Profile for Ephesos
Field | Value |
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Displayed name | Ephesos |
Member number | 4153 |
Title | Law Bringer |
Postcount | 4130 |
Homepage | http://www.freewebs.com/ephesos |
Registered | Friday, March 26 2004 08:00 |
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Reactions - SPOILERS in Avernum 4 | |
Law Bringer
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written Tuesday, December 13 2005 07:18
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No, I'm pretty sure you get it way before then... my rogue was wielding it well before getting Demonslayer last game (by which I mean somewhere early in the Great Cave). There are like three Blazing/Flaming/Whatever Swords in the game... kind of takes away the unique nature of a flaming sword. Anyway, the Radiant Soulblade beats them all. -------------------- Thuryl: "Runescape: for people who are too stupid to save their games." Gamble with Gaea, and she eats your dice. Posts: 4130 | Registered: Friday, March 26 2004 08:00 |
So Giant Slimes. in Avernum 4 | |
Law Bringer
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written Monday, December 12 2005 21:16
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I believe the slime you're looking for is closer to the center of the sewers. Only the lesser ones hang out around the edges. -------------------- Thuryl: "Runescape: for people who are too stupid to save their games." Gamble with Gaea, and she eats your dice. Posts: 4130 | Registered: Friday, March 26 2004 08:00 |
Some Simple Suggestions for not Sucking at A4 in Avernum 4 | |
Law Bringer
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written Monday, December 12 2005 21:13
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Eh... just for some closure, I finally got into that difficulty 28 door. There was nothing of any great worth behind it. In fact, it was an incredible letdown. -------------------- Thuryl: "Runescape: for people who are too stupid to save their games." Gamble with Gaea, and she eats your dice. Posts: 4130 | Registered: Friday, March 26 2004 08:00 |
Reactions - SPOILERS in Avernum 4 | |
Law Bringer
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written Monday, December 12 2005 21:10
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quote:I'm reasonably certain that they don't give experience. -------------------- Thuryl: "Runescape: for people who are too stupid to save their games." Gamble with Gaea, and she eats your dice. Posts: 4130 | Registered: Friday, March 26 2004 08:00 |
So where is the character editor? in Avernum 4 | |
Law Bringer
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written Monday, December 12 2005 20:38
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(laughs evilly at those who expected a character editor) Seriously, it's not difficult to get through it without one. I mean, I've played through it completely without cheating (as have others), and I've had no problems. -------------------- Thuryl: "Runescape: for people who are too stupid to save their games." Gamble with Gaea, and she eats your dice. Posts: 4130 | Registered: Friday, March 26 2004 08:00 |
Just hit the registration barrier. in Avernum 4 | |
Law Bringer
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written Monday, December 12 2005 20:32
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quote:Go talk to Swampwalker Hurking... that's the easiest way humanly possible. -------------------- Thuryl: "Runescape: for people who are too stupid to save their games." Gamble with Gaea, and she eats your dice. Posts: 4130 | Registered: Friday, March 26 2004 08:00 |
The Worst Game Ever in General | |
Law Bringer
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written Monday, December 12 2005 18:04
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quote:Erk... I remember hearing about that one. Laughably terrible, if I recall. But not laughable enough to even justify a comedy-based purchase. And the Myst series is good! At least RealMyst was... Riven, I'm not so sure about. -------------------- Gamble with Gaea, and she eats your dice. I hate undead. I really, really, really, really hate undead. With a passion. Posts: 4130 | Registered: Friday, March 26 2004 08:00 |
Are there secret passages? in Avernum 4 | |
Law Bringer
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written Monday, December 12 2005 18:00
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No, Avernum without secret passages is like a party without the headbanging... just as fun but fewer neck injuries. -------------------- Thuryl: "Runescape: for people who are too stupid to save their games." Gamble with Gaea, and she eats your dice. Posts: 4130 | Registered: Friday, March 26 2004 08:00 |
Some Simple Suggestions for not Sucking at A4 in Avernum 4 | |
Law Bringer
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written Monday, December 12 2005 16:32
