Profile for Ephesos
Field | Value |
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Displayed name | Ephesos |
Member number | 4153 |
Title | Law Bringer |
Postcount | 4130 |
Homepage | http://www.freewebs.com/ephesos |
Registered | Friday, March 26 2004 08:00 |
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What would you do with a billion dollars? in General | |
Law Bringer
Member # 4153
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written Sunday, December 18 2005 11:22
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quote:Honestly, you need to think these things through... I mean, how can you think that we'd be better off with Cheney as president?! But honestly, I would follow roughly the same path as Alo and Aran, donating as much as possible while keeping enough to keep me living a decent life (without working). Who actually needs that much cash to live a comfortable life anyway? (kicks random person who raised hand) -------------------- Gamble with Gaea, and she eats your dice. I hate undead. I really, really, really, really hate undead. With a passion. Posts: 4130 | Registered: Friday, March 26 2004 08:00 |
We Live on Ermarian in General | |
Law Bringer
Member # 4153
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written Saturday, December 17 2005 13:11
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Wow... up three from last month. Awesome. Thanks to A4, that will probably continue to climb. -------------------- Gamble with Gaea, and she eats your dice. I hate undead. I really, really, really, really hate undead. With a passion. Posts: 4130 | Registered: Friday, March 26 2004 08:00 |
stuck at the end of the KZR... in Blades of Avernum | |
Law Bringer
Member # 4153
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written Saturday, December 17 2005 11:03
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I've always found this to be the easiest method: Radiant Shield everyone a few times, and haste everyone as well. Then, after watching the beam patterns for a few turns, run through the gaps as they appear (do this in combat mode). The shield should hold while you shoot the efreet from afar. Of course, you can run up and slash 'em, but then you might get in the golems' range. Slowing the efreet will also help, by reducing the number of monstrous fire breaths they can get out. -------------------- Gamble with Gaea, and she eats your dice. I hate undead. I really, really, really, really hate undead. With a passion. Posts: 4130 | Registered: Friday, March 26 2004 08:00 |
How I rank A4 and why in Avernum 4 | |
Law Bringer
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written Friday, December 16 2005 14:29
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Abraxx, there's no reason to double-post, but I will still honor your request. So, here's my reasoning: I feel that the A4 world stays fairly true to everything that A2 established. The towns are the same (except the assumedly new Fort Monastery and Fort Ganrick's apparent conversion into a mine), and old characters are still around, with a good explanation for why. Plotwise, everything is well-justified and well-thought-out. While you may see the ending coming, there are still enough surprises (some of them rather painful and burn-inducing) along the way. It all makes sense by the time you get to the end, and Jeff still manages to inject a sense of humor into bits of the game (which I'm personally amazed by). Combat is well-balanced, by which I mean that you can't just hack through everything (not without killing yourself in the process), and you can't just roast everything with spells (casters are very vulnerable to melee in this game). There are enough varied challenges, from stealth missions to a well-done escort mission (practically unbelievable, but true), to ye olde hack n' slash. You've got your old standbys, like the iron bar quest in Monastery, the Jade Halberd and Demonslayer, and the Spiral Crypt. From stupid rock-slinging giants to venomous chitrachs (just play along with the graphic), the old enemies are there. And finally, the number of super-enemies is plausible, by which I mean you'll never run into fifty haaki at once, or get swarmed by shamblers when you're already injured. A4 has linearity which works. Like A2, there's a few major quests to finish, but this time, you don't have to do all of them. The host of minor quests (some of which will get towns mad at you) is impressive, and there's always something interesting to kill. You're going in a definite direction (not like that's a bad thing), but there'e enough stuff along the way to make you forget about it at times. And like I said before, at least this is linearity with a logical flow. Predictability? Come on, there was so much speculation about A4 that someone was inevitably going to get their prediction correct. And just because Jeff chose to make the game a plausible sequel to A3, this doesn't make it a bad thing. After all, A3 left a huge loose end, and I don't see how he could've made A4 without resolving it. Just like A4 leaves a huge loose end that will probably (hopefully) drive A5, A3 provided a logical course for A4. Simply put, you've got the atmosphere of Avernum, which we all came to love in A2. And it's that same atmosphere that makes A4 worthwhile. -------------------- Thuryl: "Runescape: for people who are too stupid to save their games." Gamble with Gaea, and she eats your dice. Posts: 4130 | Registered: Friday, March 26 2004 08:00 |
