Profile for Rinoa Heartily
Field | Value |
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Displayed name | Rinoa Heartily |
Member number | 3376 |
Title | Warrior |
Postcount | 71 |
Homepage | |
Registered | Friday, August 22 2003 07:00 |
Recent posts
Pages
Author | Recent posts |
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Couple of Questions in Nethergate | |
Warrior
Member # 3376
|
written Monday, August 20 2007 05:10
Profile
I am just in the begining of the game. A couple of hours. I got cursed, went to the bazaar got a quest to get a dragon scale.. err am i supposed to do this early? I don't see anyway around it, since i am cursed, i am weaker (that's what the quest says) 2nd question, how am I supposed to fight creatures that can stone you? Example Basillik(sp??) Is there any counter spell? 3rd question, the price of your wares are the same regardless of what the merchant might indicate? I am referring to my own wares, not the merchants. 4th question, am i supposed to buy spells/skills from merchant as I increase my druid skills? Don't they come automatically as when i create new characters? I remember i got a couple of spells when i created my characters? Thanks!! [ Monday, August 20, 2007 05:14: Message edited by: Rinoa Heartily ] Posts: 71 | Registered: Friday, August 22 2003 07:00 |
Abt training button and trapping spirit VoDT.. in Blades of Avernum | |
Warrior
Member # 3376
|
written Saturday, June 12 2004 07:32
Profile
guys what's up with the training screen aka button. Whenever u level up, it will change from info to train then u can click on it to train however at times when u level up doing certain scenes or doing battles u won't be able to click on the train button coz it ain't there.. when u click info ur points are there.. bug? Another thing abt VoDT, wazzup with the green thing/spirt u trying to catch but never able to.. is there something amiss? i met it twice both it got away and a screen said nothing happen... :mad: Posts: 71 | Registered: Friday, August 22 2003 07:00 |
Concerning Mage and Priest Spells after creation screen? in Blades of Avernum | |
Warrior
Member # 3376
|
written Saturday, June 12 2004 03:03
Profile
i see.. no wonder, ok i restarted my game and put in enuff mage and priest skills such that i am able to get at least ice lance and repel undead.. crypt undeads.. here i come!! :D Posts: 71 | Registered: Friday, August 22 2003 07:00 |
Concerning Mage and Priest Spells after creation screen? in Blades of Avernum | |
Warrior
Member # 3376
|
written Friday, June 11 2004 05:28
Profile
Guys.. How come after the creation screen, once u gain level and start putting points into mage/priest skills.. the spells do not automatically add in for u? So how do i get the spells? Example ice lance is a level 4 skill, i put in points to increase my mage skill to 4, but why ain't it get added??? is there a bug in my game? :( Posts: 71 | Registered: Friday, August 22 2003 07:00 |
A stupid thing i did while searching for Drake Tooth in Blades of Avernum | |
Warrior
Member # 3376
|
written Thursday, June 10 2004 16:34
Profile
guys, while searching for the drake tooth, who some of the exp BoA gamers told me is in the north, i stumbled upon 3 crypts... the first 2 was ridiculously easy for my duos, i was level 4.. then came the 3rd one.. i can tell u i reloaded the game at least 50 times.. i got fedup and i couldn't get away because i only have a save and those spirts and ghosts are always in front of me blocking my path.. I edited my characters, pretty angry abt that, i wanted to go thru the game without cheating. Has anyone here got thru that crypt at low level? Ok anyway back to the drake tooth quest, i am wondering am i near the place? ok here's what, i was moving towards the left and i stumbled upon secret passage where there are lavas, i dropped into it and my HP went down to 0, and inside there are fire spewing monsters.. Is that the place to finish this quest? thanks a lot.. I am a cheater :( [ Thursday, June 10, 2004 16:35: Message edited by: Rinoa Heartily ] Posts: 71 | Registered: Friday, August 22 2003 07:00 |
VODT: drake fang & magic pants in Blades of Avernum | |
Warrior
Member # 3376
|
written Thursday, June 10 2004 00:28
Profile
quote:exactly where is it? I am also trying to find it. Do i need to kill a drake? Posts: 71 | Registered: Friday, August 22 2003 07:00 |
Sweetgrove - where is Somreth? in Blades of Avernum | |
Warrior
Member # 3376
|
written Wednesday, June 9 2004 00:11
Profile
one from avizo(need to be triggered by talking to someone in sweetgrove), one from a group of kobolds and the other is the beggar just beside the inn(he sells it for 50 bucks) can't miss him though coz he will speak to u when u are abt to enter the inn. all thse cna be found in the manual :D Posts: 71 | Registered: Friday, August 22 2003 07:00 |
Graphics Question in Blades of Avernum | |
Warrior
Member # 3376
|
written Tuesday, June 8 2004 21:06
Profile
it would be great if i can replace a potrait of my mage/priest with gandalf's and my warrior/priest/archer with legolas'... :D :D Posts: 71 | Registered: Friday, August 22 2003 07:00 |
trap, lock, xp reward in Blades of Avernum | |
Warrior
Member # 3376
|
written Tuesday, June 8 2004 20:53
Profile
btw, speaking of traps, how do i disarm a trap? right in the first town, beside that commander..there is this room with a mine, everytime i go in, it will go off.. if i am lucky it hits for 11-12 hp.. other time it's back to main menu.. :mad: Posts: 71 | Registered: Friday, August 22 2003 07:00 |
