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Bug in Roman quest in Nethergate
Apprentice
Member # 6486
Profile #2
Please learn to read carefully ! I said :

"Even she's doesn't wear anything, and the encumbrance is O".

Armor use is 6 !

There isn't any relation because another druid can cast spells as darts of ice, with encumbrance 4 and armor use 0 !

Rhian was a NPC we met in Vanarium and has joined the team after a proposal to come with us.

IT IS A BUG !
Posts: 20 | Registered: Saturday, November 19 2005 08:00
Bug in Roman quest in Nethergate
Apprentice
Member # 6486
Profile #0
Hi,

There is a big bug with Rhian (anywhere, anytime) :

Even she's doesn't wear anything, and the encumbrance is O, and she has a high level armor use, there is always the same message alert when trying to cast some spells (as darts ice) :

"Cast spell : You can't cast any spell above level 5 while wearing encumbering armor."

And because she is the only one high level druid, it's quite difficult to play, you know !
Posts: 20 | Registered: Saturday, November 19 2005 08:00
New scenarii on standby : release date ? in Blades of Avernum
Apprentice
Member # 6486
Profile #0
Please who knows how many scenarii are in beta-test at this time, and when they have to be released ?

It could be a nice idee to list them, with some informations as party level, possible release date, and a short presentation.

Some people are working hard for entertaining BOA fans, thanks a lot.

[ Thursday, March 09, 2006 07:30: Message edited by: Anna ]
Posts: 20 | Registered: Saturday, November 19 2005 08:00
Magus of Cattalon bugs in Blades of Avernum
Apprentice
Member # 6486
Profile #14
quote:
Originally written by Thuryl:

[QUOTE]Well, you could give out all scripted XP awards at a variable level equal to the party's average experience level instead of at a fixed level. That way, the amount of experience actually awarded will always be pretty close to the amount the status window message says has been awarded.

On the other hand, you may not necessarily want a level 214 party to gain experience from going through your scenario.

Such a good idee ! Because the fact we don't gain any experience at all is really frustrating. And with each new scenario, I think we all want to see the party to evoluate. Exactly as all scenarii were parts of a same long storyline, independantly from a scenario's level.

Really, I loved this scenario, thanks again Smoo. Please write another one !
Posts: 20 | Registered: Saturday, November 19 2005 08:00
Magus of Cattalon bugs in Blades of Avernum
Apprentice
Member # 6486
Profile #10
quote:
Originally written by Kelandon:

It's "scenarios," not "scenarii."
"Scenario" is an italian word, and the universal plural is "scenarii", when you want to speak a correct literary language...

The plural "scenarios" is an allowed facility of language, but it is not true literary plural. Another example: media /medias instead of medium (singular) /media (plural)...

[ Wednesday, February 01, 2006 14:34: Message edited by: Anna ]
Posts: 20 | Registered: Saturday, November 19 2005 08:00
Magus of Cattalon bugs in Blades of Avernum
Apprentice
Member # 6486
Profile #8
quote:
Originally written by Kelandon:

No, I think this is just BoA being weird. I just did a test: I took a level 100 party and gave it 5 experience from a level 5 source — that is, award_party_xp(5,5). It gained 0 actual experience, despite printing the normal "You all gain experience. (5)" line.
I tried to use my party with some other low level scenarii I didn't played before, and this bug didn't happend, never.
Posts: 20 | Registered: Saturday, November 19 2005 08:00
Magus of Cattalon bugs in Blades of Avernum
Apprentice
Member # 6486
Profile #6
I don't think so. As an example, if I gain 50 or 500 experience points, even it doesn't change the level, that must be entered nevertheless.

I mean, it's a real bug, independantly from the party level !
Posts: 20 | Registered: Saturday, November 19 2005 08:00
Magus of Cattalon bugs in Blades of Avernum
Apprentice
Member # 6486
Profile #4
1) Because I've played almost all the other BOA scenarii before this one, my party is level 66.
Fortunately, it's strong enough for not suffering from the impossibility to improve the characters' statistics.

2) It never happened before.

