Editor edge drawing issues
Author | Topic: Editor edge drawing issues |
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Infiltrator
Member # 5576
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written Friday, October 19 2007 19:13
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quote:So I said I would look into this and I did; I replaced the graphics for floors 45 to 56, and everything behaved exactly as it should. Dahak, what version of the editor were using, and how did you 'replace the graphics'? Can anyone else reproduce/shed light on this bug? -------------------- Überraschung des Dosenöffners! "On guard, you musty sofa!" Posts: 627 | Registered: Monday, March 7 2005 08:00 |
Infiltrator
Member # 148
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written Friday, October 19 2007 20:08
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I just loaded the graphic into a sheet and this code to the data script. Edit: The versions are - Mac OS X, Editor 1.02b5 and v1.0.3. Both have this issue. [ Friday, October 19, 2007 20:11: Message edited by: Dahak ] -------------------- My ego is bigger than yours. Posts: 480 | Registered: Thursday, October 11 2001 07:00 |
Infiltrator
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written Friday, October 19 2007 20:24
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Somehow, the way you redfined the floor seems to have done it. I think you'll find that everything works if you do: I think that the 'ground' and 'rough' settings may be what the editor actually detects for edge drawing, or something. -------------------- Überraschung des Dosenöffners! "On guard, you musty sofa!" Posts: 627 | Registered: Monday, March 7 2005 08:00 |
Infiltrator
Member # 148
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written Friday, October 19 2007 20:34
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Nope. -------------------- My ego is bigger than yours. Posts: 480 | Registered: Thursday, October 11 2001 07:00 |
Infiltrator
Member # 5576
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written Friday, October 19 2007 20:39
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You're quite sure? Because it fixes the issue for me on v1.0.3 of the editor. -------------------- Überraschung des Dosenöffners! "On guard, you musty sofa!" Posts: 627 | Registered: Monday, March 7 2005 08:00 |
Infiltrator
Member # 148
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written Friday, October 19 2007 20:49
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I was going to prove you wrong by copying the whole code you posted instead of just the changes... But when I did that it worked. It just needs fl_is_rough = 1; to work. But I had that the first time and it didn't work after I reopened the scenario... Whatever, it works now. Edit: Nevermind the edit. It doesn't exist so there is nothing to see. Move along folks. [ Friday, October 19, 2007 20:52: Message edited by: Dahak ] -------------------- My ego is bigger than yours. Posts: 480 | Registered: Thursday, October 11 2001 07:00 |