Profile for Thuryl
Field | Value |
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Displayed name | Thuryl |
Member number | 869 |
Title | ...b10010b... |
Postcount | 9973 |
Homepage | http://thuryl.desperance.net/blades.html |
Registered | Saturday, March 30 2002 08:00 |
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NEW POPE! in General | |
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written Tuesday, April 19 2005 19:20
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quote:It'd be pretty hypocritical for a Pope to involve himself heavily in partisan politics, considering that the Church's justification for cracking down on liberation theology was essentially that Jesus was not a political figure. -------------------- My BoE Page Bandwagons are fun! Roots Hunted! Posts: 9973 | Registered: Saturday, March 30 2002 08:00 |
99% of all Statistics are made up. in General | |
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written Tuesday, April 19 2005 19:05
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Wow. Well, I suppose this explains why I have such a backlog of homework. -------------------- My BoE Page Bandwagons are fun! Roots Hunted! Posts: 9973 | Registered: Saturday, March 30 2002 08:00 |
science, philosophy or religion? in General | |
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written Tuesday, April 19 2005 02:37
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It's a rather good thing for us that the laws of physics do seem to have behaved in a generally consistent manner so far, though. And while induction may not be rigorously valid, in the absence of a better method there's not much else one can do than follow the best guess available. ... assuming, of course, that we have at least observed the data from which we develop our inductions. It has in the past occurred to me (or at least, I remember it to have occurred to me) that the idea that our memories correspond to experiences we have had in the past is one a priori idea that we can't possibly base on experience, because without assuming it to be true we don't have any experience to base it on. [ Tuesday, April 19, 2005 02:39: Message edited by: Thuryl ] -------------------- My BoE Page Bandwagons are fun! Roots Hunted! Posts: 9973 | Registered: Saturday, March 30 2002 08:00 |
The International Contest of Spider Games shall now commence! in General | |
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written Tuesday, April 19 2005 01:15
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He has said it before, in this very thread. He dislikes the dialogue system, the character creation system and the graphical style. [ Tuesday, April 19, 2005 01:17: Message edited by: Thuryl ] -------------------- My BoE Page Bandwagons are fun! Roots Hunted! Posts: 9973 | Registered: Saturday, March 30 2002 08:00 |
Middle of the road viewpoint in Geneforge Series | |
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written Tuesday, April 19 2005 01:02
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quote:Actually, I think you'll find that was first said by the Greek dramatist Aeschylus, way back in the fifth century BC. [ Tuesday, April 19, 2005 01:03: Message edited by: Thuryl ] -------------------- The Empire Always Loses: This Time For Sure! Posts: 9973 | Registered: Saturday, March 30 2002 08:00 |
Ahhh...School in General | |
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written Monday, April 18 2005 22:54
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Teachers are allowed to talk to students during exams where you live? Wow. I can't help but say that that seems like a somewhat questionable system. -------------------- My BoE Page Bandwagons are fun! Roots Hunted! Posts: 9973 | Registered: Saturday, March 30 2002 08:00 |
Ahhh...School in General | |
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written Monday, April 18 2005 22:01
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But there's nothing boring about that. -------------------- My BoE Page Bandwagons are fun! Roots Hunted! Posts: 9973 | Registered: Saturday, March 30 2002 08:00 |
Can0py, friend? foe? meatloaf? in Blades of Avernum | |
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written Monday, April 18 2005 21:37
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Kill the wizards; one of them drops an item called "Shinibiimu". Pick it up, give it to a mage and have him use it on Unumstosslich. It works rather well. You can learn this by using Scry on him, if you remembered to get it from the storeroom at the start of the scenario. (By the way, make sure you're using the latest version of Blades of Avernum. I'm not sure which bugs in particular you're referring to, but some of the errors you're observing may be due to using an older version of BoA.) [ Monday, April 18, 2005 21:44: Message edited by: Thuryl ] -------------------- The Empire Always Loses: This Time For Sure! Posts: 9973 | Registered: Saturday, March 30 2002 08:00 |
A complete game editor? in Geneforge Series | |
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written Monday, April 18 2005 18:12
