Profile for Micawber
Field | Value |
---|---|
Displayed name | Micawber |
Member number | 2759 |
Title | Agent |
Postcount | 1104 |
Homepage | http://www.anthonygoreham.net |
Registered | Monday, March 10 2003 08:00 |
Recent posts
Pages
Author | Recent posts |
---|---|
Xian Skull (A3) in The Avernum Trilogy | |
Agent
Member # 2759
|
written Sunday, March 19 2006 14:30
Profile
Homepage
It's use is the same as for Sylak's talking skull in Nethergate; it keeps you company and occasionally gives you hints. -------------------- "I can't read this thread with that image. But then, that's not a complaint." -Scorpius Geneforge 4 stuff. Also, everything I know about Avernum | Avernum 2 | Avernum 3 | Avernum 4 Posts: 1104 | Registered: Monday, March 10 2003 08:00 |
Analysis of Ultimate Game Poll in General | |
Agent
Member # 2759
|
written Sunday, March 12 2006 09:00
Profile
Homepage
"fixed your typo" and "fixed my typo", respectively. Not meant sincerely - more tongue in cheek. Back on topic, I need convincing that the sample sizes are valid to analyse anything about the collective opinion of this board. I like the results for Homeland, though! Edit: when I started there were 0 responses. Now there are 4. It's almost like a popular topic, or something. [ Sunday, March 12, 2006 09:04: Message edited by: Micawber ] -------------------- "I can't read this thread with that image. But then, that's not a complaint." -Scorpius Geneforge 4 stuff. Also, everything I know about Avernum | Avernum 2 | Avernum 3 | Avernum 4 Posts: 1104 | Registered: Monday, March 10 2003 08:00 |
A Few Advance Notes On Geneforge 4 in Geneforge Series | |
Agent
Member # 2759
|
written Tuesday, March 7 2006 12:24
Profile
Homepage
I agree about shaping skills. At the moment there are too many special artifacts that you equip for making creations and then remove immediately. This feels a bit artificial. The player's investment of skill points in shaping skills should be worth more. One possibility would be to decouple a creations chance of going rogue, or getting scared when wounded, from its intelligence skill and link it instead to the PC's shaping skill in the relevant category. The disadvantage with this is that intelligence >2 then becomes meaningless for creations that don't have a missile attack. Another possibility is that your creations act sooner and have more APs the higher your shaping skill - justified by the idea that better shapers can control creations' movements more closely. Acting sooner is currently linked to dexterity but could easily be unlinked. Any AP increase would have to be done cautiously, for instance level 8 shaping gives (a chance of?) +1 AP, level 12 gives (a chance of?) +2 AP. I conjecture there are not many players who currently take their shaping skill above 8 when playing normally (for myself, I'd rather spend the points on intelligence). A further possibility is that higher shaping skills should influence the creations' armour or resistances. AFAIK at present the only way to increase a creation's resistances is to buy endurance for the creation or to equip special items. I'm not going to suggest anything radical like lower essence cost for creations, or a new third tier of creations, because this would alter the balance of the game too much, and I don't think Jeff would want to do that. Hmm, I'm sure I didn't start out to write at such length... -------------------- "I can't read this thread with that image. But then, that's not a complaint." -Scorpius Geneforge 4 stuff. Also, everything I know about Avernum | Avernum 2 | Avernum 3 | Avernum 4 Posts: 1104 | Registered: Monday, March 10 2003 08:00 |
Avernum 1 Spell Book/Trainer Locations in The Avernum Trilogy | |
Agent
Member # 2759
|
written Monday, March 6 2006 11:25
Profile
Homepage
Nice to see someone so keen on Avernum 1 - just wait till you see Avernums 2 and 3, they're even better! For spell locations, etc see sig | | | V -------------------- "I can't read this thread with that image. But then, that's not a complaint." -Scorpius Geneforge 4 stuff. Also, everything I know about Avernum | Avernum 2 | Avernum 3 | Avernum 4 Posts: 1104 | Registered: Monday, March 10 2003 08:00 |
A1 keyboard movement (Windows) in The Avernum Trilogy | |
Agent
Member # 2759
|
written Friday, March 3 2006 11:52
Profile
Homepage
