Profile for Randomizer
Field | Value |
---|---|
Displayed name | Randomizer |
Member number | 6785 |
Title | Law Bringer |
Postcount | 4643 |
Homepage | |
Registered | Friday, February 10 2006 08:00 |
Recent posts
Pages
Author | Recent posts |
---|---|
Deathmatch Tournament -- Round Two, Part One in General | |
Law Bringer
Member # 6785
|
written Friday, May 4 2007 19:22
Profile
Some of these are easier than I thought: Match 1 - Ephesos has luck and priest spells to keep Lazarus at bay until he can plant a tree on him. Match 2 - Alec might be better at flaming, but Infernal always fights dirty to make Alec flame out and get banned. Match 3 - Dikiyoba has her pet fyoras flame Nico long before those mechanical pencils get to do damage. Match 4 - Thuryl trolls Thralni until he's ready to deal a death blow. Match 5 - This is the closest one as the two sneakiest power gamers go at it. DV has his legion of clawbugs to do his scouting to force Synergy to reveal his position when he has to defend himself. While Synergy charms and slays the clawbugs, DV has time for his sneak attack to win the round. Match 6 - Too easy since while Tyran strips down and paints himself blue, Magma armors up to use the broken parry of GF2 to completely protect himself from all attacks. A few ripostes and Tyran kills himself. With his dying breath, Tyran mutters just wait til Nethergate: Resurrection and my sword of vengenance. Match 7 - Archmage Alex uses his stick figures as scouts to locate Riibu and nail her with TNT. Match 8 - Schrodinger uses his walkthrough to devise the ultimate plan to defeat Saunders. After his victory he writes a FAQ to explain it to the rest of us. Posts: 4643 | Registered: Friday, February 10 2006 08:00 |
Rentar-Ihrno's Keep - Arrgh! in Avernum 4 | |
Law Bringer
Member # 6785
|
written Friday, May 4 2007 13:18
Profile
The lower level of that keep is a pain. You need to go south and then east a little fighting lots of Vahnatai. Beyond the room with an altar is a passageway that looks out through a window at the 2 Vahnatai that guard a door. This is hard to see, but there is a lever near the window that unlocks the door. Then you and the Vahnatai allies can get through that guarded door to see Rentar-Ihrno. You have to go back around to the stairs and head north since there isn't a short cut. If they aren't inside the keep, then you have to go back to the upper level and use a wheel to unlock the main entrance. It helps to have lots of health and energy for this area. You might want to go back to Fort Remote and recharge. That's why I always destroy all the pylons to give me a quick and cleared path back to the Fort. Posts: 4643 | Registered: Friday, February 10 2006 08:00 |
What? in General | |
Law Bringer
Member # 6785
|
written Thursday, May 3 2007 19:30
Profile
Aran thought it would be a great idea to have a permanent record so nothing would ever be lost when Jeff purges the board to make room. Now he has to go an search for all references to himself that might cause future embarassment. He really shouldn't have talked about his boss so much. Posts: 4643 | Registered: Friday, February 10 2006 08:00 |
Priest Spells in Blades of Avernum | |
Law Bringer
Member # 6785
|
written Thursday, May 3 2007 19:17
Profile
I don't remember the BoA version, but A3 had different types of boulders that would be affected by each level. So you could get past harder obstacles. Posts: 4643 | Registered: Friday, February 10 2006 08:00 |
Avernum 1 - Giant Castle in The Avernum Trilogy | |
Law Bringer
Member # 6785
|
written Thursday, May 3 2007 19:11
Profile
You can always get a character raised from one of the healers in Fort Dunvo or any of the other places. It'll cost some money if you don't have a save from before the death and don't want to replay the fight. There should be a key that you get in the Giant Castle that will unlock a smaller gate to the east of the main entrance. I think there are two keys available (off a giant and I think the other is in a chest). You can't leave out of the main entrance. Posts: 4643 | Registered: Friday, February 10 2006 08:00 |
