Profile for Dintiradan

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US Conflict Avatars in General
Guardian
Member # 6670
Profile Homepage #89
(Reads the Canada posts.)

Grr. Half of Maine SHOULD be ours. Washington and Oregon SHOULD be ours. The Alaskan Panhandle WOULD have been ours, if the BLOODY Brits hadn't sided with the people WHO HAD REBELLED AGAINST THEM instead of THEIR OWN COLONY! Ever wonder WHY the White House is painted white?

(Breathes heavily for a moment, then calms down.)

That said, sign me up. Oh, and Canadian Bacon was awesome. Too bad half the jokes went over my head. :) (Why is that so funny? It's only natural that they have it in both English and Quebecois.).

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IF I EVER BECOME AN EVIL OVERLORD:
I will not use any plan in which the final step is horribly complicated, e.g. "Align the 12 Stones of Power on the sacred altar then activate the medallion at the moment of total eclipse." Instead it will be more along the lines of "Push the button."
Posts: 1509 | Registered: Tuesday, January 10 2006 08:00
Web Hosts in General
Guardian
Member # 6670
Profile Homepage #14
Solution: rely on Aran AND back up your files. If he spontaneously combusts, you can always go to Geocities or Freewebs.

Aran: would I be able to use Ermarian? It's going to be a while yet before I finish my scenario, but it'd be nice to have something lined up. Thanks.

EDIT: Wow. I write about Aran spontaneously combusting, and someone with that PDN posts just before me asking him for hosting. It's a wild, wild world.

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IF I EVER BECOME AN EVIL OVERLORD:
If I'm eating dinner with the hero, put poison in his goblet, then have to leave the table for any reason, I will order new drinks for both of us instead of trying to decide whether or not to switch with him.

[ Monday, April 17, 2006 12:11: Message edited by: Dintiradan ]
Posts: 1509 | Registered: Tuesday, January 10 2006 08:00
OoC Thread for "An RP in the World of Avernum... *Reloaded*" in General
Guardian
Member # 6670
Profile Homepage #351
Goldenking: Um, no. Golddale abandoned? A rebellion starting? I'm in the midst of using the city as a staging area for my advance into North Karnold. Golddale has been the city I use the most in this RP; if I have a capital outside of the College, it's either it or Storm Port. I don't think an armed band would go unnoticed so close to my power base. If you must start a rebellion somewhere, sneak your men east to Lennus and Squiggus, where the Dominion has much less of a presence. Anywhere else would require MUCH more foreshadowing before you do it.

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IF I EVER BECOME AN EVIL OVERLORD:
I will not shoot at any of my enemies if they are standing in front of the crucial support beam to a heavy, dangerous, unbalanced structure.
Posts: 1509 | Registered: Tuesday, January 10 2006 08:00
Statistically Yours, on the First Anniversary in General
Guardian
Member # 6670
Profile Homepage #18
Made the Top Ten! Wheee!!! I have even more reason for tasteless spamming, now that Aran has brought back the stats!

Scared you, didn't I?

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IF I EVER BECOME AN EVIL OVERLORD:
If I am fighting with the hero atop a moving platform, have disarmed him, and am about to finish him off and he glances behind me and drops flat, I too will drop flat instead of quizzically turning around to find out what he saw.
Posts: 1509 | Registered: Tuesday, January 10 2006 08:00
Guaranteed results!! in General
Guardian
Member # 6670
Profile Homepage #69
By Half the Members:
quote:
What's an evil paladin?
A Blackguard (a prestige class in the DMG).

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IF I EVER BECOME AN EVIL OVERLORD:
If my weakest troops fail to eliminate a hero, I will send out my best troops instead of wasting time with progressively stronger ones as he gets closer and closer to my fortress.
Posts: 1509 | Registered: Tuesday, January 10 2006 08:00
Results guaranteed by guaranteed results in General
Guardian
Member # 6670
Profile Homepage #18
???

As I said in the other thread, the whole point of a RPG is ROLE-PLAYING. You can't take somebody's favourite type of character and tell them that that is how they are in RL. D&D uses a simplistic system of morality, just so certain spells and effects (Smite Evil, Protection from Chaos, etc.) have a basis for existence.

EDIT: Just read the other thread, where wz.As makes a counter-point. I agree that D&D is a good tool for exploring ideologies. It's just that your ideology might not be the most fun to play.

