Profile for Dahak
Field | Value |
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Displayed name | Dahak |
Member number | 148 |
Title | Infiltrator |
Postcount | 480 |
Homepage | |
Registered | Thursday, October 11 2001 07:00 |
Recent posts
Pages
Author | Recent posts |
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Custom Graphics in Blades of Avernum Editor | |
Infiltrator
Member # 148
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written Sunday, March 30 2008 14:52
Profile
You use extra terrain slots to create a third set of walls. -------------------- My ego is bigger than yours. Posts: 480 | Registered: Thursday, October 11 2001 07:00 |
March Blades Chat! in Blades of Avernum Editor | |
Infiltrator
Member # 148
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written Wednesday, March 5 2008 19:50
Profile
9PM EST is good for any day of the week except Friday. I'll be traveling around that time and off-line for 3-4 hours. -------------------- My ego is bigger than yours. Posts: 480 | Registered: Thursday, October 11 2001 07:00 |
Beta call: Tales From the Tabard Inn in Blades of Avernum | |
Infiltrator
Member # 148
|
written Sunday, December 30 2007 22:47
Profile
Mac OS 10.4.11 patricksj gmail.com -------------------- My ego is bigger than yours. Posts: 480 | Registered: Thursday, October 11 2001 07:00 |
Blades Chat! (Time TBA) in Blades of Avernum | |
Infiltrator
Member # 148
|
written Sunday, December 30 2007 13:31
Profile
I'm guessing get_spell_energy(4) - get_stat(4,36) won't work? [ Sunday, December 30, 2007 13:33: Message edited by: Dahak ] -------------------- My ego is bigger than yours. Posts: 480 | Registered: Thursday, October 11 2001 07:00 |
Blades Chat! (Time TBA) in Blades of Avernum | |
Infiltrator
Member # 148
|
written Sunday, December 30 2007 12:23
Profile
I'm assuming the problem #2 is mixing NPC1 with NPC2? If the desinger places the same NPC in every town with the same CharID and CreatureID then it shouldn't break. Of course relying on the designer to do that is... unwise. Edit: Why is the change health statement using -1000? Wouldn't it be better to use: change_char_health(new_npc1, ( get_health(4) - get_max_health(4) ) ) [ Sunday, December 30, 2007 12:28: Message edited by: Dahak ] -------------------- My ego is bigger than yours. Posts: 480 | Registered: Thursday, October 11 2001 07:00 |
Code Help Please in Blades of Avernum Editor | |
Infiltrator
Member # 148
|
written Saturday, December 29 2007 20:14
Profile
That isn't what broke it. I found the problem and others and fixed them. Like I said this error I posted about was because I tried to compare tow strings which can't be done. -------------------- My ego is bigger than yours. Posts: 480 | Registered: Thursday, October 11 2001 07:00 |
Code Help Please in Blades of Avernum Editor | |
Infiltrator
Member # 148
|
written Saturday, December 29 2007 19:04
Profile
String variable comparison. Can't be done. Thus the break. -------------------- My ego is bigger than yours. Posts: 480 | Registered: Thursday, October 11 2001 07:00 |
Code Help Please in Blades of Avernum Editor | |
Infiltrator
Member # 148
|
written Saturday, December 29 2007 15:42
Profile
For the add_char_to_party call I get a bad term in expression on line 78. For the place_monster call I also get a bad term in expression on line 83. Ideas? The syntax matches my BoA Appendix. -------------------- My ego is bigger than yours. Posts: 480 | Registered: Thursday, October 11 2001 07:00 |
Strange terrain behaviour in the outdoors in Blades of Avernum Editor | |
Infiltrator
Member # 148
|
written Saturday, December 29 2007 14:37
Profile
Are those towers corresponding to a specific set_terrain's terrain? 137, 138? Or perhaps a specific floor? 89, 44, 73, 72, 1, 3 -------------------- My ego is bigger than yours. Posts: 480 | Registered: Thursday, October 11 2001 07:00 |
Code Help in Blades of Avernum Editor | |
Infiltrator
Member # 148
|
written Saturday, December 15 2007 22:33
Profile
How do I put an item IN a container? I can put the item on a spot, but not in the container according to the docs. -------------------- My ego is bigger than yours. Posts: 480 | Registered: Thursday, October 11 2001 07:00 |
Macintosh Blades of Avernum v1.2.1 beta update available. in Blades of Avernum | |
Infiltrator
Member # 148
|
written Thursday, December 13 2007 17:42
Profile
What is different in version 1.2.1 besides working in Leopard? -------------------- My ego is bigger than yours. Posts: 480 | Registered: Thursday, October 11 2001 07:00 |
Tree Graphics in Blades of Avernum | |
Infiltrator
Member # 148
|
written Wednesday, December 5 2007 20:33
Profile
Which are you looking at? -------------------- My ego is bigger than yours. Posts: 480 | Registered: Thursday, October 11 2001 07:00 |
Tree Graphics in Blades of Avernum | |
Infiltrator
Member # 148
|
written Wednesday, December 5 2007 19:42
Profile
If you are referring to the contrast of the fall trees to the pine, then consider yourself whacked by a giant cartoon mallet. Short of having such a contrast that it melts your eyes and fries your brain I don't think I'm going to bother with it. -------------------- My ego is bigger than yours. Posts: 480 | Registered: Thursday, October 11 2001 07:00 |
Tree Graphics in Blades of Avernum | |
Infiltrator
Member # 148
|
written Wednesday, December 5 2007 18:07
Profile
A better mix I hope. -------------------- My ego is bigger than yours. Posts: 480 | Registered: Thursday, October 11 2001 07:00 |
