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Magus of Cattalon Released. in Blades of Avernum
Master
Member # 5977
Profile Homepage #14
great! can't wait to play the whole of iy finnaly (This time with the graphics). were my comments actually still of any use?

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View my upcoming scenario: The Nephil Search: Escape.

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Posts: 3029 | Registered: Saturday, June 18 2005 07:00
AIM Blades Chats in Blades of Avernum
Master
Member # 5977
Profile Homepage #5
yes, EST is GMT -5. These times will suit me. Where can I get AOL instant messenger?

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Posts: 3029 | Registered: Saturday, June 18 2005 07:00
Designing towns. in Blades of Avernum
Master
Member # 5977
Profile Homepage #4
Besides trees and plans and such, try placing lantarnposts, fences and statues. Parks are also nice. Make a river throiugh the city. You know that, for a sfar as I have seen, Bahssikava and my own scenario are actually the only scenario's with a real river running right through town, making bridges necessary? wait, didn't sweetgrove on VoDT also have some kind of river? also, monuments are nice, with trees and plants around them.

Anyway, try to be cretive with the things you have, is mostly what I mean.

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Posts: 3029 | Registered: Saturday, June 18 2005 07:00
General Scenario Design Contest in Blades of Avernum
Master
Member # 5977
Profile Homepage #12
I'll most certainly participate.

what happened with the old monitor? did your sister light the cat and threw it to the montor, causing a nuclear melt down in one of the big nuclear power plants of these world, thereby causing tottal distruction of the earth, and thereby, your monitor?

[ Sunday, January 08, 2006 09:06: Message edited by: Thralni, Nephil translators & co. ]

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Posts: 3029 | Registered: Saturday, June 18 2005 07:00
The nephilim language in The Avernum Trilogy
Master
Member # 5977
Profile Homepage #39
I added a new part to me website: "major news", where you can read about the Nephilian grammar and the slith grammar. it isn't much at the moment, but eventually, the grammar will be posted there (Nephilian, Slith is kelandon's area).

And before I forget, don't start complaining about grammar and spelling mistakes, okay?

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Posts: 3029 | Registered: Saturday, June 18 2005 07:00
I Want to Crush Your Dreams. in Blades of Avernum
Master
Member # 5977
Profile Homepage #40
quote:
Originally written by Slith Lord:


3. Pyrog always hated humans as much as I know, I never met him in a game but I don´t think he likes his brothers and sisters, so why would he not try to keep a small Exile army from exploring drake territory and buriing Motrax´ bones with honor? Dragons are always mighty enemies for the end! :D

I agree. Picture this: You are a hermit and you live on your own. You hate everybody, and espacially your nice friendly-to-all sister. She dies, just like you, but she gets a nice tomb and you don't. Wouldn't you be angry?

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Posts: 3029 | Registered: Saturday, June 18 2005 07:00
Blades Chat in Blades of Avernum
Master
Member # 5977
Profile Homepage #9
5pm EST is about 11 pm in the netherlands, a time I'm cetainly not allowed by my parents to come even near the computer, also ten o'clock is right out.

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Posts: 3029 | Registered: Saturday, June 18 2005 07:00
Runescape anyone? in General
Master
Member # 5977
Profile Homepage #399
Are you sure about that aran? I mean, I also hate people using... lol... *shudders* , and after a months of playing Runescape I came to the conclusion finding somebody who wouldn't say that is a sbig as that an elephant will sit on my mouse at this present moment. *looks at his broken, rather flat mouse and mumbles* Okay, maybe there is a slight chance.

And I can't believe this topic is still posted on! When again did I start this topic?

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Posts: 3029 | Registered: Saturday, June 18 2005 07:00
Custom graphics - graphics prog for win in Blades of Avernum Editor
Master
Member # 5977
Profile Homepage #7
quote:
Originally written by Thuryl:

quote:
Originally written by Thralni, Nephil translators & co.:

The only thing I can come up with at the moment is simply using ms paint. isn't that good enough for what you need it for?

And inthrall, what's wrong with the Dutch?

That quote is a joke. See, saying that you can't stand the Dutch is intolerant, but he's also just said that he can't stand intolerant people. The person being quoted is oblivious to the irony of what he's said, which makes it funny.

