Profile for Randomizer
Field | Value |
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Displayed name | Randomizer |
Member number | 6785 |
Title | Law Bringer |
Postcount | 4643 |
Homepage | |
Registered | Friday, February 10 2006 08:00 |
Recent posts
Pages
Author | Recent posts |
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Did I sold Soldberg? Where tje X is X?... in The Avernum Trilogy | |
Law Bringer
Member # 6785
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written Saturday, April 14 2007 07:19
Profile
As a singleton it depends upon your character trait advantages/disadvantages. With brittle bones and completely inept (70% XP bonus), I'm at level 51 and just starting the Troglo area quests. 70-80 is the usual range for Avernum 3. Avernum 1 limits you to 40 and Avernum 2 is 50. Avernum 4 is based upon your traits and you can get into 50s. Posts: 4643 | Registered: Friday, February 10 2006 08:00 |
Did I sold Soldberg? Where tje X is X?... in The Avernum Trilogy | |
Law Bringer
Member # 6785
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written Friday, April 13 2007 22:14
Profile
Be nice Iffy, he might have spent time getting money. Those jobs and hauling loot back to town burn up time. Posts: 4643 | Registered: Friday, February 10 2006 08:00 |
Should BoE editor be updated??? in Tech Support | |
Law Bringer
Member # 6785
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written Friday, April 13 2007 16:38
Profile
That's why I put the link to how to install and get emulators. Posts: 4643 | Registered: Friday, February 10 2006 08:00 |
Kyshakk or Fyora? in Geneforge 4: Rebellion | |
Law Bringer
Member # 6785
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written Friday, April 13 2007 14:18
Profile
Vampiric touch restores some health when you attack something even with non-damaging attacks like essence shackles. The amount even with 3 vampiric touch items isn't worth using them. Posts: 4643 | Registered: Friday, February 10 2006 08:00 |
What's your favorite board game? in General | |
Law Bringer
Member # 6785
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written Thursday, April 12 2007 19:44
Profile
I always liked Risk. I enjoyed a two player game to see if luck could beat strategy. Luck lost, but it was fun. Posts: 4643 | Registered: Friday, February 10 2006 08:00 |
Favourite quotes from GF4? in Geneforge 4: Rebellion | |
Law Bringer
Member # 6785
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written Thursday, April 12 2007 19:41
Profile
Not really a quote, but I liked the scene description: When you find this Shaper, he is adjusting a piece of equipment, using a living tool to carefully bend a piece of piping in place. The tentacles of the tool shape the metal, while the creature squeaks in annoyance. The job done, he sets aside the tool (which tries to drag itself away). Posts: 4643 | Registered: Friday, February 10 2006 08:00 |
The Insidious Infiltrator in Geneforge 4: Rebellion | |
Law Bringer
Member # 6785
|
written Thursday, April 12 2007 19:38
Profile
I'm still reading, although I usually skip the graphics the first time through and wait until the whole page is done. I've been saving the pages for comparison to my infiltrator whenever I get back to GF4. Keep up the good work since it's really helpful as a guide to the game. Posts: 4643 | Registered: Friday, February 10 2006 08:00 |
Did I sold Soldberg? Where tje X is X?... in The Avernum Trilogy | |
Law Bringer
Member # 6785
|
written Thursday, April 12 2007 16:06
Profile
Still you could have just closed the portal and avoided fighting most of the demons. Posts: 4643 | Registered: Friday, February 10 2006 08:00 |
Bored and tired. in General | |
Law Bringer
Member # 6785
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written Wednesday, April 11 2007 16:25
Profile
quote:Maybe when you're a bit older kid and long out of school. Posts: 4643 | Registered: Friday, February 10 2006 08:00 |
Call for Mac Beta testers in Nethergate | |
Law Bringer
Member # 6785
|
written Wednesday, April 11 2007 14:15
Profile
For those that missed this request for Macintosh beta testers for Nethergate: Resurrection click on the link. Hurry up since the testing is nearing the end. So act now since positions are limited and all the best game bugs are going soon. If you are selected don't forget to tell Jeff how easy the game is and to make it harder. [ Wednesday, April 11, 2007 16:18: Message edited by: Randomizer ] Posts: 4643 | Registered: Friday, February 10 2006 08:00 |
A2: Skill points decrease with lvl. 35? in The Avernum Trilogy | |
Law Bringer
Member # 6785
|
written Tuesday, April 10 2007 23:54
Profile
If you accidently hit "o" during combat it makes only one character active. This can happen reaching for the "p" for priest spells. The other ways is if a character is slowed or heavily webbed you can lose a turn. Knowledge brews/skill potions are limited from Silverlocke. In A3 you can learn how to make you own. In A4 there is a limited amount of ingredients and knowledge brews are only made near the end of the game. Posts: 4643 | Registered: Friday, February 10 2006 08:00 |
One spammy post closer to frolicking in General | |
Law Bringer
Member # 6785
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written Tuesday, April 10 2007 20:40
Profile
Congratulations on staying for 2000. Stay a little longer and you can be here for Nethergate: Resurrection and Avernum 5. Posts: 4643 | Registered: Friday, February 10 2006 08:00 |
how do you defeat a doomguard?? in The Exile Trilogy | |
Law Bringer
Member # 6785
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written Tuesday, April 10 2007 20:35
Profile
Casting bless party, major haste, and mass blessing are counted separately in Exile. They do wear off at different rates as seen by lower AP from the hastes. So the effects should be additive. Posts: 4643 | Registered: Friday, February 10 2006 08:00 |
Really anticipated ideas for A5?? in Avernum 4 | |
Law Bringer
Member # 6785
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written Tuesday, April 10 2007 20:30
Profile
