Profile for Randomizer
Field | Value |
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Displayed name | Randomizer |
Member number | 6785 |
Title | Law Bringer |
Postcount | 4643 |
Homepage | |
Registered | Friday, February 10 2006 08:00 |
Recent posts
Pages
Author | Recent posts |
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Knowing Spell Levels in Avernum 4 | |
Law Bringer
Member # 6785
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written Monday, April 9 2007 13:23
Profile
Skill trainers serve two purposes. 1 - Some people power game, where they don't put points into a skill until after they have bought 2 levels at the cheapest trainer. This allows them to save skill points which are limited by how high your character can get within a game. Only after spending money for training do they use skill points. 2 - It allows you to train a character in a skill that isn't normally used by the character class. Giving bow skills to a spellcaster, and in some other games spell skills to a fighter type. If you are running a singleton, then trainers become important since you can get enough skill points for everything. Posts: 4643 | Registered: Friday, February 10 2006 08:00 |
Something badly interesting... in The Avernum Trilogy | |
Law Bringer
Member # 6785
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written Monday, April 9 2007 08:24
Profile
The golems that were made before the dextruction of the factory still will exist, but there won't be replacements. Also the controller is gone, so they continue with original programming. Posts: 4643 | Registered: Friday, February 10 2006 08:00 |
Should BoE editor be updated??? in Tech Support | |
Law Bringer
Member # 6785
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written Sunday, April 8 2007 22:53
Profile
Try running BoE in Classic mode or use an emulator. Your Mac should have come with a CD-ROM that will allow you to use OS 9 programs unless it it Intel based, then you have to do something like in this topic. Posts: 4643 | Registered: Friday, February 10 2006 08:00 |
Driving me absolutely nuts... in Geneforge 4: Rebellion | |
Law Bringer
Member # 6785
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written Sunday, April 8 2007 19:20
Profile
What's the fun with letting her live. She doesn't reward you for doing her quests except that she will finally help Moseh. At least Shaftoe gives a reward. Also Eliza is the first dropped agent cloak until the Western Morass. [ Sunday, April 08, 2007 22:34: Message edited by: Randomizer ] Posts: 4643 | Registered: Friday, February 10 2006 08:00 |
To Destroy The Foe in Geneforge 4: Rebellion | |
Law Bringer
Member # 6785
|
written Sunday, April 8 2007 19:18
Profile
Has anyone considering the disease option played GF1 through the Spirit Temple? Diseases have unintentional consequences and are likely to rebound even if you isolate yourself. Someday you will want that land. Posts: 4643 | Registered: Friday, February 10 2006 08:00 |
Jeff, please respond - Magic and Avernum 5 in Avernum 4 | |
Law Bringer
Member # 6785
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written Sunday, April 8 2007 19:14
Profile
Jeff carbonized Avernum 1 and 2 last year. This year he has been upgrading Avernum 4 and BoA to run natively on Intel Macs as well as TWO new games. It's not like he has a lot of free time to go back and work on Exile games. Posts: 4643 | Registered: Friday, February 10 2006 08:00 |
Kyshakk or Fyora? in Geneforge 4: Rebellion | |
Law Bringer
Member # 6785
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written Sunday, April 8 2007 10:47
Profile
It easier to use items for healing in combat since they won't keep you tied down as a spell would and they use less APs. There are usually enough healing spores and rods to get by in the game. More creations tends to work out rather than increasing the power of a single creation. When you have to fight 4 or more creations at once you understand why. Gold necklace - if you haven't sold them all then at worst you can buy one from a merchant. Uchitelle is the most expensive so check the others, and I'm not sure where you can still find one this far into the game. [ Sunday, April 08, 2007 10:49: Message edited by: Randomizer ] Posts: 4643 | Registered: Friday, February 10 2006 08:00 |
Driving me absolutely nuts... in Geneforge 4: Rebellion | |
Law Bringer
Member # 6785
|
written Sunday, April 8 2007 10:44
Profile
You have to kill Eliza to open the doors on the north side. If you get to her second quest she opens the door to the southwest so you can kill a rogue creation. The northeastern door leads to a chest with the deep focus orb. Posts: 4643 | Registered: Friday, February 10 2006 08:00 |
GF 1 - Shaper Crypt in Geneforge Series | |
Law Bringer
Member # 6785
|
written Saturday, April 7 2007 23:10
Profile
Another thing is to increase missle weapons about 3 more levels so crystals do significant damage. It won't be as good as battle magic, but I got through as an agent. I did do it much later after I used the Geneforge. Posts: 4643 | Registered: Friday, February 10 2006 08:00 |
how do you defeat a doomguard?? in The Exile Trilogy | |
Law Bringer
Member # 6785
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written Saturday, April 7 2007 23:05
Profile
Exile doomguards don't do that much damage if you stay shielded. Keep hasted for your best fighters so they can do the most damage and get several strikes per round. Magic doesn't work on them so don't waste time. It's a grind to do it, but it's easier than in Avernum where the doomguards can really do damage. Posts: 4643 | Registered: Friday, February 10 2006 08:00 |
Storing Items in Avernum 4 | |
Law Bringer
Member # 6785
|
written Saturday, April 7 2007 19:45
Profile