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No, the dream yet lives. I just meant that the game originally had a focus on a knife-wielding human for the fighter, but the slith with the stick quickly overtook her in damage. Needless to say, any member of that party is pretty much dead if they get any serious combat damage thrown their way. And yet I persist. -------------------- Thuryl: "Runescape: for people who are too stupid to save their games." Gamble with Gaea, and she eats your dice. Posts: 4130 | Registered: Friday, March 26 2004 08:00 |
Some Simple Suggestions for not Sucking at A4 in Avernum 4 | |
Law Bringer
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written Monday, December 12 2005 16:14
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I find that slith mages work just fine... that way, when there's something that lunges at the back of your team (where the mage habitually is, in my case), they can whack it with a spear. Particularly if it resists magic damage... that's just nice, to have a versatile PC like that. In fact, my attempt at an all-magic-user party had a human priest-fighter (using a sword) as the offensive focus until the slith mage surpassed her damage limits. -------------------- Thuryl: "Runescape: for people who are too stupid to save their games." Gamble with Gaea, and she eats your dice. Posts: 4130 | Registered: Friday, March 26 2004 08:00 |
Reactions - SPOILERS in Avernum 4 | |
Law Bringer
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written Monday, December 12 2005 16:08
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quote:If only... that would be simply amazing. But it would make sense, as we now have the best knowledge of A4's workings possible (well, in comparison to everyone else). And about the legendary items... that was odd. I did find a few that seemed like they should be, like that Eliavri's Bow. A bit of backstory would've been nice on that one. And who are the Klin and Khar whose shields and helms appear in to many games? -------------------- Thuryl: "Runescape: for people who are too stupid to save their games." Gamble with Gaea, and she eats your dice. Posts: 4130 | Registered: Friday, March 26 2004 08:00 |
Some Simple Suggestions for not Sucking at A4 in Avernum 4 | |
Law Bringer
Member # 4153
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written Monday, December 12 2005 14:49
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quote:I really should've gone back to get some more knowledge brews before writing that one off... Actually, after finally getting my rogue to 28 levels of Tool Use (I think I used all of my herbs on Knowledge Brews from Craftmaster Shrine), I found that I can't get back in to (EDIT: major spoiler deleted) that one spot with the level 28 door. The wall just won't open. Anybody know of a way to get around this? I really want to get past that freakin' door. [ Monday, December 12, 2005 14:50: Message edited by: Ephesos ] -------------------- Thuryl: "Runescape: for people who are too stupid to save their games." Gamble with Gaea, and she eats your dice. Posts: 4130 | Registered: Friday, March 26 2004 08:00 |
The Worst Game Ever in General | |
Law Bringer
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written Monday, December 12 2005 13:42
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You just really want someone to say A4, don't you? -------------------- Gamble with Gaea, and she eats your dice. I hate undead. I really, really, really, really hate undead. With a passion. Posts: 4130 | Registered: Friday, March 26 2004 08:00 |
Some Simple Suggestions for not Sucking at A4 in Avernum 4 | |
Law Bringer
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written Monday, December 12 2005 13:39
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Yeah, I'm finally trying a nephil-mage-rogue with Nimble Fingers, Natural Mage and Unlock Doors at whatever level I can get it. It'll be interesting. EDIT: One big tip: Do not neglect the power of Daze. It can really buy you much-needed time. [ Monday, December 12, 2005 13:41: Message edited by: Ephesos ] -------------------- Thuryl: "Runescape: for people who are too stupid to save their games." Gamble with Gaea, and she eats your dice. Posts: 4130 | Registered: Friday, March 26 2004 08:00 |
Reactions - SPOILERS in Avernum 4 | |
Law Bringer
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written Monday, December 12 2005 13:36
