Profile for Dikiyoba
Field | Value |
---|---|
Displayed name | Dikiyoba |
Member number | 6600 |
Title | Councilor |
Postcount | 4346 |
Homepage | http://www.freewebs.com/dikiyoba/ |
Registered | Friday, December 23 2005 08:00 |
Recent posts
Pages
Author | Recent posts |
---|---|
GF2: guardian claymore or puresteel blade in Geneforge Series | |
Councilor
Member # 6600
|
written Monday, January 23 2006 11:23
Profile
Homepage
But if you don't have creations, the bonus to a creations' strength means nothing. Dikiyoba plays solo. More experience, tougher combat. Posts: 4346 | Registered: Friday, December 23 2005 08:00 |
Av3: Can I get back to the cult of the sacred item? in The Avernum Trilogy | |
Councilor
Member # 6600
|
written Monday, January 23 2006 11:18
Profile
Homepage
For future reference, is it possible not to get the orb, leave with loot, come back, and repeat until the orb is taken? Dikiyoba. Posts: 4346 | Registered: Friday, December 23 2005 08:00 |
Terrain script calls in Blades of Avernum Editor | |
Councilor
Member # 6600
|
written Monday, January 23 2006 11:15
Profile
Homepage
That's to weed out the complete incompetents. Or maybe it's a typo. Dikiyoba. Posts: 4346 | Registered: Friday, December 23 2005 08:00 |
Terrain script calls in Blades of Avernum | |
Councilor
Member # 6600
|
written Monday, January 23 2006 11:15
Profile
Homepage
That's to weed out the complete incompetents. Or maybe it's a typo. Dikiyoba. Posts: 4346 | Registered: Friday, December 23 2005 08:00 |
Good Cop, Bad Cop in General | |
Councilor
Member # 6600
|
written Monday, January 23 2006 11:12
Profile
Homepage
One of the new accounts, Lentar Labs, was actually two people. Or so Lentar Labs claimed... Dikiyoba thinks that merging would be completely horrible because of what it would do to post counts. Two people could post twice as much as one. But the top poster would probably be a singleton every month. Posts: 4346 | Registered: Friday, December 23 2005 08:00 |
Soon I Shall Be Rich in General | |
Councilor
Member # 6600
|
written Sunday, January 22 2006 18:02
Profile
Homepage
Dikiyoba agrees with Not Why. Most of Dikiyoba's scams and glurges comes directly from Dikiyoba's friend, who has Dikiyoba's e-mail address. And Dikiyoba thought the friend was trustworthy... Posts: 4346 | Registered: Friday, December 23 2005 08:00 |
Arrgh! I don't want to pay extra! in General | |
Councilor
Member # 6600
|
written Sunday, January 22 2006 17:58
Profile
Homepage
I have four games, one of which has been around for several years. I've never had a game become unregistered. Dikiyoba. Posts: 4346 | Registered: Friday, December 23 2005 08:00 |
I'm late! I'm late! in General | |
Councilor
Member # 6600
|
written Sunday, January 22 2006 17:52
Profile
Homepage
Isn't that the state with the slithzerikai? Dikiyoba. Posts: 4346 | Registered: Friday, December 23 2005 08:00 |
Terrain script calls in Blades of Avernum Editor | |
Councilor
Member # 6600
|
written Sunday, January 22 2006 17:01
Profile
Homepage
Start_state does check every turn so if the sign switch can be activated every turn, it makes sense to put it there. If it is only checking a SDF, I don't think it will slow the game down noticeably. On the other hand, you could use a special encounter that the party has to walk on before seeing the sign or after triggering the switch to check whether the terrain should be switched because then it would only be called once in a while. Of course, I think terrain switches back after leaving a town, so it would also have to go into init_state. So go back to the first hand. Dikiyoba. Edit: Double sig. Better than a double post, I guess... [ Sunday, January 22, 2006 17:02: Message edited by: Dikiyoba ] Posts: 4346 | Registered: Friday, December 23 2005 08:00 |
Terrain script calls in Blades of Avernum | |
Councilor
Member # 6600
|
written Sunday, January 22 2006 17:01
Profile
Homepage
