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Dialog help needed in Blades of Avernum
Off With Their Heads
Member # 4045
Profile Homepage #1
I have no idea what that error is or what it means, but I can think of some things that could be wrong. Try this:

begintalkscript;
begintalknode 1;
state = -1;
nextstate = 1;
condition = 1;
question = "Sunny Jim";
text1 = "You meet Sunny Jim. _What do you want, friend?_";


begintalknode 2;
state = 1;
nextstate = -1;
condition = 1;
question = "YAY YOU WORK!!";
text1 = "I WORK!!!11!"
Numbering on text starts over at each node, so each one will have a text1. No break call necessary at any point. Not sure that a condition definition is necessary for each of these, but Jeff uses them for every node, so you might as well, too.

[ Wednesday, June 16, 2004 16:29: Message edited by: Kelandon ]

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Arancaytar: Every time you ask people to compare TM and Kel, you endanger the poor, fluffy kittens.
Smoo: Get ready to face the walls!
Ephesos: In conclusion, yarr.

Kelandon's Pink and Pretty Page!!: the authorized location for all things by me
The Archive of all released BoE scenarios ever
Posts: 7968 | Registered: Saturday, February 28 2004 08:00
Questions about Editor in Blades of Avernum Editor
Off With Their Heads
Member # 4045
Profile Homepage #12
They also claim that it is against the rules. It may be some sort of violation of the Blades license.

--------------------
Arancaytar: Every time you ask people to compare TM and Kel, you endanger the poor, fluffy kittens.
Smoo: Get ready to face the walls!
Ephesos: In conclusion, yarr.

Kelandon's Pink and Pretty Page!!: the authorized location for all things by me
The Archive of all released BoE scenarios ever
Posts: 7968 | Registered: Saturday, February 28 2004 08:00
Questions about Editor in Blades of Avernum
Off With Their Heads
Member # 4045
Profile Homepage #12
They also claim that it is against the rules. It may be some sort of violation of the Blades license.

--------------------
Arancaytar: Every time you ask people to compare TM and Kel, you endanger the poor, fluffy kittens.
Smoo: Get ready to face the walls!
Ephesos: In conclusion, yarr.

Kelandon's Pink and Pretty Page!!: the authorized location for all things by me
The Archive of all released BoE scenarios ever
Posts: 7968 | Registered: Saturday, February 28 2004 08:00
is there a way to get detailed comab info on my enemies? in Blades of Avernum
Off With Their Heads
Member # 4045
Profile Homepage #1
There's no Scry Monster like BoE. You can look at creature stats by opening up either corescendata.txt in the Blades of Avernum Files folder if it is a default monster or the scenario's custom objects script (ie stealthdata.txt) if it is a custom monster. There isn't any sort of description like what exists for items ("This is a dress. Sometimes women wear things like this"). If you want more detailed info, playing the Avernum Trilogy will tell you some of what you want to know.

So, um, basically, not really.

--------------------
Arancaytar: Every time you ask people to compare TM and Kel, you endanger the poor, fluffy kittens.
Smoo: Get ready to face the walls!
Ephesos: In conclusion, yarr.

Kelandon's Pink and Pretty Page!!: the authorized location for all things by me
The Archive of all released BoE scenarios ever
Posts: 7968 | Registered: Saturday, February 28 2004 08:00
item list in Blades of Avernum
Off With Their Heads
Member # 4045
Profile Homepage #6
If you go through the corescendata files in the folder Blades of Avernum Files (corescendata2.txt has items) and match that to the docs under the heading of "Creating Custom Items," you can figure out what each of the items do. I don't know that a list describing them in words actually exists anywhere.

--------------------
Arancaytar: Every time you ask people to compare TM and Kel, you endanger the poor, fluffy kittens.
Smoo: Get ready to face the walls!
Ephesos: In conclusion, yarr.

Kelandon's Pink and Pretty Page!!: the authorized location for all things by me
The Archive of all released BoE scenarios ever
Posts: 7968 | Registered: Saturday, February 28 2004 08:00
funny web site to go to in General
Off With Their Heads
Member # 4045
Profile Homepage #32
Hey, are you the guy who said he would judge for the Shark contest and then vanished into thin air? If so, and if you haven't let anyone know whether you're still doing anything or not, head back over to the Lyceum and post your intentions.