--------------------
(Grabs a waraxe and begins hitting people with it, until they agree with the proper viewpoint.)

[ Monday, April 17, 2006 12:16: Message edited by: Dintiradan ]
Posts: 1509 | Registered: Tuesday, January 10 2006 08:00
Beta call for "Where the rivers meet" in Blades of Avernum
Guardian
Member # 6670
Profile Homepage #9
betatestingcent.8.forumer.com. Hmmm... is this a new forum? I've never heard of it.

Anyway, Thralni, I'm in the midst of making my scenario. If you find yourself short of Windows beta-testers, however, I'll see if I can find some time for it. Just send me an e-mail or PM if not enough people are willing.

(And I must ask: 'Guild Master'?)

EDIT: Ah, I get it now. Stareye did a rank change.

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IF I EVER BECOME AN EVIL OVERLORD:
If my doomsday device happens to come with a reverse switch, as soon as it has been employed it will be melted down and made into limited-edition commemorative coins.

[ Monday, April 17, 2006 11:22: Message edited by: Dintiradan ]
Posts: 1509 | Registered: Tuesday, January 10 2006 08:00
An RP in the World of Avernum *Reloaded* in General
Guardian
Member # 6670
Profile Homepage #297
The tension in the council room could be cut with a knife. A little less than a third of the chairs were vacant - an unfortunate side effect of waging a slow-moving war - but the rest of the archmagi were showing the tell-tale signs of cracks in their confidence. The number of Agent deaths in North Karnold was disturbing. The simmering hostility from this new faction in the west was even more so. The complete silence from the Fort Emergence expedition was unnerving. Of course, the spiraling cloud of darkness and fire in the sky didn't help matters.

Demetrius sighed as he looked out the window, at the students walking around in the late evening. At least there wasn't the panic that was present in the southern cities. However, the students now refused to look up at the sky; they made their rounds with their gazes fixed on the ground. Fools, that they fear what they do not know. Have we taught them nothing?

He looked back at the messenger as he finished his report. Diego's force of Battlemagi had reached Angel's Rest with minimal resistance. Not a major victory - the real battles would be for Aminro and Sharimik - but it was good to know something was going well. The courier left, and Archmage Cara shifted in her seat. "At least this... cloud... has not hindered Archmage Tychius's spell greatly." Demetrius nodded. Tychius's weather spell was one of the few advantages they had up north. That, and the fear-mongering done by Agent Jakob and his mercenaries.

"Yes, fortunate for us. I propose that Archmage Diego continues with the offensive once he consolidates power in the village." All the heads nodded around the room, and Demetrius smiled inwardly. All of them were excellent wizards, but it was a good thing none of them had any political asperations. As he had molded them. "I trust that a division has been deployed in the area, to deal with these Looter assassins?" Cara nodded. "Excellent."

After a moment of silence, Demetrius rose from his seat. "Well, if that is all, I'm off to my study. Archmage Boris, make sure the draft of the trade proposal gets sent to the Isles tomorrow." He made to leave, and the woman to his left sputtered for a moment.

"If that is all? Aren't we going to decide a course of action for that... that... thing?" Eliza asked, shakily pointing to the sky.

Demetrius paused for a second, then sat back down. "A course of action, Archmage Eliza? What do you propose? Tell the populace that something is happening in the far north that we do not know of, much less control?" He leaned back, stroking his goatee. "I suppose something must be said to the people. That the foul priests are behind it? Hmmm... perhaps too much of a stretch. It will just have to be something to the effect that it can cause no harm yet, and that our scholars are looking into it." He surveyed the council room again. "We'll have to decide what further to say based on the reaction of our adversaries."

Boris grumbled, half under his breath. "I still say we just wipe the lot out."

Demetrius cocked an eyebrow. "Unfortunately, my friend, that course of action is no longer possible without the military backing of the Hunters. With their downfall, the lack of a confirmed alliance with Avernum, and the rise of this new faction in the west, we will have to proceed with extreme caution. We cannot assume that this new Alliance will be favourable to us."

Cara looked up at this. "Why don't we consider the Avernum situation again. With the battles of Krizsan province dying down, I'm sure that a group of wizards could reach Fort Emergence without too much difficulty.

Demetrius smiled again. "If you will forgive me, I had already done so this morning."

***

The group of horsemen crossed the bridge at Bolton, and turned northwards. Thankfully, this new faction's control had not extended this far east. Occasionally, the red glow from the sky reflected off a silvered mirror in their packs. Scrying with a mirror was not as powerful as a scrying pool, or crystal, but it would do in the mountains around Fort Emergence.

