Profile for Necris Omega

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Poll for anime lovers!!! in General
Warrior
Member # 2155
Profile #3
Whatever character goes psycho, permanently kills off all the characters, commits heroically gory seppuku afterward, and ends the entire forsaken series gets my vote. DBZ -IS NOT- anime. Calling it an insult to anime is an unfathomably vast understatement. Saying DBZ is a good anime is like saying Hitler was a good democratic and benevolent leader.

---Your DBZ hating, loathing, despising, reviling, detesting, abhorring maniac, Necris Omega

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Sanity is a relative concept. And like most my relatives, I rarely see it.
"The difference between genius and stupidity is that genius has its limits." ~ Albert Einstein
Posts: 168 | Registered: Saturday, October 26 2002 07:00
Changing Graphics in General
Warrior
Member # 2155
Profile #1
That can vary. What game series are you asking about? What platform are you running? These little tidbits will all matter for this question.

---Your further information requiring maniac, Necris Omega

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Sanity is a relative concept. And like most my relatives, I rarely see it.
"The difference between genius and stupidity is that genius has its limits." ~ Albert Einstein
Posts: 168 | Registered: Saturday, October 26 2002 07:00
Dial up in General
Warrior
Member # 2155
Profile #9
quote:
Originally written by Lord Bob:

For those of us who can't get anything but dial-up where we live, we cheer for Dial-Up to last as long as it possibly can. IMAGE(Dial up_files/tongue.gif)
Well put. One of the few things keeping Dial-up alive is the fact that other high-speed methods of connection aren't as widely availible. For Dial up, one only needs the same commonly at hand line as one does for the telephone and a modem. However, for cable, one requires special lines and access abilities that just aren't as common in some smaller towns and rural areas. But, as trends show, even here, Cable will come, and bit by bit dial-up modems will go the way of the 8-track.

---Your Cable Connected maniac, Necris Omega

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Sanity is a relative concept. And like most my relatives, I rarely see it.
"The difference between genius and stupidity is that genius has its limits." ~ Albert Einstein
Posts: 168 | Registered: Saturday, October 26 2002 07:00
Graphic Delima in Blades of Avernum
Warrior
Member # 2155
Profile #17
quote:
Originally written by Mab:

Actually, I've seen more than a few edits of my own existing pics running as 'original' in the graphic contests…
quote:
Originally written by Drakefyre:

Well, Mab, if you see them then you should complain. Alcritas and I had this discussion over some of TM's graphics entered as originals and reclassified them as edits.
Ripping off an artist’s work… that brings me to a Rant--

Few things tick me off like an art thief. No, I’m not talking Pierce Brosnan’s “The Tomas Crown Affair” type of art thief, I’m talking about plagiarists.
Editing someone else's graphics without asking them is bad enough. Editing someone else's graphics without asking, without giving credit, claiming it as original, and releasing them to the general public are grounds for a lynching. Graphic artists who work for BoA/BoE are not getting paid for their work, and they don’t expect to be. These people who take the time and to sit down and provide people with customized graphics to use in their scenario don’t ask much. They ask recognition for their work and that’s it. And given most people are kind enough to give it to them. But people who lack the general decency to at least give credit, who know better, and who repay that generosity by ripping off original work should be lobotomized and used for remedial labor.
Sure, it is licensed to edit the original game graphics as the artist sold the rights to do so. And yes, many edits of official BoA/BoE graphics are incredible. But taking one person’s original work given out only to be used in a BoA/BoE scenario and editing it without permission is low. And to think that someone would do this, claim it as their own original graphic, and have the nerve to enter it in a competition…

