character traits
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Author | Topic: character traits |
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Warrior
Member # 3376
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written Tuesday, June 8 2004 17:17
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oh sorry... he he.. i think it was 6 6.. didn't quite remember Posts: 71 | Registered: Friday, August 22 2003 07:00 |
Warrior
Member # 3376
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written Tuesday, June 8 2004 17:18
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quote:sorry if this sound silly.. which types are ur expertise? Posts: 71 | Registered: Friday, August 22 2003 07:00 |
Off With Their Heads
Member # 4045
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written Tuesday, June 8 2004 17:25
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I'm actually not one of the better players on here. TM (who goes by Machine Umsturz right now, but is recognizable by being member number 4), Drakefyre (who is obvious as the admin), and Thuryl (who has a custom title of "...b10010b..."), among others, know what they're talking about far more than I do, at least in terms of playing. I know some aspects of designing reasonably well, though. -------------------- Arancaytar: Every time you ask people to compare TM and Kel, you endanger the poor, fluffy kittens. Smoo: Get ready to face the walls! Ephesos: In conclusion, yarr. Kelandon's Pink and Pretty Page!!: the authorized location for all things by me The Archive of all released BoE scenarios ever Posts: 7968 | Registered: Saturday, February 28 2004 08:00 |
Shock Trooper
Member # 3683
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written Tuesday, June 8 2004 20:33
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Unlike the trilogy, nephil seems to do better here, much to my surpriese. Even without missile stat, it still able to damage opponent with bow at first level - that's rather impressive for I don't recall that slith can do that even with some bow stat. So, I drop my slith and change it to all 4 nephil party. :D I also come to conclusion that although divinely touch trait is nice, it doesn't seem to be worth the penalty since the added stat didn't contribute to any bonus unlike nephil dex starter that upgrade tool from the start. Posts: 266 | Registered: Wednesday, November 12 2003 08:00 |
Triad Mage
Member # 7
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written Wednesday, June 9 2004 00:59
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For a fighter/priest: Strength: 6 Dexterity: 3/4 Intelligence: 5/4 Endurance: 4 Melee: 1/2 Hardiness: 1/2 Priest Spells: 6 Or some variation of that. -------------------- "At times discretion should be thrown aside, and with the foolish we should play the fool." - Menander ==== Drakefyre's Demesne - Happy Happy Joy Joy Encyclopedia Ermariana - Trapped in the Closet ==== You can take my Mac when you pry my cold, dead fingers off the mouse! Posts: 9436 | Registered: Wednesday, September 19 2001 07:00 |
Warrior
Member # 2147
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written Thursday, June 10 2004 08:40
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A question.. does Assassination help archery or missile shots? What about Anatomy? Just wondering! Posts: 53 | Registered: Friday, October 25 2002 07:00 |
Warrior
Member # 2147
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written Friday, June 11 2004 05:41
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Sorry for a possible double post, but could anyone help me with my question? And also, could someone explain how _all_ the special skills work, and what they do? Thanks! Posts: 53 | Registered: Friday, October 25 2002 07:00 |
Warrior
Member # 4484
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written Friday, June 11 2004 05:53
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Parry:Dext 8 + Def 6 Blademaster:Melee 6 + Pole 6 + Str 8 Quick attack: Dext 8 + Melee or Pole 6 Anatomy:Int 6 + Melee or Pole 8 Gym:Str 8 + Dext 10 Lethal Blow: Anatomy 8 + Blademaster 8 Riposte:Parry 8 + Blademaster 6 Sharpshooter:Dext 6 + Bows or TW 8 Pathfinder:Int 8 + Nature Lore 6 Magery:Int 10 + Mage or Priest 6 Mag.Efficienty:Magery 8 + End 11 The values after the skills names aren't your total in this skill, but the number of points you've spend in this skill. If you want to know what they do, just get them... -------------------- "Il est interdit de se battre sur le Champ du Massacre; dit-il avant de marquer une pause, le temps de reflechir a la logique de ses propos." Discworld, The Colour of Magic Posts: 178 | Registered: Monday, June 7 2004 07:00 |
Warrior
Member # 2147
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written Friday, June 11 2004 07:44
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Well, that still doesnt answer questions like "Does anatomy or Assassination work with thrown and bow weapons?" Posts: 53 | Registered: Friday, October 25 2002 07:00 |
FAQSELF
Member # 3
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written Friday, June 11 2004 08:11
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No in both cases. There's another skill that focuses mainly on archery skill bonuses (sharpshooter). -------------------- A few cats short of a kitten pot pie... Radioactive cats have 18 half-lives. Check out a great source for information on Avernum 2, Nethergate, and Subterra: Zeviz's page. Finally, there's my Geneforge FAQ, Geneforge 2 FAQ, and Geneforge 3 FAQ. Posts: 2831 | Registered: Tuesday, September 18 2001 07:00 |
Agent
Member # 4506
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written Friday, June 11 2004 10:57
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quote:What sort of skill is END? Because I really want to know. Spells take up too many spell points for my liking. (thats probably because I'm testing a scenario overrun with undead) -------------------- "You dare Trifle with Avernum?" ~ Erika the Archmage -------------------- My Scenarios: Undead Valley : A small Undead problem, what could possibly go wrong? -------------------- Richard Black - PROOF of his existance (the Infernal one's website). -------------------- MY FORUM! Randomosity at it's highest! :) Posts: 1370 | Registered: Thursday, June 10 2004 07:00 |
...b10010b...
Member # 869
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written Friday, June 11 2004 12:43
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End is endurance. -------------------- The Empire Always Loses: This Time For Sure! Posts: 9973 | Registered: Saturday, March 30 2002 08:00 |
Apprentice
Member # 4552
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written Wednesday, June 16 2004 03:59
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To discover the new special skills, open the character editor, add manyskill points, and see the skills appear with their descriptions... -------------------- Funny how it all falls away... ;_; Posts: 48 | Registered: Wednesday, June 16 2004 07:00 |
Law Bringer
Member # 6785
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written Tuesday, January 15 2008 23:07
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*bump* To preserve material Posts: 4643 | Registered: Friday, February 10 2006 08:00 |
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