--------------------
I'd prefer not having a flood of Valorim posts right now. Let's leave the focus at White Peak and Ohvol right now.
Posts: 1509 | Registered: Tuesday, January 10 2006 08:00
Guaranteed results!! in General
Guardian
Member # 6670
Profile Homepage #41
By Ephesos:
quote:
(Though technically, it looks like I should be a Barbarian-Paladin-Ranger-Druid. The multiclass to end all multiclasses...)

Um...
- Barbarian: Must be Chaotic.
- Paladin: Must be Lawful Good.
- Druid: Must be Neutral in one aspect.
That's one flexible DM. I understand though: I'm not content if my character has less than four class...

By wz.As:
quote:
I wonder if any correlations can be made to the Political Compass?
Nah. The whole point of D&D (or any RPG) is role-playing.

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IF I EVER BECOME AN EVIL OVERLORD:
I will not tell my Legions of Terror "And he must be taken alive!" The command will be "And try to take him alive if it is reasonably practical."
Posts: 1509 | Registered: Tuesday, January 10 2006 08:00
OoC Thread for "An RP in the World of Avernum... *Reloaded*" in General
Guardian
Member # 6670
Profile Homepage #344
I'll be breaking my IC silence later on today.

TM, I never finished Mad Ambition. Is the whole Scar/Red Star thing a spin-off of this?

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THE SKY IS FALLING... er... BURNING!
Posts: 1509 | Registered: Tuesday, January 10 2006 08:00
Death to All Merchants in Blades of Avernum
Guardian
Member # 6670
Profile Homepage #9
By Thuryl (welcome back!):
quote:
Well, except that there's no Barter skill in BoA.
Simple. Bind a SDF to the amount of barter skill. Then choose the shop's exchange rate based on the SDF. Probably much more trouble than it's worth.

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IF I EVER BECOME AN EVIL OVERLORD:
If I have a fit of temporary insanity and decide to give the hero the chance to reject a job as my trusted lieutentant, I will retain enough sanity to wait until my current trusted lieutenant is out of earshot before making the offer.
Posts: 1509 | Registered: Tuesday, January 10 2006 08:00
This Is Going to Suck, But Why the Hell Not? in Blades of Avernum
Guardian
Member # 6670
Profile Homepage #3
Yesterday was very productive for me. I started making scripts, and then found that I couldn't stop...

Yeah, learning by example is probably the best. Or, just post what you want a script to do in the Editor forum and somebody will give you advice.

I've been toying with this idea lately: if I made a command-line wizard for producing the most basic of scripts, would anyone use it? (It would be command-line, because that's all I'm capable of at the moment.)

--------------------
(Rants about uselessness of introductory computing classes.)
Posts: 1509 | Registered: Tuesday, January 10 2006 08:00
Guaranteed results!! in General
Guardian
Member # 6670
Profile Homepage #29
Flumph Paladin!!!

Actually, the quiz was fairly accurate, though the questions seemed strange. I did this from the perspective of my LG Dwarf Fighter that I'm playing right now, and I got:

LN Human Fighter

Alignment:
Law and Chaos:
Law ----- XXXXXXXXXXXX (12)
Neutral - XX (2)
Chaos --- XXXX (4)

Good and Evil:
Good ---- XXXX (4)
Neutral - XXXX (4)
Evil ---- (-3)

Race:
Human ---- XXXXXXXXXXXXX (13)
Half-Elf - XX (2)
Elf ------ X (1)
Gnome ---- XXXXX (5)
Halfling - (0)
Dwarf ---- XXXXXXXX (8)
Half-Orc - XX (2)

Class:
Fighter -- XXXXXXXXXXXXXX (14)
Barbarian -XXXXXXXXXXXX (12)
Ranger --- XXX (3)
Monk ----- XXXX (4)
Paladin -- XXXXXXXXXXXXX (13)
Cleric --- XXXXX (5)
Mage ----- (0)
Druid ---- X (1)
Thief ---- (-3)
Bard ----- X (1)

