Canopy...need help

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AuthorTopic: Canopy...need help
Shock Trooper
Member # 3174
Profile Homepage #0
Is there a walkthrough or something for this thing?! Its driving me nuts! What am I supposed to do when the way gets blocked at the Fort Grenze gates, after Leader tells me to follow that guy he made from the crystal? (I cant spell the name off the top of my head)

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Aa' menle nauva calen ar' ta hwesta e' ale'quenle, melloneamin.
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Finder of impossible beta testing errors.
Posts: 364 | Registered: Saturday, July 5 2003 07:00
...b10010b...
Member # 869
Profile Homepage #1
Hang on. It sounds like you've already completed Fortress Grenze and now you're up to the assault on Sud Canopy. In that case, the gate you want to go to is the one just to the southwest of where Fortress Grenze is, not to Grenze itself.

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The Empire Always Loses: This Time For Sure!
Posts: 9973 | Registered: Saturday, March 30 2002 08:00
Shock Trooper
Member # 3174
Profile Homepage #2
Yeah Im at the gate, but last time I played I ****ed up royally. Is there a proper way to do this?

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Aa' menle nauva calen ar' ta hwesta e' ale'quenle, melloneamin.
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Finder of impossible beta testing errors.
Posts: 364 | Registered: Saturday, July 5 2003 07:00
...b10010b...
Member # 869
Profile Homepage #3
If you mean that last time you played, you followed Spiegelbrecher to the south and he killed Leader and then you, that's the proper ending. Sorry.

(If you mean the part before that where your way into Sud Canopy gets blocked by trees, go back the way you came to see the General, watch the cutscene, then head south a little, east along the wall and south into the fort.)

[ Friday, April 29, 2005 20:48: Message edited by: Thuryl ]

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The Empire Always Loses: This Time For Sure!
Posts: 9973 | Registered: Saturday, March 30 2002 08:00
Shock Trooper
Member # 3174
Profile Homepage #4
wow...what an ending...thanx!

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Aa' menle nauva calen ar' ta hwesta e' ale'quenle, melloneamin.
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Finder of impossible beta testing errors.
Posts: 364 | Registered: Saturday, July 5 2003 07:00
Shock Trooper
Member # 3174
Profile Homepage #5
er, theres no openings east OR west....

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Aa' menle nauva calen ar' ta hwesta e' ale'quenle, melloneamin.
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Finder of impossible beta testing errors.
Posts: 364 | Registered: Saturday, July 5 2003 07:00
Law Bringer
Member # 4153
Profile Homepage #6
But there should be a gaping hole in the east wall where Spiegelbrecher burst in. You'll know, because it'll show up in a cutscene.

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Gamble with Gaea, and she eats your dice.

I hate undead. I really, really, really, really hate undead. With a passion.
Posts: 4130 | Registered: Friday, March 26 2004 08:00
Shock Trooper
Member # 3174
Profile Homepage #7
the cutscene never happened

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Aa' menle nauva calen ar' ta hwesta e' ale'quenle, melloneamin.
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Finder of impossible beta testing errors.
Posts: 364 | Registered: Saturday, July 5 2003 07:00
...b10010b...
Member # 869
Profile Homepage #8
After your way was blocked, did you go back to the campsite where General Kampf is camped? (Try saying THAT three times fast.)

[ Monday, May 02, 2005 01:46: Message edited by: Thuryl ]

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The Empire Always Loses: This Time For Sure!
Posts: 9973 | Registered: Saturday, March 30 2002 08:00
Shock Trooper
Member # 3174
Profile Homepage #9
yes...that women turns him into a tree (or shrub if you want to be picky) then she tries it on my party and they scoff at her...then for some reason it freezes, and my lead characters Life points start to drop. After that, the woman becomes a friendly character, and thats where I get stuck.

