Profile for Poit
Field | Value |
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Displayed name | Poit |
Member number | 5274 |
Title | Warrior |
Postcount | 107 |
Homepage | |
Registered | Thursday, December 9 2004 08:00 |
Recent posts
Pages
Author | Recent posts |
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Death to All Merchants in Blades of Avernum | |
Warrior
Member # 5274
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written Sunday, April 16 2006 18:41
Profile
quote:Which ones if you don't mind me asking. -------------------- I assume my reputation for arrogant presumption precedes me Posts: 107 | Registered: Thursday, December 9 2004 08:00 |
Boa scenario's: what stage are they in now? in Blades of Avernum | |
Warrior
Member # 5274
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written Sunday, April 9 2006 04:07
Profile
Glad to see you are still progressing Dahak. I remmber seeing some of your screenshots a while ago and I look forward to playing the finished product. As for mine it is almost done, I just need to find a free week somewhere to finish the end sequences. -------------------- I assume my reputation for arrogant presumption precedes me Posts: 107 | Registered: Thursday, December 9 2004 08:00 |
BoA Editor Remake in Blades of Avernum Editor | |
Warrior
Member # 5274
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written Tuesday, March 7 2006 03:03
Profile
Thanks for persevering. Are you the only one working on this? -------------------- I assume my reputation for arrogant presumption precedes me Posts: 107 | Registered: Thursday, December 9 2004 08:00 |
BoA Editor Remake in Blades of Avernum | |
Warrior
Member # 5274
|
written Tuesday, March 7 2006 03:03
Profile
Thanks for persevering. Are you the only one working on this? -------------------- I assume my reputation for arrogant presumption precedes me Posts: 107 | Registered: Thursday, December 9 2004 08:00 |
The most ambitious scenario in Blades of Avernum | |
Warrior
Member # 5274
|
written Monday, March 6 2006 03:35
Profile
Greetings High Hoper, it's good to see someone new around the place. Just to recap. You are probably tired of hearing it by now but this simply will not work. No matter your commitment and ability this scenario will never be finished. The more progress you make, the more of a waste it will be in the end when you finally burn out and give up altogether. Kelandon and *i have stated it far more eloquently then I could, but this idea is doomed to fail. If you really want to test yourself start off small, make a few smaller works, master the editor, and then make the continent spanning epic if you feel motivated to commit to such a long term project. Best of luck. [ Monday, March 06, 2006 03:36: Message edited by: Poit ] -------------------- I assume my reputation for arrogant presumption precedes me Posts: 107 | Registered: Thursday, December 9 2004 08:00 |
All Hail The Chairman in General | |
Warrior
Member # 5274
|
written Sunday, March 5 2006 01:06
Profile
quote:Please stop taking whatever you're on. -------------------- I assume my reputation for arrogant presumption precedes me Posts: 107 | Registered: Thursday, December 9 2004 08:00 |
Sorry, and this time I mean it in General | |
Warrior
Member # 5274
|
written Sunday, March 5 2006 01:04
Profile
The short answer is: No one cares. If you intend to become a well adjusted functioning member of the Spiderweb forums my advice is to just gracefully fade into the background for a few weeks and observe how things work around here, as opposed to starting an oprah episode and telling us all how we judged you wrong. Word of warning if you persist in littering the boards with pointless topics like this eventually the mods will tire of you and will screw you like a southern belle on a conjugal visit. Best of luck amigo. -------------------- I assume my reputation for arrogant presumption precedes me Posts: 107 | Registered: Thursday, December 9 2004 08:00 |
Census of Spiderweb community in General | |
Warrior
Member # 5274
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written Tuesday, February 28 2006 01:33
Profile
quote:The former. I can't believe I missed that. Guess the holidays must be taking their toll. -------------------- I assume my reputation for arrogant presumption precedes me Posts: 107 | Registered: Thursday, December 9 2004 08:00 |
General Chats for This Week in General | |
Warrior
Member # 5274
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written Monday, February 27 2006 00:22
Profile
Should be able to make one of them. -------------------- I assume my reputation for arrogant presumption precedes me Posts: 107 | Registered: Thursday, December 9 2004 08:00 |
Census of Spiderweb community in General | |
Warrior
Member # 5274
|
written Monday, February 27 2006 00:18
Profile
Sure, why not. Age: 18 Gender: Male Sexual orientation: Freud said it best. Marital status: Taken Highest educational degree completed: Currently first year uni City/metropolitan area where you live: Melbourne Racial/ethnic origin: Ever heard of a crummy little country called Cyprus? Nationality: Australian First/primary language: English Religion: Atheist How long you've been a Spiderwebber: Too long. 03 maybe? Whether or not you're a septuagenarian eskimo: Again, why not. [ Tuesday, February 28, 2006 01:34: Message edited by: Poit ] -------------------- I assume my reputation for arrogant presumption precedes me Posts: 107 | Registered: Thursday, December 9 2004 08:00 |