In A1 and Nethergate, left click moves two spaces, right click moves one space. In the other games, left click moves one space and right click is used for looking. -------------------- "I can't read this thread with that image. But then, that's not a complaint." -Scorpius Geneforge 4 stuff. Also, everything I know about Avernum | Avernum 2 | Avernum 3 | Avernum 4 Posts: 1104 | Registered: Monday, March 10 2003 08:00 |
E1-Crystal Cave in The Exile Trilogy | |
Agent
Member # 2759
|
written Wednesday, March 1 2006 12:52
Profile
Homepage
quote:What's wrong with this argument is that it assumes Jeff is always logical. It is possible he made an illogical deliberate choice. -------------------- "I can't read this thread with that image. But then, that's not a complaint." -Scorpius Geneforge 4 stuff. Also, everything I know about Avernum | Avernum 2 | Avernum 3 | Avernum 4 Posts: 1104 | Registered: Monday, March 10 2003 08:00 |
What to be added in Avernum 4? in The Avernum Trilogy | |
Agent
Member # 2759
|
written Thursday, February 23 2006 11:26
Profile
Homepage
Maybe not, but then some people sleep with two. Or even four. -------------------- "I can't read this thread with that image. But then, that's not a complaint." -Scorpius Geneforge 4 stuff. Also, everything I know about Avernum | Avernum 2 | Avernum 3 | Avernum 4 Posts: 1104 | Registered: Monday, March 10 2003 08:00 |
A2 Spell Strength, aka Anorak Thread in The Avernum Trilogy | |
Agent
Member # 2759
|
written Monday, February 20 2006 12:58
Profile
Homepage
That would be the Excel viewer, then. -------------------- "I can't read this thread with that image. But then, that's not a complaint." -Scorpius Geneforge 4 stuff. Also, everything I know about Avernum | Avernum 2 | Avernum 3 | Avernum 4 Posts: 1104 | Registered: Monday, March 10 2003 08:00 |
my world(would appreciate ideas) in General | |
Agent
Member # 2759
|
written Monday, February 20 2006 12:52
Profile
Homepage
So does anything actually happen on Vamalas? -------------------- "I can't read this thread with that image. But then, that's not a complaint." -Scorpius Geneforge 4 stuff. Also, everything I know about Avernum | Avernum 2 | Avernum 3 | Avernum 4 Posts: 1104 | Registered: Monday, March 10 2003 08:00 |
Hooray. in General | |
Agent
Member # 2759
|
written Monday, February 20 2006 12:26
Profile
Homepage
I too have a preponderance of dark blue - sheets, duvet cover, curtains, stereo. Even my legs are dark blue in places. Excuse me, it is time for another appointment with my dermatologist. EDIT: Dammit, can't spell. [ Monday, February 20, 2006 12:28: Message edited by: Micawber ] -------------------- "I can't read this thread with that image. But then, that's not a complaint." -Scorpius Geneforge 4 stuff. Also, everything I know about Avernum | Avernum 2 | Avernum 3 | Avernum 4 Posts: 1104 | Registered: Monday, March 10 2003 08:00 |
A2 Spell Strength, aka Anorak Thread in The Avernum Trilogy | |
Agent
Member # 2759
|
written Monday, February 20 2006 11:29
Profile
Homepage
quote:As for using the character editor, I don't play that way. But anyway the spreadsheet is meant to be interactive - so you configure it for your actual party at the current moment to decide which spell is currently most efficient to use. In the excel version (sorry) the white cells are editable, so you can select which level you wish to compare. I think the version I uploaded had been configured for a party that was just starting chapter 4. quote:True - it only gives damage level comparison, without taking into account damage type. E.g. if fighting rakshasas go for cloud of blades, if fighting haakai go for repel spirit. However in Avernum 2 most of the time you're fighting empire soldiers, so the damage type doesn't matter so much. EDIT: In response to Tyranicus, I have used openoffice/staroffice in the past (on Linux) and I found its word & excel filters were far from infallible, and weren't able to import every file. I didn't want to assume that the thing would be openable using openoffice. If it is, that would be useful to know. [ Monday, February 20, 2006 11:33: Message edited by: Micawber ] -------------------- "I can't read this thread with that image. But then, that's not a complaint." -Scorpius Geneforge 4 stuff. Also, everything I know about Avernum | Avernum 2 | Avernum 3 | Avernum 4 Posts: 1104 | Registered: Monday, March 10 2003 08:00 |
A2 Spell Strength, aka Anorak Thread in The Avernum Trilogy | |
Agent
Member # 2759
|
written Saturday, February 18 2006 04:01
Profile
Homepage
