New missile animations
Author | Topic: New missile animations |
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Apprentice
Member # 4152
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written Saturday, August 7 2004 03:10
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Is there a change to make new missile animations? Missile animation graphics can be found at game graphics folder. Do I just need to make new sheet for my own missile animation? -------------------- avavavavavavavavavavavava Posts: 26 | Registered: Friday, March 26 2004 08:00 |
Off With Their Heads
Member # 4045
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written Saturday, August 7 2004 05:53
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I am pretty sure you cannot have a custom graphic for a missile animation. If you could, you'd have to include it in your custom graphics, in the .cmg file for a Mac or in the bmp's for a PC, and you'd have to fit them into the same sort of palette as the included ones. You can try it, but I don't think it will work. [ Saturday, August 07, 2004 05:55: Message edited by: Kelandon ] -------------------- Arancaytar: Every time you ask people to compare TM and Kel, you endanger the poor, fluffy kittens. Smoo: Get ready to face the walls! Ephesos: In conclusion, yarr. Kelandon's Pink and Pretty Page!!: the authorized location for all things by me The Archive of all released BoE scenarios ever Posts: 7968 | Registered: Saturday, February 28 2004 08:00 |
Agent
Member # 2820
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written Saturday, August 7 2004 06:37
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It's all about overwriting the default ones, but you would have to remember to change them back when you are through with the scenario. -------------------- Thuryl: I mean, most of us don't go around consuming our own bodily fluids, no matter how delicious they are. ==== Alorael: War and violence would end if we all had each other's babies! ==== Drakefyre: Those are hideous mangos. Posts: 1415 | Registered: Thursday, March 27 2003 08:00 |
BANNED
Member # 4623
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written Saturday, August 7 2004 09:39
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Also, editing the game's original graphics will result in Jeff going OH MY GOD THIS IS WRONG FOR NO REASON AND I MUST NOW REFUSE TO DO A THING HURP HURP, ask TM for more details. -------------------- The Great Mister kommari@gmail.com[/url] Posts: 417 | Registered: Sunday, June 27 2004 07:00 |
Shock Trooper
Member # 4154
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written Sunday, August 8 2004 17:00
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..."HURP"? -------------------- You're a moron if you think I'm not. Posts: 213 | Registered: Friday, March 26 2004 08:00 |
BANNED
Member # 4
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written Sunday, August 8 2004 17:27
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http://p080.ezboard.com/fthelyceumfrm1.showMessage?topicID=897.topic -------------------- * Posts: 6936 | Registered: Tuesday, September 18 2001 07:00 |
Infiltrator
Member # 3040
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written Monday, August 9 2004 08:58
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I tried placing a resource with the same ID as the "boom" sheet in a .cmg file, and then tried loading the modified boom. Apparently the engine loads the custom resources first, and then the core resources, so the custom one got overwritten. Looks like you have to modify the game files if you want custom booms/missiles/effects. -------------------- 5.0.1.0.0.0.0.1.0... Posts: 508 | Registered: Thursday, May 29 2003 07:00 |