Athron's lair key in Avernum 4 | |
Law Bringer
Member # 4153
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written Friday, December 16 2005 14:10
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quote:Ah, but remember from A2, there was just the one main room that you entered, with a teleporter down a secret passage off the side of the room. There really wasn't all that much in the entrance chamber, so it kind of makes sense for A4. -------------------- Thuryl: "Runescape: for people who are too stupid to save their games." Gamble with Gaea, and she eats your dice. Posts: 4130 | Registered: Friday, March 26 2004 08:00 |
A Light in the Dark in Avernum 4 | |
Law Bringer
Member # 4153
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written Friday, December 16 2005 14:08
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Jeff will continue making games regardless of what we say here, arghhhhhhhhh. And the lack of light truly was a disappointment. Though some caves/rooms/buildings are definitely darker than others. I seemed to notice some rooms that were so dark that you couldn't see a box until you were next to it. -------------------- Thuryl: "Runescape: for people who are too stupid to save their games." Gamble with Gaea, and she eats your dice. Posts: 4130 | Registered: Friday, March 26 2004 08:00 |
This thread is a spoiler. in Avernum 4 | |
Law Bringer
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written Friday, December 16 2005 14:05
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quote:Let's just assume that Rentar is still insanely powerful and intelligent. That should account for her self-teleporting. I mean seriously, she's supposed to be the most powerful vahnatai mage out there. -------------------- Thuryl: "Runescape: for people who are too stupid to save their games." Gamble with Gaea, and she eats your dice. Posts: 4130 | Registered: Friday, March 26 2004 08:00 |
Za-Khazi Run in Blades of Avernum | |
Law Bringer
Member # 4153
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written Friday, December 16 2005 13:57
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Okay, that shouldn't have happened... you should be able to enter from the west, and you should be able to walk on those stalagmites. They're the small kind, right? [ Friday, December 16, 2005 14:01: Message edited by: Ephesos ] -------------------- Gamble with Gaea, and she eats your dice. I hate undead. I really, really, really, really hate undead. With a passion. Posts: 4130 | Registered: Friday, March 26 2004 08:00 |
Scenarios in Blades of Avernum | |
Law Bringer
Member # 4153
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written Friday, December 16 2005 11:42
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quote:This is a contradiction in terms. You can't have "Shipwrecked" and "playable" in the same sentence, or else the sheer power of the contradiction will detonate the universe. -------------------- Gamble with Gaea, and she eats your dice. I hate undead. I really, really, really, really hate undead. With a passion. Posts: 4130 | Registered: Friday, March 26 2004 08:00 |
How I rank A4 and why in Avernum 4 | |
Law Bringer
Member # 4153
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written Friday, December 16 2005 11:34
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It still beats A3 in my mind. I honestly enjoyed A4, and I could care less if that makes me clinically insane to the rest of you. TM, you're really being spoilerrific here. -------------------- Thuryl: "Runescape: for people who are too stupid to save their games." Gamble with Gaea, and she eats your dice. Posts: 4130 | Registered: Friday, March 26 2004 08:00 |
NPC's? in Avernum 4 | |
Law Bringer
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written Friday, December 16 2005 11:30
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You do get some fighting alongside you throughout the game. For example, that hunter Sinderbrand (north of Grindstone) is technically going with you to kill the hellhound. And later in the game, you get to escort an NPC and get escorted by one. It's a testament to A4 that the escort mission is not painful. The NPC you're escorting can actually fight for themselves. But no, there are no NPCs you can switch into your actual party. Anywhere. -------------------- Thuryl: "Runescape: for people who are too stupid to save their games." Gamble with Gaea, and she eats your dice. Posts: 4130 | Registered: Friday, March 26 2004 08:00 |
Quicksave? in Avernum 4 | |
Law Bringer
Member # 4153
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written Friday, December 16 2005 11:26
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EDIT: ARGH!!! Why does this keep happening? And a full 3 minutes off... Hit F3 to save the game without going through all the extra save dialogs, and hit F4 to load that game. Really, it's not too useful unless you're in a huge rush. [ Friday, December 16, 2005 11:27: Message edited by: Ephesos ] -------------------- Thuryl: "Runescape: for people who are too stupid to save their games." Gamble with Gaea, and she eats your dice. Posts: 4130 | Registered: Friday, March 26 2004 08:00 |