I've noticed that people around here are keen on statistics. Well, I've been trying to devise a formula to measure the relative merits of spells in Avernum 2. My current working model is as follows: A spreadsheet which enables you to calculate the results of the formula is here -- this uses the damage and target info from the Avernum 2 help file (except that the number of targets for divine fire, as per the help file, is obviously wrong - given as 1+B/12 but more like 4+ or 5+). You need a programme like Excel or Openoffice, in order to be able to open this spreadsheet. EDIT: The spreadsheet can also be opened using Openoffice. Thanks Tyranicus. <Disclaimer>Don't take this too seriously. It is in no way intended to be definitive -- just a bit of fun.</Disclaimer> [ Tuesday, February 21, 2006 10:23: Message edited by: Micawber ] -------------------- "I can't read this thread with that image. But then, that's not a complaint." -Scorpius Geneforge 4 stuff. Also, everything I know about Avernum | Avernum 2 | Avernum 3 | Avernum 4 Posts: 1104 | Registered: Monday, March 10 2003 08:00 |
What to be added in Avernum 4? in The Avernum Trilogy | |
Agent
Member # 2759
|
written Friday, February 17 2006 10:47
Profile
Homepage
quote:That is a genius idea. :cool: I always thought it was unfortunate that there are many fewer pillows in Avernum than there are beds. -------------------- "I can't read this thread with that image. But then, that's not a complaint." -Scorpius Geneforge 4 stuff. Also, everything I know about Avernum | Avernum 2 | Avernum 3 | Avernum 4 Posts: 1104 | Registered: Monday, March 10 2003 08:00 |
Favorite Charecter? in Nethergate | |
Agent
Member # 2759
|
written Wednesday, February 15 2006 09:58
Profile
Homepage
I like the dragon - what's his name - Reptrakos or some such. And Gobbo; what a great guy. I too find it sad that no one posts here anymore but, alas, by now everything there is to say about Nethergate has been said. I also find it ironic that Tyranicus corrects Kaemin's spelling, but himself confuses your and you're. What's that they say about people in glass houses? -------------------- "I can't read this thread with that image. But then, that's not a complaint." -Scorpius Geneforge 4 stuff. Also, everything I know about Avernum | Avernum 2 | Avernum 3 | Avernum 4 Posts: 1104 | Registered: Monday, March 10 2003 08:00 |
A Few Advance Notes On Geneforge 4 in Geneforge Series | |
Agent
Member # 2759
|
written Monday, February 13 2006 13:01
Profile
Homepage
I guess that rules out ghosts then. Oh well. -------------------- "I can't read this thread with that image. But then, that's not a complaint." -Scorpius Geneforge 4 stuff. Also, everything I know about Avernum | Avernum 2 | Avernum 3 | Avernum 4 Posts: 1104 | Registered: Monday, March 10 2003 08:00 |
A Few Advance Notes On Geneforge 4 in Geneforge Series | |
Agent
Member # 2759
|
written Saturday, February 11 2006 01:58
Profile
Homepage
Yeah, like the way there's night and day in Avernum 3 but it doesn't make any difference to the game (no extra undead, no sleeping NPCs). -------------------- "I can't read this thread with that image. But then, that's not a complaint." -Scorpius Geneforge 4 stuff. Also, everything I know about Avernum | Avernum 2 | Avernum 3 | Avernum 4 Posts: 1104 | Registered: Monday, March 10 2003 08:00 |
Is there a way to keep playing after winning A3? in The Avernum Trilogy | |
Agent
Member # 2759
|
written Saturday, February 11 2006 00:24
Profile
Homepage
I'm glad Kelandon explained that FYT=fixed your typo. I have been going around for years, actually thinking it meant something else... rather more abusive. -------------------- "I can't read this thread with that image. But then, that's not a complaint." -Scorpius Geneforge 4 stuff. Also, everything I know about Avernum | Avernum 2 | Avernum 3 | Avernum 4 Posts: 1104 | Registered: Monday, March 10 2003 08:00 |
A1 Quest list in The Avernum Trilogy | |
Agent
Member # 2759
|
written Thursday, February 9 2006 00:23
Profile
Homepage
Unix filenames are case-sensitive, which can affect the URL. Edit: Oh, good list by the way. [ Thursday, February 09, 2006 00:38: Message edited by: Micawber ] -------------------- "I can't read this thread with that image. But then, that's not a complaint." -Scorpius Geneforge 4 stuff. Also, everything I know about Avernum | Avernum 2 | Avernum 3 | Avernum 4 Posts: 1104 | Registered: Monday, March 10 2003 08:00 |
Can't QuickSave -GF2- in Tech Support | |
Agent
Member # 2759
|
written Thursday, February 9 2006 00:17
Profile
Homepage
