Profile for Thuryl
Field | Value |
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Displayed name | Thuryl |
Member number | 869 |
Title | ...b10010b... |
Postcount | 9973 |
Homepage | http://thuryl.desperance.net/blades.html |
Registered | Saturday, March 30 2002 08:00 |
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wikipedia forever? in General | |
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written Saturday, January 20 2007 17:37
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And murder still happens in spite of laws, and murderers are tracked down and sometimes punished, eventually. That doesn't mean I want to live in inner-city Detroit. -------------------- The Empire Always Loses: This Time For Sure! Posts: 9973 | Registered: Saturday, March 30 2002 08:00 |
wikipedia forever? in General | |
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written Saturday, January 20 2007 16:48
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Except that Wikipedia articles fail to cite their sources fairly often. -------------------- The Empire Always Loses: This Time For Sure! Posts: 9973 | Registered: Saturday, March 30 2002 08:00 |
The Adventures of Onan the Barbarian in Geneforge 4: Rebellion | |
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written Saturday, January 20 2007 15:01
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quote:Parry above 10 apparently doesn't do much against missile attacks, and most opponents just aren't all that scary once you get them into melee. -------------------- The Empire Always Loses: This Time For Sure! Posts: 9973 | Registered: Saturday, March 30 2002 08:00 |
One of those critters so scary it crashes the game. in Tech Support | |
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written Saturday, January 20 2007 14:57
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You should probably email Spiderweb Software (spidweb@spiderwebsoftware.com) about this if you haven't already. Jeff can take a while to get around to reading the forums. -------------------- The Empire Always Loses: This Time For Sure! Posts: 9973 | Registered: Saturday, March 30 2002 08:00 |
Please please please give me sympathy? in General | |
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written Saturday, January 20 2007 14:39
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Ow. Being told, "hey, either you have carpal tunnel syndrome or one of these two things that are even harder to treat than carpal tunnel syndrome, or maybe all three" must suck. :( -------------------- The Empire Always Loses: This Time For Sure! Posts: 9973 | Registered: Saturday, March 30 2002 08:00 |
A long time ago... in General | |
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written Saturday, January 20 2007 14:27
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quote:Do yourself a favour and look up Rene Magritte. -------------------- The Empire Always Loses: This Time For Sure! Posts: 9973 | Registered: Saturday, March 30 2002 08:00 |
The Adventures of Onan the Barbarian in Geneforge 4: Rebellion | |
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written Saturday, January 20 2007 03:23
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Update: Guh. Fort Raevinn was horrible. I mean, it's been horrible in every previous game I played, but more so this time. Not a single one of the trapped rebels survived. I had to resort to running out from behind a wall in combat mode, throwing icy or spray crystals, ducking back behind the wall and leaving combat mode. I used up my entire remaining stock of icy crystals on the attacking wingbolts. EDIT: Helping Shaper Horis... oh dear. Well, Plan A didn't work; ensnaring fibres and a submission baton were not nearly enough to render her kyshakk helpless. Plan B involved a shaped blade, a runed onyx, a few speed pods, a few shielding spores, and lots and lots of healing spores. Horis's kyshakk, fortunately, can't haste itself. It took several reloads before I succeeded in slowing it in the first round; the runed onyx really is very unreliable as a source of slowing. Once I'd succeeded, though, slowing it meant I only had to do half as much healing, which I could keep up with using the spores. [ Saturday, January 20, 2007 04:37: Message edited by: Cryptozoology ] -------------------- The Empire Always Loses: This Time For Sure! Posts: 9973 | Registered: Saturday, March 30 2002 08:00 |
The Adventures of Onan the Barbarian in Geneforge 4: Rebellion | |
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written Saturday, January 20 2007 01:33
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Victory! The Old Golem is no more! I stuck Steel Spines (mostly from trading in supply tokens at Shaper Camp Gamma) on every single piece of armour I had and a Golden Crystal (from Eye's Road) on my Guardian Claymore. I had a Wand of Death (also from Eye's Road) as a backup weapon for the Bladewarded form, which neither my sword nor my spines would have much effect on. Most rounds were spent using three healing pods and then attacking, or, if I wasn't so badly wounded, attacking once, using a healing pod and attacking again. Once or twice I had to use another shielding pod when he debuffed me. When he got to the crumbling form I waited for the lightning aura effect to wear off, then finished him off in one more round. At the rate I went through healing pods in that fight, I don't think Matala is going to be remotely feasible. Mind you, that won't stop me from trying. EDIT: Whoa. Okay, killing the Forgotten One is going to be painful. I think I'm going to come back when I can actually hit him more than 50% of the time. [ Saturday, January 20, 2007 01:43: Message edited by: Cryptozoology ] -------------------- The Empire Always Loses: This Time For Sure! Posts: 9973 | Registered: Saturday, March 30 2002 08:00 |