Deathmatch Tournament -- Main Thread in General | |
Law Bringer
Member # 6785
|
written Wednesday, May 2 2007 20:48
Profile
quote:It goes back to Slarty cartoon series when he didn't want to hunt for better graphics. Posts: 4643 | Registered: Friday, February 10 2006 08:00 |
Against all odds [May contain spoiler] in Geneforge 4: Rebellion | |
Law Bringer
Member # 6785
|
written Wednesday, May 2 2007 20:31
Profile
One drakon is enough if you have some fire shaping items. You just need something with over 600 health. Posts: 4643 | Registered: Friday, February 10 2006 08:00 |
Blades of in Geneforge Series | |
Law Bringer
Member # 6785
|
written Wednesday, May 2 2007 20:19
Profile
Jeff could probably make a Blades of Geneforge, but he will need a lot of convincing that there is a market to make it worth his time. Poor Blades of Avernum sales pretty much have eliminated any chance of seeing it for the next few years. Posts: 4643 | Registered: Friday, February 10 2006 08:00 |
Of what little we have... in Blades of Avernum | |
Law Bringer
Member # 6785
|
written Wednesday, May 2 2007 20:13
Profile
I'm waiting until I have a decent party to try Kel's scenarios. So I'll pass on this poll. Posts: 4643 | Registered: Friday, February 10 2006 08:00 |
Exile 2 spontaneously quitting in Tech Support | |
Law Bringer
Member # 6785
|
written Tuesday, May 1 2007 20:59
Profile
I think I remember the same problem. I think it was a bad square in the storeroom that causes the problem. Try moving your party differently when you do that room and see if it makes a difference. Posts: 4643 | Registered: Friday, February 10 2006 08:00 |
Against all odds [May contain spoiler] in Geneforge 4: Rebellion | |
Law Bringer
Member # 6785
|
written Tuesday, May 1 2007 20:41
Profile
The easiest way to beat that unbound is to have a high health creation attack it and hang back out of range and heal your creation. Drakons, gazers, and kyshakks work best. Did you use all the protection spells that you could on your drayks? You need to also try to get close enough to use essence shackles to slow it down so you have more time. It does more damage the longer you fight it. The machinery to the south puts up an extremely tempoary damping field to help keep it from fighting you, but I never found it that useful. Posts: 4643 | Registered: Friday, February 10 2006 08:00 |
A few probs. getting north of Fort Emerald etc. in Avernum 4 | |
Law Bringer
Member # 6785
|
written Tuesday, May 1 2007 09:39
Profile
Killing the swamp goblins to collect trophies takes time. Keep circling through the swamp until new ones appear. The best spots are in the southwest below Fort Dranlon and along the water further south.. Posts: 4643 | Registered: Friday, February 10 2006 08:00 |
Better Shopping? in Avernum 4 | |
Law Bringer
Member # 6785
|
written Monday, April 30 2007 23:00
Profile
The A4 header is the area of text above the topics list. The link of interest is Hawk King's A4 Editor. When you look at the text near the end of the file you will see the extra lines of code that alter the characters and give you items. Copy the file and remove the features that you don't want. Then you can copy this file to the Avernum 4 files to replace a hopefully backupped file for the start point of the game. There is another editor or trainer that gives different results, but I don't remember the topic it's in. [ Monday, April 30, 2007 23:01: Message edited by: Randomizer ] Posts: 4643 | Registered: Friday, February 10 2006 08:00 |
Deathmatch Tournament -- Main Thread in General | |
Law Bringer
Member # 6785
|
written Monday, April 30 2007 18:29
Profile
I'm curious to see the cards for Jeff and some of the others that didn't make this tournament. Posts: 4643 | Registered: Friday, February 10 2006 08:00 |
Deathmatch Tournament -- Round One, Part One in General | |
Law Bringer
Member # 6785
|