How I rank A4 and why in Avernum 4 | |
Law Bringer
Member # 4153
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written Thursday, December 15 2005 23:38
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Wow. That's a big post... but generally speaking, thank you for sharing. And one question: do you honestly think that A3 was better? How could you? Linearity is good when it's implemented well (which I feel A4 does, particularly beyond the demo). I mean, A2 was fairly linear when you came right down to it. A3, the least linear, was probably the worst. Distances are perfectly realistic. Have you noticed how long it takes to run from Fort Draco to Fort Monastery? Yes, we miss elevation. And secret passages. And light, really. Light was good. As for some of this, it's inevitable when you consider that Jeff was trying to update the Avernum engine. EDIT: typo. [ Thursday, December 15, 2005 23:38: Message edited by: Ephesos ] -------------------- Thuryl: "Runescape: for people who are too stupid to save their games." Gamble with Gaea, and she eats your dice. Posts: 4130 | Registered: Friday, March 26 2004 08:00 |
Athron's lair key in Avernum 4 | |
Law Bringer
Member # 4153
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written Thursday, December 15 2005 23:31
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EDIT: Okay, Synergy barely beat me to that first question. For the acid damage problem, equip items that offer acid resistance. [ Thursday, December 15, 2005 23:32: Message edited by: Ephesos ] -------------------- Thuryl: "Runescape: for people who are too stupid to save their games." Gamble with Gaea, and she eats your dice. Posts: 4130 | Registered: Friday, March 26 2004 08:00 |
A nation of immigrants in General | |
Law Bringer
Member # 4153
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written Thursday, December 15 2005 16:10
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I'm reasonably certain that I'd be somewhere in Poland right now. Somewhere distinctly Central Europe-ey... -------------------- Gamble with Gaea, and she eats your dice. I hate undead. I really, really, really, really hate undead. With a passion. Posts: 4130 | Registered: Friday, March 26 2004 08:00 |
See you all next year. in General | |
Law Bringer
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written Thursday, December 15 2005 16:08
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Merry whatever, Eldibs! See you in '06. -------------------- Gamble with Gaea, and she eats your dice. I hate undead. I really, really, really, really hate undead. With a passion. Posts: 4130 | Registered: Friday, March 26 2004 08:00 |
walkthrough in Avernum 4 | |
Law Bringer
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written Thursday, December 15 2005 16:05
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This is just like the whole cheats thread... you shouldn't need a walkthrough, otherwise it makes the victory a hollow one. Specific stuff is okay to ask, but honestly... a little trial and error never killed anyone. Wait, I just thought about that last part... -------------------- Thuryl: "Runescape: for people who are too stupid to save their games." Gamble with Gaea, and she eats your dice. Posts: 4130 | Registered: Friday, March 26 2004 08:00 |
Canopy...need help in Blades of Avernum | |
Law Bringer
Member # 4153
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written Thursday, December 15 2005 16:01
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Wow... you know a thread's old when you see a post by yourself and forgot what you said... And no, there is no other ending. Unless you count dying before Spiegelbrecher kills you, and that really isn't much of an ending. Strange as it is, your death is the only way to beat Canopy. -------------------- Gamble with Gaea, and she eats your dice. I hate undead. I really, really, really, really hate undead. With a passion. Posts: 4130 | Registered: Friday, March 26 2004 08:00 |
The Mountain of Shadows RP in General | |
Law Bringer
Member # 4153
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written Wednesday, December 14 2005 21:12
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OoC: Again, this has to be dredged up. Sherlock, Frozen, where are you? IC: He could dimly remember why he'd came. Brother Redleaf had said it would be a good way to spread the faith, and Sequoia had been ready for a vacation. And it had seemed like that, since nobody paid him much attention. And if I hadn't jumped out to save Cyrus, I could still be relaxing in that tavern... he thought. One instant of peacekeeping had brought on this. Sequoia could scarcely believe it now. And now I have to keep the peace between these two, just to avoid being roasted by a demon. The journey was starting to wear on him. After thinking for a moment, he realized that he hadn't eaten since leaving Verwey. Normally, he was able to find something edible in the forest, even if it was just a handful of berries. But there was always something. But not here... just