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Aa' menle nauva calen ar' ta hwesta e' ale'quenle, melloneamin.
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Finder of impossible beta testing errors.
Posts: 364 | Registered: Saturday, July 5 2003 07:00
...b10010b...
Member # 869
Profile Homepage #10
Okay, that's not normal. Sounds like the cutscene stopped halfway through. Do you get any errors?

Oooh, hang on. Are you using a God party? Because that might potentially mess you up. The HP-dropping thing drains your HP one by one (Bad TM! There are better ways to drain the party's HP to zero!) and there's a limit on the maximum length a script can run, and it sounds as if you're running into that limit.

By the way, if you want to continue with your current party, let the shielded wizards beat you up until you're all down to a couple of hundred HP before triggering the cutscene.

[ Monday, May 02, 2005 16:33: Message edited by: Thuryl ]

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The Empire Always Loses: This Time For Sure!
Posts: 9973 | Registered: Saturday, March 30 2002 08:00
Shock Trooper
Member # 3174
Profile Homepage #11
blast....that means ill have to start over...Ill make a new non god party and see if that works...maybe even a singleton one

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Aa' menle nauva calen ar' ta hwesta e' ale'quenle, melloneamin.
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Finder of impossible beta testing errors.
Posts: 364 | Registered: Saturday, July 5 2003 07:00
BANNED
Member # 4
Profile Homepage #12
Don't bother- I have so many ultra-important bug fixes that v1.0.4 will happen very quickly. But as for your save file...

Let yourself get beaten up a LOT so that you have less than 500 HP or so. When your HP gets low enough, you should be able to move on.

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Posts: 6936 | Registered: Tuesday, September 18 2001 07:00
Shock Trooper
Member # 3174
Profile Homepage #13
ooook...thanx!

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Aa' menle nauva calen ar' ta hwesta e' ale'quenle, melloneamin.
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Finder of impossible beta testing errors.
Posts: 364 | Registered: Saturday, July 5 2003 07:00
Apprentice
Member # 6486
Profile #14
quote:
Originally written by Thuryl:

If you mean that last time you played, you followed Spiegelbrecher to the south and he killed Leader and then you, that's the proper ending. Sorry.
Hi. Is there another way but being killed by Spiegelbrecher at the end of Canopy ? Because an ending like that is merely stupid. A scenario is usually made to be win, as you know ! Or there isn't any interest to play it...
Posts: 20 | Registered: Saturday, November 19 2005 08:00
Warrior
Member # 3480
Profile Homepage #15
Winning is so cliche
Posts: 169 | Registered: Wednesday, September 24 2003 07:00
Law Bringer
Member # 4153
Profile Homepage #16
Wow... you know a thread's old when you see a post by yourself and forgot what you said...

And no, there is no other ending. Unless you count dying before Spiegelbrecher kills you, and that really isn't much of an ending. Strange as it is, your death is the only way to beat Canopy.

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Gamble with Gaea, and she eats your dice.

I hate undead. I really, really, really, really hate undead. With a passion.
Posts: 4130 | Registered: Friday, March 26 2004 08:00
Law Bringer
Member # 2984
Profile Homepage #17
quote:
Originally written by Anna:

quote:
Originally written by Thuryl:

If you mean that last time you played, you followed Spiegelbrecher to the south and he killed Leader and then you, that's the proper ending. Sorry.
Hi. Is there another way but being killed by Spiegelbrecher at the end of Canopy ? Because an ending like that is merely stupid. A scenario is usually made to be win, as you know ! Or there isn't any interest to play it...

It's a scenario by TM. If it ended in a standard epilogue where you got to bask in your sense of accomplishment after saving the world, it wouldn't be.

Granted, it might be more satisfying.