Desperance is plenty friendly. You just have to have fairly thick skin for the occasional skirmishes.

I haven't really had a chance to look around your site, so I can't say much either for or against it, but spelling "we're" as "were" is a major black mark as far as I'm concerned. The goal seems to be a decent one, except that SW General already does RPs, Desperance hosts (or hosted) the biggest and best RP (the Arena), Polaris has RPs also, and so does Chance, and... I think I need not go on. Still, if you can get it up and active, more power to you.

*sigh* This post had little or nothing to do with the actual topic of the thread, but whatever. It's General.

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Kelandon's Pink and Pretty Page!! (The home of BoA's HLPM v1.1!)

Rate my scenarios!
Northern Kingdom 0: Prologue
High Level Party Maker
Posts: 7968 | Registered: Saturday, February 28 2004 08:00
Hi!! in General
Off With Their Heads
Member # 4045
Profile Homepage #39
I saw some really old posts (possibly while I was archiving General, possibly while I was bored and reading stuf for fun) under the name of Shuriken... you've had the name for a while, right?

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Arancaytar: Every time you ask people to compare TM and Kel, you endanger the poor, fluffy kittens.

Kelandon's Pink and Pretty Page!!: the authorized location for all things by me
The Archive of all released BoE scenarios ever
Posts: 7968 | Registered: Saturday, February 28 2004 08:00
Scenarios currently being worked on in Blades of Avernum Editor
Off With Their Heads
Member # 4045
Profile Homepage #27
It is rather astonishing how scenarios manage to survive. If people remember NK0P, they'll remember anything.

After seeing more of Max Power's posts, I have to think that if anyone can make a collaboration work, MP can. However, that's still an if.

As for the initial topic of this thread, I (obviously) have a scenario that I'm working on under the name The Slith Homeland (although that is subject to change). The premise is, well, the sliths are trying to get to their homeland through Lost Bahssikava. I have about nine towns almost done right now, and I'm not sure how much more there will be -- this scenario could go on for another twenty towns or just another one or two, depending on how I sketch out the rest of the plot.

Having sort of lost Internet access temporarily (I'm stealing a friend's dial-up connection to post this) has allowed me to concentrate more on designing, so hopefully this scenario will be done before the month is over, but who knows.

And I'm intending to do a slight revision of the HLPM to include some trial combats, to make the shops more obvious about what they're selling, and to incorporate users' feedback. That is, once I get some users' feedback. :P I'm looking to find out how well it serves its main purpose right now, which is to make parties for ZKR and DWtD.

EDIT: And if you wonder about the lost_king trilogy, check out the Lyceum's CSR. Look at the lowest rated scenarios. The lost_king trilogy is in there.

[ Tuesday, June 15, 2004 02:17: Message edited by: Kelandon ]

--------------------
Arancaytar: Every time you ask people to compare TM and Kel, you endanger the poor, fluffy kittens.
Smoo: Get ready to face the walls!
Ephesos: In conclusion, yarr.

Kelandon's Pink and Pretty Page!!: the authorized location for all things by me
The Archive of all released BoE scenarios ever
Posts: 7968 | Registered: Saturday, February 28 2004 08:00
Scenarios currently being worked on in Blades of Avernum
Off With Their Heads
Member # 4045
Profile Homepage #27
It is rather astonishing how scenarios manage to survive. If people remember NK0P, they'll remember anything.

After seeing more of Max Power's posts, I have to think that if anyone can make a collaboration work, MP can. However, that's still an if.

As for the initial topic of this thread, I (obviously) have a scenario that I'm working on under the name The Slith Homeland (although that is subject to change). The premise is, well, the sliths are trying to get to their homeland through Lost Bahssikava. I have about nine towns almost done right now, and I'm not sure how much more there will be -- this scenario could go on for another twenty towns or just another one or two, depending on how I sketch out the rest of the plot.

Having sort of lost Internet access temporarily (I'm stealing a friend's dial-up connection to post this) has allowed me to concentrate more on designing, so hopefully this scenario will be done before the month is over, but who knows.

