiderwebber: Registered on the boards since January 21, 2003; I've been playing the games for longer. Whether or not you're a septuagenarian eskimo: Nope. -------------------- 5.0.1.0.0.0.0.1.0... Posts: 508 | Registered: Thursday, May 29 2003 07:00 |
BUGS! in Blades of Avernum Editor | |
Infiltrator
Member # 3040
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written Sunday, February 19 2006 14:24
Profile
quote:He uses it in t14Ogre Farms.txt, in A Small Rebellion. -------------------- 5.0.1.0.0.0.0.1.0... Posts: 508 | Registered: Thursday, May 29 2003 07:00 |
BUGS! in Blades of Avernum | |
Infiltrator
Member # 3040
|
written Sunday, February 19 2006 14:24
Profile
quote:He uses it in t14Ogre Farms.txt, in A Small Rebellion. -------------------- 5.0.1.0.0.0.0.1.0... Posts: 508 | Registered: Thursday, May 29 2003 07:00 |
my world(would appreciate ideas) in General | |
Infiltrator
Member # 3040
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written Saturday, February 18 2006 12:24
Profile
arghhhhhhhhh -------------------- 5.0.1.0.0.0.0.1.0... Posts: 508 | Registered: Thursday, May 29 2003 07:00 |
A Year of Stats in General | |
Infiltrator
Member # 3040
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written Thursday, February 16 2006 21:17
Profile
quote:What about utilizing the "view recent posts" option in a member's profile? It shows a table of the forums of the last 50 posts. You could probably come up with some way of keeping track of which you've already counted. -------------------- 5.0.1.0.0.0.0.1.0... Posts: 508 | Registered: Thursday, May 29 2003 07:00 |
The Spiderweb Instant Custom Title Generator? in General | |
Infiltrator
Member # 3040
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written Wednesday, February 15 2006 20:43
Profile
quote:That's because even members who have several hundred posts sometimes don't make their personality known enough to have people recognize them. Or even more posts than that. Wise Man has more than three thousand posts, but the majority of them are one liners. If we don't count quotes, I'd say almost 100 percent of Wise Man's posts are 3 lines or less. [ Wednesday, February 15, 2006 20:49: Message edited by: wz. arsenic... ] -------------------- 5.0.1.0.0.0.0.1.0... Posts: 508 | Registered: Thursday, May 29 2003 07:00 |
SupaNik, will you be my valentine? in General | |
Infiltrator
Member # 3040
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written Wednesday, February 15 2006 18:33
Profile
Surely Drakey was referring to VD-day? -------------------- 5.0.1.0.0.0.0.1.0... Posts: 508 | Registered: Thursday, May 29 2003 07:00 |
problems with E.D.F: why? in General | |
Infiltrator
Member # 3040
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written Tuesday, February 14 2006 09:09
Profile
Call me cynical, but I agree with Kelandon's post, minus the second paragraph. -------------------- 5.0.1.0.0.0.0.1.0... Posts: 508 | Registered: Thursday, May 29 2003 07:00 |
THE ABOMINABLE PHOTO THREAD REVOLUTIONS in General | |
Infiltrator
Member # 3040
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written Sunday, February 12 2006 11:24
Profile
I just had the craziest idea. What if E.D.F were an alternate account of TM? -------------------- 5.0.1.0.0.0.0.1.0... Posts: 508 | Registered: Thursday, May 29 2003 07:00 |
Will Exile ever be carbonized? in The Exile Trilogy | |
Infiltrator
Member # 3040
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written Saturday, February 11 2006 14:01
Profile
quote:Not exactly; it's only three if you blur things a little. 68k to PPC was both a system change and a hardware change; OS 9 to OS X was only a system change; and the latest switch of PPC to Intel is only a hardware change. So it's not really three changes whether "redo their OS architecture" refers to system change or to hardware change. Either way it's only two. To clarify: Major system changes: 7.x to 8.x/9.x, and 9.x to 10.x Hardware changes: 68k to PPC, PPC to Intel. -------------------- 5.0.1.0.0.0.0.1.0... Posts: 508 | Registered: Thursday, May 29 2003 07:00 |
[ Topic closed ] in General | |
Infiltrator
Member # 3040
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written Friday, February 10 2006 11:40
Profile
quote:It doesn't work that way here. The creator of a thread is not the owner; once created, threads become public domain, free to be changed at posters' whim. It would set a dangerous precedent indeed if threads could be closed at their creator's demand. -------------------- 5.0.1.0.0.0.0.1.0... Posts: 508 | Registered: Thursday, May 29 2003 07:00 |
In Glory I Am Returned in General | |
Infiltrator
Member # 3040
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written Sunday, February 5 2006 11:00
Profile
quote:I think I just found it. Not that difficult, really. -------------------- 5.0.1.0.0.0.0.1.0... Posts: 508 | Registered: Thursday, May 29 2003 07:00 |
java/byte/verify in General | |
Infiltrator
Member # 3040
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written Saturday, February 4 2006 00:24
Profile
quote:More likely, your mac's internal battery is dead. -------------------- 5.0.1.0.0.0.0.1.0... Posts: 508 | Registered: Thursday, May 29 2003 07:00 |
Helping Jeff advertise in Avernum 4 | |
Infiltrator
Member # 3040
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written Thursday, February 2 2006 13:41