Start_state does check every turn so if the sign switch can be activated every turn, it makes sense to put it there. If it is only checking a SDF, I don't think it will slow the game down noticeably. On the other hand, you could use a special encounter that the party has to walk on before seeing the sign or after triggering the switch to check whether the terrain should be switched because then it would only be called once in a while. Of course, I think terrain switches back after leaving a town, so it would also have to go into init_state. So go back to the first hand. Dikiyoba. Edit: Double sig. Better than a double post, I guess... [ Sunday, January 22, 2006 17:02: Message edited by: Dikiyoba ] Posts: 4346 | Registered: Friday, December 23 2005 08:00 |
Soon I Shall Be Rich in General | |
Councilor
Member # 6600
|
written Sunday, January 22 2006 13:40
Profile
Homepage
I get college spam. You'd think after e-mailing me a dozen times with no response, I'm not interesting in attending that college. Sometimes I'd check my e-mail (which I only do once a week, so its less impressive) and there would be forty e-mails from various colleges all trying to give me stuff and trying to lead me to their website. At least it's down to a trickle. Dikiyoba. ----------------------- Those who profess to be our friends want something from us. Posts: 4346 | Registered: Friday, December 23 2005 08:00 |
I'm late! I'm late! in General | |
Councilor
Member # 6600
|
written Sunday, January 22 2006 13:34
Profile
Homepage
Space isn't the issue; names are the reason some people want unused accounts deleted. Anyone who achieves journeyman or above might leave and come back. Those who don't probably aren't. But it's impossible to tell for sure. Besides, how would deleting accounts alter the goal of reaching 7000 members that some people have? Dikiyoba. Posts: 4346 | Registered: Friday, December 23 2005 08:00 |
Soon I Shall Be Rich in General | |
Councilor
Member # 6600
|
written Sunday, January 22 2006 13:27
Profile
Homepage
Dikiyoba counts months because Dikiyoba is a newb, relatively speaking. Second month and counting... Posts: 4346 | Registered: Friday, December 23 2005 08:00 |
The death of BoE forum in Blades of Exile | |
Councilor
Member # 6600
|
written Sunday, January 22 2006 10:39
Profile
Homepage
quote:The original BoA editor was because it was so different from the way the game was set up. The 3D editor is much, much easier to use. Dikiyoba. Posts: 4346 | Registered: Friday, December 23 2005 08:00 |
GF2: guardian claymore or puresteel blade in Geneforge Series | |
Councilor
Member # 6600
|
written Sunday, January 22 2006 10:31
Profile
Homepage
I personally like the guardian claymore better but the difference in damage (and the fact that my strength and quick action are high by the time there is a puresteel blade available) makes me reluctantly change to the puresteel. Dikiyoba. Posts: 4346 | Registered: Friday, December 23 2005 08:00 |
Fungal Caverns-VoDT in Blades of Avernum | |
Councilor
Member # 6600
|
written Saturday, January 21 2006 21:28
Profile
Homepage
So does Garrison use chain mail in VoDT? Dikiyoba doesn't, but mainly so Dikiyoba can loot 15 pounds or so more stuff. Multiply that by four and Dikiyoba's party can carry a lot more stuff before having to return to a shop. Posts: 4346 | Registered: Friday, December 23 2005 08:00 |
Nazghul in General | |
Councilor
Member # 6600
|
written Saturday, January 21 2006 21:20
Profile
Homepage
quote:They aren't old but neither are they fancy or hi-tech. Unlike games with "better" graphics Dikiyoba has never had a Spiderweb Software game lag. Funny how that works. Posts: 4346 | Registered: Friday, December 23 2005 08:00 |
Nazghul in General | |
Councilor
Member # 6600
|
written Saturday, January 21 2006 18:21
Profile
Homepage
