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Wrack and Essence Shackles in Geneforge 4: Rebellion
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Member # 869
Profile Homepage #1
Duration is cumulative with multiple castings, but effect doesn't increase. Sometimes against bosses that like to haste themselves, you might need to cast Essence Shackles multiple times per round to keep them slowed. You can tell whether they're currently hasted or slowed by the colour of the sparkles surrounding them; white means hasted, red means slowed.

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The Empire Always Loses: This Time For Sure!
Posts: 9973 | Registered: Saturday, March 30 2002 08:00
Scenario Contest Final Results in Blades of Avernum
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Member # 869
Profile Homepage #35
That's a pretty simplistic view. Of course designers care about how their scenarios are received by the community. If they didn't, why release them to the community at all?

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The Empire Always Loses: This Time For Sure!
Posts: 9973 | Registered: Saturday, March 30 2002 08:00
When you post here at the forums... in General
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Member # 869
Profile Homepage #9
quote:
While my browsing style depends on time, location, and current bandwidth, I have been known to open every single thread in a separate tab.
I can beat that; being the only person in the world who still doesn't use tabbed browsing, I open every thread in a separate window.

[ Thursday, January 11, 2007 18:03: Message edited by: Cryptozoology ]

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The Empire Always Loses: This Time For Sure!
Posts: 9973 | Registered: Saturday, March 30 2002 08:00
questions I have not recently seen asked about Chapter 1 in Geneforge 4: Rebellion
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Member # 869
Profile Homepage #12
quote:
Originally written by Nalyd:

Plus is good for rebels, minus is good for Shapers.
Other way round, actually.

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The Empire Always Loses: This Time For Sure!
Posts: 9973 | Registered: Saturday, March 30 2002 08:00
OK JEFF in Geneforge 4: Rebellion
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Member # 869
Profile Homepage #13
quote:
Originally written by Cirion Actaeon:

Technically, a time machine would exist at all times...
Actually, all time machine designs that are even remotely feasible under the known laws of physics can't take you back any further than the time when the time machine was originally constructed.

IMAGE(http://www.spillegal.no/forum/style_emoticons/default/eng101.gif)

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The Empire Always Loses: This Time For Sure!
Posts: 9973 | Registered: Saturday, March 30 2002 08:00
questions I have not recently seen asked about Chapter 1 in Geneforge 4: Rebellion
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Member # 869
Profile Homepage #8
quote:
Originally written by museumfreak:

Man, number 1 is STILL driving me completely nuts. I have moused over every pillar and I found the secret room and took down the ones in the Caverns but no luck on taking down the barriers in the mudpits. This was an evil decision on Jeff's part. Hide and go seek is not a puzzle!
I thought it was kinda neat. None of these secrets are necessary to complete the game, anyway.

quote:
However, I should add that the ones I'm having trouble with are really big and they are in the SW area of the Boiling MUDPITS, not the Caverns. I bet that changes things?
Ah, those ones. I don't think you can take all of them down, just enough to clear a path. That's the case for a lot of the pylons in the game.

quote:
Also, one more mystery: Nola seems to have vanished before I could give her her gold. Is that triggered by some in-game event?
Huh. Maybe she disappears after the end of Chapter 1?

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The Empire Always Loses: This Time For Sure!
Posts: 9973 | Registered: Saturday, March 30 2002 08:00
The Second 1/10 Contest has officially begun! in Blades of Avernum
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Member # 869
Profile Homepage #13
quote:
Originally written by Our Frank xx:

Delightful, Thuryl.
Straw. Camel. Sorry.

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The Empire Always Loses: This Time For Sure!
Posts: 9973 | Registered: Saturday, March 30 2002 08:00
questions I have not recently seen asked about Chapter 1 in Geneforge 4: Rebellion
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Member # 869
Profile Homepage #3
quote:
Originally written by *i:

6) Canister use (I forget the exact number)
Unlike every previous game, there are checks at several different numbers. The lowest I've seen is 5, the highest is 12. I'm not sure how many it takes to affect the ending, but it's definitely more than 10.

Note: the shaper ending sucks if you've used too many canisters. The rebel ending is only mildly affected.

As regards #7, you can do a surprising amount of stuff without having to fight anybody, but there are a couple of unavoidable fights where you at least have to keep yourself alive while your allies kill stuff. You may find yourself struggling with the final battles of chapters 3, 4 and 5 if you haven't levelled up enough.

[ Wednesday, January 10, 2007 17:39: Message edited by: Cryptozoology ]

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The Empire Always Loses: This Time For Sure!
Posts: 9973 | Registered: Saturday, March 30 2002 08:00
Saddam Hussein's Execution in General
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Member # 869
Profile Homepage #96
quote:
Originally written by Garrison:

You try being the victim of an unfair law and then tell me that due process is unduly cumbersome.
Well, if the law itself is unfair, due process alone won't prevent it from doing harm.