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Eh... simply put, I loved it. Still I'll try to be more specific as others have been... MAJOR SPOILERS: Movement/Areas: There was some serious hatred towards keypad movement in earlier betas, so I'm glad that Jeff fixed it. I think it's accurate just how long it takes to run between towns (running iron back to Monastery was annoying, though). And obviously, I loved the teleporter pylons (show me someone who didn't). The whole "everything's a town" approach was strange at first, but I got used to it. I do miss the elevation though... (looks longingly at BoA) And where'd Fort Ganrick go? Anybody else notice that? Villains: Rentar was done justice (this got better towards the end), and I particularly liked NOT killing her. It did my heart good to see UV so completely debunked, and to see a satisfying conclusion to the whole "the vahnatai did it" plotline. In fact, it was good how well Jeff balanced the elements of the vahnatai. Good to see that some of them sided with Bon-Ihrno after all those years. I wish I hadn't killed Vyvnas, though... he really didn't deserve it. On the other hand, killing Garzahd was a lot of fun (I love how he came back). Dorikas was... well, annoying (in that you can't kill him). His unstoppable fear is really stupid. And which other game was he from, because I want to say A3. Assorted bandits were interesting. Occasionally they'd be truly difficult, but not very often. For instance, Skunky Joe was a piece of cake to me. Allies: Starrus was an interesting character, much better than I'd expected. And it was good to see the old A2 crew back at last... Rone again, Solberg (where's Cheeseball?), Kelner, Crisper even, and of course X (still going with the anvil theory). I even recognised Townsend in Formello, and Mayor Bevan. And your allies AI... impressive. The escort mission that wasn't (with Ghall-Ihrno) was completely doable, in that he could fend for himself. Every vahnatai who fought alongside you was intelligent (except at the end... they ran back and attacked the pylons in my game). Combat: Enemy AI: good. The challenges were diverse enough (like the monsters that discourage melee... all of them) to keep me on my feet for my first time through. I did die a fair amount in my first game, even on Normal. Pylons... I hate them. Them and Submission Fungi. But still, having to stealthily sneak by the pylons west of Fort Remote was a welcome change of tempo. No more arrows is good. Magic: I love A4's spells. Daze is awesome, and I think it'll be underrated. Divine Retribution is good again. Acid does damage for once, Forcecage is gone at last, and group shielding is better (Arcane Shield, anyone?). Even Terror had its uses... as a wand. I do miss group Haste, though... Items: So many good items, so little time. Jade Halberd has been restored to its former glory! Even the potion system was well-done, along with the item-crafting system. But swords aren't as good as pole weapons until late in the game (yay Demonslayer). Conclusion and Ambience: Plotlines from older games were resolved a bit, thankfully (like the Spiral freakin' Crypt). Good to visit the final resting places of Patrick and such folks. Also, very nice to see the ruins of old places (like Erika's Tower, which seemed too small). I like having an influence on the ending, and for once the "you can't continue" thing from A3 works. As I said, I liked not having to kill Rentar, and the first time through I actually missed Dorikas completely... so a variable ending is good. Overall impression: It feels like Avernum, and that's good. -------------------- Thuryl: "Runescape: for people who are too stupid to save their games." Gamble with Gaea, and she eats your dice. Posts: 4130 | Registered: Friday, March 26 2004 08:00 |
A4 Bug in Avernum 4 | |
Law Bringer
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written Monday, December 12 2005 13:11
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Very odd... never had that happen. -------------------- Thuryl: "Runescape: for people who are too stupid to save their games." Gamble with Gaea, and she eats your dice. Posts: 4130 | Registered: Friday, March 26 2004 08:00 |
Just hit the registration barrier. in Avernum 4 | |
Law Bringer
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written Sunday, December 11 2005 23:38
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quote:I think I was able to finish that graymold one without stealing. And before I got past the registration barrier (or where it would've been). I just can't remember where... maybe in that cave that Potionmaster Hrank tells you about (the one with a hellhound problem). -------------------- Thuryl: "Runescape: for people who are too stupid to save their games." Gamble with Gaea, and she eats your dice. Posts: 4130 | Registered: Friday, March 26 2004 08:00 |
Cheats ? in Avernum 4 | |
Law Bringer
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written Sunday, December 11 2005 23:34
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Cheat codes... bah. Who needs 'em? Seriously, people... can't you play through a game without cheating? Just because A4 has no character editor... -------------------- Thuryl: "Runescape: for people who are too stupid to save their games." Gamble with Gaea, and she eats your dice. Posts: 4130 | Registered: Friday, March 26 2004 08:00 |
