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Weapon bonus damage in Blades of Avernum
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Member # 3040
Profile #3
Hmm... wouldn't it be (1 - 5) for each? Meaning, a random number 13 times, not a random number once, times 13?

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Posts: 508 | Registered: Thursday, May 29 2003 07:00
Music?? in General
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Member # 3040
Profile #19
Bach, Albeniz, Villa-Lobos, et al. Spanish romantic-era music, mostly.

—wz. arsenic, who is also an elitist snob. (and can't execute an em dash as elegantly as Alorael)

[ Saturday, October 09, 2004 13:58: Message edited by: wz. arsenic ]

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Posts: 508 | Registered: Thursday, May 29 2003 07:00
Fun websites in General
Infiltrator
Member # 3040
Profile #7
I'll second Ebaum's World, and add:
OBJECTIVE: Christian Ministries

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Posts: 508 | Registered: Thursday, May 29 2003 07:00
Geneforge Scenario Editor(BoG) in General
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Member # 3040
Profile #15
I vaguely remember seeing a screenshot of a Geneforge campaign editor -- I believe it was right before either Geneforge or Geneforge 2 came out. Jeff probably took it down because he figured it wasn't appropriate for public consumption.

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Posts: 508 | Registered: Thursday, May 29 2003 07:00
Graphics Wanted in Blades of Avernum Editor
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Member # 3040
Profile #17
It would probably be a good idea to make your scenario first, using placeholder graphics, and then ask around for new ones only when you're done. There isn't really much incentive to make custom graphics if you don't even know that they will end up being used, since many scenarios usually end up taking up space on a hard drive somewhere because the designer lost interest.

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Posts: 508 | Registered: Thursday, May 29 2003 07:00
Graphics Wanted in Blades of Avernum
Infiltrator
Member # 3040
Profile #17
It would probably be a good idea to make your scenario first, using placeholder graphics, and then ask around for new ones only when you're done. There isn't really much incentive to make custom graphics if you don't even know that they will end up being used, since many scenarios usually end up taking up space on a hard drive somewhere because the designer lost interest.

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Posts: 508 | Registered: Thursday, May 29 2003 07:00
Aspirations in General
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Member # 3040
Profile #6
I want to be a mathematician, but I am also considering being a concert guitarist (classical).

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Posts: 508 | Registered: Thursday, May 29 2003 07:00
A sound effect question in Blades of Avernum Editor
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Member # 3040
Profile #2
You can do it on a mac:

http://www.ironycentral.com/cgi-bin/ubb/ubb/ultimatebb.php?ubb=get_topic;f=18;t=000051

Your PC version will have to use a different one though.

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Posts: 508 | Registered: Thursday, May 29 2003 07:00
A sound effect question in Blades of Avernum
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Member # 3040
Profile #2
You can do it on a mac:

http://www.ironycentral.com/cgi-bin/ubb/ubb/ultimatebb.php?ubb=get_topic;f=18;t=000051

Your PC version will have to use a different one though.

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Posts: 508 | Registered: Thursday, May 29 2003 07:00
Critique in Blades of Avernum Editor
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Member # 3040
Profile #7
Just an idea: If you feel up to it, you could have an NPC who goes around lighting all the lamps at nightfall! It would probably be hard to implement, but if you pulled it off it would really add a lot of realism.

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Posts: 508 | Registered: Thursday, May 29 2003 07:00
Critique in Blades of Avernum
Infiltrator
Member # 3040
Profile #7
Just an idea: If you feel up to it, you could have an NPC who goes around lighting all the lamps at nightfall! It would probably be hard to implement, but if you pulled it off it would really add a lot of realism.

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Posts: 508 | Registered: Thursday, May 29 2003 07:00
Stuff I Can't Do Yet in Blades of Avernum Editor
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Member # 3040
Profile #5
Yep, that's it. "end()" ends the state, not the if block. To end the if block, all you need is the closing bracket. What you're doing has the state ending at the end of the first if block.

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Posts: 508 | Registered: Thursday, May 29 2003 07:00
Stuff I Can't Do Yet in Blades of Avernum
Infiltrator
Member # 3040
Profile #5
Yep, that's it. "end()" ends the state, not the if block. To end the if block, all you need is the closing bracket. What you're doing has the state ending at the end of the first if block.

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Posts: 508 | Registered: Thursday, May 29 2003 07:00
New missile animations in Blades of Avernum Editor
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Member # 3040
Profile #6
I tried placing a resource with the same ID as the "boom" sheet in a .cmg file, and then tried loading the modified boom. Apparently the engine loads the custom resources first, and then the core resources, so the custom one got overwritten. Looks like you have to modify the game files if you want custom booms/missiles/effects.

