Blades of Avernum Editor

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This forum is for discussion of the Blades of Avernum Scenario Editor. Tips, design discussions, sample scripts, and questions are all welcome.

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#Topicsort descendingTopic StarterPostsLast post
650Two QuestionsDolphin7March 13, 2005 08:32
870Two Script Errors (Solved)Dintiradan13April 22, 2006 12:08
88Typo in Docs: set_attitudeThe Immortal6April 12, 2004 12:54
171uh-oh, I got an idea...Therakul34May 23, 2004 06:33
811Um - NPC help...Archmagus Micael14December 28, 2005 17:09
562unable to installMassmurder5November 16, 2004 15:59
690Undead Valley Testers- I need your help...Archmagus Micael11May 04, 2005 03:29
735Underwater Designef7July 04, 2005 22:28
347unhandled exception ava5July 28, 2004 10:35
917Unhandled Exception in ERLazarus.9September 15, 2006 15:34
648Unhandled ExceptionsKelandon22June 26, 2005 15:58
474unidentified items?bigblue10August 29, 2004 10:08
486Unknown commandArchmagus Micael3September 06, 2004 07:33
442Unlocking Doors from DialogueGuardian of Eternity1August 08, 2004 19:51
698Unmatched left parenthesisArchmagus Micael4May 08, 2005 06:13
61Unwanted lines in custom graphicsIsaac6April 05, 2004 12:33
111Upcoming System ChangesSpidweb8April 16, 2004 16:10
107Use of NPCsFrozen Feet5April 14, 2004 00:51
909Using BoA to tell a storySedape23September 01, 2006 16:31
1011Using Equippable ItemsIshad Nha9September 11, 2007 20:43
441Vampireava29August 10, 2004 13:19
807variablesThralni10December 23, 2005 11:06
922VariablesEnraged Slith6October 03, 2006 05:21
823variables and SDF'sThralni22January 05, 2006 00:58
317Various observations relating to debug modeUA1July 03, 2004 02:33

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