“Urge to kill… rising.” ~ Homer Jay Simpson

---Your ranting, raving maniac, Necris Omega

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Razordisk Frisbee Golf
Posts: 168 | Registered: Saturday, October 26 2002 07:00
Graphic Delima in Blades of Avernum
Warrior
Member # 2155
Profile #0
As some of you may have noticed, I have a while ago created, submitted, and seen posted a handful of graphics to Drakefyre's webpage. These graphics were merely a reintroduction into the realm of creating custom graphics for Spiderweb games. Frankly, I look back at the majority of them and wondered why I embarrassed myself by going out of my way to post such mediocre graphics.
Currently, I have worked out several more graphics most of which are several times better than those hosted at Drakefyre's webpage. So the question I'm facing is this - why have I yet to submit them to the general public (i.e. Brett Bixler's page or once more Drakefyre's page)? On one hand is this- Graphic competitions. As soon as BoA comes out, it is a certainty that someone somewhere will be hosting a graphic competition, and as history shows (at least with BoE) the rules state that these graphics must be never-before-seen graphics. If I were to send some of them now, that would disqualify a good portion of my eligibility. Further, I look at the two sites mentioned above and I find myself with a few complaints. I look at Drakefyre's Demesne and see the last update being sometime in February. Normally, I considered a site dead after that length of inactivity. (Yes, I realize my Elfwood account is in just as bad/worse shape >>). Second, the Lourve which is the leading page for custom BoA graphics thus far is pretty well flooded with dozens upon dozens of pallet swaps. I could go into extensive detail why I am against this, but won't for the sake of briefness (this post is long enough, right?).
Thus, I am left with the following dilemma: I do wish to contribute something to the BoA community, but at this point I am highly reluctant. Without BoA being out and (attempting) creation of scenarios being out of the question, and myself with neither the programming knowledge nor resistance to procrastination to create a page of my own, I'm am well limited at this point to the realm of Graphics. Should I wait until BoA comes out? Should I go ahead and submit the handful of graphics I have done? Input is welcome.

---Your graphically manic maniac, Necris Omega

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Razordisk Frisbee Golf
Posts: 168 | Registered: Saturday, October 26 2002 07:00
Philosophies in General
Warrior
Member # 2155
Profile #13
If you must befoul the road by driving something yellow, drive a school bus.

---Your automotive pallet discriminating maniac, Necris Omega

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Sanity is a relative concept. And like most my relatives, I rarely see it.
"The difference between genius and stupidity is that genius has its limits." ~ Albert Einstein
Posts: 168 | Registered: Saturday, October 26 2002 07:00
Wish list for BoA in Blades of Avernum
Warrior
Member # 2155
Profile #9
My biggest wish for BoA - that the New Scenario released by Jeff goes more into the details of the planet/the Empire's history/something significant to the Avernum universe. Like Za-kazi run- sure, it's deemed by many to be the worst thing Jeff has ever released professionally, but it goes into the post-Avernum 3 state of Avernum. Namely, the Second Slith War. Sure, the Fourth Scenario will be chalked full of uniquely BoA features, but seeing something important happen or revealed would be nice.

Your BoA anticipating maniac, Necris Omega

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Razordisk Frisbee Golf
Posts: 168 | Registered: Saturday, October 26 2002 07:00
General Questions in General
Warrior
Member # 2155
Profile #0
In the Exile/Avernum series, the Empire spans all the known continents of the world. What I am asking is what exactly are those continents, their names, is anything significant to mention about each, and upon which is the Empire's Capitol located?
You're probably wondering why I'm asking, and the answer is simple:
1) Such information is needed for one and possibly other scenarios I plan to create for the future release of BoA (though the chances of me actually completing a single scenario are about equal to that of Haley's Comet colliding with earth...), and
2) I'm too lazy to hunt through the entire Series and find this information myself. Besides, I'm sure some of you wouldn't mind showing off your unquestionable knowledge about the game anyways.

Your surface world geographically challenged maniac, Necris Omega

PS- I felt this belonged here as it is a question speaking generally about SpiderWeb's games, spanning seven (soon to be eight) of them, and therefore it belonged on the General board. If any moderator sees fit to move this to another board then I have neither complaint nor objection.

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Sanity is a relative concept. And like most my relatives, I rarely see it.
"The difference between genius and stupidity is that genius has its limits." ~ Albert Einstein
Posts: 168 | Registered: Saturday, October 26 2002 07:00
BOE->BOA Translating in Blades of Avernum
Warrior
Member # 2155
Profile #14
quote:
Originally written by Arancaytar:

...- or it demands that a corresponding BoA custom sheet be made (there are many BoA graphics already after all), which then automatically replaces the old references in the monsters, terrains and items lists...
This idea is all fine and good, but once more the differences in the engine and that which BoA lacks from BoE unfortunately may dissolve this. Why? One has to take into account things such as Dialogue and talking pictures that would throw off correspondence. Further, 1x2 monsters (BoE Giant/guardian Roach, Giant Slug, Zakazi Run's Deep Beast, ect.) would also get complicated as there are no 1x2 graphics in the Avernum Engine.
All and all, I think one would have to reassign all custom graphics by hand like a lot of things in the conversion. But who knows? I could very well be wrong. Jeff is a excellent programmer (I've seem very few games like Geneforge in which your character will take into account obstacles in his/her path on his/her way to their destination) and may surprise us all.