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The Empire Always Loses: This Time For Sure!
Posts: 9973 | Registered: Saturday, March 30 2002 08:00
Geneforge or Avernum Series? in General
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Member # 869
Profile Homepage #48
quote:
Originally written by Dikiyoba:

Well, most of the time. Dikiyoba just hopes the new encumbrance system in G4 is really good
It is. Encumbrance has changed from an arbitrary hindrance to a balanced game mechanic.

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The Empire Always Loses: This Time For Sure!
Posts: 9973 | Registered: Saturday, March 30 2002 08:00
The Challenge to End All Challenges in Geneforge 4: Rebellion
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Member # 869
Profile Homepage #42
quote:
Originally written by 7Synergy7:

P.S. Casting speed or using a Rod of Alacrity three times before a fight will negate the slowing effects of drakon fire? If so, this is news to me. Perhaps someone can elaborate on how casting cumulative same spells of this or any other kind is worthwhile.
Hasting repeatedly is generally not powerful enough to negate the slowing from a direct attack, but the Titan's second form also has the ability to mildly slow the entire party. If you only use the Rod of Alacrity once, you end up slowed, and shortly afterwards, killed. Three times is enough that you stay hasted after it tries to slow you -- it'll still slow whoever it actually hits, but not everyone else.

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The Empire Always Loses: This Time For Sure!
Posts: 9973 | Registered: Saturday, March 30 2002 08:00
The Challenge to End All Challenges in Geneforge 4: Rebellion
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Member # 869
Profile Homepage #40
Victory!

I made my way through Chapter 5 without too much difficulty. Killing Drosstro so as to get her ring was the only really tricky part; I had to have everybody sit in the far corner and wait for the cryodrayks to come to me so I wouldn't be overwhelmed while trying to make my escape.

Of course, after getting to Northforge Citadel I had to do the Sealed Catacombs, just to see if I could. By this point my shocktrooper was level 42, and had 6 wingbolts. 10 Endurance (including item bonuses from the Forbidden Band and Blasted Greaves) meant she had 400ish HP and could take a hit or two if necessary.

The Tralls and the Clawbug Queen went down pretty easily; the Electrified Trall had to be taken down with a combination of Wingbolt melee and reaper baton fire, but didn't hit hard enough to pose a real threat.

Eye Mindtaker Fhonge was more of an annoyance. Since my Wingbolts couldn't do much to him, my shocktrooper had to provide supporting fire with her reaper baton. Even with 10 points in Dexterity and Missile Weapons and a couple of Ivory Skulls on my armour, my shocktrtooper was only hitting 75% of the time, but that was enough to wear him down. Meanwhile, I kept one Wingbolt at melee range; its melee attacks only had a 39% hit rate, but it encouraged the eyebeast to use its own weak melee attack instead of Aura of Flames. Only one of my Wingbolts was charmed during the battle, and he spent the next few rounds ineffectually attacking another Wingbolt.

On to the Titan. I couldn't very well sneak past him with 6 creations in tow, so I just had to face him with his machinery still active. The magical damage was insignificant to my Wingbolts anyway, so I just had to make sure my shocktrooper didn't die from it.

Naturally, the group shielding, blessing and speed items all came out for this fight. First form wasn't so bad -- he got one hit in with Aura of Flames, and I promptly healed the damage with spores.

Second form was a problem. I had taken the precaution of using not one but three charges from my Rod of Alacrity before the fight, so his group-slowing ability wouldn't shut me down. Even without that to worry about, he hit hard enough to be a serious threat. My wingbolts attacked him while my shocktrooper spammed Torrent Gems to take out his kyshakks and used healing spores when necessary. I lost one Wingbolt to this form, but I'd only recently shaped it and it hadn't gained any levels yet, so it was no great loss.

The third form wasn't much of a threat in itself, but made some nasty creations. My wingbolts took out the rotdhizons as quickly as possible, with my shocktrooper again providing support with torrent gems (I'd collected about 17 throughout the course of the game, and had 9 left by the end of this fight). All in all, I spent about 2 rounds killing each form, but it sure felt like longer.

With the Titan out of the way, I went in to clear out the Sentinels. The Southern Sentinel put up a fight, but was hardly any worse than the Titan; the other two were laughable.

Finally, I went back to Northforge Warrens for the Shaper endgame. Just so I could show off a little more, I cleared out the Inner Shaping Halls entirely without the assistance of Alwan's troops. The patrols weren't hard, and the rebel bigwigs around the control panel could be lured out one at a time.

When I get time, I just might try that no-magic, no-canister, no-shaping challenge.

Endgame screenshots for your edification:

IMAGE(http://thuryl.desperance.net/crystal1.jpg)

Complete lack of investment in magic pays off.

