Blades of Avernum

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This forum is for discussion about our powerful game and scenario editor, Blades of Avernum.

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#TopicTopic StarterPostsLast postsort ascending
2353The power of greedPoit13January 21, 2005 22:18
2341BoA Bugs*i23January 21, 2005 07:05
1083Sharpshooterfisherman159January 19, 2005 21:29
2352Check Shop Stock?Dahak5January 19, 2005 14:26
2345Does it really have to be this way?Poit7January 15, 2005 19:58
2351Sound FormatsThe Immortal2January 15, 2005 14:38
865Artifacts HallThe Immortal15January 15, 2005 14:36
1079New Questsbluesky99996January 15, 2005 11:28
1081Artifacts Hall Item ProblemStugri-La2January 15, 2005 09:44
2349FireplaceDahak2January 14, 2005 04:02
1078Problem with DwtDBlackandGold5January 14, 2005 04:00
1076HLPM v1.1.1 released!Kelandon7January 13, 2005 19:27
1071Is Plot Important?Dastal18January 13, 2005 03:05
2347how to put costum grafics into the editerUR-drakon8January 12, 2005 03:56
1077EM - no fun with LycanJarval8January 11, 2005 14:27
2348Simulating melee combat damageKelandon5January 11, 2005 10:48
1075monsters in blades of avernunJ_V_Boy5January 10, 2005 19:19
972Orb of ThralniBlueMonk13x9January 10, 2005 05:08
1074How?...ditech22January 09, 2005 21:01
1836how best to do this?spyderbytes6January 09, 2005 15:44
1073A rule in the contestKelandon2January 08, 2005 17:06
2346Item passive ability 87Kiexcolo4January 08, 2005 15:52
2344Good ideas and plot, lack of scripting knoledgealiklik16January 08, 2005 15:17
1842move_to_new_town limitationIsaac8January 07, 2005 21:42
2342Nature loreKiexcolo5January 07, 2005 10:52

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