--------------------
(Actually, on second thought, I want to be a Munchkin:)
· All stats except Charisma start out at 14 or above.
· Charisma is 4, no matter what.
· +5 to all stats (except Charisma) while living.
· (6 + Int Bonus) x 4 skill points at 1st level
· (6 + Int Bonus) skill points per level, redeemable 3 levels in advance.
· If your Int is 8 or higher, you can cast all cantrips 5 times per day.
· Bonus feat every level, as long as the name of the feat has a consonant in it.
· Darkvision, with color.
· At first level, the Munchkin class gains the "Too Ugly to Die" feat automatically. If, during a battle, the character's HP drops below 0, the character continues to fight as if he had 1 Hit Point. No matter how low the real HP count drops, the character will not die while fighting. After the battle, the character has 1 round to recover enough HP to bring him back to 1 HP or above. If this does not occur, the normal results for the current HP total will occur. (Ranging anywhere from disabled to spontaneous dismemberment, depending upon how far below 0 the hit point total fell.)
Posts: 1509 | Registered: Tuesday, January 10 2006 08:00
Are FRPGs inherently gerontocratic? in General
Guardian
Member # 6670
Profile Homepage #24
By Lenar Labs:
quote:
Did you know that the first draft of the movie script had Monty Python finding the Holy Grail in a department store?
That would have been better than the normal ending.

Now, back on topic!

--------------------
And now for something completely different...
Posts: 1509 | Registered: Tuesday, January 10 2006 08:00
OoC Thread for "An RP in the World of Avernum... *Reloaded*" in General
Guardian
Member # 6670
Profile Homepage #341
I'm still interested in the RP. However, I'm also in the midst of exams. I will post if I have to, but otherwise I'll wait a week and a half.

Besides, I view the RP like a story. Earlier on, the focus was on Krizsan, and thus much of the posting revolved around that battle. Now, the focus has shifted to Ohvol and White Peak. If I post a lot now, it will throw the time off.

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I'm not evil! I'm just... colourfully pragmatic!
- Arudin (DCI)
Posts: 1509 | Registered: Tuesday, January 10 2006 08:00
Temple of Pain Design Help in Blades of Avernum
Guardian
Member # 6670
Profile Homepage #13
Wow. This is very good. I hope my dungeons will look half as good. Have you played 'Lord Putidus'? At some points Kel made the graphics too dark for playability, but overall it's very good for adding atmosphere.

I say stick with the latest scheme. The light red/dark red didn't look as good, and the rough grey walls look excellent.

--------------------
(Tries to find a relevant Evil Overlord quote, then gives up.)
Posts: 1509 | Registered: Tuesday, January 10 2006 08:00
Cleannup @ Wikibooks + Call experiments in Blades of Avernum Editor
Guardian
Member # 6670
Profile Homepage #3
(Because you and Kel seem a little lonely in this topic.)

The Script Reference had been kind to me so far. If I find any errors in it, I'll let you know. How exactly will you rewrite the Docs? Novice-friendly, or concise for the power-user?

Anyway, between creating a scenario, finishing A4, and maybe creating "AvernumScript Light" (an auto-scripting tool for novices I've been toying with), I don't think I'll be able to be of much aid.

EDIT: By CPeters:
quote:
(The two had something to do with strings, IIRC. I'll provide more accurate information when I'm not so tured.)
It shows. :P

--------------------
IF I EVER BECOME AN EVIL OVERLORD:
If the hero runs up to my roof, I will not run up after him and struggle with him in an attempt to push him over the edge. I will also not engage him at the edge of a cliff. (In the middle of a rope-bridge over a river of molten lava is not even worth considering.)

[ Friday, April 14, 2006 12:21: Message edited by: Dintiradan ]
Posts: 1509 | Registered: Tuesday, January 10 2006 08:00
Cleannup @ Wikibooks + Call experiments in Blades of Avernum
Guardian
Member # 6670
Profile Homepage #3
(Because you and Kel seem a little lonely in this topic.)

The Script Reference had been kind to me so far. If I find any errors in it, I'll let you know. How exactly will you rewrite the Docs? Novice-friendly, or concise for the power-user?

Anyway, between creating a scenario, finishing A4, and maybe creating "AvernumScript Light" (an auto-scripting tool for novices I've been toying with), I don't think I'll be able to be of much aid.

EDIT: By CPeters:
quote:
(The two had something to do with strings, IIRC. I'll provide more accurate information when I'm not so tured.)
It shows. :P

--------------------
IF I EVER BECOME AN EVIL OVERLORD:
If the hero runs up to my roof, I will not run up after him and struggle with him in an attempt to push him over the edge. I will also not engage him at the edge of a cliff. (In the middle of a rope-bridge over a river of molten lava is not even worth considering.)