"The End of Blades" Discussion in Blades of Avernum | |
Warrior
Member # 5274
|
written Sunday, February 19 2006 20:07
Profile
quote:Hah, I don't think you know my dead seated hatred for Avernum 4 or "the abortion" as I affectionately like to call it. What I was getting at is that BoA only had a relatively brief period to establish itself before the engine it was built on was ditched. If there is no certainty about the future of a program who want to commit to designing something over the prolonged period of time it takes to produce a decent scenario? quote:I probably didn't need to say that, I'm just always wary of discussions that becomes a pissing match over matters of seniority. Luckily this one hasn't. One of the interesting things about this situation is there may not be much we can do. What struck me about all of the suggestions many people including both I* and TM made, (scenario competition, AIM chats, ironing out plot ideas,) is that they're mostly very sensible things to do. They are good thoughful choices to make in this situation, except for the fact that they don't seem to have worked. Obviously it's impossible to expect some sort of overnight success, but have we had any? The crucial thing here is attracting new blood, to generate the critical mass of fans and designers needed to sustain BoA after it is rendered "obsolete" by other SW games. Does anyone thing we have that? I'm probably being a bit too dramatic and devils advocatish but consider. ...BoA requires a longer period of time spent to create a scenario than BoE. ...BoA was superseded by a newer SW game faster than BoE. ...There are other distractions in the gaming world, not least Avernum 4 and the Geneoforge series My question would be, does BoA right now have the conditions and structure that would lead to long term success? quote:Maybe I missed this boat? What do you plan to do to the source code? [ Sunday, February 19, 2006 20:08: Message edited by: Poit ] -------------------- I assume my reputation for arrogant presumption precedes me Posts: 107 | Registered: Thursday, December 9 2004 08:00 |
"The End of Blades" Discussion in Blades of Avernum | |
Warrior
Member # 5274
|
written Saturday, February 18 2006 05:36
Profile
quote: quote:Attitudes like these are snobby and unproductive. I doubt the lack of scenarios is not primarily to do with laziness, in fact I'd wager that the very nature of BoA is the primary cause of the low number of scenarios released. The first thing to consider is the familiarity and expertise needed with the editor to create a passable scenario. Of course you don't have to be a rocket scientist to operate it, (hell even I can manage,) but it takes time, far more time than a BoE scenario. The larger investment of time means on average less scenarios will be released than we've grown accustomed too with BoE. I don't think the lack of scenarios at this stage is something to be alarmed about, rather it's the lack of players and designers that should make us poop ourselves. The crippling thing about the lack of new talent is that the only way to attract new players and designers to BoA is to have a database of worthwhile scenarios, which in turn require designers to create. People even today are buying BoE simply because of the wealth of scenarios it has built up over the years. Without those why would people bother to learn to use a game that is quite dated in all other aspects? This is the main thing we're lacking and I honestly don't see much of a way to attract new blood, there are just too many other games and distractions out there. This really hit home the other day when I was almost heartbreakingly close to finishing my BoA scenario, (Note to other designers: never announce when you intend to release your incomplete work, *kiss of death*,) but only until Fallout 2 came along to amuse and distract me with it's charm. I honestly can't see how BoA can capture and hold someones attention when better alternatives present themselves. At this stage BoA seems to be the bastard halfspawn of the Avernum series, the red headed stepchild of the Spiderweb family. It's already been superseded in both technical and story terms by Av4, and I'm not sure if we really have much of a chance. [ Saturday, February 18, 2006 16:10: Message edited by: Poit ] -------------------- I assume my reputation for arrogant presumption precedes me Posts: 107 | Registered: Thursday, December 9 2004 08:00 |
There really is a conspiracy in General | |
Warrior
Member # 5274
|
written Saturday, January 14 2006 04:27
Profile
Pity is for the weak. More karma lowering I say. -------------------- I assume my reputation for arrogant presumption precedes me Posts: 107 | Registered: Thursday, December 9 2004 08:00 |
Play BoA or A1-4 first? in Blades of Avernum | |
Warrior
Member # 5274
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written Friday, January 13 2006 15:57
Profile
quote:Playing through Avernum 1 and 2 will give you a taste of Jeff Vogel at his peak, in terms of plot the whole thing crashes and burns by Av 3 and 4. After a few months once you've finished with them and moved onto BOA there should be a lot more player created scenarios out there for you to try. Also if you have a thing for RPG's that put plot first, definately check out Cythera, www.ambrosiasw.com/games/cythera. It's from roughly around the same time as Avernum but has certain features I still haven't seen in most modern games. -------------------- I assume my reputation for arrogant presumption precedes me Posts: 107 | Registered: Thursday, December 9 2004 08:00 |