1 and 2) Jeff has always been a little weak on some of the game documentation. That's why there are topics usually linked to the header giving more information. Spellcraft and magery were supposed to have different effects on spells, but by the time the game was written they did the same thing. 3) There used to be a reputation system where fulfilling quests helped or hurt your reputation. There is a limited law level in towns regarding how much stealing you can do. 4) The older games and especially Exile series had more puzzles. 5) The older games had a less linear plot because there were more side missions that didn't related to the main plot and only a few missions that had to be done in order. 6) Jeff pretty much makes time stand still except in Avernum 3 where the surface world is falling apart due to plagues. You can still complete the missions, its just you have to hunt for the key NPCs. Posts: 4643 | Registered: Friday, February 10 2006 08:00 |
Prepare For Glory! in Blades of Avernum | |
Law Bringer
Member # 6785
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written Tuesday, April 10 2007 20:17
Profile
Kel - Delicious Vlish mentioned wanting to have characters play with martial arts skills in the Avernum 4 forum. Since there is limited ability for unarmed damage it would be how to add specific skills. Basically an enlarged Monastary of Madness where characters get to be monks. Posts: 4643 | Registered: Friday, February 10 2006 08:00 |
Demons in A1... in The Avernum Trilogy | |
Law Bringer
Member # 6785
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written Tuesday, April 10 2007 16:59
Profile
The first time I played through that fort I didn't have potions of clarity. I fought my way out using two fighters and items. The spellcasters were almost useless. I had to hunt down a healer since I didn't want to wait the days for dumbfounding to wear off. Posts: 4643 | Registered: Friday, February 10 2006 08:00 |
how do you defeat a doomguard?? in The Exile Trilogy | |
Law Bringer
Member # 6785
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written Monday, April 9 2007 22:13
Profile
They can do some damage as long as you use them to mop up weakened doomguards and not the main high health ones. It's almost impossible to take noticeable damage if you use major blessing. Posts: 4643 | Registered: Friday, February 10 2006 08:00 |
Yet another senseless poll in General | |
Law Bringer
Member # 6785
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written Monday, April 9 2007 19:36
Profile
Luckly for us this isn't what Spiderweb games are like. But I miss gathering with friends for a game around a table. From Knights of the Dinner Table (Issue 116): On computer games and MMORPGs - "There's always a 'glitch' in new computer games -- That's because the use the buying public as beta testers -- So they can point out why their damn half-baked software doesn't work and they can flood cash-paying customers with patches and work- arounds months later. Been like that for years. Coz' people just keep bending over and taking it." "Sittin' in front of a computer in your underwear sendin' text messages isn't role-playing." "Alone in our living rooms - gaming in the dark." Posts: 4643 | Registered: Friday, February 10 2006 08:00 |
Names for Creations in Geneforge 4: Rebellion | |
Law Bringer
Member # 6785
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written Monday, April 9 2007 17:02
Profile
Sting is also a sword from The Hobbit. I had a party with a servile named Smeagol and his fyora named Precious (see Lord of the Rings if you don't get the reference). Posts: 4643 | Registered: Friday, February 10 2006 08:00 |
Knowing Spell Levels in Avernum 4 | |
Law Bringer
Member # 6785
|
written Monday, April 9 2007 16:58
Profile
After you get out of the demo and into the Honeycomb, you run into slimes that are almost immune to physical weapon damage, but fall to magic. You will find that the tactics that work in Easy don't work so well in Torment (hardest mode). At the harder levels the monsters have more health so fights take longer. You can get through the game without trainers, but it helps to gain skills that require a lot of prerequisites or you need the skill points elsewhere. Posts: 4643 | Registered: Friday, February 10 2006 08:00 |
Why there? *warning: displays secret of G1* in Geneforge Series | |
Law Bringer
Member # 6785
|
written Monday, April 9 2007 16:52
Profile
There is a lot made of Shaper arrogance. That they know better than anyone else what is "good" for everyone. While some of this is the result of better education and knowledge of what can be done with shaping, there is just a general feeling I got the power so obey me. Faced with an enemy that can seemingly create an army of powerful monsters from thin air, I'm not surprised that some people capitulated rather than fight. Sucia Island was the start before Shapers gained control and figured out a systematic way to shape creations. They've got better over several hundred years, but they still can't make new things without a lot of trial and error. Posts: 4643 | Registered: Friday, February 10 2006 08:00 |
Spiderweb: The Motion Picture in General | |
Law Bringer
Member # 6785
|
written Monday, April 9 2007 13:47
Profile
Geraldo Rivera? I know we went to the same university, but I wonder about the reasoning. The journalism department still is debating whether to claim him for going or be happy that he didn't stay and graduate. Posts: 4643 | Registered: Friday, February 10 2006 08:00 |
Yet another senseless poll in General | |
Law Bringer
Member # 6785
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written Monday, April 9 2007 13:34
Profile
I don't have a life, I have an existence. That's why I'm here. I played GURPS when it first came out. Then a friend pointed out an early flaw that all you needed to do was put all your points to dexterity to break the system. We never played again. Posts: 4643 | Registered: Friday, February 10 2006 08:00 |
Demons in A1... in The Avernum Trilogy | |
Law Bringer
Member # 6785
|
written Monday, April 9 2007 13:30
Profile
Demons get a lot tougher later on in the game. You still haven't faced the mung demons that dumbfound and drain spell energy from spellcasters. The game is meant for you to go south into the Honeycomb and work your way west into the Great Cave. Buying a boat is a great investment since there are several nice places that can only reached that way. Also you can't get attacked on a boat when you want to rest up and reach safety. Posts: 4643 | Registered: Friday, February 10 2006 08:00 |