And now I've ruined the humour by explaining it. :(

I also figures that out in the meantime. I didn't look proparly and missed the bit before it, making me think it was Inthrall's opinion.

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Where the rivers meet
View my upcoming scenario: The Nephil Search: Escape.

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Posts: 3029 | Registered: Saturday, June 18 2005 07:00
Custom graphics - graphics prog for win in Blades of Avernum
Master
Member # 5977
Profile Homepage #7
quote:
Originally written by Thuryl:

quote:
Originally written by Thralni, Nephil translators & co.:

The only thing I can come up with at the moment is simply using ms paint. isn't that good enough for what you need it for?

And inthrall, what's wrong with the Dutch?

That quote is a joke. See, saying that you can't stand the Dutch is intolerant, but he's also just said that he can't stand intolerant people. The person being quoted is oblivious to the irony of what he's said, which makes it funny.

And now I've ruined the humour by explaining it. :(

I also figures that out in the meantime. I didn't look proparly and missed the bit before it, making me think it was Inthrall's opinion.

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Play and rate my scenarios:

Where the rivers meet
View my upcoming scenario: The Nephil Search: Escape.

Give us your drek!
Posts: 3029 | Registered: Saturday, June 18 2005 07:00
Custom graphics - graphics prog for win in Blades of Avernum Editor
Master
Member # 5977
Profile Homepage #4
The only thing I can come up with at the moment is simply using ms paint. isn't that good enough for what you need it for?

And inthrall, what's wrong with the Dutch?

[ Sunday, January 08, 2006 01:17: Message edited by: Thralni, Nephil translators & co. ]

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Play and rate my scenarios:

Where the rivers meet
View my upcoming scenario: The Nephil Search: Escape.

Give us your drek!
Posts: 3029 | Registered: Saturday, June 18 2005 07:00
Custom graphics - graphics prog for win in Blades of Avernum
Master
Member # 5977
Profile Homepage #4
The only thing I can come up with at the moment is simply using ms paint. isn't that good enough for what you need it for?

And inthrall, what's wrong with the Dutch?

[ Sunday, January 08, 2006 01:17: Message edited by: Thralni, Nephil translators & co. ]

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Play and rate my scenarios:

Where the rivers meet
View my upcoming scenario: The Nephil Search: Escape.

Give us your drek!
Posts: 3029 | Registered: Saturday, June 18 2005 07:00
Blades Chat in Blades of Avernum
Master
Member # 5977
Profile Homepage #7
The problem is, is that if you are going to hold the chat every time at 5 pm EST, the Europeans can't participate in any chat, while the aussies in almost every. 2 pm EST or 3 pm EST or a time between that is fine with me, while 2 pm EST is the very best. I only want to say that we should give everybody a chance to join in, that is reasonable to ask, no?

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Posts: 3029 | Registered: Saturday, June 18 2005 07:00
The nephilim language in The Avernum Trilogy
Master
Member # 5977
Profile Homepage #37
quote:
Originally written by Arcane Methodological Square:

More nitpicks!

Why would nephilim use a different number system and have no zero because of their number of digits? Not all humans cultures on Earth used base 10, and it's not as though one of the missing fingers could be the zero finger.

Human language has nothing to do with the sounds made by other primates to express feelings. I doubt nephil language would be equivalent to other cats' sounds. In fact, even purring could change from an expression of happiness (or whatever it is) to just another sound for communication. If that's true and vocal chords can work even when the larynx is doing what it does to purr, almost all nephil speech could be modified by purrs. (R or R+purr, F or F+purr, and so on).

Since nephilim produce warrios aplenty and no mention is made of any lack of nephil stamina, I think it's fair to say that they evolved out of the cheetah model of energy bursts and into the slow and steady one.

—Alorael, who would like to know if nephilim from all over the Empire were banished to Avernum and, if so, if they all spoke exactly the same language before coming down. If they didn't, the language of Avernum could become a pidgin of all the pure nephil languages or dialects from the surface.

I can't remember ever saying something about using the base 10 system, did I? Actually, when I started this project, I actually wanted something different, really special which will make the Nephilian language a new, interesting thing, and I'm on my way of making it that way. this means that not only the cases and verbs are different, but also the counting system. I was planning on using the Babylonian method of counting, and maybe modify it a bit.