written Monday, April 30 2007 18:21
Profile
Some of these will be close, but here are my views: Match 1 - Infernal fights dirty and goes in for the kill. Excalibur just can't take it. Match 2 - Delicious Vlish has experience and is known for using terrain to his advantage. All those years in Geneforge has hone his ability to lead his enemies to their doom where he can pick them off before they can attack him. Nioca doesn't stand a chance when those tenacles start slapping him around. Match 3 - I think the Silent Assassin beats Lord Grimm on creative traps. Lord Grimm might have range with reaper disks, but they don't help escaping the Silent Assassin's fiendish plans. Match 4 - Too close to call. It depends upon how much help the chicken gods give Thralni. Match 5 - Lazarus keeps coming back for more. Just when Nalyd thinks he's finally one, Lazarus will return. Plus he has more experience Match 6 - Too close to call even though I'm in it. I'm not worried about the fluffy turtles. It's those stick figures bearing TNT that scare me. Acid spray will take some of them out, but if the TNT goes off then I still can get taken out in the area effect. So I could lose by a nose. Match 7 - Nikki has it with those deadly mechanical pencils. Match 8 - Saunders on experience. Posts: 4643 | Registered: Friday, February 10 2006 08:00 |
Spoon feeding the player: clues in Blades of Avernum | |
Law Bringer
Member # 6785
|
written Monday, April 30 2007 12:00
Profile
Thinking is good and you always have this board and the satellites if you really get stuck. Walkthroughs can always help the idiots. Posts: 4643 | Registered: Friday, February 10 2006 08:00 |
Avernum 5, April Update in Avernum 4 | |
Law Bringer
Member # 6785
|
written Sunday, April 29 2007 21:52
Profile
Jeff said that there would be more character sprites in A5 including at least 2 more for nephils and 2 more for sliths. Posts: 4643 | Registered: Friday, February 10 2006 08:00 |
Avernum 5, April Update in Avernum 4 | |
Law Bringer
Member # 6785
|
written Sunday, April 29 2007 19:31
Profile
Jeff's working on getting a new Nethergate: Resurrection beta ready for Monday. He wants to get this game out as soon as possible. He'll respond to this thread when he feels like it. Posts: 4643 | Registered: Friday, February 10 2006 08:00 |
I can't find merchant liaison in almaria in Avernum 4 | |
Law Bringer
Member # 6785
|
written Sunday, April 29 2007 19:27
Profile
It's in the eastern part of the basement level, but not with the golem (he's guarding a knowledge brew). Enter from inside the city and go north of the prison cells. I think you have to search some containers. You will get a message when you find it. Posts: 4643 | Registered: Friday, February 10 2006 08:00 |
If Jeff went for a new RPG world.... in General | |
Law Bringer
Member # 6785
|
written Sunday, April 29 2007 19:20
Profile
quote:Jeff doesn't want to lose his under 13 players when their parents find out. Why don't you go over to Underdogs and download Leisure Suit Larry since it's now abandonware. A Chinese based mythos game will need a lot of new graphics. He could get by with an Arthurian legends Nethergate style game with Round Table knights versus the forces of Modred. It would cost to much to get the Monty Python's Holy Grail license. He could do mid-Eastern mythos with sorcerors, Djinns and Ifrits. Posts: 4643 | Registered: Friday, February 10 2006 08:00 |
Deathmatch Tournament -- Preliminary Nominations in General | |
Law Bringer
Member # 6785
|
written Sunday, April 29 2007 09:45
Profile
quote:Just go in hacking and sneezing until they get scared that you'll infect them and insist that you go home. Get well soon. Posts: 4643 | Registered: Friday, February 10 2006 08:00 |
A little help please? in Geneforge 4: Rebellion | |
Law Bringer
Member # 6785
|
written Saturday, April 28 2007 11:50
Profile
You can't get the papers until after Monarch is dead so it wasn't your fault. Posts: 4643 | Registered: Friday, February 10 2006 08:00 |