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EncyclopaediaArchivesMembersRSS [Topic / Forum] • BlogPolarisNaNoWriMo
Look on my works, ye mighty, and despair.
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Posts: 8752 | Registered: Wednesday, May 14 2003 07:00
BANNED
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Profile Homepage #18
quote:
Originally written by An array cat:

It's a scenario by TM. If it ended in a standard epilogue where you got to bask in your sense of accomplishment after saving the world, it wouldn't be.
There's no "satisfying ending" in Unbalanced Accounts (the scenario never really existed), Echoes (congratulations on starting a war and witnessing a valley's genocide), Echoes: Assault (you're alive, albeit exiled), Echoes: Pawns (win a fortress, lose a fortress) or either Roses of Reckoning. In Streila Spies (death), Bandits II (deacon nukes a city dead), Corporeus (you go crazy), Nebulous Times Hence (death) and Canopy (dath), the party explicitly loses.

In fact, scenarios where you decidedly "win" are in the vast minority: Bandits (kill the bad guy), Two Strands (save a whole nation), Emerald Mountain (become chief). And that's it. For my entire oeuvre.

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Posts: 6936 | Registered: Tuesday, September 18 2001 07:00
Shake Before Using
Member # 75
Profile #19
I dunno, TM. In Roses of Reckoning, you butcher two evil vampires and they die. No one who is not an evil vampire or a servant thereof is butchered or dies, except for a poor zombie. It's a pretty solid party win, I'd say.

Also, did you disown Echoes: Black Horse, or just forget about it? It's possible for that to be a total party win, at least. (Granted, it's equally possible for the party to leave with things in a far worse state than when they arrived.)

[ Thursday, December 15, 2005 21:47: Message edited by: Imban ]
Posts: 3234 | Registered: Thursday, October 4 2001 07:00
...b10010b...
Member # 869
Profile Homepage #20
Technically, Harold was already dead. It's kind of a prerequisite for being a zombie.

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The Empire Always Loses: This Time For Sure!
Posts: 9973 | Registered: Saturday, March 30 2002 08:00
BANNED
Member # 4
Profile Homepage #21
E:BH...
1. Yeah, the party can either do well or terribly.
2. See Athanos in B2 for why I'm not counting that one.

RoR... Count it as a victory if you want.

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Posts: 6936 | Registered: Tuesday, September 18 2001 07:00
Law Bringer
Member # 2984
Profile Homepage #22
quote:
Originally written by Kasumetoru Sai:

quote:
Originally written by An array cat:

It's a scenario by TM. If it ended in a standard epilogue where you got to bask in your sense of accomplishment after saving the world, it wouldn't be.
There's no "satisfying ending" in Unbalanced Accounts (the scenario never really existed), Echoes (congratulations on starting a war and witnessing a valley's genocide), Echoes: Assault (you're alive, albeit exiled), Echoes: Pawns (win a fortress, lose a fortress) or either Roses of Reckoning. In Streila Spies (death), Bandits II (deacon nukes a city dead), Corporeus (you go crazy), Nebulous Times Hence (death) and Canopy (dath), the party explicitly loses.

Yes, that is what I meant.

Also, given that in RoR it felt like the villains were made such by "The Evil Capitalist Establishment!!", it's a pretty ambiguous victory.

[ Friday, December 16, 2005 01:22: Message edited by: An array cat ]

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EncyclopaediaArchivesMembersRSS [Topic / Forum] • BlogPolarisNaNoWriMo
Look on my works, ye mighty, and despair.
I have a love of woodwind instruments.
Posts: 8752 | Registered: Wednesday, May 14 2003 07:00
BANNED
Member # 4
Profile Homepage #23
In the original RoR (quite different), you kill the mayor for an extra 500 gold at no loss at the end.

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Posts: 6936 | Registered: Tuesday, September 18 2001 07:00
Law Bringer
Member # 2984
Profile Homepage #24
"Original" being the BoE version? I didn't play that yet.

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EncyclopaediaArchivesMembersRSS [Topic / Forum] • BlogPolarisNaNoWriMo
Look on my works, ye mighty, and despair.
I have a love of woodwind instruments.
Posts: 8752 | Registered: Wednesday, May 14 2003 07:00

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