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quote:On that note, I wonder if Jeff has ever lost any customers over Nance and Elspeth? -------------------- 5.0.1.0.0.0.0.1.0... Posts: 508 | Registered: Thursday, May 29 2003 07:00 |
The nephilim language in The Avernum Trilogy | |
Infiltrator
Member # 3040
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written Wednesday, February 1 2006 21:41
Profile
Sorry to temporarily attempt to derail the discussion, but I stumbled upon this thread and am very interested by it. I am currently taking an intro to Linguistics course, where I am learning about things like Chomsky's notion of a Universal Grammar. What do people think of the idea that Sliths and Nephilim may not have the same Universal Grammar that humans do? For instance, what if they are not limited by binding theory for reflexive pronouns? Or if they can have movement out of coordinate structures? What if Sliths and/or Nephilim are much better than humans at keeping deep nests of modifiers in their head at one time, and are much worse at disambiguating double meanings? The impression I received is that both Kelandon's Slith grammar and Thralni's Nephil grammar are consistent with languages that could actually be spoken by humans natively. Am I correct in this impression? Or are there any properties of these languages that do not appear in any human language? If, in fact, Slith and/or Nephil language properties are different enough from those of human languages, it could have many implications for whether or not there could be native human speakers of the Slith tongue or vice versa, and might explain why, for instance, there are more Nephilim who speak passable Human than there are Sliths. [ Wednesday, February 01, 2006 21:44: Message edited by: wz. arsenic... ] -------------------- 5.0.1.0.0.0.0.1.0... Posts: 508 | Registered: Thursday, May 29 2003 07:00 |
Foreign Language topic! in General | |
Infiltrator
Member # 3040
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written Sunday, January 29 2006 15:54
Profile
quote:Ich bin glücklich, dass ich den Absatz, den TM geschrieben hat, verstehen kann. [ Sunday, January 29, 2006 23:05: Message edited by: wz. arsenic... ] -------------------- 5.0.1.0.0.0.0.1.0... Posts: 508 | Registered: Thursday, May 29 2003 07:00 |
Foreign Language topic! in General | |
Infiltrator
Member # 3040
|
written Sunday, January 29 2006 11:06
Profile
Ken, ze b'khlal lo ra. Ani khoshev she "kh" yoter tov mi "g" im rotsim likhtov khet o khaf. Ani afpam lamadeti likhtov ivrit, az slikhah im ha "transliteration" (ani lo yodea et ha milah, slikhah) sheli lo kolkakh tov. Ich studiere Deutsch an der Universität. Ich studiere nur seit 15 Wochen. Yo estudiaba Español también, pero no lo recuerdo muy bien. -------------------- 5.0.1.0.0.0.0.1.0... Posts: 508 | Registered: Thursday, May 29 2003 07:00 |
move_to_new_town problems in Blades of Avernum Editor | |
Infiltrator
Member # 3040
|
written Thursday, January 26 2006 13:45
Profile
Also, I think move_to_new_town calls the EXIT_STATE and INIT_STATE in the town you leave from and the town you enter, respectively. So it might be worth checking that nothing in those states is causing the crash. -------------------- 5.0.1.0.0.0.0.1.0... Posts: 508 | Registered: Thursday, May 29 2003 07:00 |
move_to_new_town problems in Blades of Avernum | |
Infiltrator
Member # 3040
|
written Thursday, January 26 2006 13:45
Profile
Also, I think move_to_new_town calls the EXIT_STATE and INIT_STATE in the town you leave from and the town you enter, respectively. So it might be worth checking that nothing in those states is causing the crash. -------------------- 5.0.1.0.0.0.0.1.0... Posts: 508 | Registered: Thursday, May 29 2003 07:00 |
I Want to Crush Your Dreams. in Blades of Avernum | |
Infiltrator
Member # 3040
|
written Sunday, January 15 2006 12:57
Profile
I'm pretty sure there is no dynamic lighting in BoA. In other words, lighting is calculated once and then left alone. Changing terrains and floors that give off light won't have any effect. You can still get your desired effect in this case. Just make the default terrain be the light-giving one, and switch it to the non-light-giving terrain in daytime. Then you'd see the light at night, and in the day you wouldn't notice the overlap of, say, a lamppost, and daylight. You'd just have to make sure to switch to the turned on lamppost as soon as it got dark out so that you wouldn't have a turned-off lamppost giving off light. [ Sunday, January 15, 2006 12:57: Message edited by: wz. arsenic... ] -------------------- 5.0.1.0.0.0.0.1.0... Posts: 508 | Registered: Thursday, May 29 2003 07:00 |
Exodus Progress in Blades of Avernum | |
Infiltrator
Member # 3040
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written Thursday, January 5 2006 18:20
Profile
quote:What exactly is the difference (phonetically in general, not necessarily as it pertains to the Slith language) between your gh and your rh? Aren't they pretty much the same thing? -------------------- 5.0.1.0.0.0.0.1.0... Posts: 508 | Registered: Thursday, May 29 2003 07:00 |
About a older (not yet found) thread in General | |
Infiltrator
Member # 3040
|
written Sunday, January 1 2006 14:07
Profile
I slam my fist in frustration! I demand to be counted among the prestigious #2000'ers by virtue of my deleted account #2517. [ Sunday, January 01, 2006 14:08: Message edited by: wz. arsenic... ] -------------------- 5.0.1.0.0.0.0.1.0... Posts: 508 | Registered: Thursday, May 29 2003 07:00 |