Profile for Thuryl
Field | Value |
---|---|
Displayed name | Thuryl |
Member number | 869 |
Title | ...b10010b... |
Postcount | 9973 |
Homepage | http://thuryl.desperance.net/blades.html |
Registered | Saturday, March 30 2002 08:00 |
Recent posts
Pages
Author | Recent posts |
---|---|
Canisters without consequence? in Geneforge 4: Rebellion | |
...b10010b...
Member # 869
|
written Monday, February 5 2007 20:12
Profile
Homepage
Press Shift-D and enter sdf 100 4 0 in the window that appears. -------------------- The Empire Always Loses: This Time For Sure! Posts: 9973 | Registered: Saturday, March 30 2002 08:00 |
Why? in General | |
...b10010b...
Member # 869
|
written Monday, February 5 2007 14:46
Profile
Homepage
quote: quote:The answer to your question is "no". :P -------------------- The Empire Always Loses: This Time For Sure! Posts: 9973 | Registered: Saturday, March 30 2002 08:00 |
Creation stat question in Geneforge 4: Rebellion | |
...b10010b...
Member # 869
|
written Monday, February 5 2007 01:56
Profile
Homepage
Strength still controls hit rate and damage for all creation attacks. -------------------- The Empire Always Loses: This Time For Sure! Posts: 9973 | Registered: Saturday, March 30 2002 08:00 |
Early 2007 is when exactly? in Geneforge 4: Rebellion | |
...b10010b...
Member # 869
|
written Monday, February 5 2007 00:06
Profile
Homepage
quote:YT. :P -------------------- The Empire Always Loses: This Time For Sure! Posts: 9973 | Registered: Saturday, March 30 2002 08:00 |
Avernum 5 Early, Early Notes in Avernum 4 | |
...b10010b...
Member # 869
|
written Sunday, February 4 2007 21:56
Profile
Homepage
quote:I'm inclined to agree, although I didn't exactly mean "atomic" in that sense of the word. :P -------------------- The Empire Always Loses: This Time For Sure! Posts: 9973 | Registered: Saturday, March 30 2002 08:00 |
I like it, but... in Avernum 4 | |
...b10010b...
Member # 869
|
written Sunday, February 4 2007 20:20
Profile
Homepage
It's not that much like Geneforge. The graphics have been updated, of course, but, well, they really needed to be, and Geneforge graphics were used because they were already available. The use of the mouse for party movement... ehhh. -------------------- The Empire Always Loses: This Time For Sure! Posts: 9973 | Registered: Saturday, March 30 2002 08:00 |
Exile for Mac OS X? in The Exile Trilogy | |
...b10010b...
Member # 869
|
written Sunday, February 4 2007 20:17
Profile
Homepage
No. There's always Avernum, which is the same game with a different engine. -------------------- The Empire Always Loses: This Time For Sure! Posts: 9973 | Registered: Saturday, March 30 2002 08:00 |
Avernum 5 Early, Early Notes in Avernum 4 | |
...b10010b...
Member # 869
|
written Sunday, February 4 2007 19:15
Profile
Homepage
quote:That is what we in the industry call a royal pain in the backside. Clearing out a bandit lair and getting killed by a random nephil on the way back to town is neither dramatic nor fun. Nor is having to clear out that same lair again every time you want to go through it. I'm in favour of atomic dungeons; you do everything in one sweep, then it's done and stays done. [ Sunday, February 04, 2007 19:18: Message edited by: Cryptozoology ] -------------------- The Empire Always Loses: This Time For Sure! Posts: 9973 | Registered: Saturday, March 30 2002 08:00 |
Did you guess the plot at the beginning? (Spoilers) in Avernum 4 | |
...b10010b...
Member # 869
|
written Sunday, February 4 2007 16:47
Profile
Homepage
Yeah, when the game first came out it went kinda like this. Everyone: Gee, I wonder if Rentar-Ihrno's Vahnatai will be the villains in Avernum 4. Drakey: It's not the Vahnatai. Stareye: It's the Vahnatai. Drakey: Oh wait, it's the Vahnatai after all. Everyone: Damn you, Jeff! [ Sunday, February 04, 2007 16:48: Message edited by: Cryptozoology ] -------------------- The Empire Always Loses: This Time For Sure! Posts: 9973 | Registered: Saturday, March 30 2002 08:00 |
How do I get to the Abyss in A2? in The Avernum Trilogy | |
...b10010b...
Member # 869
|
written Sunday, February 4 2007 16:44
Profile
Homepage
quote:Because the map was imported from Avernum 1. There's nothing in there. -------------------- The Empire Always Loses: This Time For Sure! Posts: 9973 | Registered: Saturday, March 30 2002 08:00 |
going behind blackcrag(possible) in The Exile Trilogy | |
...b10010b...
Member # 869
|
written Sunday, February 4 2007 16:43
Profile
Homepage
In other words, the first rule of karma is that you do not talk about karma, and the second rule of karma is that you do not talk about karma. -------------------- The Empire Always Loses: This Time For Sure! Posts: 9973 | Registered: Saturday, March 30 2002 08:00 |
Object description in Geneforge 4: Rebellion | |
...b10010b...
Member # 869
|
written Sunday, February 4 2007 16:41
Profile
Homepage
Did you hear that whooshing sound above you just then? That was a joke going right over your head. -------------------- The Empire Always Loses: This Time For Sure! Posts: 9973 | Registered: Saturday, March 30 2002 08:00 |
I am more then a new person! in General | |
...b10010b...