And I'm intending to do a slight revision of the HLPM to include some trial combats, to make the shops more obvious about what they're selling, and to incorporate users' feedback. That is, once I get some users' feedback. :P I'm looking to find out how well it serves its main purpose right now, which is to make parties for ZKR and DWtD.

EDIT: And if you wonder about the lost_king trilogy, check out the Lyceum's CSR. Look at the lowest rated scenarios. The lost_king trilogy is in there.

[ Tuesday, June 15, 2004 02:17: Message edited by: Kelandon ]

--------------------
Arancaytar: Every time you ask people to compare TM and Kel, you endanger the poor, fluffy kittens.
Smoo: Get ready to face the walls!
Ephesos: In conclusion, yarr.

Kelandon's Pink and Pretty Page!!: the authorized location for all things by me
The Archive of all released BoE scenarios ever
Posts: 7968 | Registered: Saturday, February 28 2004 08:00
character traits in Blades of Avernum
Off With Their Heads
Member # 4045
Profile Homepage #27
I'm actually not one of the better players on here. TM (who goes by Machine Umsturz right now, but is recognizable by being member number 4), Drakefyre (who is obvious as the admin), and Thuryl (who has a custom title of "...b10010b..."), among others, know what they're talking about far more than I do, at least in terms of playing.

I know some aspects of designing reasonably well, though.

--------------------
Arancaytar: Every time you ask people to compare TM and Kel, you endanger the poor, fluffy kittens.
Smoo: Get ready to face the walls!
Ephesos: In conclusion, yarr.

Kelandon's Pink and Pretty Page!!: the authorized location for all things by me
The Archive of all released BoE scenarios ever
Posts: 7968 | Registered: Saturday, February 28 2004 08:00
character traits in Blades of Avernum
Off With Their Heads
Member # 4045
Profile Homepage #24
Err, Drakey probably knows better than me how to make a fighter/priest.

EDIT: Dex and Str to 8 each? What are you using for this? The Character Editor?

[ Tuesday, June 08, 2004 17:15: Message edited by: Kelandon ]

--------------------
Arancaytar: Every time you ask people to compare TM and Kel, you endanger the poor, fluffy kittens.
Smoo: Get ready to face the walls!
Ephesos: In conclusion, yarr.

Kelandon's Pink and Pretty Page!!: the authorized location for all things by me
The Archive of all released BoE scenarios ever
Posts: 7968 | Registered: Saturday, February 28 2004 08:00
Calling all singletons and exp BoA gamers in Blades of Avernum
Off With Their Heads
Member # 4045
Profile Homepage #4
Depends on the scenario. I think Za-Khazi Run is the only scenario currently in existence in which time matters.

--------------------
Arancaytar: Every time you ask people to compare TM and Kel, you endanger the poor, fluffy kittens.
Smoo: Get ready to face the walls!
Ephesos: In conclusion, yarr.

Kelandon's Pink and Pretty Page!!: the authorized location for all things by me
The Archive of all released BoE scenarios ever
Posts: 7968 | Registered: Saturday, February 28 2004 08:00
Things that work in Blades of Avernum Editor
Off With Their Heads
Member # 4045
Profile Homepage #13
I believe those are bugs, not idiosyncracies. Still worth noting, though.

--------------------
Arancaytar: Every time you ask people to compare TM and Kel, you endanger the poor, fluffy kittens.
Smoo: Get ready to face the walls!
Ephesos: In conclusion, yarr.

Kelandon's Pink and Pretty Page!!: the authorized location for all things by me
The Archive of all released BoE scenarios ever
Posts: 7968 | Registered: Saturday, February 28 2004 08:00
Things that work in Blades of Avernum
Off With Their Heads
Member # 4045
Profile Homepage #13
I believe those are bugs, not idiosyncracies. Still worth noting, though.

--------------------
Arancaytar: Every time you ask people to compare TM and Kel, you endanger the poor, fluffy kittens.
Smoo: Get ready to face the walls!
Ephesos: In conclusion, yarr.

Kelandon's Pink and Pretty Page!!: the authorized location for all things by me
The Archive of all released BoE scenarios ever
Posts: 7968 | Registered: Saturday, February 28 2004 08:00
character traits in Blades of Avernum
Off With Their Heads
Member # 4045
Profile Homepage #22
Well, I was talking about a level 250 god party that had god weapons, too. They land lethal blows some unbelievable percentage of the time mainly because all of their equipment gives +25 to all skills, so really, they have Lethal Blow at almost 200 (and Strength, Melee Weapons, and Assassination at that level, too).