Tree Graphics in Blades of Avernum | |
Infiltrator
Member # 148
|
written Thursday, November 22 2007 23:38
Profile
quote:No, it indicates that the season's change. For all you know the fall season could be brought on by an evil magic spell which failed to bring about an eternal winter. Long ago a band of heroes may have fought back. Though they defeated the Winter King, he still managed to set his spell in motion. Every year the spell gathers power, but it only lasts long enough for a single winter. Then the forces of spring take hold once more as winter retreats to gather its power once more. An eternal spell going about its work never fully succeeded. Quite sad. -------------------- My ego is bigger than yours. Posts: 480 | Registered: Thursday, October 11 2001 07:00 |
Tree Graphics in Blades of Avernum | |
Infiltrator
Member # 148
|
written Thursday, November 22 2007 12:26
Profile
quote: -------------------- My ego is bigger than yours. Posts: 480 | Registered: Thursday, October 11 2001 07:00 |
Tree Graphics in Blades of Avernum | |
Infiltrator
Member # 148
|
written Thursday, November 22 2007 10:29
Profile
The thing is that the time frame is fall. The conifers still have their needles and the leaves of the deciduous are turning. Maybe it would be better if there were more deciduous trees, or perhaps I should create clumps with a certain type having a greater presence. Ideas? How did the first one appear to you? -------------------- My ego is bigger than yours. Posts: 480 | Registered: Thursday, October 11 2001 07:00 |
Tree Graphics in Blades of Avernum | |
Infiltrator
Member # 148
|
written Thursday, November 22 2007 08:56
Profile
That is interesting... How does this feel now? (Ignore the stray second icon. I have since fixed it) [ Thursday, November 22, 2007 08:57: Message edited by: Dahak ] -------------------- My ego is bigger than yours. Posts: 480 | Registered: Thursday, October 11 2001 07:00 |
Tree Graphics in Blades of Avernum | |
Infiltrator
Member # 148
|
written Wednesday, November 21 2007 22:25
Profile
Well, here is a mix: Here is the same mix at a different spot. More crowded and less settled. -------------------- My ego is bigger than yours. Posts: 480 | Registered: Thursday, October 11 2001 07:00 |
Tree Graphics in Blades of Avernum | |
Infiltrator
Member # 148
|
written Wednesday, November 21 2007 18:30
Profile
There has been some discussion over on the SV forums as to which set of trees is effective for an outdoor setting. I've decided to throw it wider. Which set of trees do you feel works best? [ Wednesday, November 21, 2007 18:32: Message edited by: Dahak ] Poll Information This poll contains 1 question(s). 3 user(s) have voted. You may not view the results of this poll without voting. function launch_voter () { launch_window("http://www.ironycentral.com/cgi-bin/ubb/ultimatebb.cgi?ubb=poll;d=vote;pollid=wzpAvyhSrpap"); return true; } // end launch_voter function launch_viewer () { launch_window("http://www.ironycentral.com/cgi-bin/ubb/ultimatebb.cgi?ubb=poll;d=view;pollid=wzpAvyhSrpap"); return true; } // end launch_viewer function launch_window (url) { preview = window.open( url, "preview", "width=550,height=300,toolbar=no,location=no,directories=no,status,menubar=no,scrollbars,resizable,copyhistory=no" ); window.preview.focus(); return preview; } // end launch_window -------------------- My ego is bigger than yours. Posts: 480 | Registered: Thursday, October 11 2001 07:00 |
Iffy's contest idea in Blades of Avernum | |
Infiltrator
Member # 148
|
written Monday, October 29 2007 13:16
Profile
And we cannot create dialog boxes with pictures on the fly can we? -------------------- My ego is bigger than yours. Posts: 480 | Registered: Thursday, October 11 2001 07:00 |
Graphics and the Louvre in Blades of Avernum Editor | |
Infiltrator
Member # 148
|
written Sunday, October 28 2007 09:39
Profile
I don't have a problem jumping from site to site. I only go to Louvre if I know the graphic I want isn't elsewhere. Which is probably why I gave my graphics to Ephesos to put on his website instead of submitting to Louvre. I also don't the Louvre's site design. -------------------- My ego is bigger than yours. Posts: 480 | Registered: Thursday, October 11 2001 07:00 |
List of Bugs in Blades of Avernum Editor | |
Infiltrator
Member # 148
|
written Sunday, October 21 2007 09:52
Profile
Do icon adjusts still not work for floors and terrains in Windows? I remember posts about that, but I don't recall whether it was the engine or not. -------------------- My ego is bigger than yours. Posts: 480 | Registered: Thursday, October 11 2001 07:00 |
Editor edge drawing issues in Blades of Avernum Editor | |
Infiltrator
Member # 148
|
written Friday, October 19 2007 20:49
Profile
I was going to prove you wrong by copying the whole code you posted instead of just the changes... But when I did that it worked. It just needs fl_is_rough = 1; to work. But I had that the first time and it didn't work after I reopened the scenario... Whatever, it works now. Edit: Nevermind the edit. It doesn't exist so there is nothing to see. Move along folks. [ Friday, October 19, 2007 20:52: Message edited by: Dahak ] -------------------- My ego is bigger than yours. Posts: 480 | Registered: Thursday, October 11 2001 07:00 |
Editor edge drawing issues in Blades of Avernum Editor | |
Infiltrator
Member # 148
|
written Friday, October 19 2007 20:34
Profile
Nope. -------------------- My ego is bigger than yours. Posts: 480 | Registered: Thursday, October 11 2001 07:00 |