The letters m, f ,r and h, as we already broadly discussed, have different pronounciations, also meaning different things. For example this name:

Mrrrrfrrrr

This is just "Mrrrrfrrrr" for us, humans, but more Mrarhfrarh for Nephilim, if you understand what I mean.

I believe that there were two or three main places were Nephilim lived and some still live, therefor giving two or three slightly different dialects, with slightly different pronounciations.

You guys are really obsessed with the purring and roaring, aren't you? *nods in approval*

Dikiyoba: nice to see others (apart from me and kelandon) like to make their own language! Welcome to the club! And as soon as I have Nephilian words for this sentence, I'll greet you in Nephilian.

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Posts: 3029 | Registered: Saturday, June 18 2005 07:00
Age in General
Master
Member # 5977
Profile Homepage #18
quote:
Originally written by no chicken for sale here:

quote:
Originally written by Thralni, Nephil translators & co.:

17 sounds much better then 16, don't you think?
17 sounds much older then 16. when you're 17, you're almost an adult, technicly, some stay teens until they're 40... but that's a rare exception. But 16 sounds much younger, more of a adolescence age then an adult age.

EDIT: I almost forgot, you're almost a year older then me! that means you can drive me to school in less than 2 years ;)

yes indeed. but before you start being happy and all, how much are you willing to pay?

EDIT: Ben: How about Thuryl?

[ Saturday, January 07, 2006 08:52: Message edited by: Thralni, Nephil translators & co. ]

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Play and rate my scenarios:

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Posts: 3029 | Registered: Saturday, June 18 2005 07:00
General Scenario Design Contest in Blades of Avernum
Master
Member # 5977
Profile Homepage #3
Stupid, I didn't see that line. I must be blind. *searches for the mouse and keyboard*

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Play and rate my scenarios:

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View my upcoming scenario: The Nephil Search: Escape.

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Posts: 3029 | Registered: Saturday, June 18 2005 07:00
Blades Chat in Blades of Avernum
Master
Member # 5977
Profile Homepage #1
Um, maybe, so the Europeans will also get a chance, you could have the chat just four or three hours earlier? at 2 o3 3 pm EST? 5 pm EST That will be at 10 pm GMT (I think so), which is just too late for me.

EDIT: 2 pm EST would be the best for me. that's at 8 pm GMT, which is the time I can have soem time for myself, between the news and the evening tv session with my parents. and, no offence to the Aussies, but they got their chance last time. i think we should give everybody a chance, don't you think?

[ Saturday, January 07, 2006 08:56: Message edited by: Thralni, Nephil translators & co. ]

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Play and rate my scenarios:

Where the rivers meet
View my upcoming scenario: The Nephil Search: Escape.

Give us your drek!
Posts: 3029 | Registered: Saturday, June 18 2005 07:00
General Scenario Design Contest in Blades of Avernum
Master
Member # 5977
Profile Homepage #1
To whome do I send the scenario when I want to participate in the contest? spiderweb? You?

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Play and rate my scenarios:

Where the rivers meet
View my upcoming scenario: The Nephil Search: Escape.

Give us your drek!
Posts: 3029 | Registered: Saturday, June 18 2005 07:00
Age in General
Master
Member # 5977
Profile Homepage #15
quote:
Originally written by Kelandon:

Alorael.
that explains a lot. Well, no. actually it does not. there are more people as smart as Alorael, but they are younger. No offence, Alorael.

khoth, the numbers don't overlap. as Notty said (well, not really), you have to pick the category that best suits you, so I'm 16, but this year I'll be 17, so I take the category of 16-18.

17 sounds much better then 16, don't you think?

[ Saturday, January 07, 2006 07:39: Message edited by: Thralni, Nephil translators & co. ]

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Posts: 3029 | Registered: Saturday, June 18 2005 07:00
Which to buy? in General
Master
Member # 5977
Profile Homepage #1
Here are some personal preferences:

Avernum 3 good points:
better graphics;
in 3D (which means it has heights);
Nicer special effects (for as far as I remember).

bad points:
can't think of any at the moment.

exile 3 good points:
Some people say you fely more like you were right there, fighting together with your party. I never felt that, but maybe you do.

bad points:
I hate the graphics;
very static, if you understand what I mean;
it's 2D, which isn't that bad, but I do appreciate the 3D environment of Avernum 3.