BoA Chat Log in Blades of Avernum | |
Warrior
Member # 5274
|
written Wednesday, January 11 2006 06:19
Profile
No I've got nothing against it, just thought some people might get prissy about being called names behind their back. Most people wouldn't care. -------------------- I assume my reputation for arrogant presumption precedes me Posts: 107 | Registered: Thursday, December 9 2004 08:00 |
BoA Chat Log in Blades of Avernum | |
Warrior
Member # 5274
|
written Wednesday, January 11 2006 04:35
Profile
From memory there may be one or two personal remarks you might want to censor. [ Wednesday, January 11, 2006 04:35: Message edited by: Poit ] -------------------- I assume my reputation for arrogant presumption precedes me Posts: 107 | Registered: Thursday, December 9 2004 08:00 |
Lets hear about your editor mistakes in Blades of Avernum Editor | |
Warrior
Member # 5274
|
written Tuesday, January 10 2006 00:04
Profile
quote:I hear you. I've found the amount of costly time wasting mistakes has gone down dramatically since the creation of the 3D Editor. It's nice to be able to see what your actually doing. -------------------- I assume my reputation for arrogant presumption precedes me Posts: 107 | Registered: Thursday, December 9 2004 08:00 |
Lets hear about your editor mistakes in Blades of Avernum | |
Warrior
Member # 5274
|
written Tuesday, January 10 2006 00:04
Profile
quote:I hear you. I've found the amount of costly time wasting mistakes has gone down dramatically since the creation of the 3D Editor. It's nice to be able to see what your actually doing. -------------------- I assume my reputation for arrogant presumption precedes me Posts: 107 | Registered: Thursday, December 9 2004 08:00 |
AIM Blades Chats in Blades of Avernum | |
Warrior
Member # 5274
|
written Tuesday, January 10 2006 00:01
Profile
No just a bad joke. See you tomorrow morning. -------------------- I assume my reputation for arrogant presumption precedes me Posts: 107 | Registered: Thursday, December 9 2004 08:00 |
Lets hear about your editor mistakes in Blades of Avernum Editor | |
Warrior
Member # 5274
|
written Monday, January 9 2006 16:21
Profile
I'd like to hear about some of the awful mistakes people have made in the editor that caused them to loose lots of work. Most of my mistakes thus far have been relitively simple, mostly doing something manually and then finding out there is a button that could have saved hours of work. I'd like to hear about the frustrating experiences of others to put my small ones into perspective, so now's that chance to tell everyone about your BOA horror stories and moan to your hearts content. -------------------- I assume my reputation for arrogant presumption precedes me Posts: 107 | Registered: Thursday, December 9 2004 08:00 |
Lets hear about your editor mistakes in Blades of Avernum | |
Warrior
Member # 5274
|
written Monday, January 9 2006 16:21
Profile
I'd like to hear about some of the awful mistakes people have made in the editor that caused them to loose lots of work. Most of my mistakes thus far have been relitively simple, mostly doing something manually and then finding out there is a button that could have saved hours of work. I'd like to hear about the frustrating experiences of others to put my small ones into perspective, so now's that chance to tell everyone about your BOA horror stories and moan to your hearts content. -------------------- I assume my reputation for arrogant presumption precedes me Posts: 107 | Registered: Thursday, December 9 2004 08:00 |
Magus of Cattalon Released. in Blades of Avernum | |
Warrior
Member # 5274
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written Monday, January 9 2006 16:11
Profile
quote:The art is excellent and a nice touch. Well done. I hope Smoo has lots of fun in boot camp. I'm imagining his drill instructor will turn out to be like the one in Full Metal Jacket. -------------------- I assume my reputation for arrogant presumption precedes me Posts: 107 | Registered: Thursday, December 9 2004 08:00 |
AIM Blades Chats in Blades of Avernum | |
Warrior
Member # 5274
|
written Monday, January 9 2006 16:07
Profile
quote:Hold my hand. -------------------- I assume my reputation for arrogant presumption precedes me Posts: 107 | Registered: Thursday, December 9 2004 08:00 |
AIM Blades Chats in Blades of Avernum | |
Warrior
Member # 5274
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written Sunday, January 8 2006 22:13
Profile
quote:Sure that's one way of doing it, but I prefer the more rugged manly approach of working it out by hand. That's the reason I'm now crouched beneath my desk quivering like a rape victim with a pencil in one hand and a calculator in another. -------------------- I assume my reputation for arrogant presumption precedes me Posts: 107 | Registered: Thursday, December 9 2004 08:00 |
AIM Blades Chats in Blades of Avernum | |
Warrior
Member # 5274
|
written Sunday, January 8 2006 19:37
Profile
Sounds good. On the topic of timezones, EST is GMT -5 is that correct? I've just tied myself in knots trying to determine the time this would take place in Australia. -------------------- I assume my reputation for arrogant presumption precedes me Posts: 107 | Registered: Thursday, December 9 2004 08:00 |