Blades Chat! (Time TBA)

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AuthorTopic: Blades Chat! (Time TBA)
Law Bringer
Member # 4153
Profile Homepage #0
Hey! You, over there! Yes you, the one with the BoA Editor open!

It's that time of the year again, and we really ought to have a Blades chat. With the upcoming contest deadline blowing in the wind, and various issues between the Lyceum and the Forge still being resolved, it's about time we sat everybody down for a talk.

As for time, I propose this Saturday (December 29th) at 4pm EST. Thoughts?

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TM: "I want BoA to grow. Evolve where the food ladder has rungs to be reached."

Gamble with Gaea, and she eats your dice.
Posts: 4130 | Registered: Friday, March 26 2004 08:00
Lifecrafter
Member # 6193
Profile Homepage #1
Works for me.

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"NOW PASS ME MY BOOTS. I HAVE AN APPOINTMENT WITH A FACE." -Nikki

Frostbite: Get It While It's...... Hot?
Posts: 900 | Registered: Monday, August 8 2005 07:00
Master
Member # 5977
Profile Homepage #2
If I understand it correctly, than 4pm EST is 9pm GMT? (GMT-5:00 = EST?) If that's the case, I'll be able to join. That means that it's 10:00 pm in Holland, and therefor I'll be able to join. I assume the chatroom is 'blades"?

*is happy*

[ Thursday, December 27, 2007 01:09: Message edited by: Thralni ]

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Play and rate my scenarios:

Where the rivers meet
View my upcoming scenario: The Nephil Search: Escape.
Co-designed with Nikki: El Presidente.

Give us your drek!
Posts: 3029 | Registered: Saturday, June 18 2005 07:00
Shaper
Member # 3442
Profile Homepage #3
I'm in.

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Nikki's Nook - bigger than Jesus?
Posts: 2864 | Registered: Monday, September 8 2003 07:00
Infiltrator
Member # 5576
Profile Homepage #4
I should be able to join in.

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Überraschung des Dosenöffners!
"On guard, you musty sofa!"
Posts: 627 | Registered: Monday, March 7 2005 08:00
Shaper
Member # 7472
Profile Homepage #5
Count me as a maybe. I might be there. But the odds are against it.

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Hz'ii'zt a'iiencf coxnen a'bn'z'p pahuen yzpa'zuhb be'tt'phukh'kn az'ii'ova mxn't bhcizvi'fl?

Nioca's Citadel - A resource for BoA graphics and scripts, as well as my scenarios.
In Last Hope's Light RP - The end is near...
Posts: 2686 | Registered: Friday, September 8 2006 07:00
Law Bringer
Member # 2984
Profile Homepage #6
quote:
various issues between the Lyceum and the Forge
That sounds almost as if there was some kind of conflict that I didn't know about. :P (No, really, I don't intend to compete; more to cooperate.)

I'll be there. I can currently be online at any hour, so 2200 local time is no difficulty.

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The Noble and Ancient Order of Polaris - We're Not Yet Dead.
EncyclopediaBlades ForgeArchivesStatsRSS (This Topic / Forum) • BlogNaNoWriMo
Did-chat thentagoespyet jumund fori is jus, hat onlime gly nertan ne gethen Firyoubbit 'obio.'
Decorum deserves a whole line of my signature, and an entry in your bookmarks.
Posts: 8752 | Registered: Wednesday, May 14 2003 07:00
Canned
Member # 8014
Profile #7
Uh, I'm not that good with time zones so I don't know what time that would be in Colorado. Could anyone tell me?

Edit -And what is the URL for the chat?

[ Thursday, December 27, 2007 15:43: Message edited by: It hates Iffy ]

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I can transform into almost anything, but not sanity -Iffy
Muffins n' Hell|Muffins n' Hell: The Muffins Are Back Again
I like this image
Not in your shed -We are sort of done. Helpful critizism is welcome.
Everyone, just call me Iffy. Please.

Be grateful you have your unsellabe trowels -Goldenking
Posts: 1799 | Registered: Sunday, February 4 2007 08:00
Off With Their Heads
Member # 4045
Profile Homepage #8
I believe Colorado is Mountain time, so it's 2 p.m. in Colorado at 4 p.m. EST.