Once you can reach Fort Avernum, I found that sorting stuff into piles by categories - wands, rings, potions, etc. helps to find them quicker. Just spread the piles out in the room so they don't overlap when you get something. Posts: 4643 | Registered: Friday, February 10 2006 08:00 |
GF 1 - Shaper Crypt in Geneforge Series | |
Law Bringer
Member # 6785
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written Saturday, April 7 2007 19:36
Profile
First start in fight mode to reduce the number of spawned creations. Buff up and move slowly so you have some AP to retreat or cast a spell. It's been a while and I remember doing it in several trips. Go after pylons first since you can attack and retreat. Hold up in rooms where you can close the door to use pods to replace essence and heal. The main spawners are in the east side so save that area for last. Delicious Vlish had some great advice to advance enough to draw off one foe at a time and then retreat so you don't get swarmed. Welcome to Spiderweb Software forums and please leave your sanity at the door. Posts: 4643 | Registered: Friday, February 10 2006 08:00 |
Project Spiderweb. in Blades of Avernum | |
Law Bringer
Member # 6785
|
written Saturday, April 7 2007 19:28
Profile
Pick whatever you like for me if I'm included. I've never had a good picture in real life so I won't likely object. Edit - An Avernite mage will do since that's what Dikiyoba made me in the episodes. [ Saturday, April 07, 2007 23:37: Message edited by: Randomizer ] Posts: 4643 | Registered: Friday, February 10 2006 08:00 |
Surprises in General | |
Law Bringer
Member # 6785
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written Saturday, April 7 2007 19:14
Profile
Thanks, but I'm still waiting to hear from *i for the final word. I guess all that agitating to promote Alorael has caused a surge in mod positions. Now I get to move up on ET's list of targets. Edit - I see I have got some power. Now I have to see what else I need to do besides visit the mod board. Posts: 4643 | Registered: Friday, February 10 2006 08:00 |
Combat became harder and harder for me in Geneforge 4: Rebellion | |
Law Bringer
Member # 6785
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written Saturday, April 7 2007 16:50
Profile
Chapter 2 requires you to help the Shapers enough to get the Repair Moseh quest from Alwan if you want to have any further to do with the Shapers other than fight. You don't have to do it, but without the quest you can't get Alwan's pass to get into Shaper Camp Gamma, etc. You fighter should be able to deal out enough damage, but you are probably not using items effectively. Some fights work better if you can daze creations to reduce the number of hostiles that you face. Charm is also very helpful. It might help to get items to help you make creations that can fight for you. That way you won't have to waste skill points training in shaping. Posts: 4643 | Registered: Friday, February 10 2006 08:00 |
Why there? *warning: displays secret of G1* in Geneforge Series | |
Law Bringer
Member # 6785
|
written Saturday, April 7 2007 16:43
Profile
Considering how the Shaper ancestors trashed Sucia Island before heading to the mainland, it's probable that they didn't do that great a job when the started on the mainland. They probably moved on until they got some significant control on shaping. The fact that they had forgotten about coming from Sucia Island implies that they hid the information or had moved so far that no longer knew the area. Posts: 4643 | Registered: Friday, February 10 2006 08:00 |
GF2 - Is it possible to join multiple sects? in Geneforge Series | |
Law Bringer
Member # 6785
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written Saturday, April 7 2007 16:37
Profile
Also Learned Darien can help you get into a sect when your replies push you too far to normally get in on reputation or leadership alone. Posts: 4643 | Registered: Friday, February 10 2006 08:00 |
Surprises in General | |
Law Bringer
Member # 6785
|
written Saturday, April 7 2007 11:02
Profile
Congratulations to Slarty and Ephesos on being raised to mods. So how are the cushions in the Mod board? Posts: 4643 | Registered: Friday, February 10 2006 08:00 |
A3 Third Stone Circle in The Avernum Trilogy | |
Law Bringer
Member # 6785
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written Saturday, April 7 2007 10:57
Profile
Move mountains level 3 is in the library in Gale. There are 5 stone circles and they give rewards based upon how many you have entered and not a specific reward for each circle. Posts: 4643 | Registered: Friday, February 10 2006 08:00 |
Help with party in Blades of Avernum | |
Law Bringer
Member # 6785
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written Friday, April 6 2007 14:37
Profile
It usually helps to make mage/priest for two characters instead of having them as single classes. Redundancy is always helpful so you can pick the best spells from each class to use in any situation, Sometimes you want two attacks, two heals, or two of another spell in the same round before you can haste yourselves. Posts: 4643 | Registered: Friday, February 10 2006 08:00 |
Surprises in General | |
Law Bringer
Member # 6785
|
written Friday, April 6 2007 00:22
Profile
I hadn't noticed. Congratulations Synergy on gaining power to smite your enemies, at least within those two forums. Posts: 4643 | Registered: Friday, February 10 2006 08:00 |
Just one complaint in Avernum 4 | |
Law Bringer
Member # 6785
|
written Thursday, April 5 2007 20:29
Profile
It's not that new is better, it's why ruin a good thing. There were a lot of nice features in Exile. Avernum had a great three dimensional landscape that got flatten in A4. To save time Jeff imported too many Geneforge features and changed the game in ways that upset fans. A5 should be better if Jeff follows through on what he said. Posts: 4643 | Registered: Friday, February 10 2006 08:00 |