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Hawk King has only one point, and it is located at a part of his anatomy where most people are not pointy. -------------------- The Empire Always Loses: This Time For Sure! Posts: 9973 | Registered: Saturday, March 30 2002 08:00 |
Geneforge 3 for Windows is out (sort of...) in Geneforge Series | |
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written Monday, April 18 2005 18:07
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It means you need to install SDL: http://www.libsdl.org/index.php -------------------- The Empire Always Loses: This Time For Sure! Posts: 9973 | Registered: Saturday, March 30 2002 08:00 |
Lord Putidus: Really, REALLY difficult? Something wrong??! in Blades of Avernum | |
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written Monday, April 18 2005 17:42
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Your party does have items. In particular, first aid kits and javelins (you did remember to pick those up in the first town, right?), and potions (you have a special ability for making them -- check out the Use Ability screen.) You should probably just run away from most of the outdoor wandering monsters, though. -------------------- The Empire Always Loses: This Time For Sure! Posts: 9973 | Registered: Saturday, March 30 2002 08:00 |
Do you think there is a Hell? in General | |
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written Monday, April 18 2005 03:36
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quote:He wasn't talking to you, and he's not on the side of religion in this argument. Keep track of who's arguing what, please. -------------------- My BoE Page Bandwagons are fun! Roots Hunted! Posts: 9973 | Registered: Saturday, March 30 2002 08:00 |
Tips Anyone? in Geneforge Series | |
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written Sunday, April 17 2005 19:32
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quote:Yeah, that post was for the edification of JC, not you. -------------------- The Empire Always Loses: This Time For Sure! Posts: 9973 | Registered: Saturday, March 30 2002 08:00 |
Tips Anyone? in Geneforge | |
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written Sunday, April 17 2005 19:32
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quote:Yeah, that post was for the edification of JC, not you. -------------------- My BoE Page Bandwagons are fun! Roots Hunted! Posts: 9973 | Registered: Saturday, March 30 2002 08:00 |
Most Notorious Weapons in Blades of Avernum | |
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written Sunday, April 17 2005 19:23
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If you only had 5-9 pieces of mithril, you didn't get an option for a sword; you need 5 pieces for the armour and 10 for a sword. -------------------- The Empire Always Loses: This Time For Sure! Posts: 9973 | Registered: Saturday, March 30 2002 08:00 |
GWB is a beetle now in General | |
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written Sunday, April 17 2005 19:22
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There are rather a lot of different species of beetle now. People are starting to run out of names. -------------------- My BoE Page Bandwagons are fun! Roots Hunted! Posts: 9973 | Registered: Saturday, March 30 2002 08:00 |
The International Contest of Spider Games shall now commence! in General | |
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written Sunday, April 17 2005 19:19
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Note that she specified a game "from the trilogy" (i.e. excluding BoX). -------------------- My BoE Page Bandwagons are fun! Roots Hunted! Posts: 9973 | Registered: Saturday, March 30 2002 08:00 |
The International Contest of Spider Games shall now commence! in General | |
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written Sunday, April 17 2005 07:31
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quote:Interesting. To be honest, we've been left to our own devices for so long now that many of us feel as if the BoE scenario design community is as much a part of BoE as the application itself. -------------------- My BoE Page Bandwagons are fun! Roots Hunted! Posts: 9973 | Registered: Saturday, March 30 2002 08:00 |
The International Contest of Spider Games shall now commence! in General | |
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written Sunday, April 17 2005 07:15
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quote:It's good because of what the designers have done with it; they've done a great deal, and much of it is very good in numerous ways. There's a lot of enjoyment in those hundreds of scenarios, even if half aren't worth playing. If you want to go by what designers could do with the engine, then yes, I suppose BoA may be better, but we'll just have to wait and see. (If it seems like I'm showing more charity to the BoE/BoA designers than to Jeff, well, maybe that's because Jeff's just doing his job, while designers are volunteering for the good of the community.) -------------------- My BoE Page Bandwagons are fun! Roots Hunted! Posts: 9973 | Registered: Saturday, March 30 2002 08:00 |