And it's an AIM chat. You invite yourself to join the chatroom "blades" (or ask a Spiderwebber to invite you, if that's too technically challenging).

[ Thursday, December 27, 2007 16:48: Message edited by: Kelandon ]

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Arancaytar: Every time you ask people to compare TM and Kel, you endanger the poor, fluffy kittens.
Smoo: Get ready to face the walls!
Ephesos: In conclusion, yarr.

Kelandon's Pink and Pretty Page!!: the authorized location for all things by me
The Archive of all released BoE scenarios ever
Posts: 7968 | Registered: Saturday, February 28 2004 08:00
Law Bringer
Member # 6489
Profile Homepage #9
Sorry guys. I can't make this one.

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"Dumbledore returns from the dead and declares it to be hammertime, Harry proceeds to break it down, Voldemort is unable to touch this." —Dintiradan
Spiderweb Chat Room
Avernum RPSummariesOoCRoster
Shadow Vale - My site, home of the Spiderweb Chat Database, BoA Scenario Database, & the A1 Quest List, among other things.
Posts: 1556 | Registered: Sunday, November 20 2005 08:00
Law Bringer
Member # 4153
Profile Homepage #10
Release a scenario, and all will be forgiven. :P

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TM: "I want BoA to grow. Evolve where the food ladder has rungs to be reached."

Gamble with Gaea, and she eats your dice.
Posts: 4130 | Registered: Friday, March 26 2004 08:00
Law Bringer
Member # 2984
Profile Homepage #11
Oh, ceterum censeo: Is there a reason besides tradition why we eschew the use of IRC in favor of AIM? Just a general question.

It's no problem for me personally (although you'll see Arancaytar42 instead of RealArancaytar in all chats), but you would be surprised how much more convenient it is for AIM users to join an IRC network than for non-AIM users to register at AOL.

[ Saturday, December 29, 2007 03:19: Message edited by: Arancaytar ]

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The Noble and Ancient Order of Polaris - We're Not Yet Dead.
EncyclopediaBlades ForgeArchivesStatsRSS (This Topic / Forum) • BlogNaNoWriMo
Did-chat thentagoespyet jumund fori is jus, hat onlime gly nertan ne gethen Firyoubbit 'obio.'
Decorum deserves a whole line of my signature, and an entry in your bookmarks.
Posts: 8752 | Registered: Wednesday, May 14 2003 07:00
Raven v. Writing Desk
Member # 261
Profile Homepage #12
I would be very surprised. I just registered a new screen name here:

https://reg.my.screenname.aol.com/_cqr/registration/initRegistration.psp?
lang=en&locale=us&createSn=1&sitedomain=www.aim.com&siteState=http%3A%2F%2F
www.aim.com%2Fget_aim%2Fcon gratsd2.adp&seamless=n&mcAuth=%2FBcAG0d2di0AAK85Abrc9Ud2dmkIdoml3ZZvi4wAAA%3D%3D

I logged out just as if I didn't have a screen name. It took about 30 seconds, you just fill out one form.

Look, I'm the last person who will say AIM is better than IRC. It's not. But AIM you install, run, and it works. IRC takes more setting up. Also, AIM is very common these days, but IRC is not. And when you just want to get a high attendance, that's a problem.

[ Saturday, December 29, 2007 07:37: Message edited by: Pompopsych ]

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Slarty vs. DeskDesk vs. SlartyTimeline of ErmarianG4 Strategy Central
"Slartucker is going to have a cow when he hears about this," Synergy said.
Posts: 3560 | Registered: Wednesday, November 7 2001 08:00
Raven v. Writing Desk
Member # 261
Profile Homepage #13
This is just to fix the active topics list.

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Slarty vs. DeskDesk vs. SlartyTimeline of ErmarianG4 Strategy Central
"Slartucker is going to have a cow when he hears about this," Synergy said.
Posts: 3560 | Registered: Wednesday, November 7 2001 08:00
Law Bringer
Member # 2984
Profile Homepage #14
IRC takes two clicks, no local installation. Or one local installation and browser at all. Take your pick. ;)

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The Noble and Ancient Order of Polaris - We're Not Yet Dead.
EncyclopediaBlades ForgeArchivesStatsRSS (This Topic / Forum) • BlogNaNoWriMo
Did-chat thentagoespyet jumund fori is jus, hat onlime gly nertan ne gethen Firyoubbit 'obio.'
Decorum deserves a whole line of my signature, and an entry in your bookmarks.
Posts: 8752 | Registered: Wednesday, May 14 2003 07:00
Raven v. Writing Desk
Member # 261
Profile Homepage #15
Heh, I didn't realize there was such a usable web terminal for it -- though in retrospect it seems silly there wouldn't be. Well then, never mind.