Are there secret passages? in Avernum 4 | |
Law Bringer
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written Sunday, December 11 2005 19:56
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quote:Funny, I thought walking into a room and doing that was a sign of skribbane addiction... Personally, I won't miss that at all. -------------------- Thuryl: "Runescape: for people who are too stupid to save their games." Gamble with Gaea, and she eats your dice. Posts: 4130 | Registered: Friday, March 26 2004 08:00 |
Just hit the registration barrier. in Avernum 4 | |
Law Bringer
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written Sunday, December 11 2005 19:00
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Okay, that isn't the right crystal (that one figures into the game later, though). You need to go back to the mine and check some cabinets... And I honestly don't know why you can't finish that quest... you should just be able to get a reward from Commander Anford. -------------------- Thuryl: "Runescape: for people who are too stupid to save their games." Gamble with Gaea, and she eats your dice. Posts: 4130 | Registered: Friday, March 26 2004 08:00 |
Just hit the registration barrier. in Avernum 4 | |
Law Bringer
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written Sunday, December 11 2005 18:25
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Okay, you mean the mines by Fort Draco, correct? Have you talked to the commander of the fort? Who have you talked to? Did I even guess the right quest? Please be specific, in short. -------------------- Thuryl: "Runescape: for people who are too stupid to save their games." Gamble with Gaea, and she eats your dice. Posts: 4130 | Registered: Friday, March 26 2004 08:00 |
New Spells, Weapons, etc. in Blades of Avernum | |
Law Bringer
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written Sunday, December 11 2005 16:25
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I personally think that taking that extra AP makes sense. I mean, the adventurer in question would likely have to focus for a second in order to call up the ability. Thus, I'd think that the keep-it-all-as-one-item approach would work better. Come to think of it, I can see having that special ability take a certain skill value to determine how well it's used. For example, a sword with Arcane Blow might require a certain amount of Arcane Lore skill for it to be used with the lowest amount of AP used. Or if the PC doesn't have enough Arcane Lore, they're better off just using it to hack things up. But then again, that would probably only work with a custom spell like one of TMs... I can't think of a way to make that work with a standard spell. At least, not in a way that would make it usable in other scenarios. So basically, you can ignore that 2nd paragraph. -------------------- Gamble with Gaea, and she eats your dice. I hate undead. I really, really, really, really hate undead. With a passion. Posts: 4130 | Registered: Friday, March 26 2004 08:00 |
Just hit the registration barrier. in Avernum 4 | |
Law Bringer
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written Sunday, December 11 2005 16:17
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Honestly, I'm not certain I want to know what he means... Where did the registration barrier end up again? I can't remember... -------------------- Thuryl: "Runescape: for people who are too stupid to save their games." Gamble with Gaea, and she eats your dice. Posts: 4130 | Registered: Friday, March 26 2004 08:00 |
Are there secret passages? in Avernum 4 | |
Law Bringer
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written Sunday, December 11 2005 16:15
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Yeah, there have been many places where the walls don't quite look normal (like one spot of bricks on a cave wall), and you honestly expect a secret passage in the traditional Avernum sense. And Vlish... nevermind then. I just prefer to edit older posts over adding another. Otherwise, it tends to come across as spam. -------------------- Thuryl: "Runescape: for people who are too stupid to save their games." Gamble with Gaea, and she eats your dice. Posts: 4130 | Registered: Friday, March 26 2004 08:00 |
Are there secret passages? in Avernum 4 | |
Law Bringer
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written Sunday, December 11 2005 16:02
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quote:Those are awesome... I believe I kept them until the end of the game. And Far Sight is finally gone! Huzzah! No more cheating and finding passages before you're supposed to! Wait... Vlish. A double post? I expected better from a mod... -------------------- Thuryl: "Runescape: for people who are too stupid to save their games." Gamble with Gaea, and she eats your dice. Posts: 4130 | Registered: Friday, March 26 2004 08:00 |