The Adventures of Onan the Barbarian in Geneforge 4: Rebellion | |
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written Friday, January 19 2007 23:59
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Well, I found out what happens with the Shapers -- not much. Basically you tell them you defeated Shaper Monarch and gloss over the fact that you let him go. Bit of a letdown, really. And as for Greta, I don't think she has much of a right to be annoyed about my putting innocent lives at risk, considering that she supports the release of the Unbound later on. (She was indeed much more ticked off that I'd handed the papers over to the Shapers, anyway.) Day count: 386. Oh, and by the way, I did finish this chapter without using any of the joinable allies, including the servile technicians. [ Saturday, January 20, 2007 00:45: Message edited by: Cryptozoology ] -------------------- The Empire Always Loses: This Time For Sure! Posts: 9973 | Registered: Saturday, March 30 2002 08:00 |
A Statistically Happy New Year! in General | |
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written Friday, January 19 2007 23:00
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quote:Kelandon has 147 posts on the current incarnation of Desp. -------------------- The Empire Always Loses: This Time For Sure! Posts: 9973 | Registered: Saturday, March 30 2002 08:00 |
Rebel Without a Cause... in Geneforge 4: Rebellion | |
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written Friday, January 19 2007 19:51
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The problem with missiles is that since there's no equivalent of Quick Action for them, and there are far more pieces of equipment that boost melee skills than missile skills, their damage kinda sucks and it's harder to hit reliably with them. This is somewhat ameliorated once you get a reaper baton. Investing in missile skills is still worthwhile, to improve your accuracy with crystals if nothing else. The problem with melee, of course, is that you have to charge into the middle of battle to use it, which means that unless you're good at drawing enemies out one at a time, you're going to get surrounded by enemies and take huge amounts of damage. [ Friday, January 19, 2007 19:52: Message edited by: Cryptozoology ] -------------------- The Empire Always Loses: This Time For Sure! Posts: 9973 | Registered: Saturday, March 30 2002 08:00 |
The Adventures of Onan the Barbarian in Geneforge 4: Rebellion | |
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written Friday, January 19 2007 19:40
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quote:Eh, yeah, I probably should have shot at him for the last few rounds. Meleeing him was okay at first since even if he didn't run away, he'd take a few steps back and blast me with magic in preference to using melee. Once I cornered him he stopped doing that. Whoops. But hey, you can't argue with success -- I didn't even need to use any healing pods. quote:Honestly, I'm sufficiently curious about what the Shapers' reaction will be that I'm just going to go on regardless. -------------------- The Empire Always Loses: This Time For Sure! Posts: 9973 | Registered: Saturday, March 30 2002 08:00 |
The Adventures of Onan the Barbarian in Geneforge 4: Rebellion | |
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written Friday, January 19 2007 19:22
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Whew. Well, Monarch was interesting. Basically I had to hit him hard enough and fast enough that he kept running away instead of attacking me; once I cornered him and he started fighting in melee, things went south fast. By the end of it I was slowed and desperately low on HP; there was no way I was going to survive another round and I didn't want to fight the battle over again, so I let Monarch live. Hope this doesn't somehow screw me over later. -------------------- The Empire Always Loses: This Time For Sure! Posts: 9973 | Registered: Saturday, March 30 2002 08:00 |
Rebel Without a Cause... in Geneforge 4: Rebellion | |
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written Friday, January 19 2007 19:17
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quote:You already used the other Purified Essence in the game to make the Impervious Cape? Not really the best strategic decision there, but oh well. Anyway, the Sealed Catacombs is what's behind that big black door in Monarch's Realm. The key is in the southeast of Northforge Citadel, behind two pylons; the spore control to turn the pylons off is a long way away, in the southwest. quote:There's a lever hidden behind the pillar just to the north of that door. quote:You can't open the doors to the big audience chamber in the middle. I don't think you can get in the room to the east of where you duel Salassar, either, but I could be wrong. quote:There's a hidden lever on the north wall of that room. quote:Kill the golem (easier said than done!) to get the key to some of them. There's a hidden lever behind a pillar to open the room in the southeast. [ Friday, January 19, 2007 19:19: Message edited by: Cryptozoology ] -------------------- The Empire Always Loses: This Time For Sure! Posts: 9973 | Registered: Saturday, March 30 2002 08:00 |
The Adventures of Onan the Barbarian in Geneforge 4: Rebellion | |
...b10010b...