---Your programming illiterate maniac, Necris Omega

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Razordisk Frisbee Golf
Posts: 168 | Registered: Saturday, October 26 2002 07:00
BOE->BOA Translating in Blades of Avernum
Warrior
Member # 2155
Profile #3
I think that the BoE-BoA translator could very well be available for use. However, it certainly wouldn't create a perfect mirror, as with custom graphics being an obvious hurtle among likely dozens upon dozens of other things (Conversations being another definite item, as well as puzzles regarding things like "Place the item on X-pedestal here" or "type this specific response"). I think Jeff could create a node to scripting translator if he really felt like it, but once again, this is a maybe, and some features of BoE won't be available do to the differences in engines. And even more so, you'd have to change a lot of text in most scenarios, going though and turning all use of the word "Exile" to "Avernum" in a lot of cases...
If the option is there, there is no doubt that many designers will indeed take the time to re-release their old scenarios from BoE for BoA, but it certainly won't be an easy task.

---Your BoE-less Maniac (I lost the installation disks... ._.), Necris Omega

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Razordisk Frisbee Golf
Posts: 168 | Registered: Saturday, October 26 2002 07:00
Good New!! Please read in Blades of Avernum
Warrior
Member # 2155
Profile #4
I fully agree with those who support this idea in this and topics before it. As in a past post I stated that if Jeff's argument was that it wasn't worth the extra click it takes for every time you drop something to signify where to drop it, then don't make it mandatory.
When in Avernum three he changed it so that you could pick up a stack of items without having the little "How many?" box pop up, it was genius. And if you wanted to give exactly 3/8 items to Character B from Character A, then you just hold down control when you click the item.
I simply think he ought to use a similar idea, say hold shift if you want to signify that you want to put your Heroic Gauntlets of Courageous Valor in the chest, not just slam them on the ground like some demented football. That way Jeff keeps out that extra click he's so against, but we can keep things nice and organized and neat if we so choose to take the time. Best of both worlds.

--- Your Item Organizing maniac, Necris Omega

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Razordisk Frisbee Golf
Posts: 168 | Registered: Saturday, October 26 2002 07:00
Superheroes in General
Warrior
Member # 2155
Profile #21
Flying or invisibility? I would have to go with invisibility. Why? Becuase invisibility is a power that grants one the ability to humiliate and confuse anyone. But only if it was true invisibility and none of that "visible though scent/body heat" garbage.

As for a super power, I'd go with telekinesis. Once more, this enables you to induce uncanny amounts of annoyance and bewilderment upon a person, and is easily the most dangerous thing I can think of.

As for a super villain name... Necris works for me... maybe Necris Omega for some sort of "super second" form. ('Ey, what kind of decent super villain has only one form adays now anywho?)

---Your evil maniac, Necris Omega

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Sanity is a relative concept. And like most my relatives, I rarely see it.
"The difference between genius and stupidity is that genius has its limits." ~ Albert Einstein
Posts: 168 | Registered: Saturday, October 26 2002 07:00
Please fix these annoying things in boa in Blades of Avernum
Warrior
Member # 2155
Profile #4
Actually, he very well could be addressing the problem as to an Avernum (Not A2/A3) set up. In Avernum the original, right clicking is the same as left clicking. (Which is something I never personally understood. If Avernum is supposed to be an upgrade to Exile, then why was that feature taken out? Nostalgia of annoyance from the original Exile where the same problem existed? o.O). However, yes, in Avernum 2 and 3 this problem is remedied. At least, as stated, on the PC. Not having a Mac myself, I only know that there are large differences between the two versions, not exactly what those differences are.

---Your Hotkey activated maniac, Necris Omega

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Razordisk Frisbee Golf
Posts: 168 | Registered: Saturday, October 26 2002 07:00
Terminator 3! in General
Warrior
Member # 2155
Profile #6
Terminator 3... The first two movies were good, but it seems Universal is just bent on resurrecting a dead series for more profit. Indeed, I enjoyed the first two movies simply because of their senselessness, the sheer mindless bloodbath effect of them. However, I somehow get the feeling that this release is meant to in competition with The Matrix. Yes, Terminator already did the whole "depressing post apocalyptic man vs. machine" bit long before the Matrix series was even envisioned. The difference is that the Matrix was based to appeal to the more intellectual plot based movie goers as opposed to those who just want to sit back and enjoy a good blood bath. And in this violence wussy-ed day and age, you can’t get by on just a meaningless bloodbath anymore.
Further, if you look at the history of "resurrected" movie series, (*Cough* Star Wars *Cough*) I simply do not think this movie will fly. It will disappoint the old fans, and won’t be original enough to attract new ones. I'm more than sure it will have all the special effects on earth (as this is a trademark of the series), but it won't have half the blood as the second, one fourth the blood of the first, and if it remains true to the series, not an ounce more plot than either of them.
However, as a fan of the series (started by watching Terminator 2 with my grandpa at age 5), I honestly hope I’m wrong on this one.