[ Friday, April 14, 2006 12:21: Message edited by: Dintiradan ]
Posts: 1509 | Registered: Tuesday, January 10 2006 08:00
Which spiderweb software game is best? in General
Guardian
Member # 6670
Profile Homepage #38
Hmmm... why are so many people afraid of scripting? (Scratches head, then remembers enrolling in the CompSci department.)

At my university, we have a program called ScriptEase (hee hee), used in a computer gaming course (NWN based). Over the summer, I could make a simple script producer like it that does the basics (scenario exit, SDFs, dialog, etc.). The problem would be the language. I don't learn C until next year, so it would probably be Perl. Unless anyone more skilled than I wants to tackle this, I can do it after I finish my scenario and A4.

EDIT: Omitting the definite article in a key place can make a confusing paragraph.

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IF I EVER BECOME AN EVIL OVERLORD:
I will instruct my Legions of Terror to attack the hero en masse, instead of standing around waiting while members break off and attack one or two at a time.

[ Friday, April 14, 2006 12:29: Message edited by: Dintiradan ]
Posts: 1509 | Registered: Tuesday, January 10 2006 08:00
Boa scenario's: what stage are they in now? in Blades of Avernum
Guardian
Member # 6670
Profile Homepage #22
Bloody Murphy's Law. The minute I get a break from RL, my scenario decides not to recognize any of the states I create.

By Lazarus:
quote:
I just started working on a scenario yesterday. I figure the chances are good that I complete it since its going to be small. For the same reason I probably won't send it to Spiderweb.

On a different note, if I make this scenario and want to make it downloadable from a personal website, how do I convert from a windows file so Mac users can download it?
No harm done if you put it on SpidWeb. I still don't know why Death at Chapman's isn't on.

I think JV said in the Docs that he would convert any submitted scenarios from one format to another (don't quote me on this). I'm sure one of your beta-testers would be able to as well.

EDIT: Spelling. This just isn't my day.

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IF I EVER BECOME AN EVIL OVERLORD:
When I create a multimedia presentation of my plan designed so that my five-year-old advisor can easily understand the details, I will not label the disk "Project Overlord" and leave it lying on top of my desk.

[ Friday, April 14, 2006 09:15: Message edited by: Dintiradan ]
Posts: 1509 | Registered: Tuesday, January 10 2006 08:00
Doesn't Recognize States in Blades of Avernum Editor
Guardian
Member # 6670
Profile Homepage #2
EDIT: ARGHHHHHHHHHH!!!!!!!!!

Okay, here's what happened:

- I fanatically back up all my work. Normally, I keep my current work in the Data folder, and keep the latest finished version in the Scenario folder.
- The first error I noticed was that the town did not have the script listed in Town Details. I changed the copy in the Data folder, but not the one in the Scenario folder.
- I tried every single possible combination of calls in the script, not knowing the game had no way to refer to it.

Moral of the story: yes, there is a downside to frequently backing up your work. You may all point and laugh now.

(By the way, it works now. Even the guardians who heal periodically based on the current state of two SDFs. If anyone wants this creature script, let me know.)

--------------------
(Self-facepalm.)

[ Friday, April 14, 2006 12:05: Message edited by: Dintiradan ]
Posts: 1509 | Registered: Tuesday, January 10 2006 08:00
Doesn't Recognize States in Blades of Avernum
Guardian
Member # 6670
Profile Homepage #2
EDIT: ARGHHHHHHHHHH!!!!!!!!!

Okay, here's what happened:

- I fanatically back up all my work. Normally, I keep my current work in the Data folder, and keep the latest finished version in the Scenario folder.
- The first error I noticed was that the town did not have the script listed in Town Details. I changed the copy in the Data folder, but not the one in the Scenario folder.
- I tried every single possible combination of calls in the script, not knowing the game had no way to refer to it.

Moral of the story: yes, there is a downside to frequently backing up your work. You may all point and laugh now.

(By the way, it works now. Even the guardians who heal periodically based on the current state of two SDFs. If anyone wants this creature script, let me know.)

--------------------
(Self-facepalm.)