I don't know stuff or nothing, but maybe you are used to playing Geneforge 3 where the quicksave button was F3. In Geneforge 2 it is F10. Gets me every time. -------------------- "I can't read this thread with that image. But then, that's not a complaint." -Scorpius Geneforge 4 stuff. Also, everything I know about Avernum | Avernum 2 | Avernum 3 | Avernum 4 Posts: 1104 | Registered: Monday, March 10 2003 08:00 |
A Few Advance Notes On Geneforge 4 in Geneforge Series | |
Agent
Member # 2759
|
written Thursday, February 9 2006 00:11
Profile
Homepage
I like the sound of this. Basically it'll have the familiar elements (fighter/mage/shaper), returning characters, augmented by some fun or pretty things to look at (new spell effects, weather). Can't argue with that. Especially because the promises are modest and therefore achievable. If you promise 3 new creations, that's deliverable. While if you promise an entirely new engine, well people are bound to have high expectations. Mind you, talking spiders are overdue to make an appearance in the Geneforge 'verse! -------------------- "I can't read this thread with that image. But then, that's not a complaint." -Scorpius Geneforge 4 stuff. Also, everything I know about Avernum | Avernum 2 | Avernum 3 | Avernum 4 Posts: 1104 | Registered: Monday, March 10 2003 08:00 |
GF2 Editor in Geneforge Series | |
Agent
Member # 2759
|
written Sunday, February 5 2006 12:49
Profile
Homepage
Not an official one, no. There is an unofficial unsupported editor script. Edit: Oh, there's no link. I wonder why not? You need to look here Geneforge 2 editor . [ Sunday, February 05, 2006 12:54: Message edited by: Micawber ] -------------------- "I can't read this thread with that image. But then, that's not a complaint." -Scorpius Geneforge 4 stuff. Also, everything I know about Avernum | Avernum 2 | Avernum 3 | Avernum 4 Posts: 1104 | Registered: Monday, March 10 2003 08:00 |
Where are the human enemies of the shapers? in Geneforge Series | |
Agent
Member # 2759
|
written Sunday, February 5 2006 12:47
Profile
Homepage
Nah, they're all just isolated pockets. There's no evidence they're part of an organised resistance to the shapers. -------------------- "I can't read this thread with that image. But then, that's not a complaint." -Scorpius Geneforge 4 stuff. Also, everything I know about Avernum | Avernum 2 | Avernum 3 | Avernum 4 Posts: 1104 | Registered: Monday, March 10 2003 08:00 |
Where are the human enemies of the shapers? in Geneforge Series | |
Agent
Member # 2759
|
written Sunday, February 5 2006 04:33
Profile
Homepage
The shaper sect are a nasty lot, basically. We've met shaper rebels, creation rebels and visitors from a foreign land (the sholai) who have all questioned the shapers' right to absolute power of life and death over their creations. So where are the human rebels? Surely we ought to have met at least one spy by now? -------------------- "I can't read this thread with that image. But then, that's not a complaint." -Scorpius Geneforge 4 stuff. Also, everything I know about Avernum | Avernum 2 | Avernum 3 | Avernum 4 Posts: 1104 | Registered: Monday, March 10 2003 08:00 |
Geneforge 4: "Not a Shaper" in Geneforge Series | |
Agent
Member # 2759
|
written Sunday, February 5 2006 01:36
Profile
Homepage
quote:Your frame of reference is somewhat skewed. Your ship sinking may be a personal tragedy but it is far short of a disaster. Whereas the abandonment of Sucia island is clearly a disaster for the serviles and other creations left behind. And ultimately for the shapers themselves, as it turns out. -------------------- "I can't read this thread with that image. But then, that's not a complaint." -Scorpius Geneforge 4 stuff. Also, everything I know about Avernum | Avernum 2 | Avernum 3 | Avernum 4 Posts: 1104 | Registered: Monday, March 10 2003 08:00 |
Journal is useless! in Geneforge Series | |
Agent
Member # 2759
|
written Sunday, February 5 2006 01:31
Profile
Homepage
There's one game, can't remember if it's Geneforge or not, where even after you delete notes you have to scroll through all the empty slots in order to get to the ones with info saved in them. That's rather annoying. Personally I preferred the exile 1 & 2 model of saving text to an external txt file, which you could then open in the text editor of your choice, to perform regexp searches and so on. -------------------- "I can't read this thread with that image. But then, that's not a complaint." -Scorpius Geneforge 4 stuff. Also, everything I know about Avernum | Avernum 2 | Avernum 3 | Avernum 4 Posts: 1104 | Registered: Monday, March 10 2003 08:00 |