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Slarty vs. DeskDesk vs. SlartyTimeline of ErmarianG4 Strategy Central
"Slartucker is going to have a cow when he hears about this," Synergy said.
Posts: 3560 | Registered: Wednesday, November 7 2001 08:00
Infiltrator
Member # 5576
Profile Homepage #16
Sigh. It looks like I'll be rather late, or miss most of the chat. My parents decided that we have to go out to a restaurant for a nice dessert, which I'm all in favor of except that they have for some reason chosen the strange time of 2:30 for it, making it unlikely that I will be back by 3, that being the time of the chat in my time-zone. We'll see.

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Überraschung des Dosenöffners!
"On guard, you musty sofa!"
Posts: 627 | Registered: Monday, March 7 2005 08:00
Law Bringer
Member # 4153
Profile Homepage #17
Chat is starting now...

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TM: "I want BoA to grow. Evolve where the food ladder has rungs to be reached."

Gamble with Gaea, and she eats your dice.
Posts: 4130 | Registered: Friday, March 26 2004 08:00
Off With Their Heads
Member # 4045
Profile Homepage #18
It's still kind of going, if anyone is thinking about joining.

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Arancaytar: Every time you ask people to compare TM and Kel, you endanger the poor, fluffy kittens.
Smoo: Get ready to face the walls!
Ephesos: In conclusion, yarr.

Kelandon's Pink and Pretty Page!!: the authorized location for all things by me
The Archive of all released BoE scenarios ever
Posts: 7968 | Registered: Saturday, February 28 2004 08:00
Lifecrafter
Member # 6193
Profile Homepage #19
This stayed remarkably on topic.

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"NOW PASS ME MY BOOTS. I HAVE AN APPOINTMENT WITH A FACE." -Nikki

Frostbite: Get It While It's...... Hot?
Posts: 900 | Registered: Monday, August 8 2005 07:00
Shaper
Member # 7472
Profile Homepage #20
And it made a great breakthrough for the BoA community.

I have a log of the thing from 38 minutes after it began to right when I logged off. Did much happen after I left?

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Hz'ii'zt a'iiencf coxnen a'bn'z'p pahuen yzpa'zuhb be'tt'phukh'kn az'ii'ova mxn't bhcizvi'fl?

Nioca's Citadel - A resource for BoA graphics and scripts, as well as my scenarios.
In Last Hope's Light RP - The end is near...
Posts: 2686 | Registered: Friday, September 8 2006 07:00
The Establishment
Member # 6
Profile #21
A cleaned up version by Laz and myself is available below. It does a few things differently:

1) Removes obsolete/redundant variables.
2) Solves a nasty problem of mixing the identity of the NPCs.
3) Extendable to work for any number of NPC types so long as they do not have the same creature ID.
4) Transfers level, stats, and status effects allowing more dynamic NPCs if the designer wishes.

Please give comments and bug fixes. I'd be surprised if it works in general. As a side note basicnpc is a bad idea with this script as it has a tendency to just return to its original editor placed position. A companion joinablenpc script should be developed.

//Created by Dahak on SAT DEC-29-2007
//Revised with the help Lazarus, Nioca, and Stareye. Thanks for the help!
begintownscript;

variables;
int i, new_npc1 = -1,new_npc2 = -1;

body;
beginstate INIT_STATE;

// Remove local versions of NPCs
erase_char(6);
erase_char(7);
//all the way up to char x

break;

beginstate START_STATE;

