Blades of Avernum Editor

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This forum is for discussion of the Blades of Avernum Scenario Editor. Tips, design discussions, sample scripts, and questions are all welcome.

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#TopicTopic StarterPostsLast postsort ascending
890Reputation, Random Scripts, and 3D EditorsDintiradan2June 18, 2006 20:25
889Planninglive_wire14June 18, 2006 13:57
887left parenthesis?Thralni13June 18, 2006 09:03
888Character Graphics live_wire2June 17, 2006 20:05
886Beating InvulnerabilityKelandon3June 15, 2006 19:48
881Reputation system in BoA?Lancer29June 12, 2006 13:06
885Can you explain what the difference between LOAD_SCEN and START_SCEN states?Lancer3June 11, 2006 16:30
884How do you script in events occurring on specific days?Lancer17June 11, 2006 16:28
883A terrain challengeBob.4June 07, 2006 05:15
882Where are states defining item usage defined?Lancer4June 04, 2006 12:49
880Clock DesignPyrulen9June 02, 2006 19:41
879Calendar ModificationLancer4June 01, 2006 14:27
878Beams and CutscenesLazarus.2May 26, 2006 20:24
814BUGS!Kelandon63May 26, 2006 05:12
877Creature Numbers and ScriptsDintiradan6May 24, 2006 16:01
875Remove itemsLazarus.3May 13, 2006 18:20
874Another 3-D Editor ThreadLazarus.7May 01, 2006 22:57
873Targeting a custom abilityBrayne Metes5April 29, 2006 11:39
8723D Editor CrashEphesos12April 26, 2006 07:50
871SDF Max valueLazarus.23April 25, 2006 16:04
870Two Script Errors (Solved)Dintiradan13April 22, 2006 12:08
869manaullordofdc10April 22, 2006 00:01
868Explosion Graphic SheetDahak7April 20, 2006 15:08
867Elements of the PsycheDahak3April 19, 2006 05:10
866MagekillerLazarus.7April 18, 2006 17:30

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