Profile for Thuryl
Field | Value |
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Displayed name | Thuryl |
Member number | 869 |
Title | ...b10010b... |
Postcount | 9973 |
Homepage | http://thuryl.desperance.net/blades.html |
Registered | Saturday, March 30 2002 08:00 |
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The Warrior...... Utterly Useless? in Geneforge 4: Rebellion | |
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written Thursday, January 18 2007 13:24
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The problem with the Warrior in G4 is that there's another class exactly like it only better. -------------------- The Empire Always Loses: This Time For Sure! Posts: 9973 | Registered: Saturday, March 30 2002 08:00 |
The Adventures of Onan the Barbarian in Geneforge 4: Rebellion | |
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written Thursday, January 18 2007 05:28
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Well, Chapter 2 is complete. Onan didn't like Moseh's attitude, so he decided to kill him. Moseh's creations were a problem; spray crystals were the solution. Time at end of Chapter 2: Day 301. Yeah, that's right: 29 unspent skill points. Honestly, I don't have much to invest them in right now anyway (unless I *really* want 3 more points of Endurance), so I may as well save them up until Archibald trains me and I can start investing in combat skills. Eliza and Shaftoe are both way beyond my ability to kill right now, at least without wasting a lot of items. I'll try coming back for them after Archibald's trained me and I've used up all those skill points. The first no-magic challenge felt like it was the way a shocktrooper was meant to be played (although it'd be even better with a little Healing Craft). This challenge, on the other hand, feels like an actual challenge. Onan has all the problems a normal singleton servile has, compounded by a lack of blessing and healing ability. I'm sure I'll be able to finish the game this way, but as for Matala and the Titan... well, I'm not making any promises one way or the other. [ Thursday, January 18, 2007 05:50: Message edited by: Cryptozoology ] -------------------- The Empire Always Loses: This Time For Sure! Posts: 9973 | Registered: Saturday, March 30 2002 08:00 |
A Statistically Happy New Year! in General | |
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written Thursday, January 18 2007 02:02
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quote:You think that's bad? The entire state I lived in lost power for several hours this week thanks to fires taking down critical power lines that brought power in from interstate during periods of peak demand. The lines aren't back up yet, so it could happen again if people don't conserve power. And in weather like this, everyone wants air conditioning... -------------------- The Empire Always Loses: This Time For Sure! Posts: 9973 | Registered: Saturday, March 30 2002 08:00 |
The Adventures of Onan the Barbarian in Geneforge 4: Rebellion | |
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written Thursday, January 18 2007 01:52
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Progress update: now most of the way through Chapter 2. Doing all the rebel quests except for killing Eliza and Shaftoe got my reputation down just far enough to get the Girdle of Life. Now I can finally be a filthy double agent and do some Shaper quests to net me useful rewards too. Emphasis on "useful"; I destroyed the Heart of the Kiln, since the Skein of Wisdom does precisely nothing useful for me. I've also traded in my Steel Broadsword for a nice Shaped Blade dropped by the shaper loyalist captain in Rocky Point. That was a bit of a tough fight -- I had to use a couple of spores so the rebels could fend for themselves a bit better. Even then, only 3 of them survived to leave the area. [ Thursday, January 18, 2007 01:55: Message edited by: Cryptozoology ] -------------------- The Empire Always Loses: This Time For Sure! Posts: 9973 | Registered: Saturday, March 30 2002 08:00 |
Slartanalysis: Leadership in Geneforge 4: Rebellion | |
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written Wednesday, January 17 2007 22:34
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quote:I wouldn't exactly call this a minor difference; it basically screws you over completely if you're trying for anything other than the Shaper ending. -------------------- The Empire Always Loses: This Time For Sure! Posts: 9973 | Registered: Saturday, March 30 2002 08:00 |
The Adventures of Onan the Barbarian in Geneforge 4: Rebellion | |
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written Wednesday, January 17 2007 22:22
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I found the slowing effect to be pretty underwhelming, since it only takes effect a small percentage of the time, and many of the things that you most want it to work against can haste themselves. I'd rather just go with a good old golden crystal -- hitting more often for more damage is always useful. -------------------- The Empire Always Loses: This Time For Sure! Posts: 9973 | Registered: Saturday, March 30 2002 08:00 |
Research? in General | |
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written Wednesday, January 17 2007 21:44
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quote:Distilling can be dangerous, but brewing is pretty safe. My brother makes his own wine and beer and he hasn't blown anything up yet. -------------------- The Empire Always Loses: This Time For Sure! Posts: 9973 | Registered: Saturday, March 30 2002 08:00 |
Living items in Geneforge 4: Rebellion | |
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written Wednesday, January 17 2007 20:32
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quote:Can't it be both? -------------------- The Empire Always Loses: This Time For Sure! Posts: 9973 | Registered: Saturday, March 30 2002 08:00 |
The Warrior...... Utterly Useless? in Geneforge 4: Rebellion | |
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written Wednesday, January 17 2007 20:23
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quote:Dude. Read the first post of my thread in which I'm actually doing that challenge. The Servile is the one with 2 more HP, and it also gets slightly better starting leadership/mechanics. -------------------- The Empire Always Loses: This Time For Sure! Posts: 9973 | Registered: Saturday, March 30 2002 08:00 |
