Profile for Thuryl
Field | Value |
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Displayed name | Thuryl |
Member number | 869 |
Title | ...b10010b... |
Postcount | 9973 |
Homepage | http://thuryl.desperance.net/blades.html |
Registered | Saturday, March 30 2002 08:00 |
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Author | Recent posts |
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feeling stupid..... ASR in Blades of Avernum | |
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written Wednesday, September 29 2004 14:50
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You're allowed to start new topics, you know. Anyway, avoid Lyfan; if you'd read the readme, you'd know that you're not supposed to go anywhere near him. You're supposed to be exploring the east side of that area. -------------------- The Empire Always Loses: This Time For Sure! Posts: 9973 | Registered: Saturday, March 30 2002 08:00 |
Geneforge 2 Trainer in Geneforge Series | |
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written Wednesday, September 29 2004 12:33
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There are more than 2 posts in this forum. Posts older than 2 days are just hidden under the default settings. You can show them using the drop-down menu in the top right hand corner. Please don't post in topics more than a week old, though. Nice work, anyway. -------------------- The Empire Always Loses: This Time For Sure! Posts: 9973 | Registered: Saturday, March 30 2002 08:00 |
Geneforge 2 Trainer in Geneforge 2 | |
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Member # 869
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written Wednesday, September 29 2004 12:33
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There are more than 2 posts in this forum. Posts older than 2 days are just hidden under the default settings. You can show them using the drop-down menu in the top right hand corner. Please don't post in topics more than a week old, though. Nice work, anyway. -------------------- My BoE Page Bandwagons are fun! Roots Hunted! Posts: 9973 | Registered: Saturday, March 30 2002 08:00 |
Jeff's rep and the Perils of Creating a Scenario Editor in General | |
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written Tuesday, September 28 2004 12:44
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quote:Trying, perhaps. But if that's what he's trying to do, he's wrong. Bad designers will design badly no matter how much you restrict them, and good designers will take advantage of the features they're given and use them responsibly. quote:Such a fan-made BoE scenario repository already exists; it's called Alexandria. We're seriously thinking about getting Jeff to take down his poorly-maintained scenario tables and replace them with a link to Alexandria. quote:I don't need the scenario editor to do anything I can imagine, but I'd at least like it to work as advertised. It doesn't. quote:If I were a more cynical man than I am, I'd think we might be seeing here the real reason why Jeff has crippled BoE and BoA. -------------------- My BoE Page Bandwagons are fun! Roots Hunted! Posts: 9973 | Registered: Saturday, March 30 2002 08:00 |
An idea, and hear me out on this... in Blades of Avernum Editor | |
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Member # 869
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written Monday, September 27 2004 20:58
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Play Emerald Mountain, or his more recent BoE scenarios (especially Bandits 2 or Nebulous Times Hence). And, uh, you should just ignore the philosophy in his scenarios. They work better that way. Anyway, he's not saying you can't make a good scenario. He's saying that if you say you're going to make a scenario, and you've never made a scenario before, you probably won't finish it. Which is certainly true. [ Monday, September 27, 2004 21:00: Message edited by: Thuryl ] -------------------- The Empire Always Loses: This Time For Sure! Posts: 9973 | Registered: Saturday, March 30 2002 08:00 |
An idea, and hear me out on this... in Blades of Avernum | |
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written Monday, September 27 2004 20:58
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Play Emerald Mountain, or his more recent BoE scenarios (especially Bandits 2 or Nebulous Times Hence). And, uh, you should just ignore the philosophy in his scenarios. They work better that way. Anyway, he's not saying you can't make a good scenario. He's saying that if you say you're going to make a scenario, and you've never made a scenario before, you probably won't finish it. Which is certainly true. [ Monday, September 27, 2004 21:00: Message edited by: Thuryl ] -------------------- The Empire Always Loses: This Time For Sure! Posts: 9973 | Registered: Saturday, March 30 2002 08:00 |
A Neat Trick (if anyone cares) in Blades of Avernum Editor | |
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written Monday, September 27 2004 20:56
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Yeah, something like this was worked out for custom sound effects too. Unfortunately, we never determined if/how it could be done on Windows. -------------------- The Empire Always Loses: This Time For Sure! Posts: 9973 | Registered: Saturday, March 30 2002 08:00 |
A Neat Trick (if anyone cares) in Blades of Avernum | |
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written Monday, September 27 2004 20:56
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Yeah, something like this was worked out for custom sound effects too. Unfortunately, we never determined if/how it could be done on Windows. -------------------- The Empire Always Loses: This Time For Sure! Posts: 9973 | Registered: Saturday, March 30 2002 08:00 |
Homosexuality... in General | |
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written Monday, September 27 2004 20:55
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This is a fairly obvious troll. Alec, you should know better. -------------------- My BoE Page Bandwagons are fun! Roots Hunted! Posts: 9973 | Registered: Saturday, March 30 2002 08:00 |
Retired Heroes??? in Blades of Avernum | |
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written Monday, September 27 2004 18:55
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I get around it by fighting with my fists. They still do enough damage to kill anything in 1 or 2 hits. Basically, the only solution is to use less powerful weapons. 1-10+1-10/level will still do several thousand points of damage, but shouldn't risk hitting the cap. Also, I personally would give the party no-ammo missile weapons rather than crossbows. They don't really need the extra levels of damage from the ammo, and running out of God Bolts is at least a theoretical possibility. :P [ Monday, September 27, 2004 18:58: Message edited by: Thuryl ] -------------------- The Empire Always Loses: This Time For Sure! Posts: 9973 | Registered: Saturday, March 30 2002 08:00 |
Retired Heroes??? in Blades of Avernum | |
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written Monday, September 27 2004 18:41