Do you think there is a Hell? in General | |
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written Sunday, April 17 2005 02:47
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Surely it's possible to want something without having the ability to take action to fulfil that want. If, as you say, we need to be perfect, why not make us perfect in the first place? [ Sunday, April 17, 2005 02:48: Message edited by: Thuryl ] -------------------- My BoE Page Bandwagons are fun! Roots Hunted! Posts: 9973 | Registered: Saturday, March 30 2002 08:00 |
Do you think there is a Hell? in General | |
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written Sunday, April 17 2005 01:28
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quote:Yup, that's what I meant alright. I'm not arguing for God to intervene merely in individual cases when the mess we've made of the world gets "too bad" for us to handle, because anything less than optimal happiness for everyone is a failure on God's part when optimal happiness for everyone is possible (assuming that God does indeed want us to be happy). I'm arguing he ought to do absolutely everything for us all the time, giving us no choice in the matter at all -- after all, he knows what's best for us. If you're right, it's not as if there's going to come a point where he won't be there for us or where we'll be able to do anything better than him, so what's the point of giving us any degree of independence at all? quote:Now hang on there. You seem to be conflating two completely separate issues there: consciousness and free will. Are you really saying it's impossible in principle for a being to have conscious experiences without being able to make free choices? I find that hard to believe. If you're saying that God created us with free will because he prefers us to be that way, I'd reply that if he really loved us, he'd be doing what's best for us rather than what's best for him. -------------------- My BoE Page Bandwagons are fun! Roots Hunted! Posts: 9973 | Registered: Saturday, March 30 2002 08:00 |
Do you think there is a Hell? in General | |
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written Saturday, April 16 2005 20:46
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If the justification for non-intervention is to allow us to exercise our own free will, then it sure seems like free will's been a bit of a flop so far. -------------------- My BoE Page Bandwagons are fun! Roots Hunted! Posts: 9973 | Registered: Saturday, March 30 2002 08:00 |
RWG in Richard White Games | |
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written Saturday, April 16 2005 20:44
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Exactly. Cones only start to be effective at light levels where the rods are already receiving close to the maximum light intensity they're able to process. When you're seeing black and white in the dark, you're seeing with your rods. -------------------- The Empire Always Loses: This Time For Sure! Posts: 9973 | Registered: Saturday, March 30 2002 08:00 |
RWG in Richard White Games | |
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written Saturday, April 16 2005 19:07
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Not entirely, but a dog has fewer types of cone photoreceptor than we do (only two compared to our three). It also has a smaller number of cones overall. In general, dogs can easily distinguish red from blue, but have difficulty distinguishing red from green or blue from violet. -------------------- The Empire Always Loses: This Time For Sure! Posts: 9973 | Registered: Saturday, March 30 2002 08:00 |
The International Contest of Spider Games shall now commence! in General | |
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written Saturday, April 16 2005 18:39
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quote:I'd actually call BoE an above-average game development tool, although that has more to do with the generally parlous state of game development tools (especially for Mac) than the objective quality of BoE. You're right, of course, that there have been plenty of BoE scenarios made that aren't that great, and that from a technical perspective BoE designers' innovations are mostly not that impressive compared to what modern commercial games can do (those that are lauded are often viewed from a whistling-dog perspective; sure, the dog can't usually whistle very well, but it's pretty damn impressive that it can whistle at all). So I guess a lot of your view of BoE, especially from a technical perspective, is going to be shaped by how impressed (or unimpressed) you are by the fact that the community's become very good at teaching dogs to whistle. Having said that, plotwise some BoE scenarios beat most commercial games. We're fortunate enough to have a number of very talented writers in the community. [ Saturday, April 16, 2005 18:40: Message edited by: Thuryl ] -------------------- My BoE Page Bandwagons are fun! Roots Hunted! Posts: 9973 | Registered: Saturday, March 30 2002 08:00 |