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Posts: 508 | Registered: Thursday, May 29 2003 07:00
New missile animations in Blades of Avernum
Infiltrator
Member # 3040
Profile #6
I tried placing a resource with the same ID as the "boom" sheet in a .cmg file, and then tried loading the modified boom. Apparently the engine loads the custom resources first, and then the core resources, so the custom one got overwritten. Looks like you have to modify the game files if you want custom booms/missiles/effects.

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Posts: 508 | Registered: Thursday, May 29 2003 07:00
Decent Plot Hook in Blades of Avernum Editor
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Member # 3040
Profile #6
You could also take advantage of the day/night cycle in that deserts are freezing cold at night. I'm pretty sure Drakefyre has described somewhere how to utilize the ticks for that, and you could have a whole system set up of different wandering monsters at day and night, different kinds of restrictions on your party, and a whole slew of interesting challenges.

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Posts: 508 | Registered: Thursday, May 29 2003 07:00
Decent Plot Hook in Blades of Avernum
Infiltrator
Member # 3040
Profile #6
You could also take advantage of the day/night cycle in that deserts are freezing cold at night. I'm pretty sure Drakefyre has described somewhere how to utilize the ticks for that, and you could have a whole system set up of different wandering monsters at day and night, different kinds of restrictions on your party, and a whole slew of interesting challenges.

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Posts: 508 | Registered: Thursday, May 29 2003 07:00
Religion, Homosexuality, the Usual in General
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Member # 3040
Profile #49
quote:
Posted by Razor:
That is how I feel about Gays. They are great people. (I know because I am related to a gay couple) I just do not agree with their beliefs.
Sorry, but that statement annoys me. Homosexuality is not a system of beliefs. People do not choose to be gay. Nor can you generalize and say that they are great people or not. They vary just like any other people; straight, bi, whatever. You can find any number of gay people with one set of beliefs, and as many or more with a different set. There are tolerant homosexuals, and fundamentalist christian homosexuals.

I'm not sure if I expressed what I wanted to say eloquently enough, but I hope you can get the gist of it.

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who?
Posts: 508 | Registered: Thursday, May 29 2003 07:00
Gainful Employment in General
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Member # 3040
Profile #14
Just finished my junior year in high school. Next year I'm only taking math and science courses, and in college I want to study pure mathematics.

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who?
Posts: 508 | Registered: Thursday, May 29 2003 07:00
Should the text be mac or pc formated? in Blades of Avernum Editor
Infiltrator
Member # 3040
Profile #1
I assume you're talking about the script files.

As far as I know, you don't really need any line breaks at all, as long as commands are separated by semicolons. (If someone knows differently, please correct me!) I'm pretty sure carriage returns, line feeds, tabs, and spaces (outside of a command) are ignored by the engine, except when an error gives you the line number for the script.

So, basically, use whichever you wish. (Mac formatting works for me, and I'm on a Mac)

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Posts: 508 | Registered: Thursday, May 29 2003 07:00
Should the text be mac or pc formated? in Blades of Avernum
Infiltrator
Member # 3040
Profile #1
I assume you're talking about the script files.

As far as I know, you don't really need any line breaks at all, as long as commands are separated by semicolons. (If someone knows differently, please correct me!) I'm pretty sure carriage returns, line feeds, tabs, and spaces (outside of a command) are ignored by the engine, except when an error gives you the line number for the script.

So, basically, use whichever you wish. (Mac formatting works for me, and I'm on a Mac)

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Posts: 508 | Registered: Thursday, May 29 2003 07:00
STORY TIME AT SPIDWEB (dialup beware) in General
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Member # 3040
Profile #1
IMAGE(dog-top-.jpg)
His daddy wants it to be very formal, and disapproves of James's hat.

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who?
Posts: 508 | Registered: Thursday, May 29 2003 07:00
BoA Editor For Windows in Tech Support
Infiltrator
Member # 3040
Profile #1
For Mac, it goes in "Blades of Avernum Files" -- probably the same place for PC.

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Posts: 508 | Registered: Thursday, May 29 2003 07:00
What Are You? in General
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Member # 3040
Profile #15
I'm Israeli-American. Going back two generations, I'm 3/4 Polish Jew and 1/4 Russian Jew.

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who?
Posts: 508 | Registered: Thursday, May 29 2003 07:00
Three wishes in General
Infiltrator
Member # 3040
Profile #20
quote:
Arancaytar:
My first wish would be that something truly nasty befalleth every idiot out there who attempteth to converse in Middle English and cannot.
No one has used Middle English in this topic. The correct term, as Alec said, is baroque; Shakespearean English, with all of its thees and thys and thines, is Modern English. Middle English does not sound or look much like Modern English at all; you wouldn't be able to understand it. (ex: Canterbury Tales)

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who?
Posts: 508 | Registered: Thursday, May 29 2003 07:00

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