In order to have a legitimate party with one character who has Lethal Blow at 15, if the character has distributed his/her skills into all of the useful fighter categories and not just in pursuit of Lethal Blow, I would expect that character to be about level 60 or 70. At that point I think one can reasonably expect to do damage in the thousands on occasion, although 30000 is more the domain of obscene god parties.

--------------------
Arancaytar: Every time you ask people to compare TM and Kel, you endanger the poor, fluffy kittens.
Smoo: Get ready to face the walls!
Ephesos: In conclusion, yarr.

Kelandon's Pink and Pretty Page!!: the authorized location for all things by me
The Archive of all released BoE scenarios ever
Posts: 7968 | Registered: Saturday, February 28 2004 08:00
Items and characters in Blades of Avernum Editor
Off With Their Heads
Member # 4045
Profile Homepage #1
If I understand you correctly, you need a custom objects script. Read the docs. It's a tad complicated.

--------------------
Arancaytar: Every time you ask people to compare TM and Kel, you endanger the poor, fluffy kittens.
Smoo: Get ready to face the walls!
Ephesos: In conclusion, yarr.

Kelandon's Pink and Pretty Page!!: the authorized location for all things by me
The Archive of all released BoE scenarios ever
Posts: 7968 | Registered: Saturday, February 28 2004 08:00
Items and characters in Blades of Avernum
Off With Their Heads
Member # 4045
Profile Homepage #1
If I understand you correctly, you need a custom objects script. Read the docs. It's a tad complicated.

--------------------
Arancaytar: Every time you ask people to compare TM and Kel, you endanger the poor, fluffy kittens.
Smoo: Get ready to face the walls!
Ephesos: In conclusion, yarr.

Kelandon's Pink and Pretty Page!!: the authorized location for all things by me
The Archive of all released BoE scenarios ever
Posts: 7968 | Registered: Saturday, February 28 2004 08:00
VoDT help please in Blades of Avernum
Off With Their Heads
Member # 4045
Profile Homepage #3
If I remember correctly, you need to find the vahnatai and they need to tell you that the spiders have a cool stone thing before the spiders will say anything useful. To find the vahnatai, you have to leave through the south and go to the lower half of the school.

--------------------
Arancaytar: Every time you ask people to compare TM and Kel, you endanger the poor, fluffy kittens.
Smoo: Get ready to face the walls!
Ephesos: In conclusion, yarr.

Kelandon's Pink and Pretty Page!!: the authorized location for all things by me
The Archive of all released BoE scenarios ever
Posts: 7968 | Registered: Saturday, February 28 2004 08:00
Potion Questions in Blades of Avernum Editor
Off With Their Heads
Member # 4045
Profile Homepage #1
I just tried this, and the last one is an Invulnerability Potion recipe (not Elixir, but Potion).

I added some recipes after that (17, 18, 19), and oddly enough, they showed up in the store, and I could buy them, but they were just the text strings that describe the potions, starting with the Healing Potion (so for 900, you can buy the text string "Recipe: Heals damage," which does nothing). This sounds like a tidbit for the next edition of "Things That Work."

--------------------
Arancaytar: Every time you ask people to compare TM and Kel, you endanger the poor, fluffy kittens.
Smoo: Get ready to face the walls!
Ephesos: In conclusion, yarr.

Kelandon's Pink and Pretty Page!!: the authorized location for all things by me
The Archive of all released BoE scenarios ever
Posts: 7968 | Registered: Saturday, February 28 2004 08:00
Potion Questions in Blades of Avernum
Off With Their Heads
Member # 4045
Profile Homepage #1
I just tried this, and the last one is an Invulnerability Potion recipe (not Elixir, but Potion).

I added some recipes after that (17, 18, 19), and oddly enough, they showed up in the store, and I could buy them, but they were just the text strings that describe the potions, starting with the Healing Potion (so for 900, you can buy the text string "Recipe: Heals damage," which does nothing). This sounds like a tidbit for the next edition of "Things That Work."