Member # 869
|
written Sunday, February 4 2007 14:35
Profile
Homepage
quote: It's "i'm in ur thread, reading ur posts". -------------------- The Empire Always Loses: This Time For Sure! Posts: 9973 | Registered: Saturday, March 30 2002 08:00 |
I think i have the wrong game in General | |
...b10010b...
Member # 869
|
written Saturday, February 3 2007 23:06
Profile
Homepage
Well, Realmz itself admitted to borrowing the font from Theldrow, an earlier, more obscure and worse Mac RPG. -------------------- The Empire Always Loses: This Time For Sure! Posts: 9973 | Registered: Saturday, March 30 2002 08:00 |
I think i have the wrong game in General | |
...b10010b...
Member # 869
|
written Saturday, February 3 2007 21:45
Profile
Homepage
Realmz was a lot better when it didn't pretend it was anything more than a computerised D&D ripoff. Everything up to version 4 or so was pretty playable (if somewhat buggy). The introduction of 3D dungeons was the beginning of the end. -------------------- The Empire Always Loses: This Time For Sure! Posts: 9973 | Registered: Saturday, March 30 2002 08:00 |
A1 ending in The Avernum Trilogy | |
...b10010b...
Member # 869
|
written Saturday, February 3 2007 14:18
Profile
Homepage
Well, you need at least four brooches to get to Hawthorne at all, and Erika warns you it might not be the best idea to go in without all five. -------------------- The Empire Always Loses: This Time For Sure! Posts: 9973 | Registered: Saturday, March 30 2002 08:00 |
8000 in General | |
...b10010b...
Member # 869
|
written Friday, February 2 2007 21:14
Profile
Homepage
quote:Well, the account is named after the protagonist of my BoE scenario. So yes, it's me. :P I wasn't even trying for it, really; I just happened to notice that the newest account was #7998, and decided I may as well wait for #7999 to appear so I could get #8000. Then I got sick of waiting and registered two accounts at once. -------------------- The Empire Always Loses: This Time For Sure! Posts: 9973 | Registered: Saturday, March 30 2002 08:00 |
E3: Woes of the magically inept singleton in The Exile Trilogy | |
...b10010b...
Member # 869
|
written Friday, February 2 2007 18:03
Profile
Homepage
Keep reloading. Have fun! -------------------- The Empire Always Loses: This Time For Sure! Posts: 9973 | Registered: Saturday, March 30 2002 08:00 |
Maximizing Skill points in Geneforge 4: Rebellion | |
...b10010b...
Member # 869
|
written Friday, February 2 2007 18:02
Profile
Homepage
quote:It's only a +1 boost, so it may well have not done so immediately, since skill cost only increases every second time you raise it. I'm pretty sure it does count, though. -------------------- The Empire Always Loses: This Time For Sure! Posts: 9973 | Registered: Saturday, March 30 2002 08:00 |
Maximizing Skill points in Geneforge 4: Rebellion | |
...b10010b...
Member # 869
|
written Friday, February 2 2007 17:22
Profile
Homepage
Skills do cost more as you increase them, but increases from items don't count. (Increases from scripted events, like the two Spellcraft boosts and one Dexterity boost you can get, do count toward cost, so if you're a compulsive optimiser it makes sense to hold off on getting them until late in the game. I'm pretty sure increases from canisters count as well, but most of the stat-increasing canisters are found late in the game anyway.) [ Friday, February 02, 2007 17:24: Message edited by: Cryptozoology ] -------------------- The Empire Always Loses: This Time For Sure! Posts: 9973 | Registered: Saturday, March 30 2002 08:00 |
Maximizing Skill points in Geneforge 4: Rebellion | |
...b10010b...
Member # 869
|
written Friday, February 2 2007 16:22
Profile
Homepage
quote:Uh, no it doesn't. The points you get from items aren't factored into the skill cost in the first place. -------------------- The Empire Always Loses: This Time For Sure! Posts: 9973 | Registered: Saturday, March 30 2002 08:00 |
8000 in General | |
...b10010b...
Member # 869
|
written Friday, February 2 2007 13:12
Profile
Homepage
I still don't know who you used to be. -------------------- The Empire Always Loses: This Time For Sure! Posts: 9973 | Registered: Saturday, March 30 2002 08:00 |
Order question. in General | |
...b10010b...
Member # 869
|
written Thursday, February 1 2007 20:30
Profile
Homepage
Nethergate doesn't have a registration key system. You can get it by direct download instead of CD, though. Email Spiderweb Software and you should be able to work something out. -------------------- The Empire Always Loses: This Time For Sure! Posts: 9973 | Registered: Saturday, March 30 2002 08:00 |
Confused by Essence in Geneforge 4: Rebellion | |
...b10010b...
Member # 869
|
written Thursday, February 1 2007 20:18
Profile
Homepage
quote:Well, health doesn't either, although you can of course heal it by expending spell energy and essence. -------------------- The Empire Always Loses: This Time For Sure! Posts: 9973 | Registered: Saturday, March 30 2002 08:00 |
House Unshaperlike Activities Committee in Geneforge 4: Rebellion | |
...b10010b...
Member # 869
|
written Thursday, February 1 2007 20:16
Profile
Homepage
quote:If they don't have it, it's because they deliberately abandoned it. There's a similar microscope on Sucia Island in Geneforge 1. -------------------- The Empire Always Loses: This Time For Sure! Posts: 9973 | Registered: Saturday, March 30 2002 08:00 |