ice, rock, and death. Lots of death. And always fighting... Those eyes... he thought, casting a quick glance over at the elf. So little good, it was hard to believe. And he was fighting alongside her... he shuddered. Turning his eyes to Lisha, Sequoia was still nervous. An assassin. An assassin and a drow. Why am I here again? He ducked a particularly evil-looking stalactite, which had more pointy ends than normal. That's right... that presence. Something is warping this mountain, and it needs to be stopped. His body objected. Surely, he was more tired than he could ever recall being... or was it the mountain? That's it. This foul thing is sapping my strength... and the taint must be removed. Casting his eyes around the tunnel, he noticed the ice was changing. It was dirtier than before, with just a few more impurities dulling the sparkle of the frost. The taint was stronger here, and Sequoia could almost feel it clinging to his boots. The more he thought about it, the warmer he felt. He did have a purpose here. Nature's wrathful vengeance needed an outlet, after all... -------------------- Gamble with Gaea, and she eats your dice. I hate undead. I really, really, really, really hate undead. With a passion. Posts: 4130 | Registered: Friday, March 26 2004 08:00 |
What about the A4 monsters? in Avernum 4 | |
Law Bringer
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written Wednesday, December 14 2005 20:27
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Heh... you guys will have fun with these. Just remember, think about what you're hitting before you try and squash it. You'll die a lot less that way. Be prepared to be Parried and Riposted a lot by anything with more than two legs. -------------------- Thuryl: "Runescape: for people who are too stupid to save their games." Gamble with Gaea, and she eats your dice. Posts: 4130 | Registered: Friday, March 26 2004 08:00 |
First Impressions in Avernum 4 | |
Law Bringer
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written Wednesday, December 14 2005 18:26
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quote:Well, you've got to take into account that the farms and mines which surround the cities. Formello in particular is pretty big when you count the farms and mines. I mean, they're pretty close to what they were in A2. At least, it kind of feels like it, particularly since most of them finally have an upstairs/downstairs. And the citizens of Formello take insult at that remark about the shade. And we don't know where Fort Ganrick went. Assume it was converted into a mining operation, 'cause that's what's there now. -------------------- Thuryl: "Runescape: for people who are too stupid to save their games." Gamble with Gaea, and she eats your dice. Posts: 4130 | Registered: Friday, March 26 2004 08:00 |
Scenarios in Blades of Avernum | |
Law Bringer
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written Wednesday, December 14 2005 18:22
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Well, I plan on returning to work my scenario very soon (finals are virtually over). That'll be out... eventually. And I also cannot wait for the next beta of Shipwrecked... so I can tear it apart in the report. -------------------- Gamble with Gaea, and she eats your dice. I hate undead. I really, really, really, really hate undead. With a passion. Posts: 4130 | Registered: Friday, March 26 2004 08:00 |
Scenarios in Blades of Avernum | |
Law Bringer
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written Wednesday, December 14 2005 09:25
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quote:Yes we can... that was Seletine's second attempt. The first was the hack-fest we call Nephilim Mystery. So really, Seletine should've learned some things from our first round of criticism. Hopefully, it will be a while until it's released. That will give Seletine all the time in the world to fix it. -------------------- Gamble with Gaea, and she eats your dice. I hate undead. I really, really, really, really hate undead. With a passion. Posts: 4130 | Registered: Friday, March 26 2004 08:00 |
So What Makes a Torment Capable Party? in Avernum 4 | |
Law Bringer
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written Tuesday, December 13 2005 19:23
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That vahnatai lord is already the partial undoing of many... I remember playing through on normal, and that thing was still insanely hard to kill. It drained nearly all of my SP to do so, and the thing ripostes every other attack. On torment? (shudder) -------------------- Thuryl: "Runescape: for people who are too stupid to save their games." Gamble with Gaea, and she eats your dice. Posts: 4130 | Registered: Friday, March 26 2004 08:00 |
A4 Hidden Skills [SPOILERS] in Avernum 4 | |
Law Bringer
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written Tuesday, December 13 2005 16:05
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How could Jeff be so cruel as to deny us the wonderful eggy goodness of a good Easter Egg? And all I can say is, I wish I'd had that editor before I'd gone psycho on that one door... -------------------- Gamble with Gaea, and she eats your dice. Posts: 4130 | Registered: Friday, March 26 2004 08:00 |