Originally written by vorpal: quote:[SEMI-SARCASM] Wow, BoA's graphics are horribly outdated? I really need to get out and play something besides Spiderweb Software games. [/SEMI-SARCASM] Dikiyoba agrees with vorpal. Dikiyoba would rather have a good plot over good graphics any day. Though the graphics and the description of the game have to be good enough to attract Dikiyoba's attention first. Posts: 4346 | Registered: Friday, December 23 2005 08:00 |
The Power of a Shaper Glowing Skin in Geneforge Series | |
Councilor
Member # 6600
|
written Saturday, January 21 2006 14:37
Profile
Homepage
Maybe, but all the Sholai show signs of going mad in G1. Except Trajkov, who is able to handle the power. Barely, but still able. Dikiyoba. Posts: 4346 | Registered: Friday, December 23 2005 08:00 |
I don't find the wheel to open the grate in Avernum 4 | |
Councilor
Member # 6600
|
written Saturday, January 21 2006 14:33
Profile
Homepage
And I don't disagree. But as awesome as they are, they still aren't much use. I do dislike pink-and-black color scheme, though. If they were orange or red with black they'd be much better. The ability to make exploding slimes in G4 would be interesting as well... Dikiyoba. Posts: 4346 | Registered: Friday, December 23 2005 08:00 |
I'm late! I'm late! in General | |
Councilor
Member # 6600
|
written Saturday, January 21 2006 14:25
Profile
Homepage
A lot of members get an account just to ask questions about a game they are having trouble with. Others get bored and wander away, never to return. Except that some of them do return after a long time. Dikiyoba would rather have fried bacon over fried spam. Spam is gross. Posts: 4346 | Registered: Friday, December 23 2005 08:00 |
Cotra area - some quests not registering as complete in Avernum 4 | |
Councilor
Member # 6600
|
written Saturday, January 21 2006 13:02
Profile
Homepage
A mistake like that is understandable. It seems odd that the Silvar mayor gives you the quest for a mission near Cotra. Dikiyoba. Posts: 4346 | Registered: Friday, December 23 2005 08:00 |
The Power of a Shaper Glowing Skin in Geneforge Series | |
Councilor
Member # 6600
|
written Saturday, January 21 2006 12:59
Profile
Homepage
It could be both and or others option as well: 3. With more options for learning skills, spells, and creations, the canisters are no longer necessary to play the game. Therefore, using them becomes a choice and the point of the series is that you choices affect the outcome. 4. The characters you play as are different. In G1, you are an ordinary apprentice just trying to get off of the island and the canisters are neccessary. In G3, you are an exceptionally talented apprentice. I think the G3 character would be more ambitious, especially since they are meeting important Shapers and affecting events directly. The G3 character would probably have a harder time beating the side effects of the canisters than the G1 character. G2 is some sort of middle ground. Dikiyoba. Posts: 4346 | Registered: Friday, December 23 2005 08:00 |
The nephilim language in The Avernum Trilogy | |
Councilor
Member # 6600
|
written Saturday, January 21 2006 12:22
Profile
Homepage
quote:No, Dikiyoba hasn't, though Dikiyoba's cat is part Siamese. The meows don't last long but each meow is loud and repeated until the cat is gratified. Spoiled brat of a cat! Dikiyoba liked it better when she was a kitten and could chirp. Dikiyoba wonders if young nephil have that ability... Edit: Added a sentence. [ Saturday, January 21, 2006 12:24: Message edited by: Dikiyoba ] Posts: 4346 | Registered: Friday, December 23 2005 08:00 |
I don't find the wheel to open the grate in Avernum 4 | |
Councilor
Member # 6600
|
written Saturday, January 21 2006 12:13
Profile
Homepage
I saw the list of items somewhere and there's about four or five found in Rentar's Fortess. They could be the best items in the game (for all I know, they are) and they would be about as useful as pyroroamers. Artifacts at the end only work if they give you an ability to go back and do something that you couldn't have done before. At least, that is Dikiyoba's opinion. Posts: 4346 | Registered: Friday, December 23 2005 08:00 |