3) No I haven't send any private message to Smoo,just wrote here. It seemed to me obvious that he had to come and look for bug reports and critics.

4) No, I'm playing on a Mac.

[ Wednesday, February 01, 2006 13:49: Message edited by: Anna ]
Posts: 20 | Registered: Saturday, November 19 2005 08:00
Magus of Cattalon bugs in Blades of Avernum
Apprentice
Member # 6486
Profile #2
quote:
Originally written by Proud Owner of:
:
Do you mean you never gained levels during the scenario, or that once you finished it, the levels reverted to their old values?
I really mean I never gained any skill or experience point or level from the beginning of the scenario.

When I completed a mission, I can the see in the text area that I'm rewarded with xx points (and/or money or any item but it's ok with that), but when I look at the stat screen, nothing changed except the number of coins.
Posts: 20 | Registered: Saturday, November 19 2005 08:00
Magus of Cattalon bugs in Blades of Avernum
Apprentice
Member # 6486
Profile #0
Hi. The scenario is brilliant, but there are still some bugs.

The most important one is that the experience gained during the game is never entered. The experience points, the level and the skill points never change.
It’s like we’ve never played, except for pleasure, what is really important, but not enough :-)

Two other bugs are noticed with the missions : freeing the slaves and killing the Nephilim before being ordered to. Indeed, in that case, when you're asking to do these missions you've already completed, and talk again with the people who asked for, nothing happens. You have to come back to the places where the mission were completed, even you don't have anything else to do in, and then come back again to be rewarded and thanked.
Posts: 20 | Registered: Saturday, November 19 2005 08:00
Nephilim Mystery BUG in Blades of Avernum
Apprentice
Member # 6486
Profile #4
quote:
Originally written by *i:

Whoa! Read the rules of this board. If you want to add on what you previously said (before someone else says something) use the edit feature please. Thanks.
Don't you have anything more intelligent to say, mister-no-name ? What's the trouble with you ?

Well, anyway I've ended the scenario, just living the valley after saying I've found the missing customer. And that's all, quite frustrating.
Posts: 20 | Registered: Saturday, November 19 2005 08:00
Nephilim Mystery BUG in Blades of Avernum
Apprentice
Member # 6486
Profile #2
Well, I've found a hint on that board, and came back into the trogs building to recover my skills.

Anyway, now I've killed the Nephilims, I've killed the Vahnatai, I have the two scrolls translated, I have the 3 mithral bars, but I still can't find the missing customer, and Mayor Achtaiper's always saying : "The nephilim problem has disappeared,but rumors have spread that a vahnatai is responsible...".
But now, what have I to do to end the scenario ? I've visited everything again but nothing else happened.
Posts: 20 | Registered: Saturday, November 19 2005 08:00
Nephilim Mystery BUG in Blades of Avernum
Apprentice
Member # 6486
Profile #1
Exactly,the skills are gone away , not only at the end of the fight, but juste when the party is entering the combat mode against the Troglodytes.

I tried another thing :going to see the Trogs at the beginning of the scenario, not at the end. This time I don't see any error message, but the skills are still gone away.
Posts: 20 | Registered: Saturday, November 19 2005 08:00
Nephilim Mystery BUG in Blades of Avernum
Apprentice
Member # 6486
Profile #0
Hi. I just tried to play "Nephilim Mystery", but I can't finish the scenario and get the third mithral bar.
Indeed, when I went to kill the Troglodytes, and did it, I had the bad surprise to see all my skills gone ! The party is like a beginner one.
More : no mithral bar at the horizon !
So what ?
When I come into combat mode against the Troglodytes, I have this error code :
"Error: eliminate_outdoor_enc should only be used outdoors."
Thanks to help.
Posts: 20 | Registered: Saturday, November 19 2005 08:00
Canopy...need help in Blades of Avernum
Apprentice
Member # 6486
Profile #14
quote:
Originally written by Thuryl:

If you mean that last time you played, you followed Spiegelbrecher to the south and he killed Leader and then you, that's the proper ending. Sorry.
Hi. Is there another way but being killed by Spiegelbrecher at the end of Canopy ? Because an ending like that is merely stupid. A scenario is usually made to be win, as you know ! Or there isn't any interest to play it...
Posts: 20 | Registered: Saturday, November 19 2005 08:00
bahssikava in Blades of Avernum
Apprentice
Member # 6486
Profile #30
Here is your hints for the 2nd puzzle : In the second puzzle, move the sw/ne mirror to (35,30) to block the beam so that you can pass. Now grab the se/nw mirror that's a bit farther north and move it to (38,20). Move the sw/ne mirror to (36,25). Now comes the tricky part. You have to get the first mirror one space east, to (36,30). Walking directly north into it seems to get it off the wall effectively. Once you've positioned it properly, you've solved the second puzzle. Leave through the door and head north to the third puzzle.

But have a look to the puzzle !!! The only available mirror to block the beam is NOT a sw/ne mirror but a SE/NW one (just left when you come into the room) ! And when I blocked the beam and continued the puzzle following your explanations, the only thing I could see is that nothing happened ! absolutely nothing. Moving the 2 other mirrors with your coordinates didn't make any difference. So, I'm sorry but maybe there's something wrong with these hints...
Posts: 20 | Registered: Saturday, November 19 2005 08:00
bahssikava in Blades of Avernum
Apprentice
Member # 6486
Profile #23
quote:
Originally written by Kelandon:

Uh, there's more to the hint file than the paragraphs which are asterisked. Here's the relevant section of the walkthrough:
quote:
Redirect the alternating beam in the halls west again. Move the mirror that you used to power the first puzzle west to (8,35). Now you should be able to pass through the doors.
Basically, you need to redirect the alternating beam in the halls to hit the southern-most source.

That's exactly what I did, after the 3 puzzles, and it powered the 4th pylon. So, the powered pylons are from right to left : 1-2-4. But what about the 3rd one ? Did I miss something somewhere ? That's what I don't understand !
I'm really sorry, but where is the interest to build something so complicated that it's impossible to solve without hints and explanations step by step ? Your scenario is really great, but we loose so much time that it becomes a little boring and stressing...
I like enigmas and puzzles, and I love the parts in a scenario, where we have to think rather than to fight, but too much is too much...
Posts: 20 | Registered: Saturday, November 19 2005 08:00
bahssikava in Blades of Avernum
Apprentice
Member # 6486
Profile #21
quote:
Originally written by Kelandon:

Well, okay. Someone (Boots, I think) alerted me to an easier way to do this puzzle than what I have in the walkthrough, so let's see if I can give you that. Go to the library in the southeast and pull the lever at (46,43). then pull it back again. Go back to the room and place the only available mirror at (30,6). Go back to the library and pull the lever one more time.I think that works, at least.
Well, thanks a lot, I could powered 3 of the 4 pylons near the 3 doors, but I don't figure how to power the 4th one and open the doors. Please can you help ? Nothing about it in the hint file. You just said to be creative :-)
Posts: 20 | Registered: Saturday, November 19 2005 08:00
bahssikava in Blades of Avernum
Apprentice
Member # 6486
Profile #15
Thanks a lot, I solved 2 of the 3 puzzles, but definitely I don't figure what to do with the third one.
I strictly followed the hints, and having a Mac, I could see the party location as well, that was pretty useful :-) . Anyway, I really don't understand how to move the last mirror in that room (the one to put to 34,9, instead of another one impossible to move anywhere else).
I also tried the other way with the library but it doesn't seem to work.
Please could you tell me what to do, step by step ? I'll be very grateful. Thank you.
Posts: 20 | Registered: Saturday, November 19 2005 08:00
bahssikava in Blades of Avernum
Apprentice
Member # 6486
Profile #11
Hi everybody,

I'm totally stuck with the mirror puzzle. Too much complicated. Is there any snapshot somewhere, to see exactly what to do ?
Could somebody take some screen captures and send them to me ? It would be VERY VERY nice.

Thanks so much in advance.

Anna
Posts: 20 | Registered: Saturday, November 19 2005 08:00