Blades of Avernum Editor

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This forum is for discussion of the Blades of Avernum Scenario Editor. Tips, design discussions, sample scripts, and questions are all welcome.

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#TopicTopic StarterPostsLast postsort ascending
963Has anyone ever tried...Pink Fyora32February 27, 2007 11:00
964FrillsLazarus.8February 21, 2007 14:45
962Custom Terrain QuestionsDahak4February 18, 2007 20:06
961Important Note About Custom GraphicsSpidweb1February 17, 2007 00:15
9593D Editor On FireImban2February 16, 2007 13:49
960The time has come!Niemand6February 16, 2007 13:00
953A new remakeNiemand110February 07, 2007 07:56
956Macintosh Blades of Avernum v1.2 Public BetaSpidweb25January 24, 2007 14:09
958while()Thralni13January 24, 2007 11:55
948"The Order of Operations"Gavin12January 23, 2007 17:48
957The starting town?Enraged Slith5January 23, 2007 07:55
954Damage types...Nikki.7January 01, 2007 08:51
955astring for Windows - v1.0Dintiradan1December 30, 2006 14:19
952astring for WindowsDintiradan11December 15, 2006 21:32
951How about new BoA scenarios?Thralni41December 15, 2006 09:02
950Help with stairs...pinski_887December 10, 2006 10:32
931Contest Rules*i43December 01, 2006 16:23
934Contest Registration*i18November 30, 2006 21:41
947Windows Dialogue Editor ready!Niemand8November 29, 2006 16:24
943Embers of RebellionEphesos20November 20, 2006 08:05
946Don't Forget...*i7November 19, 2006 18:44
945Work-arounds for te_can_look_at?Ephesos7November 18, 2006 23:01
944Hmm. How to use the revamped windos editor- helpXen9November 17, 2006 23:50
942Bug fixing and Beta callPyrulen4November 10, 2006 23:12
941BoA is being Pic-yAmyth23November 08, 2006 22:31

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