Unmatched left parenthesis

Error message

Deprecated function: implode(): Passing glue string after array is deprecated. Swap the parameters in drupal_get_feeds() (line 394 of /var/www/pied-piper.ermarian.net/includes/common.inc).
AuthorTopic: Unmatched left parenthesis
Agent
Member # 4506
Profile Homepage #0
I can't see it, yet the game insists that there's a problem. Can anyone see it?

beginoutdoorscript;

variables;

body;

beginstate 0;
break;

beginstate 2;
break;


beginstate 14;
if (get_flag(5,0) < 1){
message_dialog("As you take a good look at the fortification, your heart sinks. There are skeletons as far as you can see, and they don't seem to want you passing...","");
set_flag(5,0,1);}
break;

beginstate 53;
if (get_flag(50,1) < 1){
message_dialog("Wedged Between the Rocks here is a small passageway, barely visible. It's a fluke that you found it at all.","With it you should be able to travel past the Wall blocking your way.");
set_flag(50,1,1);}
break;

beginstate 15;
if (get_flag(5,3) < 1){
message_dialog("You see a huge horde of undead overwhelming several drakes, and rush forwards to help.","");
set_flag(5,3,1);}
break;

beginstate 16;
if (get_flag(5,4) < 1){
message_dialog("You finally despatch the vile undead. The Drakes thank you, and hobble of with their wounded. No doubt there will be more. No doubt.","");
set_flag(5,4,1);}
break;

beginstate 17;
if (get_flag(5,5) < 1){
message_dialog("You flee, and, looking behind you, see the mighty Drakes fall. You keep on running for a bit longer, ashamed and frightened.","");
set_flag(5,5,1);}
break;

beginstate 46;
if (get_flag(9,9) == 1) end();
message_dialog("The statue of a huge deer stops you in your tracks. WHAT is going on here?","You look at the deer for a bit longer. You hate to admit it, but you're scared. SOMETHING is going on. But what?");
set_flag(9,9,1);
break;

beginstate 77;
if (get_flag(77,7) == 1);
message_dialog("You think about climbing back into the Vahnatai piral, but think against it.","Maybe you should continue back the way you were originally headed!");
//move_to_new_town(15,10,4);
break;

beginstate 64;
if (get_flag(6,10) < 1){
message_dialog("This wall is fairly impresive, as it is manned by fearsome Skeletal Warriors. You set yourselves ready for the fight of your lives.","");
set_flag(6,10,1);}
break;

break;
Good luck hunting, and thanks!

- Archmagi Micael

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"You dare Trifle with Avernum?" ~ Erika the Archmage
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My Scenarios:
Undead Valley : A small Undead problem, what could possibly go wrong?
--------------------
Richard Black - PROOF of his existance (the Infernal one's website).
--------------------
MY FORUM! Randomosity at it's highest! :)
Posts: 1370 | Registered: Thursday, June 10 2004 07:00
...b10010b...
Member # 869
Profile Homepage #1
What circumstances trigger the error message? Do you get a line number?

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The Empire Always Loses: This Time For Sure!
Posts: 9973 | Registered: Saturday, March 30 2002 08:00
Post Navel Trauma ^_^
Member # 67
Profile Homepage #2
if (get_flag(77,7) == 1);

Extra semicolon there.

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Barcoorah: I even did it to a big dorset ram.

New Mac BoE
Posts: 1798 | Registered: Thursday, October 4 2001 07:00
Agent
Member # 4506
Profile Homepage #3
Thanks. It's working now.

--------------------
"You dare Trifle with Avernum?" ~ Erika the Archmage
--------------------
My Scenarios:
Undead Valley : A small Undead problem, what could possibly go wrong?
--------------------
Richard Black - PROOF of his existance (the Infernal one's website).
--------------------
MY FORUM! Randomosity at it's highest! :)
Posts: 1370 | Registered: Thursday, June 10 2004 07:00