IMAGE(http://thuryl.desperance.net/crystal2.jpg)

My inventory was about this full for most of chapters 4 and 5, by the way. The empty space in the upper right corner is where my speed spores used to be before I used them all up.

[ Wednesday, January 10, 2007 01:28: Message edited by: Cryptozoology ]

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The Empire Always Loses: This Time For Sure!
Posts: 9973 | Registered: Saturday, March 30 2002 08:00
Ericas Ruins in Avernum 4
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Member # 869
Profile Homepage #1
Are you sure you're stepping on the right rune?

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The Empire Always Loses: This Time For Sure!
Posts: 9973 | Registered: Saturday, March 30 2002 08:00
The Second 1/10 Contest has officially begun! in Blades of Avernum
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Member # 869
Profile Homepage #9
quote:
Originally written by Our Frank xx:

I don't believe it was bought up before, but do VTE count as one zone each?
A town is a town is a town is a town is a town is a town is a town is a town is a town is a town is a town is a town is a town is a town is a town is a town is a town is a town is a town is a town is a town is a town is a town is a town is a town is a town is a town is a town is a town is a town is a town is a town is a town is a town is a town is a freaking town.

I'm not sure how much clearer we can make this. If they're two separate towns in the scenario editor, they're two towns. Even if they're alternate versions of the same town. Even if they're practically identical. Hell, even if they're completely identical.

The highest town number you get to in the editor is all that matters.

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The Empire Always Loses: This Time For Sure!
Posts: 9973 | Registered: Saturday, March 30 2002 08:00
Geneforge or Avernum Series? in General
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Member # 869
Profile Homepage #38
quote:
Originally written by Waylander:

Given that Avernum 4 was a flop, I don't place much faith in the upcoming Avernum 5.
Call it a travesty if you wish, but "flop" implies that it was bad and didn't sell.

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The Empire Always Loses: This Time For Sure!
Posts: 9973 | Registered: Saturday, March 30 2002 08:00
The Challenge to End All Challenges in Geneforge 4: Rebellion
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Member # 869
Profile Homepage #38
quote:
Originally written by Facepalming Hecatonchire:

Thuryl, this challenge is proving far too easy for you.
Honestly? You're right. There are some parts that have actually been easier than both my Servile and my Lifecrafter, since being able to neglect magic skills and use my entire essence reserve on creations means a bigger and better creation army, and I can make up for the lack of buffs with items when I need to. (Also, my Lifecrafter game was my first game, so I wasn't as good at optimising.) The only thing that really hurts me is the lack of healing.

quote:
So it's obvious what the next one has to be. The Trakovite Royale. No canisters, no spells, *and* no creations.
I went entirely without canisters and creations (except for joinable NPCs) in my Servile game, and didn't particularly miss the loss.

I think going without all three would actually be feasible with extensive use of pods, crystals and wands. I predict that Matala and the Sandros Mine bosses would both pose significant problems. Matala would probably be beatable if I had enough pods to burn, while the shades and even the Forgotten One could be dealt with using a baton to evade their slowing touch. The Old Golem... I might try to stick a bunch of Steel Spines on my equipment and let the backlash damage kill him while I desperately attempt to heal.

I don't see how I could possibly help Shaper Horis, except maybe with massive use of Null Wands and Ensnaring Fibers. I'm not convinced that would be enough.

[ Tuesday, January 09, 2007 14:45: Message edited by: Cryptozoology ]

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The Empire Always Loses: This Time For Sure!
Posts: 9973 | Registered: Saturday, March 30 2002 08:00
The Challenge to End All Challenges in Geneforge 4: Rebellion
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Member # 869
Profile Homepage #33
Helped all five Infiltrators, then went back to kill them. The Blasted Greaves and Stasis Shield should both serve me well. It's so easy when you're evil.

And because I am not entirely sane, I decided to take on Matala. Naturally I took the precaution of destroying his restoration pylons before waking him up -- no point making a long fight even longer. He's quite vulnerable to magical damage (well, more vulnerable than he is to any *other* sort of damage), so my squad of five Wingbolts was taking down his HP at a reasonable pace. My shocktrooper was relegated to spore-tossing duty, because she sure wasn't going to be inflicting any significant damage.

The only real problem was the last stretch, where I had to deal with a pumped-up Drakon hitting me for heavy damage *and* a hasted Matala hitting my entire group with fire twice a round. Sending in one Wingbolt to melee range with him seemed to increase the chance that he'd waste some of his AP moving around and only use his fire attack once, sometimes not even catching everyone within its radius. Even so, by the end of the fight half my squad was running around terrified from the damage they'd taken. In the end, I managed to kill him without losing any Wingbolts, but only barely -- I used up most of my healing and major healing spores.