character traits in Blades of Avernum | |
Warrior
Member # 3376
|
written Tuesday, June 8 2004 17:18
Profile
quote:sorry if this sound silly.. which types are ur expertise? Posts: 71 | Registered: Friday, August 22 2003 07:00 |
character traits in Blades of Avernum | |
Warrior
Member # 3376
|
written Tuesday, June 8 2004 17:17
Profile
oh sorry... he he.. i think it was 6 6.. didn't quite remember Posts: 71 | Registered: Friday, August 22 2003 07:00 |
Interesting solo character... in Blades of Avernum | |
Warrior
Member # 3376
|
written Tuesday, June 8 2004 17:15
Profile
i see... btw, gavin, where is the vendor that sells sling? i couldn't find him. And do mind explaining what's with waveblades? Posts: 71 | Registered: Friday, August 22 2003 07:00 |
character traits in Blades of Avernum | |
Warrior
Member # 3376
|
written Tuesday, June 8 2004 17:12
Profile
hi kelandon, in order to create a fighter/priest combo, starting do i need to worry abt increasing endurance? i just added dex and str to 8 each.. is that good? Posts: 71 | Registered: Friday, August 22 2003 07:00 |
Calling all singletons and exp BoA gamers in Blades of Avernum | |
Warrior
Member # 3376
|
written Tuesday, June 8 2004 17:11
Profile
thanks a lot.. i did just that.. cool.. btw, another question.. does time matter in this game? i mean whenever i am low in mana or hp can i just camp..without worrying i miss certain deadline or something? Posts: 71 | Registered: Friday, August 22 2003 07:00 |
Interesting solo character... in Blades of Avernum | |
Warrior
Member # 3376
|
written Monday, June 7 2004 15:21
Profile
quote:hi, what do u mean by infinite ammo? Posts: 71 | Registered: Friday, August 22 2003 07:00 |
Calling all singletons and exp BoA gamers in Blades of Avernum | |
Warrior
Member # 3376
|
written Monday, June 7 2004 15:18
Profile
ok.. yesterday i started playing with a starting team of 4.. a pure fighter, archer/thief, priest and a mage... it was fun.. but after reading thru some of the posts.. seeing how strong singletons are.. i decided to create a hybrid of my own :P instead of a singleton, i would to have a party of two.. maximising the important stats and skills/special skills. If you were me, which two characters would u custom made Any pointer would be appreciated. Posts: 71 | Registered: Friday, August 22 2003 07:00 |
Sweet baby... this game is cool... in Blades of Avernum | |
Warrior
Member # 3376
|
written Sunday, June 6 2004 21:23
Profile
great thanks a lot. btw,i don't quite understand the part on "open up the scenarios and look at them" u mean i cna see the source codes? Posts: 71 | Registered: Friday, August 22 2003 07:00 |
Sweet baby... this game is cool... in Blades of Avernum | |
Warrior
Member # 3376
|
written Sunday, June 6 2004 17:13
Profile
finally it's out... thanks a lot.. btw, for a first timer, who wants to truly enjoy the game, what do u think my first party shld consists of? btw, is there any good guide out there? Posts: 71 | Registered: Friday, August 22 2003 07:00 |
Screenshots from the game.. in Blades of Avernum | |
Warrior
Member # 3376
|
written Sunday, May 23 2004 19:39
Profile
Sorry, one more thing. when exactly is summer? Posts: 71 | Registered: Friday, August 22 2003 07:00 |
Screenshots from the game.. in Blades of Avernum | |
Warrior
Member # 3376
|
written Sunday, May 23 2004 19:35
Profile
**smack head** silly me there is screenshots on the main page... hmm.. i see the background is similiar to avernum 3.. i played avernum 3 for a while, but didn't play for long as i find the screen a bit too small on my pc. thanks!! Posts: 71 | Registered: Friday, August 22 2003 07:00 |
Screenshots from the game.. in Blades of Avernum | |
Warrior
Member # 3376
|
written Sunday, May 23 2004 16:05
Profile
hi there.. sorry if this has been posted, as a PC user, i am eagerly waiting for its release, in the meantime, i would appreciate it if any kind soul out there point me to a link or fan sites showing the screenshots of the game... i would love to see the game... thanks a lot. Posts: 71 | Registered: Friday, August 22 2003 07:00 |
BoA will be out for pc during Summer.. when is summer? in General | |
Warrior
Member # 3376
|
written Tuesday, April 6 2004 07:11
Profile
for those who are not in US? thanks a lot Posts: 71 | Registered: Friday, August 22 2003 07:00 |
improvements for geneforge 3.... your thoughts in Geneforge Series | |
Warrior
Member # 3376
|
written Wednesday, December 3 2003 02:52
Profile
i would think having trainers improving our skills is a good thing, cap it at 2, but not to the extent of base + 2. Our primary stats shld influence more skills, example intelligence, it shld affect leadership and lockpicking. Make the monsters auto level based on the players level. Posts: 71 | Registered: Friday, August 22 2003 07:00 |
improvements for geneforge 3.... your thoughts in Geneforge 2 | |
Warrior
Member # 3376
|
written Wednesday, December 3 2003 02:52
Profile
i would think having trainers improving our skills is a good thing, cap it at 2, but not to the extent of base + 2. Our primary stats shld influence more skills, example intelligence, it shld affect leadership and lockpicking. Make the monsters auto level based on the players level. Posts: 71 | Registered: Friday, August 22 2003 07:00 |
What was the first game u played? in General | |
Warrior
Member # 3376
|
written Sunday, November 2 2003 17:45
Profile
my first game was on an apple computer.. ULTIMA 1 i also played where in the world in carmen san diego... Posts: 71 | Registered: Friday, August 22 2003 07:00 |