--------------------
Arancaytar: Every time you ask people to compare TM and Kel, you endanger the poor, fluffy kittens.
Smoo: Get ready to face the walls!
Ephesos: In conclusion, yarr.

Kelandon's Pink and Pretty Page!!: the authorized location for all things by me
The Archive of all released BoE scenarios ever
Posts: 7968 | Registered: Saturday, February 28 2004 08:00
character traits in Blades of Avernum
Off With Their Heads
Member # 4045
Profile Homepage #20
I think after some point Pathfinder stops being useful to increase, but I don't know what that point is. Lethal Blow above 15 or so is a bit excessive (30000 damage, anyone?), but I don't know that it stops increasing in power.

With Magical Efficiency of about 30 or 40, Arcane Shield costs something like 3 spell points. Hee hee hee... :D

[ Tuesday, June 08, 2004 00:11: Message edited by: Kelandon ]

--------------------
Arancaytar: Every time you ask people to compare TM and Kel, you endanger the poor, fluffy kittens.
Smoo: Get ready to face the walls!
Ephesos: In conclusion, yarr.

Kelandon's Pink and Pretty Page!!: the authorized location for all things by me
The Archive of all released BoE scenarios ever
Posts: 7968 | Registered: Saturday, February 28 2004 08:00
BoA Editor...Debug Mode? in Tech Support
Off With Their Heads
Member # 4045
Profile Homepage #1
I can't get it to work either, and neither can a few other people.

--------------------
Arancaytar: Every time you ask people to compare TM and Kel, you endanger the poor, fluffy kittens.
Smoo: Get ready to face the walls!
Ephesos: In conclusion, yarr.

Kelandon's Pink and Pretty Page!!: the authorized location for all things by me
The Archive of all released BoE scenarios ever
Posts: 7968 | Registered: Saturday, February 28 2004 08:00
height help in Blades of Avernum Editor
Off With Their Heads
Member # 4045
Profile Homepage #1
For Macs, you put the editor in HEIGHT mode and command-click to lower the height. For PCs, I imagine that you control-click or right-click or something like that.

Ramps (or stairs, really) are terrains. In TERRAIN mode, terrains 289-296 are stairs allowing a character to go from one height level to another height level. (That is, unless you've changed these terrains from their defaults.)

--------------------
Arancaytar: Every time you ask people to compare TM and Kel, you endanger the poor, fluffy kittens.
Smoo: Get ready to face the walls!
Ephesos: In conclusion, yarr.

Kelandon's Pink and Pretty Page!!: the authorized location for all things by me
The Archive of all released BoE scenarios ever
Posts: 7968 | Registered: Saturday, February 28 2004 08:00
height help in Blades of Avernum
Off With Their Heads
Member # 4045
Profile Homepage #1
For Macs, you put the editor in HEIGHT mode and command-click to lower the height. For PCs, I imagine that you control-click or right-click or something like that.

Ramps (or stairs, really) are terrains. In TERRAIN mode, terrains 289-296 are stairs allowing a character to go from one height level to another height level. (That is, unless you've changed these terrains from their defaults.)

--------------------
Arancaytar: Every time you ask people to compare TM and Kel, you endanger the poor, fluffy kittens.
Smoo: Get ready to face the walls!
Ephesos: In conclusion, yarr.

Kelandon's Pink and Pretty Page!!: the authorized location for all things by me
The Archive of all released BoE scenarios ever
Posts: 7968 | Registered: Saturday, February 28 2004 08:00
Calling all singletons and exp BoA gamers in Blades of Avernum
Off With Their Heads
Member # 4045
Profile Homepage #1
For duos, I like a fighter with additional skills like Tool Use and a mage/priest. This didn't work out as well as I would've liked in BoA, possibly because I didn't have enough patience with it. If I were to do it over again with a duo, I'd probably use a fighter/priest and a mage/priest.

--------------------
Arancaytar: Every time you ask people to compare TM and Kel, you endanger the poor, fluffy kittens.
Smoo: Get ready to face the walls!
Ephesos: In conclusion, yarr.

Kelandon's Pink and Pretty Page!!: the authorized location for all things by me
The Archive of all released BoE scenarios ever
Posts: 7968 | Registered: Saturday, February 28 2004 08:00

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