---Your R rated maniac, Necris Omega

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Sanity is a relative concept. And like most my relatives, I rarely see it.
"The difference between genius and stupidity is that genius has its limits." ~ Albert Einstein
Posts: 168 | Registered: Saturday, October 26 2002 07:00
What feature that the Avernum series lacked would you most like to see in BoA? in Blades of Avernum
Warrior
Member # 2155
Profile #119
Actually, no Shield Mace and Smite were not in Avernum 3. Smite was mentioned, however it was replaced by the typical "Giantslayer" spear common to the Avernum series when you found it in the Giant's Forge where Smite was formerly in the Exile Series. As for the Shield Mace which was found in the Bandit's Lair in Upper Exile, it didn't even make an appearance as far as I know.

Check the item list though, becuase I could be wrong.

As for axe/mace implementation into BoA, I can't see why not. In the Exile Series skill system Edged and Bashing weapons took two different skills, but in Avernum all weapons that aren't pole weapons are classified under "Melee" which leaves the possibility open. What perplexes me is that why it was called "Melee" instead of "Edged" like in the Exile Series when all there are for Melee weapons are Edged weapons. Maybe Jeff was originally planned to have Maces/axes in but left them out at the last minute?

--- Your Melee skill maniac, Necris Omega

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Razordisk Frisbee Golf
Posts: 168 | Registered: Saturday, October 26 2002 07:00
Pet Peeves in General
Warrior
Member # 2155
Profile #43
Pet peeves of mine...
1. People who talk just to hear the sound of their own voice.
2. Packaging noodles
3. Grammar and spelling Nazis (people who jump down your throat for the slightest error and enjoy doing it)
4. "l33t" talk. The inventor of this is on my list of people I would kill if I had a time machine.
5. Skilled artists who say they suck in front of people they are far superior to (myself)
6. People who are organized. These people are only afraid to look for things.
7. Left handed scissors.
8. The way they always record TV commercials at twice the volume as the show you're attempting to watch.
9. Dogmatic "You're wrong because I'm right and therefore you have nothing worth listening to" Atheists / Christians / Muslims / Jews / Buddhists / Hindus / Shintoists / Pagans / Satanists / Cultists / whateverists. Keep your beliefs but let others have theirs.
10. Being all inclusive to be politically correct.

--- Your perpetually peeved maniac, Necris Omega

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Sanity is a relative concept. And like most my relatives, I rarely see it.
"The difference between genius and stupidity is that genius has its limits." ~ Albert Einstein
Posts: 168 | Registered: Saturday, October 26 2002 07:00
What feature that the Avernum series lacked would you most like to see in BoA? in Blades of Avernum
Warrior
Member # 2155
Profile #115
Technically on the item screen there are no maces or axes or what have you, (something I miss from the days of Exile) however, if you look at the graphics for many of the PCs when using one handed weapons you can often see many maces/sticks with glow-y gems being wielded. Why this is I can't honestly say for sure(maybe the head graphic designer didn't realize/was not informed that the only weapons you can get for melee are blade and spear based), but though maybe not in the literal statitic sense, there are maces (and maybe axes but I am not sure at this point) at least implied.

-- Your mace wielding maniac, Necris Omega

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Razordisk Frisbee Golf
Posts: 168 | Registered: Saturday, October 26 2002 07:00
Louvre Update in Blades of Avernum
Warrior
Member # 2155
Profile #5
Daniel Ray may not have very... extensively creative monsters, and I still think mere color morphs aren't really worth posting because anyone with the right program who can learn to play Avernum, design good scenarios, and incorperate custom graphics into them can easily learn the use of filters and other options to morph colors...

However, to Daniel's credit his custom terrain graphics are -very- good. He by no means lacks skill, and shouldn't be disregarded as an artist. Simply, the majority of his monster graphics are so simple of an edit that a great deal of people (myself included) do not find them worth viewing. But he definitely has a strong bead on custom terrain, and I for one hope he does more of them.

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Razordisk Frisbee Golf
Posts: 168 | Registered: Saturday, October 26 2002 07:00
My latest Erika Graphic in Blades of Avernum
Warrior
Member # 2155
Profile #6
quote:
Originally posted by Drakefyre:
She looks a little ... well-supported ... for 80.
Well yeah, but I'm very sure it spoke of Erika in even Avernum 3 as looking middle aged, (Redmark Brand Anti-aging Cream...?) so...

Maybe she wouldn't look Halle Berry good, but I think it's safe to say she certianly wouldn't look anything like her real age. It's more fitting for a "powerful" character in my opinion anyways.