HLPM update in Blades of Avernum | |
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written Wednesday, January 17 2007 16:25
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I'd presume that Divine Host does the same thing. I'm not sure it's necessary to limit it for god parties, though. They can already break scenarios. :P -------------------- The Empire Always Loses: This Time For Sure! Posts: 9973 | Registered: Saturday, March 30 2002 08:00 |
Research? in General | |
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written Wednesday, January 17 2007 15:24
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This semester: 106-473 Editorial English * Eh, I'm going into a postgraduate degree in journalism from a bachelor of science, so I figure I ought to take at least a couple of classes in basic principles of professional writing. Should be easy enough. 106-518 Print Production and Design * See above. 161-507 Ethical Theory and Practice * So you say there's a subject where I basically get to sit around in a circle and discuss ethics for 8 hours every Saturday? Awesome. 136-531 Genetics in Society * I'm kinda hoping for this class to be heavy on science and light on philosophy so I can ace it. On the other hand, I'm also kinda hoping for it to be the other way round so I can actually learn something. -------------------- The Empire Always Loses: This Time For Sure! Posts: 9973 | Registered: Saturday, March 30 2002 08:00 |
Living items in Geneforge 4: Rebellion | |
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written Wednesday, January 17 2007 15:09
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quote:It's also possible that Vat Chitin is grown in the usual way and simply hardened in a vat or something. quote:Fun fact: fungal cell walls are made of chitin. [ Wednesday, January 17, 2007 15:13: Message edited by: Cryptozoology ] -------------------- The Empire Always Loses: This Time For Sure! Posts: 9973 | Registered: Saturday, March 30 2002 08:00 |
The Adventures of Onan the Barbarian in Geneforge 4: Rebellion | |
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written Wednesday, January 17 2007 15:04
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The name is relevant only in the sense that only a true wanker would attempt this challenge. (It's also a reference to one of Jeff's design principles: that all his games should in principle be finishable by a "Conan the Barbarian" type character with no magic.) [ Wednesday, January 17, 2007 15:34: Message edited by: Cryptozoology ] -------------------- The Empire Always Loses: This Time For Sure! Posts: 9973 | Registered: Saturday, March 30 2002 08:00 |
Keep Under the Western Morass in Geneforge 4: Rebellion | |
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written Wednesday, January 17 2007 14:54
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Word of warning: you might want to kill the Restoration Pylons before attacking the golem. The fight is long enough already without him being able to heal. -------------------- The Empire Always Loses: This Time For Sure! Posts: 9973 | Registered: Saturday, March 30 2002 08:00 |
The Artifact Belts in Geneforge 4: Rebellion | |
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Member # 869
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written Wednesday, January 17 2007 13:25
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I used the Sunstone Belt for my singleton servile throughout most of the game, since I was too pro-Shaper to get the first Girdle of Life in Illya Safehouse, and the next one doesn't come until the very end of Chapter 4. -------------------- The Empire Always Loses: This Time For Sure! Posts: 9973 | Registered: Saturday, March 30 2002 08:00 |
Living items in Geneforge 4: Rebellion | |
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written Wednesday, January 17 2007 13:23
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quote:I think it's mentioned in a couple of places that it's a kind of creation specially bred for the purpose, so probably not clawbugs (or at least, if it is, they're heavily modified, non-combat-capable clawbugs). I don't think it ever goes into more detail than that, though. [ Wednesday, January 17, 2007 13:24: Message edited by: Cryptozoology ] -------------------- The Empire Always Loses: This Time For Sure! Posts: 9973 | Registered: Saturday, March 30 2002 08:00 |
Slartanalysis: Leadership in Geneforge 4: Rebellion | |
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written Wednesday, January 17 2007 13:20
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quote:Whoops. Well, at any rate, it's still not too hard to get 12. quote:Really? I find it surprising that Jeff would do this. Do you have any evidence? [ Wednesday, January 17, 2007 13:21: Message edited by: Cryptozoology ] -------------------- The Empire Always Loses: This Time For Sure! Posts: 9973 | Registered: Saturday, March 30 2002 08:00 |
Slartanalysis: Leadership in Geneforge 4: Rebellion | |
...b10010b...
Member # 869
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written Wednesday, January 17 2007 04:08
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Drayks, you mean. Besides, by then there are a lot of leadership-boosting items available to you, so a natural 8 Leadership will still suffice. -------------------- The Empire Always Loses: This Time For Sure! Posts: 9973 | Registered: Saturday, March 30 2002 08:00 |
The Adventures of Onan the Barbarian in Geneforge 4: Rebellion | |
...b10010b...
Member # 869
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written Wednesday, January 17 2007 04:07
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What? There are no mines in Sandros Mine. :P Having ludicrous health does have its perks, though; rather than waiting to get 12 Mechanics to open the hardest of the trapped chests in Southforge Citadel and Dillame, I just opened them up and took the 200 points of damage. Sure, I missed out on a tiny bit of experience, but that won't make much difference in the long run. -------------------- The Empire Always Loses: This Time For Sure! Posts: 9973 | Registered: Saturday, March 30 2002 08:00 |
The Adventures of Onan the Barbarian in Geneforge 4: Rebellion | |
...b10010b...