[ Friday, April 14, 2006 12:05: Message edited by: Dintiradan ]
Posts: 1509 | Registered: Tuesday, January 10 2006 08:00
Doesn't Recognize States in Blades of Avernum Editor
Guardian
Member # 6670
Profile Homepage #0
Okay, a little peer editing would be nice before you all point fingers and laugh:

I've started scripting, and in one town I can't get the game to run the states when the party enters a special encounter rectangle. In the outdoors, it works fine (DO YOU WISH TO LEAVE?). I've typed up the script just the same as I did for the outdoors, and in just the same way as other scenarios have theirs. The special encounter rectangles look fine in the editor, and I DID put the script name in 'Town Details'.

Please tell me what I am doing wrong, before I rip my hair out (below is my script: just ignore the incomplete text stubs for now).

// 3: Vahnatai Cave

begintownscript;

variables;
short choice;

body;

beginstate INIT_STATE;
add_range_to_group(6,24,1);
break;

beginstate EXIT_STATE;
set_flag(3,2,0);
break;

beginstate START_STATE;
break;

beginstate 10;
if (has_special_item(0) == 0) {
message_dialog("YOU GET STONE");
change_spec_item(0,1);
}
break;

beginstate 11;
if ((has_special_item(0) != 0) || (get_flag(3,3) == 1))
message_dialog("YOU HAVE STONE OR HAVE BROKEN CRYSTAL");
else {
message_dialog("YOU DON'T HAVE STONE");
set_flag(3,2,1);
}
break;

beginstate 12;
if (get_flag(3,3) != 1) {
reset_dialog();
add_dialog_str(0, "SMASH?", 0);
add_dialog_choice(0, "YES");
add_dialog_choice(1, "NO");
choice = run_dialog(1);
if (choice == 1) {
set_flag(3,3,1);
play_sound(-108);
swap_terrain(31,6,445,446);
}
}
break;
Thanks in advance.

--------------------
IF I EVER BECOME AN EVIL OVERLORD:
If all the heroes are standing together around a strange device and begin to taunt me, I will pull out a conventional weapon instead of using my unstoppable superweapon on them.
Posts: 1509 | Registered: Tuesday, January 10 2006 08:00
Doesn't Recognize States in Blades of Avernum
Guardian
Member # 6670
Profile Homepage #0
Okay, a little peer editing would be nice before you all point fingers and laugh:

I've started scripting, and in one town I can't get the game to run the states when the party enters a special encounter rectangle. In the outdoors, it works fine (DO YOU WISH TO LEAVE?). I've typed up the script just the same as I did for the outdoors, and in just the same way as other scenarios have theirs. The special encounter rectangles look fine in the editor, and I DID put the script name in 'Town Details'.

Please tell me what I am doing wrong, before I rip my hair out (below is my script: just ignore the incomplete text stubs for now).

// 3: Vahnatai Cave

begintownscript;

variables;
short choice;

body;

beginstate INIT_STATE;
add_range_to_group(6,24,1);
break;

beginstate EXIT_STATE;
set_flag(3,2,0);
break;

beginstate START_STATE;
break;

beginstate 10;
if (has_special_item(0) == 0) {
message_dialog("YOU GET STONE");
change_spec_item(0,1);
}
break;

beginstate 11;
if ((has_special_item(0) != 0) || (get_flag(3,3) == 1))
message_dialog("YOU HAVE STONE OR HAVE BROKEN CRYSTAL");
else {
message_dialog("YOU DON'T HAVE STONE");
set_flag(3,2,1);
}
break;

beginstate 12;
if (get_flag(3,3) != 1) {
reset_dialog();
add_dialog_str(0, "SMASH?", 0);
add_dialog_choice(0, "YES");
add_dialog_choice(1, "NO");
choice = run_dialog(1);
if (choice == 1) {
set_flag(3,3,1);
play_sound(-108);
swap_terrain(31,6,445,446);
}
}
break;
Thanks in advance.

--------------------
IF I EVER BECOME AN EVIL OVERLORD:
If all the heroes are standing together around a strange device and begin to taunt me, I will pull out a conventional weapon instead of using my unstoppable superweapon on them.
Posts: 1509 | Registered: Tuesday, January 10 2006 08:00
ChronoSpidweb in General
Guardian
Member # 6670
Profile Homepage #10
... even down to the Evil Overlord Helmet(TM).

EDIT: Nevermind.

--------------------
Is it just me, or does everybody look like Imban?

[ Thursday, April 13, 2006 15:54: Message edited by: Dintiradan ]
Posts: 1509 | Registered: Tuesday, January 10 2006 08:00

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