[ Friday, May 30, 2003 15:04: Message edited by: Necris Omega ]

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Razordisk Frisbee Golf
Posts: 168 | Registered: Saturday, October 26 2002 07:00
What feature that the Avernum series lacked would you most like to see in BoA? in Blades of Avernum
Warrior
Member # 2155
Profile #70
What feature would I like for BOA to have as opposed to the rest of the Avernum series? More/better lighting effects. Instead of just darkening for night, being able to add colored tints to show effects of magic. Such as you walk into a dryad's grove and everything is really green, or an evil daemonic (yes, I do enjoy the old style spelling) altar emanated hellish energy and bathes everything in red. I know not the nature of programing, so I have no idea how hard/complex this would be to implement, but if it's possible with light and dark, maybe it would be feesible with other tones...

[ Saturday, May 24, 2003 06:53: Message edited by: Necris Omega ]

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Razordisk Frisbee Golf
Posts: 168 | Registered: Saturday, October 26 2002 07:00
What World Leader to like best. in General
Warrior
Member # 2155
Profile #58
Ghandi is a mixed issue. On one hand, the whole non-violence issue and his "satiagraha" was a wonderfully moral and well executed form of resistance to many.
To others, he was a coward to brainwashed his people and used them as martyrs for his cause and was too Hindu, too pro-Muslim, too anti-Muslim, or not Hindu enough (ask the guy who shot him, Godse, a fanatical fundamentalist Hindu newspaper editor).
Personally, I'd say Ghandi was a great politician and leader, but the term politician shouldn't necessarily be taken as a complament.
As for the issue of a leader, just because he hasn't been stated, I'll go for Akbar the Mogul. Because his name is fun to say.

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Sanity is a relative concept. And like most my relatives, I rarely see it.
"The difference between genius and stupidity is that genius has its limits." ~ Albert Einstein
Posts: 168 | Registered: Saturday, October 26 2002 07:00
Monster Customization Question in Blades of Avernum
Warrior
Member # 2155
Profile #0
Will it be at all possible to make a monster be more or less vulnerable/dangerous depending upon which direction or place it is attacked from?

Example- a strange monk having a mean left foot (Attacking north and east) but is weak on his right (less damage south and westward).

This would lead to innumerable stratagy possibilies to enforce upon the party for specialized bosses/monsters. I only considered the possibility because terrain (stairs) can be blocked from certian directions but accessable to others.

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Razordisk Frisbee Golf
Posts: 168 | Registered: Saturday, October 26 2002 07:00
Spell stuff in BoA in Blades of Avernum
Warrior
Member # 2155
Profile #15
The thing that ticked me off from Avernum 2 to Avernum 3 is that they got rid of the most powerful, useful, and my personal favorite spell in the entire series - Bind Foe. Combind with warriors, Bind Foe is easily the most powerful and useful spell in the game, instantly disabling even the most powerful adversaries for a mere 2 spell points. Being able to shut down nearly anything aside from maybe wizards and daemons was what carried my party through a great deal of battles. Maybe it was cheap as all get out, but I'll take cheap over the basically worthless forcecage spell "replacement" any day.

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Razordisk Frisbee Golf
Posts: 168 | Registered: Saturday, October 26 2002 07:00
Graphic Requests? in Blades of Avernum
Warrior
Member # 2155
Profile #19
The actual sitting graphic itself involving the chair is indeed a relatively easily accomplished feat involving a few alterations to the normal neutral non-combat based graphic and the original terrain chair object. These alterations are easily accomplished even in MSPaint. However, with a chaired character, you need a north, west, south, and east facing graphic for the non-combat position, the combat position, the attacking positions, and the seating positions, as well as a four part death animation. If you look at most the chaired graphics that are original to Avernum, these graphics aren't simple mirrors of eachother most of the time as they are in Exile, each one having unique alterations. So, if you intend on making custom graphics in the usual avernum fassion, you're left to draw twenty individual graphics for a single character.

Compared to Exile graphics, it is very safe to say that Avernum Graphics are harder to create.

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Razordisk Frisbee Golf
Posts: 168 | Registered: Saturday, October 26 2002 07:00
Graphic Requests? in Blades of Avernum
Warrior
Member # 2155
Profile #16
Actually, Sir Motrax, the extra dimentions make Avernum graphics several times harder than Exile graphics. Indeed, you have less to worry about detail, but you have to do 8 times the graphics for a single monster if you're doing a chaired graphic, and working off a diagonal directional basis is rather... unpleasant.

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Razordisk Frisbee Golf
Posts: 168 | Registered: Saturday, October 26 2002 07:00

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