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written Friday, January 19 2007 18:29
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Update: Just went down under Grosch and "rescued" Khyryk. Went in through the southern route, but avoided most of the rogues, since they don't give XP any more and going in and out to kill a few at a time is just tedious rather than challenging. Killing the Warped Creator took a couple of speed pods and a shielding pod, and left Onan at exactly 1 HP by the end of the fight. Fled back to the rebel camp to lick my wounds and sell/cache various loot. -------------------- The Empire Always Loses: This Time For Sure! Posts: 9973 | Registered: Saturday, March 30 2002 08:00 |
What have you been reading lately? in General | |
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written Friday, January 19 2007 17:51
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Oh yeah. Vance doesn't get nearly enough love. His work feels much more like good modern fantasy than anything Tolkien wrote despite being published earlier. He's great as long you can get past the fact that many of his main characters are antiheroes in a big way. -------------------- The Empire Always Loses: This Time For Sure! Posts: 9973 | Registered: Saturday, March 30 2002 08:00 |
A long time ago... in General | |
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written Friday, January 19 2007 15:17
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quote:Ceci n'est pas une forêt. -------------------- The Empire Always Loses: This Time For Sure! Posts: 9973 | Registered: Saturday, March 30 2002 08:00 |
What have you been reading lately? in General | |
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written Friday, January 19 2007 14:23
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quote:Frank Herbert does the same kind of thing, but at least there's a glossary in the back. -------------------- The Empire Always Loses: This Time For Sure! Posts: 9973 | Registered: Saturday, March 30 2002 08:00 |
Let The Evil Creativity Flow! in General | |
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written Friday, January 19 2007 14:16
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quote:If you're going by Dante, they freeze, not burn. -------------------- The Empire Always Loses: This Time For Sure! Posts: 9973 | Registered: Saturday, March 30 2002 08:00 |
American - Canadian Relationships in General | |
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written Thursday, January 18 2007 21:50
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quote:It's also incredibly fun to say. Hee hee, Inuktitut. Inuktitut. Inuktitut. If you say it fast enough it sounds like a train. -------------------- The Empire Always Loses: This Time For Sure! Posts: 9973 | Registered: Saturday, March 30 2002 08:00 |
BoE Editor first-time problem in Tech Support | |
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written Thursday, January 18 2007 21:28
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You did remember to save your scenario just before loading each new town or outdoor section, right? Occasionally the editor seems to forget to prompt you to save and you lose your work. Anyway, I doubt the work you've already lost can be restored. Hope you've got a backup. [ Thursday, January 18, 2007 21:29: Message edited by: Cryptozoology ] -------------------- The Empire Always Loses: This Time For Sure! Posts: 9973 | Registered: Saturday, March 30 2002 08:00 |
The Adventures of Onan the Barbarian in Geneforge 4: Rebellion | |
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written Thursday, January 18 2007 18:24
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quote:Well, mostly because I intend to use the Claymore for the rest of the game. Do you really think acid would be more worthwhile than a golden crystal? Update: Just beat the Imprisoned Soul and the Soultaken Twins. I took the twins out one at a time using a bit of trickery with spray crystals and running around corners. (Spray Crystals helped with the Imprisoned Soul's shades too; unfortunately, my supply is running low.) I have absolutely no idea how I'm going to kill the Old Golem; it wipes the floor with me at the moment. Ah well; it's not as if the Shaper Trueweave is of any use whatsoever to me in this game anyway. -------------------- The Empire Always Loses: This Time For Sure! Posts: 9973 | Registered: Saturday, March 30 2002 08:00 |
Killing innocent people in Avernum 4 | |
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written Thursday, January 18 2007 16:29
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Wouldn't killing people in Formello or Fort Emerald before the barriers are taken down mess up your game too? -------------------- The Empire Always Loses: This Time For Sure! Posts: 9973 | Registered: Saturday, March 30 2002 08:00 |
The Adventures of Onan the Barbarian in Geneforge 4: Rebellion | |
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written Thursday, January 18 2007 15:58
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Update: I've gone north as far as the rebel camp. The Maddened Rotghroth was tough; I had to lead it through the minefields to wear down its HP before trying to fight it. Of course, its fang meant I could make the Talisman of Might, which was more than worth the trouble. With my newly-boosted combat skills, I went back for Eliza and Shaftoe, who gave me surprisingly little trouble. The acid from the Oozing Sword also helped a lot; Shaftoe was taking 70-80 damage per round from acid by the end of the fight. I'm almost tempted to stick with the Oozing Sword and leave the Guardian Claymore in one of my caches. [ Thursday, January 18, 2007 15:59: Message edited by: Cryptozoology ] -------------------- The Empire Always Loses: This Time For Sure! Posts: 9973 | Registered: Saturday, March 30 2002 08:00 |
Killing innocent people in Avernum 4 | |
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written Thursday, January 18 2007 15:22
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Don't kill the mage at the portal in Fort Avernum. You need him for something much later in the game. Apart from that, you're probably okay as long as you talk to everyone in town before you start committing murder. You may miss out on a couple of quests, but nothing that'll prevent you from completing the game. -------------------- The Empire Always Loses: This Time For Sure! Posts: 9973 | Registered: Saturday, March 30 2002 08:00 |