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Play and rate my scenarios:

Where the rivers meet
View my upcoming scenario: The Nephil Search: Escape.

Give us your drek!
Posts: 3029 | Registered: Saturday, June 18 2005 07:00
The nephilim language in The Avernum Trilogy
Master
Member # 5977
Profile Homepage #29
Thanks very much. it afterall did help me a bit. now I have a much better idea of how to make certain tones and letters clear. thanks!

is there somebody who would want to eventually see the Nephilian grammar and vocabulary on my site?

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Posts: 3029 | Registered: Saturday, June 18 2005 07:00
The nephilim language in The Avernum Trilogy
Master
Member # 5977
Profile Homepage #26
And now some final questions:

How can I make accents on non-vowels? I have tried all kinds of things, but it can't be done in microsoft word, i think. Do you know of any way of doing that?

is there anything know of the nephil history? Something about how long they actually exist for example. there could have been changes in grammar and the lot, also before they were sent to Avernum.

I must say its really hard to come up with words that seem to be correct by nepil standards. therefor, I ask you, is it alright if I look at thr Slith alphabet? I'm veryt curious to how it is contructed. I t probably won't help me much with the Nephilian, but just out of curiosity: may I see the Slith alphabet?

that was all for now. thanks kelandon and the rest who already helped me. i'm very grateful.

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Posts: 3029 | Registered: Saturday, June 18 2005 07:00
The nephilim language in The Avernum Trilogy
Master
Member # 5977
Profile Homepage #24
Thanks, kelandon. it will make it much easier for me to understand the development of nephilian, now I know how it worked with the Sliths.

About the f, its certainly not only, its even found in the case postpositions, but you'll see it more often in thise words.

of how much letters does the Slith alphabet consist, and how long did you take to make it? i suppose that if you know what letters can be pronounced and which not, it will be easier to do and will take you less time. How did you describe how to pronounce the letters anyway. with signs or with words in which that same pronounciation also occurs?

am I getting irritating already with all these question?

Hmmm, forty years. that's a lot less then I had actually imagened it. I thought it would have been much longer. Suposse the nephilim in Avernum still did speak a sort of ancient nephilian, would there be many changes in the grammar also, or just vocabulary and maybe pronounciation? i think not.

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Posts: 3029 | Registered: Saturday, June 18 2005 07:00
The nephilim language in The Avernum Trilogy
Master
Member # 5977
Profile Homepage #21
One thing is totally clear, and that is that, whatever the use of r, f, h and m, they were probably used in different ways. A Nephil often made these sounds, so we can assume that it must have had more then one pronounciation. However, the letter f is often made by cats who feel endangered. i think that therefor a nephil will also only make that sound in terms of war, fighting, names which relate to that.

We don't know anything about Nephilian (I even had to invent a name for it). that is a great problem, but it makes things also more fun. the problem with vocabulary though, is hwo the hell are we supposed to know how a nephil would see it, and therefor how he would call it. I'll come over it, but it'll need some thought too. the gammar part is actually the easiest. now at least it has some basis.

EDIT: A small pronounciation problem: Europian/American. I was just thinking that europeans generally pronounce words differently then Americans, that also goes for r in Nephilian. how can I be certain that Americans pronounce like I want them to pronounce it, when I'm not able to put ` and the like (how does one call those again?) on not-vowels?

[ Saturday, January 07, 2006 01:11: Message edited by: Thralni, Nephil translators & co. ]

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View my upcoming scenario: The Nephil Search: Escape.

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Posts: 3029 | Registered: Saturday, June 18 2005 07:00
The nephilim language in The Avernum Trilogy
Master
Member # 5977
Profile Homepage #19
Kelanondon, you are the expert on Slith language here. When was a part of the slith community bansihed to Avernum, so how long are they in Avernum. What is the difference between ancient, modern and barbaric Slith? How long did it take to form them?

EDIT: what I'm after is not the Avernum nephilian, but a much older version. the one that was spoken maybe before the Empire really banished them. The ancient nephilian. Taken that nephilim and humans were banished in the same time, how long is Avernum in existence then?

[ Saturday, January 07, 2006 00:46: Message edited by: Thralni, Nephil translators & co. ]

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View my upcoming scenario: The Nephil Search: Escape.

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Posts: 3029 | Registered: Saturday, June 18 2005 07:00

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