Member # 869
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written Wednesday, January 17 2007 03:31
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quote:Don't I know it. I just managed to beat the thing, though. In the process I used up a speed pod (useful for a whole 1 round before the shade slowed me), a shielding pod, a battle pod, about 8 healing pods and a couple of spray crystals. 2 healing pods a round was enough to heal me faster than the shade could hurt me, but not faster than it and its summoned shades could hurt me, so the spray crystals were necessary to take those down. And now I've got a handy fire enhancement on my broadsword, which means I can kill roamers in one hit every time instead of just some of the time. Wooo. Onan is proud of his sword. [ Wednesday, January 17, 2007 03:34: Message edited by: Cryptozoology ] -------------------- The Empire Always Loses: This Time For Sure! Posts: 9973 | Registered: Saturday, March 30 2002 08:00 |
Back in business in General | |
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written Wednesday, January 17 2007 02:32
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quote:Flood control doesn't apply to mods. :snaa: -------------------- The Empire Always Loses: This Time For Sure! Posts: 9973 | Registered: Saturday, March 30 2002 08:00 |
The Adventures of Onan the Barbarian in Geneforge 4: Rebellion | |
...b10010b...
Member # 869
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written Wednesday, January 17 2007 01:57
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So while I was doing the no-magic challenge, Slar suggested an even tougher one: no canisters, no magic, and no creations. Since I obviously have nothing better to do, I'm giving it a go. First decision: Warrior or Servile? Well, as it turns out, this isn't a tough choice: the Servile gets 2 more starting HP and slightly better Leadership/Mechanics. I guess the Warrior really is completely useless. I spend all of Onan's skill points for the first few levels on Leadership and Mechanics until I get them to 8 and 10, so I won't have to worry about them for the rest of the game. After that, I pump Endurance -- with extremely limited access to buffs, I'm going to be taking a lot of hits, so I need the HP. I've reached the end of Chapter 1. Notable difficulties so far: Shaila's shaping room presents a problem; I could just take the back entrance and sneak up on her, but that would be wimpy -- and besides, I need experience. I could use healing pods, but I want to save them for when I *really* need them. Instead, every round I eat two pieces of the considerable stash of food I've been carrying around, then attack one of the creations she's made. The 15 or so HP recovered per round from the food is less than the damage I'm taking, but it's just enough to keep me alive. By the time I've killed all of Shaila's creations I'm down to 5 pieces of meat. The Dumping Pits were painful; I burned a speed pod on the Runewarded Thahds and a few icy crystals on the spinecores, and even then it took a lot of reloads. The occasional poisoning isn't so bad on account of my ridiculously high Endurance. Chickweed Bridge... hoo boy. Okay, I probably should have just come back much, much later for this, since the creations here aren't really supposed to be killed. But I wanted the experience, so I killed them anyway. The Crazed Drayk required a shot from a terror wand and several shots from a discipline wand to take down. The patrolling alphas (that is, the ones I didn't blow up with the mines) each went down with a couple of hits from my steel broadsword plus an icy crystal. Hope I don't run out of icy crystals before they stop being useful. Stats as of the end of Chapter 1: Time at end of Chapter 1: Day 70. I didn't let Greenfang join me. I'm undecided as to whether I should officially add a no-joinable-allies rule; Khur and Shotwell aren't going to be much use to me, but I'll kinda miss not having the Servile Technicians. [ Wednesday, January 17, 2007 02:21: Message edited by: Cryptozoology ] -------------------- The Empire Always Loses: This Time For Sure! Posts: 9973 | Registered: Saturday, March 30 2002 08:00 |
Exodus update in Blades of Avernum | |
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written Tuesday, January 16 2007 17:36
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It occurs to me that most parties that come into Exodus with high-level Summon Shade probably got it from the HLPM, since the HLPM sells Summon Shade to a level-55 party at up to level 10. -------------------- The Empire Always Loses: This Time For Sure! Posts: 9973 | Registered: Saturday, March 30 2002 08:00 |
All G4 Anvil Recipes, please place here! in Geneforge 4: Rebellion | |
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written Tuesday, January 16 2007 16:50
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Western Terrestria, but you can't get there. There's a Blood Poison in one of the vlish spawning rooms in the far west of the Western Morass, but it's not worth the trouble unless you really want to make both the Gloves of Savagery and the Legs of the Tyrant. (You don't, by the way. The Blasted Greaves are better anyway.) -------------------- The Empire Always Loses: This Time For Sure! Posts: 9973 | Registered: Saturday, March 30 2002 08:00 |
Research? in General | |
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written Tuesday, January 16 2007 16:44
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Whereas child abuse and suicide are clearly just a whole barrel of laughs. -------------------- The Empire Always Loses: This Time For Sure! Posts: 9973 | Registered: Saturday, March 30 2002 08:00 |