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I've actually had some problems with HLPM god-parties using god-weapons. Sometimes their attacks do no damage at all, especially when they inflict Lethal Blows. I think this is because the damage exceeds 32767 and wraps around to negatives. -------------------- The Empire Always Loses: This Time For Sure! Posts: 9973 | Registered: Saturday, March 30 2002 08:00 |
Avernum 4 in General | |
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written Monday, September 27 2004 14:50
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It seems like a very odd decision to make Avernum 4 after Blades of Avernum has already been released. By the time it's finished, there'll be a good couple of years' worth of BoA scenarios out, many of which are likely to conflict with whatever material Jeff adds to the canon in A4. -------------------- My BoE Page Bandwagons are fun! Roots Hunted! Posts: 9973 | Registered: Saturday, March 30 2002 08:00 |
Retired Heroes??? in Blades of Avernum | |
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written Monday, September 27 2004 14:36
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If there is, it's not 255. I have HLPM'd PCs at level 257. -------------------- The Empire Always Loses: This Time For Sure! Posts: 9973 | Registered: Saturday, March 30 2002 08:00 |
walls bug in Blades of Avernum Editor | |
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Member # 869
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written Monday, September 27 2004 14:33
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Basically, your problem arises from the fact that BoA makes walls "transparent" so you can see where you are when you're behind them. That's not a bug, it's a feature. -------------------- The Empire Always Loses: This Time For Sure! Posts: 9973 | Registered: Saturday, March 30 2002 08:00 |
walls bug in Blades of Avernum | |
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Member # 869
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written Monday, September 27 2004 14:33
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Basically, your problem arises from the fact that BoA makes walls "transparent" so you can see where you are when you're behind them. That's not a bug, it's a feature. -------------------- The Empire Always Loses: This Time For Sure! Posts: 9973 | Registered: Saturday, March 30 2002 08:00 |
How to raise money? in General | |
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written Monday, September 27 2004 04:18
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Can legally. Can't practically. Hush. -------------------- My BoE Page Bandwagons are fun! Roots Hunted! Posts: 9973 | Registered: Saturday, March 30 2002 08:00 |
Transferring saved games in The Avernum Trilogy | |
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Member # 869
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written Sunday, September 26 2004 23:57
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Save files aren't transferrable between the Mac and Windows version. -------------------- The Empire Always Loses: This Time For Sure! Posts: 9973 | Registered: Saturday, March 30 2002 08:00 |
Romans Goblin Cave in Nethergate | |
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Member # 869
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written Sunday, September 26 2004 19:48
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I'm pretty sure the effect is to penalise all your stats; your spells also get fewer targets when you're cursed. -------------------- The Empire Always Loses: This Time For Sure! Posts: 9973 | Registered: Saturday, March 30 2002 08:00 |
Europe car-free day in General | |
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Member # 869
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written Sunday, September 26 2004 19:44
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Australia has mandatory voting; the fine for failing to vote is only $20, but it's still enough to make 98% of the population vote. It doesn't seem to make politics in general much better, though. -------------------- My BoE Page Bandwagons are fun! Roots Hunted! Posts: 9973 | Registered: Saturday, March 30 2002 08:00 |
2nd episode.... in Blades of Avernum | |
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Member # 869
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written Sunday, September 26 2004 12:37
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It doesn't exactly give you a different ending, but it adds a little extra text. Note that it's been reported that siding with Stalker and then killing him may cause a slight bug, as Jaen shows up to reward you afterwards (even though you killed him). -------------------- The Empire Always Loses: This Time For Sure! Posts: 9973 | Registered: Saturday, March 30 2002 08:00 |
Scenarios in Blades of Avernum | |
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Member # 869
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written Sunday, September 26 2004 03:27
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Uh, Emerald Mountain is meant for a level 15 party. It's no wonder you're not having trouble with a level 30 party. :P Also, "mobs"? BoA is not a freaking MUD. -------------------- The Empire Always Loses: This Time For Sure! Posts: 9973 | Registered: Saturday, March 30 2002 08:00 |
cutscene door appearance in Blades of Avernum Editor | |
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Member # 869
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written Saturday, September 25 2004 22:34
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You need to put a door script on the space that's going to contain the door. -------------------- The Empire Always Loses: This Time For Sure! Posts: 9973 | Registered: Saturday, March 30 2002 08:00 |
cutscene door appearance in Blades of Avernum | |
...b10010b...
Member # 869
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written Saturday, September 25 2004 22:34
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You need to put a door script on the space that's going to contain the door. -------------------- The Empire Always Loses: This Time For Sure! Posts: 9973 | Registered: Saturday, March 30 2002 08:00 |
Europe car-free day in General | |
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Member # 869
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written Saturday, September 25 2004 18:35
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Defining yourself solely by what you're opposed to sure makes it easy to avoid criticism, doesn't it? -------------------- My BoE Page Bandwagons are fun! Roots Hunted! Posts: 9973 | Registered: Saturday, March 30 2002 08:00 |
Why does Jeff have a bad rep? in General | |
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written Saturday, September 25 2004 18:12
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Um, because there are only 43 replies, and 25 replies to a page? -------------------- My BoE Page Bandwagons are fun! Roots Hunted! Posts: 9973 | Registered: Saturday, March 30 2002 08:00 |