[ Tuesday, January 09, 2007 06:14: Message edited by: Cryptozoology ]

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The Empire Always Loses: This Time For Sure!
Posts: 9973 | Registered: Saturday, March 30 2002 08:00
The Challenge to End All Challenges in Geneforge 4: Rebellion
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Member # 869
Profile Homepage #31
Whew. Helping Shaper Horis was another interesting challenge. Without any effective healing ability to keep her alive, I had to absorb one of my Wingbolts, make three Glaahks, bless them with a rod of battle, haste them with speed spores and have them attack the kyshakk while my shock trooper shot at it with a submission baton. In between shots I had to use healing spores, because every 3 or 4 rounds I wouldn't stun it heavily enough and it'd attack someone, usually Horis. Total item usage count: 2 Rod of Battle charges, 2 Shielding Spores, 3 Speed Spores, about 3 packs of Submission Thorns and 10 Healing Spores.

Made a beeline for Poryphra and bought two levels of Create Rotghroth. Verdict: huge disappointment. They have slightly more HP than my wingbolts and hit slightly harder in melee. I absorbed them and made 2 more wingbolts instead.

[ Tuesday, January 09, 2007 03:34: Message edited by: Cryptozoology ]

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The Empire Always Loses: This Time For Sure!
Posts: 9973 | Registered: Saturday, March 30 2002 08:00
Anagrams in General
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Member # 869
Profile Homepage #18
quote:
Originally written by Andraste:

Or do you see a Sexy Satan in a red slip?
This isn't so bad if it's, say, Liz Hurley in Bedazzled. On the other hand, if it's Al Pacino in The Devil's Advocate... uh, yeah.

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The Empire Always Loses: This Time For Sure!
Posts: 9973 | Registered: Saturday, March 30 2002 08:00
The Challenge to End All Challenges in Geneforge 4: Rebellion
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Member # 869
Profile Homepage #30
I'm now level 33 and have cleared out most of Monarch's lair, including killing Khyryk and chatting with the Warped Creator. Wait, strike that, reverse it.

I beat Monarch with nothing but cryoas and vlish in my last Lifecrafter game, so, well, I don't see him being much of a problem this time. Even without magic.

Update: Monarch was disappointingly easy. For some reason his AI broke and he just sit around and let me beat on him for the first 3 rounds or so of the fight.

Hey, am I the only one who thinks the lies you tell to the leader you don't give Monarch's papers to are really, really weak? I have 10 Leadership, I ought to be able to come up with something better than "the papers were destroyed in the fight"!

[ Tuesday, January 09, 2007 00:08: Message edited by: Cryptozoology ]

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The Empire Always Loses: This Time For Sure!
Posts: 9973 | Registered: Saturday, March 30 2002 08:00
Saddam Hussein's Execution in General
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Member # 869
Profile Homepage #81
quote:
Originally written by Kuber:

Supposing a "fair" trial were conducted, would its end really be all that different?
That's not the point. Denying a fair trial to people if you're already sure they're guilty defeats the purpose of the judicial system.

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The Empire Always Loses: This Time For Sure!
Posts: 9973 | Registered: Saturday, March 30 2002 08:00
Roofs? in The Exile Trilogy
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Member # 869
Profile Homepage #15
Nothing after "–Alorael, who" (13 characters) is invariant. The space after "who" is clearly not invariant, as evidenced by the very sig you quoted.

I suppose it's 15 if you count the linebreaks before the last line.

[ Monday, January 08, 2007 19:05: Message edited by: Cryptozoology ]

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The Empire Always Loses: This Time For Sure!
Posts: 9973 | Registered: Saturday, March 30 2002 08:00
The Challenge to End All Challenges in Geneforge 4: Rebellion
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Member # 869
Profile Homepage #28
Man. Wingbolts make the Fens easy, even without magic. I've got three of them now, and am levelling up off the endlessly-respawning rogues in Central Fens. Unlike practically every other source of endless opponents, the rogues in the Fens actually give XP, so I intend to kill them until they stop doing so.

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The Empire Always Loses: This Time For Sure!
Posts: 9973 | Registered: Saturday, March 30 2002 08:00
Roofs? in The Exile Trilogy
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Member # 869
Profile Homepage #12
quote:
Originally written by Buffalo xn:

—Alorael, whose gimmick is quite similar. The critical difference is his obligation to start with 11 characters with no variation.
I count 13.

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The Empire Always Loses: This Time For Sure!
Posts: 9973 | Registered: Saturday, March 30 2002 08:00
What have you been reading lately? in General
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Member # 869
Profile Homepage #270
quote:
Originally written by I'll Steal Your Toast:

I think they have quietly moved away from their science fictioney origins.
The same way Jimbo Wales has quietly moved away from being a porn king.

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The Empire Always Loses: This Time For Sure!
Posts: 9973 | Registered: Saturday, March 30 2002 08:00

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