//Split NPC from Party when combat begins
if ( is_combat() && char_ok(4) ) {

new_npc1 = -1;
i = 6;
while (i <= 7) {
if (creature_type(4) == creature_type(i))
new_npc1 = i;
i = i + 1;
}

if (new_npc1 == -1) {
print_str_color("ERROR: No matching NPC to slot 4 found.",1);
}
else {

spawn_creature(new_npc1);

set_level(new_npc1, get_level(4) );

i = 0;
while (i <= 31) {
alter_stat(new_npc1, i, (get_stat(4,i) - get_stat(new_npc1,i)) );
i = i + 1;
}

i = 0;
while (i <= 30) {
set_char_status(new_npc1, i, get_char_status(new_npc1,i), 1, 0);
i = i + 1;
}

change_char_health(new_npc1, -1000);
change_char_health(new_npc1, get_health(4) );

change_char_energy(new_npc1, -1000);
change_char_energy(new_npc1, get_energy(4) );

relocate_character(new_npc1, char_loc_x(4), char_loc_y(4));
erase_char(4);
}
}
if ( is_combat() && char_ok(5)) {

new_npc2 = -1;
i = 6;
while (i <= 7) {
if (creature_type(5) == creature_type(i))
new_npc2 = i;
i = i + 1;
}

if (new_npc2 == -1) {
print_str_color("ERROR: No matching NPC to slot 5 found.",1);
}
else {

spawn_creature(new_npc2);

set_level(new_npc2, get_level(5) );

i = 0;
while (i <= 31) {
alter_stat(new_npc2, i, (get_stat(5,i) - get_stat(new_npc2,i)) );
i = i + 1;
}
i = 0;
while (i <= 30) {
set_char_status(new_npc2, i, get_char_status(5,i), 1, 0);
i = i + 1;
}

change_char_health(new_npc2, -1000);
change_char_health(new_npc2, get_health(5) );

change_char_energy(new_npc2, -1000);
change_char_energy(new_npc2, get_energy(5) );

relocate_character(new_npc2, char_loc_x(5), char_loc_y(5));
erase_char(5);

}
}

// Rejoin NPC with Party when combat ends
if ( (is_combat() == FALSE) && char_ok(new_npc1) )
add_char_to_party(new_npc1);

if ( (is_combat() == FALSE) && char_ok(new_npc2) )
add_char_to_party(new_npc2);

break;


beginstate EXIT_STATE;
if ( char_ok(new_npc1) )
add_char_to_party(new_npc1);
if ( char_ok(new_npc2) )
add_char_to_party(new_npc2);
break;


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Your flower power is no match for my glower power!
Posts: 3726 | Registered: Tuesday, September 18 2001 07:00
Infiltrator
Member # 148
Profile #22
I'm assuming the problem #2 is mixing NPC1 with NPC2? If the desinger places the same NPC in every town with the same CharID and CreatureID then it shouldn't break.

Of course relying on the designer to do that is... unwise.

Edit:
Why is the change health statement using -1000? Wouldn't it be better to use:
change_char_health(new_npc1, ( get_health(4) - get_max_health(4) ) )

[ Sunday, December 30, 2007 12:28: Message edited by: Dahak ]

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My ego is bigger than yours.
Posts: 480 | Registered: Thursday, October 11 2001 07:00
Lifecrafter
Member # 6193
Profile Homepage #23
That is indeed the problem. The main issue, at least when there are only 2 possible NPCs, is that if NPC4 dies NPC5 will become NPC4. I think you see where this is going...

However a nice side effect of changing it the way we did is you can now have more than two possible NPCs. If you change the while loop to go up to 10 instead of 7, you can now have 5 different NPCs that can join the party. You can have as many different joinable NPCs as you want, and you don't have to worry about what order they join the party in or antyhing like that.

Stareye did the health reset that way just to match the energy reset, which can only be done that way. As long as the creature doesn't have over 1000 health it functions identically.

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"NOW PASS ME MY BOOTS. I HAVE AN APPOINTMENT WITH A FACE." -Nikki

Frostbite: Get It While It's...... Hot?
Posts: 900 | Registered: Monday, August 8 2005 07:00
Infiltrator
Member # 148
Profile #24
I'm guessing get_spell_energy(4) - get_stat(4,36) won't work?

[ Sunday, December 30, 2007 13:33: Message edited by: Dahak ]

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My ego is bigger than yours.
Posts: 480 | Registered: Thursday, October 11 2001 07:00

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